diff options
Diffstat (limited to 'synapse/handlers/room_member.py')
-rw-r--r-- | synapse/handlers/room_member.py | 237 |
1 files changed, 144 insertions, 93 deletions
diff --git a/synapse/handlers/room_member.py b/synapse/handlers/room_member.py index 5fdbd3adcc..09b8f6217a 100644 --- a/synapse/handlers/room_member.py +++ b/synapse/handlers/room_member.py @@ -96,6 +96,80 @@ class RoomMemberHandler(BaseHandler): remotedomains.add(member.domain) @defer.inlineCallbacks + def _local_membership_update( + self, requester, target, room_id, membership, + txn_id=None, + ratelimit=True, + ): + msg_handler = self.hs.get_handlers().message_handler + + content = {"membership": membership} + if requester.is_guest: + content["kind"] = "guest" + + event, context = yield msg_handler.create_event( + { + "type": EventTypes.Member, + "content": content, + "room_id": room_id, + "sender": requester.user.to_string(), + "state_key": target.to_string(), + + # For backwards compatibility: + "membership": membership, + }, + token_id=requester.access_token_id, + txn_id=txn_id, + ) + + yield self.handle_new_client_event( + requester, + event, + context, + extra_users=[target], + ratelimit=ratelimit, + ) + + prev_member_event = context.current_state.get( + (EventTypes.Member, target.to_string()), + None + ) + + if event.membership == Membership.JOIN: + if not prev_member_event or prev_member_event.membership != Membership.JOIN: + # Only fire user_joined_room if the user has acutally joined the + # room. Don't bother if the user is just changing their profile + # info. + yield user_joined_room(self.distributor, target, room_id) + elif event.membership == Membership.LEAVE: + if prev_member_event and prev_member_event.membership == Membership.JOIN: + user_left_room(self.distributor, target, room_id) + + @defer.inlineCallbacks + def remote_join(self, remote_room_hosts, room_id, user, content): + if len(remote_room_hosts) == 0: + raise SynapseError(404, "No known servers") + + # We don't do an auth check if we are doing an invite + # join dance for now, since we're kinda implicitly checking + # that we are allowed to join when we decide whether or not we + # need to do the invite/join dance. + yield self.hs.get_handlers().federation_handler.do_invite_join( + remote_room_hosts, + room_id, + user.to_string(), + content, + ) + yield user_joined_room(self.distributor, user, room_id) + + def reject_remote_invite(self, user_id, room_id, remote_room_hosts): + return self.hs.get_handlers().federation_handler.do_remotely_reject_invite( + remote_room_hosts, + room_id, + user_id + ) + + @defer.inlineCallbacks def update_membership( self, requester, @@ -120,28 +194,15 @@ class RoomMemberHandler(BaseHandler): third_party_signed, ) - msg_handler = self.hs.get_handlers().message_handler - - content = {"membership": effective_membership_state} - if requester.is_guest: - content["kind"] = "guest" + if not remote_room_hosts: + remote_room_hosts = [] - event, context = yield msg_handler.create_event( - { - "type": EventTypes.Member, - "content": content, - "room_id": room_id, - "sender": requester.user.to_string(), - "state_key": target.to_string(), - - # For backwards compatibility: - "membership": effective_membership_state, - }, - token_id=requester.access_token_id, - txn_id=txn_id, + latest_event_ids = yield self.store.get_latest_event_ids_in_room(room_id) + current_state = yield self.state_handler.get_current_state( + room_id, latest_event_ids=latest_event_ids, ) - old_state = context.current_state.get((EventTypes.Member, event.state_key)) + old_state = current_state.get((EventTypes.Member, target.to_string())) old_membership = old_state.content.get("membership") if old_state else None if action == "unban" and old_membership != "ban": raise SynapseError( @@ -156,13 +217,57 @@ class RoomMemberHandler(BaseHandler): errcode=Codes.BAD_STATE ) - member_handler = self.hs.get_handlers().room_member_handler - yield member_handler.send_membership_event( - requester, - event, - context, + is_host_in_room = self.is_host_in_room(current_state) + + if effective_membership_state == Membership.JOIN: + if requester.is_guest and not self._can_guest_join(current_state): + # This should be an auth check, but guests are a local concept, + # so don't really fit into the general auth process. + raise AuthError(403, "Guest access not allowed") + + if not is_host_in_room: + inviter = yield self.get_inviter(target.to_string(), room_id) + if inviter and not self.hs.is_mine(inviter): + remote_room_hosts.append(inviter.domain) + + content = {"membership": Membership.JOIN} + if requester.is_guest: + content["kind"] = "guest" + + ret = yield self.remote_join( + remote_room_hosts, room_id, target, content + ) + defer.returnValue(ret) + + elif effective_membership_state == Membership.LEAVE: + if not is_host_in_room: + # perhaps we've been invited + inviter = yield self.get_inviter(target.to_string(), room_id) + if not inviter: + raise SynapseError(404, "Not a known room") + + if self.hs.is_mine(inviter): + # the inviter was on our server, but has now left. Carry on + # with the normal rejection codepath. + # + # This is a bit of a hack, because the room might still be + # active on other servers. + pass + else: + # send the rejection to the inviter's HS. + remote_room_hosts = remote_room_hosts + [inviter.domain] + ret = yield self.reject_remote_invite( + target.to_string(), room_id, remote_room_hosts + ) + defer.returnValue(ret) + + yield self._local_membership_update( + requester=requester, + target=target, + room_id=room_id, + membership=effective_membership_state, + txn_id=txn_id, ratelimit=ratelimit, - remote_room_hosts=remote_room_hosts, ) @defer.inlineCallbacks @@ -211,73 +316,19 @@ class RoomMemberHandler(BaseHandler): if prev_event is not None: return - action = "send" - if event.membership == Membership.JOIN: if requester.is_guest and not self._can_guest_join(context.current_state): # This should be an auth check, but guests are a local concept, # so don't really fit into the general auth process. raise AuthError(403, "Guest access not allowed") - do_remote_join_dance, remote_room_hosts = self._should_do_dance( - context, - (self.get_inviter(event.state_key, context.current_state)), - remote_room_hosts, - ) - if do_remote_join_dance: - action = "remote_join" - elif event.membership == Membership.LEAVE: - is_host_in_room = self.is_host_in_room(context.current_state) - - if not is_host_in_room: - # perhaps we've been invited - inviter = self.get_inviter( - target_user.to_string(), context.current_state - ) - if not inviter: - raise SynapseError(404, "Not a known room") - if self.hs.is_mine(inviter): - # the inviter was on our server, but has now left. Carry on - # with the normal rejection codepath. - # - # This is a bit of a hack, because the room might still be - # active on other servers. - pass - else: - # send the rejection to the inviter's HS. - remote_room_hosts = remote_room_hosts + [inviter.domain] - action = "remote_reject" - - federation_handler = self.hs.get_handlers().federation_handler - - if action == "remote_join": - if len(remote_room_hosts) == 0: - raise SynapseError(404, "No known servers") - - # We don't do an auth check if we are doing an invite - # join dance for now, since we're kinda implicitly checking - # that we are allowed to join when we decide whether or not we - # need to do the invite/join dance. - yield federation_handler.do_invite_join( - remote_room_hosts, - event.room_id, - event.user_id, - event.content, - ) - elif action == "remote_reject": - yield federation_handler.do_remotely_reject_invite( - remote_room_hosts, - room_id, - event.user_id - ) - else: - yield self.handle_new_client_event( - requester, - event, - context, - extra_users=[target_user], - ratelimit=ratelimit, - ) + yield self.handle_new_client_event( + requester, + event, + context, + extra_users=[target_user], + ratelimit=ratelimit, + ) prev_member_event = context.current_state.get( (EventTypes.Member, target_user.to_string()), @@ -306,11 +357,11 @@ class RoomMemberHandler(BaseHandler): and guest_access.content["guest_access"] == "can_join" ) - def _should_do_dance(self, context, inviter, room_hosts=None): + def _should_do_dance(self, current_state, inviter, room_hosts=None): # TODO: Shouldn't this be remote_room_host? room_hosts = room_hosts or [] - is_host_in_room = self.is_host_in_room(context.current_state) + is_host_in_room = self.is_host_in_room(current_state) if is_host_in_room: return False, room_hosts @@ -344,11 +395,11 @@ class RoomMemberHandler(BaseHandler): defer.returnValue((RoomID.from_string(room_id), servers)) - def get_inviter(self, user_id, current_state): - prev_state = current_state.get((EventTypes.Member, user_id)) - if prev_state and prev_state.membership == Membership.INVITE: - return UserID.from_string(prev_state.user_id) - return None + @defer.inlineCallbacks + def get_inviter(self, user_id, room_id): + invite = yield self.store.get_room_member(user_id=user_id, room_id=room_id) + if invite: + defer.returnValue(UserID.from_string(invite.sender)) @defer.inlineCallbacks def get_joined_rooms_for_user(self, user): |