diff options
Diffstat (limited to 'synapse/state.py')
-rw-r--r-- | synapse/state.py | 32 |
1 files changed, 23 insertions, 9 deletions
diff --git a/synapse/state.py b/synapse/state.py index bb225c39cf..8ea2cac5d6 100644 --- a/synapse/state.py +++ b/synapse/state.py @@ -71,7 +71,7 @@ class StateHandler(object): @defer.inlineCallbacks def get_current_state(self, room_id, event_type=None, state_key=""): - """ Returns the current state for the room as a list. This is done by + """ Retrieves the current state for the room. This is done by calling `get_latest_events_in_room` to get the leading edges of the event graph and then resolving any of the state conflicts. @@ -80,6 +80,8 @@ class StateHandler(object): If `event_type` is specified, then the method returns only the one event (or None) with that `event_type` and `state_key`. + + :returns map from (type, state_key) to event """ event_ids = yield self.store.get_latest_event_ids_in_room(room_id) @@ -177,9 +179,10 @@ class StateHandler(object): """ Given a list of event_ids this method fetches the state at each event, resolves conflicts between them and returns them. - Return format is a tuple: (`state_group`, `state_events`), where the - first is the name of a state group if one and only one is involved, - otherwise `None`. + :returns a Deferred tuple of (`state_group`, `state`, `prev_state`). + `state_group` is the name of a state group if one and only one is + involved. `state` is a map from (type, state_key) to event, and + `prev_state` is a list of event ids. """ logger.debug("resolve_state_groups event_ids %s", event_ids) @@ -255,6 +258,11 @@ class StateHandler(object): return self._resolve_events(state_sets) def _resolve_events(self, state_sets, event_type=None, state_key=""): + """ + :returns a tuple (new_state, prev_states). new_state is a map + from (type, state_key) to event. prev_states is a list of event_ids. + :rtype: (dict[(str, str), synapse.events.FrozenEvent], list[str]) + """ state = {} for st in state_sets: for e in st: @@ -307,19 +315,23 @@ class StateHandler(object): We resolve conflicts in the following order: 1. power levels - 2. memberships - 3. other events. + 2. join rules + 3. memberships + 4. other events. """ resolved_state = {} power_key = (EventTypes.PowerLevels, "") - if power_key in conflicted_state.items(): - power_levels = conflicted_state[power_key] - resolved_state[power_key] = self._resolve_auth_events(power_levels) + if power_key in conflicted_state: + events = conflicted_state[power_key] + logger.debug("Resolving conflicted power levels %r", events) + resolved_state[power_key] = self._resolve_auth_events( + events, auth_events) auth_events.update(resolved_state) for key, events in conflicted_state.items(): if key[0] == EventTypes.JoinRules: + logger.debug("Resolving conflicted join rules %r", events) resolved_state[key] = self._resolve_auth_events( events, auth_events @@ -329,6 +341,7 @@ class StateHandler(object): for key, events in conflicted_state.items(): if key[0] == EventTypes.Member: + logger.debug("Resolving conflicted member lists %r", events) resolved_state[key] = self._resolve_auth_events( events, auth_events @@ -338,6 +351,7 @@ class StateHandler(object): for key, events in conflicted_state.items(): if key not in resolved_state: + logger.debug("Resolving conflicted state %r:%r", key, events) resolved_state[key] = self._resolve_normal_events( events, auth_events ) |