diff options
Diffstat (limited to 'synapse/state.py')
-rw-r--r-- | synapse/state.py | 225 |
1 files changed, 159 insertions, 66 deletions
diff --git a/synapse/state.py b/synapse/state.py index ef1bc470be..b31bbcdbd2 100644 --- a/synapse/state.py +++ b/synapse/state.py @@ -43,11 +43,35 @@ SIZE_OF_CACHE = int(1000 * CACHE_SIZE_FACTOR) EVICTION_TIMEOUT_SECONDS = 60 * 60 +_NEXT_STATE_ID = 1 + + +def _gen_state_id(): + global _NEXT_STATE_ID + s = "X%d" % (_NEXT_STATE_ID,) + _NEXT_STATE_ID += 1 + return s + + class _StateCacheEntry(object): - def __init__(self, state, state_group, ts): + __slots__ = ["state", "state_group", "state_id"] + + def __init__(self, state, state_group): self.state = state self.state_group = state_group + # The `state_id` is a unique ID we generate that can be used as ID for + # this collection of state. Usually this would be the same as the + # state group, but on worker instances we can't generate a new state + # group each time we resolve state, so we generate a separate one that + # isn't persisted and is used solely for caches. + # `state_id` is either a state_group (and so an int) or a string. This + # ensures we don't accidentally persist a state_id as a stateg_group + if state_group: + self.state_id = state_group + else: + self.state_id = _gen_state_id() + class StateHandler(object): """ Responsible for doing state conflict resolution. @@ -93,8 +117,32 @@ class StateHandler(object): if not latest_event_ids: latest_event_ids = yield self.store.get_latest_event_ids_in_room(room_id) - res = yield self.resolve_state_groups(room_id, latest_event_ids) - state = res[1] + ret = yield self.resolve_state_groups(room_id, latest_event_ids) + state = ret.state + + if event_type: + event_id = state.get((event_type, state_key)) + event = None + if event_id: + event = yield self.store.get_event(event_id, allow_none=True) + defer.returnValue(event) + return + + state_map = yield self.store.get_events(state.values(), get_prev_content=False) + state = { + key: state_map[e_id] for key, e_id in state.items() if e_id in state_map + } + + defer.returnValue(state) + + @defer.inlineCallbacks + def get_current_state_ids(self, room_id, event_type=None, state_key="", + latest_event_ids=None): + if not latest_event_ids: + latest_event_ids = yield self.store.get_latest_event_ids_in_room(room_id) + + ret = yield self.resolve_state_groups(room_id, latest_event_ids) + state = ret.state if event_type: defer.returnValue(state.get((event_type, state_key))) @@ -103,6 +151,15 @@ class StateHandler(object): defer.returnValue(state) @defer.inlineCallbacks + def get_current_user_in_room(self, room_id): + latest_event_ids = yield self.store.get_latest_event_ids_in_room(room_id) + entry = yield self.resolve_state_groups(room_id, latest_event_ids) + joined_users = yield self.store.get_joined_users_from_state( + room_id, entry.state_id, entry.state + ) + defer.returnValue(joined_users) + + @defer.inlineCallbacks def compute_event_context(self, event, old_state=None): """ Fills out the context with the `current state` of the graph. The `current state` here is defined to be the state of the event graph @@ -123,54 +180,75 @@ class StateHandler(object): # state. Certainly store.get_current_state won't return any, and # persisting the event won't store the state group. if old_state: - context.current_state = { - (s.type, s.state_key): s for s in old_state + context.prev_state_ids = { + (s.type, s.state_key): s.event_id for s in old_state } + if event.is_state(): + context.current_state_events = dict(context.prev_state_ids) + key = (event.type, event.state_key) + context.current_state_events[key] = event.event_id + else: + context.current_state_events = context.prev_state_ids else: - context.current_state = {} + context.current_state_ids = {} + context.prev_state_ids = {} context.prev_state_events = [] - context.state_group = None + context.state_group = self.store.get_next_state_group() defer.returnValue(context) if old_state: - context.current_state = { - (s.type, s.state_key): s for s in old_state + context.prev_state_ids = { + (s.type, s.state_key): s.event_id for s in old_state } - context.state_group = None + context.state_group = self.store.get_next_state_group() if event.is_state(): key = (event.type, event.state_key) - if key in context.current_state: - replaces = context.current_state[key] - if replaces.event_id != event.event_id: # Paranoia check - event.unsigned["replaces_state"] = replaces.event_id + if key in context.prev_state_ids: + replaces = context.prev_state_ids[key] + if replaces != event.event_id: # Paranoia check + event.unsigned["replaces_state"] = replaces + context.current_state_ids = dict(context.prev_state_ids) + context.current_state_ids[key] = event.event_id + else: + context.current_state_ids = context.prev_state_ids context.prev_state_events = [] defer.returnValue(context) if event.is_state(): - ret = yield self.resolve_state_groups( + entry = yield self.resolve_state_groups( event.room_id, [e for e, _ in event.prev_events], event_type=event.type, state_key=event.state_key, ) else: - ret = yield self.resolve_state_groups( + entry = yield self.resolve_state_groups( event.room_id, [e for e, _ in event.prev_events], ) - group, curr_state, prev_state = ret + curr_state = entry.state - context.current_state = curr_state - context.state_group = group if not event.is_state() else None + context.prev_state_ids = curr_state + if event.is_state(): + context.state_group = self.store.get_next_state_group() + else: + if entry.state_group is None: + entry.state_group = self.store.get_next_state_group() + entry.state_id = entry.state_group + context.state_group = entry.state_group if event.is_state(): key = (event.type, event.state_key) - if key in context.current_state: - replaces = context.current_state[key] - event.unsigned["replaces_state"] = replaces.event_id + if key in context.prev_state_ids: + replaces = context.prev_state_ids[key] + event.unsigned["replaces_state"] = replaces + context.current_state_ids = dict(context.prev_state_ids) + context.current_state_ids[key] = event.event_id + else: + context.current_state_ids = context.prev_state_ids - context.prev_state_events = prev_state + context.prev_state_events = [] defer.returnValue(context) @defer.inlineCallbacks @@ -187,72 +265,87 @@ class StateHandler(object): """ logger.debug("resolve_state_groups event_ids %s", event_ids) - state_groups = yield self.store.get_state_groups( + state_groups_ids = yield self.store.get_state_groups_ids( room_id, event_ids ) logger.debug( "resolve_state_groups state_groups %s", - state_groups.keys() + state_groups_ids.keys() ) - group_names = frozenset(state_groups.keys()) + group_names = frozenset(state_groups_ids.keys()) if len(group_names) == 1: - name, state_list = state_groups.items().pop() - state = { - (e.type, e.state_key): e - for e in state_list - } - prev_state = state.get((event_type, state_key), None) - if prev_state: - prev_state = prev_state.event_id - prev_states = [prev_state] - else: - prev_states = [] + name, state_list = state_groups_ids.items().pop() - defer.returnValue((name, state, prev_states)) + defer.returnValue(_StateCacheEntry( + state=state_list, + state_group=name, + )) if self._state_cache is not None: cache = self._state_cache.get(group_names, None) if cache: - cache.ts = self.clock.time_msec() - - event_dict = yield self.store.get_events(cache.state.values()) - state = {(e.type, e.state_key): e for e in event_dict.values()} - - prev_state = state.get((event_type, state_key), None) - if prev_state: - prev_state = prev_state.event_id - prev_states = [prev_state] - else: - prev_states = [] - defer.returnValue( - (cache.state_group, state, prev_states) - ) + defer.returnValue(cache) - logger.info("Resolving state for %s with %d groups", room_id, len(state_groups)) - - new_state, prev_states = self._resolve_events( - state_groups.values(), event_type, state_key + logger.info( + "Resolving state for %s with %d groups", room_id, len(state_groups_ids) ) + state = {} + for st in state_groups_ids.values(): + for key, e_id in st.items(): + state.setdefault(key, set()).add(e_id) + + conflicted_state = { + k: list(v) + for k, v in state.items() + if len(v) > 1 + } + + if conflicted_state: + logger.info("Resolving conflicted state for %r", room_id) + state_map = yield self.store.get_events( + [e_id for st in state_groups_ids.values() for e_id in st.values()], + get_prev_content=False + ) + state_sets = [ + [state_map[e_id] for key, e_id in st.items() if e_id in state_map] + for st in state_groups_ids.values() + ] + new_state, _ = self._resolve_events( + state_sets, event_type, state_key + ) + new_state = { + key: e.event_id for key, e in new_state.items() + } + else: + new_state = { + key: e_ids.pop() for key, e_ids in state.items() + } + state_group = None - new_state_event_ids = frozenset(e.event_id for e in new_state.values()) - for sg, events in state_groups.items(): - if new_state_event_ids == frozenset(e.event_id for e in events): + new_state_event_ids = frozenset(new_state.values()) + for sg, events in state_groups_ids.items(): + if new_state_event_ids == frozenset(e_id for e_id in events): state_group = sg break + if state_group is None: + # Worker instances don't have access to this method, but we want + # to set the state_group on the main instance to increase cache + # hits. + if hasattr(self.store, "get_next_state_group"): + state_group = self.store.get_next_state_group() + + cache = _StateCacheEntry( + state=new_state, + state_group=state_group, + ) if self._state_cache is not None: - cache = _StateCacheEntry( - state={key: event.event_id for key, event in new_state.items()}, - state_group=state_group, - ts=self.clock.time_msec() - ) - self._state_cache[group_names] = cache - defer.returnValue((state_group, new_state, prev_states)) + defer.returnValue(cache) def resolve_events(self, state_sets, event): logger.info( |