diff options
Diffstat (limited to 'synapse/handlers/presence.py')
-rw-r--r-- | synapse/handlers/presence.py | 1811 |
1 files changed, 806 insertions, 1005 deletions
diff --git a/synapse/handlers/presence.py b/synapse/handlers/presence.py index b61394f2b5..f6cf343174 100644 --- a/synapse/handlers/presence.py +++ b/synapse/handlers/presence.py @@ -13,13 +13,26 @@ # See the License for the specific language governing permissions and # limitations under the License. -from twisted.internet import defer +"""This module is responsible for keeping track of presence status of local +and remote users. -from synapse.api.errors import SynapseError, AuthError +The methods that define policy are: + - PresenceHandler._update_states + - PresenceHandler._handle_timeouts + - should_notify +""" + +from twisted.internet import defer, reactor +from contextlib import contextmanager + +from synapse.api.errors import SynapseError from synapse.api.constants import PresenceState +from synapse.storage.presence import UserPresenceState -from synapse.util.logcontext import PreserveLoggingContext +from synapse.util.logcontext import preserve_fn from synapse.util.logutils import log_function +from synapse.util.metrics import Measure +from synapse.util.wheel_timer import WheelTimer from synapse.types import UserID import synapse.metrics @@ -32,34 +45,32 @@ logger = logging.getLogger(__name__) metrics = synapse.metrics.get_metrics_for(__name__) +notified_presence_counter = metrics.register_counter("notified_presence") +federation_presence_out_counter = metrics.register_counter("federation_presence_out") +presence_updates_counter = metrics.register_counter("presence_updates") +timers_fired_counter = metrics.register_counter("timers_fired") +federation_presence_counter = metrics.register_counter("federation_presence") +bump_active_time_counter = metrics.register_counter("bump_active_time") -# Don't bother bumping "last active" time if it differs by less than 60 seconds -LAST_ACTIVE_GRANULARITY = 60 * 1000 - -# Keep no more than this number of offline serial revisions -MAX_OFFLINE_SERIALS = 1000 +# If a user was last active in the last LAST_ACTIVE_GRANULARITY, consider them +# "currently_active" +LAST_ACTIVE_GRANULARITY = 60 * 1000 -# TODO(paul): Maybe there's one of these I can steal from somewhere -def partition(l, func): - """Partition the list by the result of func applied to each element.""" - ret = {} - - for x in l: - key = func(x) - if key not in ret: - ret[key] = [] - ret[key].append(x) +# How long to wait until a new /events or /sync request before assuming +# the client has gone. +SYNC_ONLINE_TIMEOUT = 30 * 1000 - return ret +# How long to wait before marking the user as idle. Compared against last active +IDLE_TIMER = 5 * 60 * 1000 +# How often we expect remote servers to resend us presence. +FEDERATION_TIMEOUT = 30 * 60 * 1000 -def partitionbool(l, func): - def boolfunc(x): - return bool(func(x)) +# How often to resend presence to remote servers +FEDERATION_PING_INTERVAL = 25 * 60 * 1000 - ret = partition(l, boolfunc) - return ret.get(True, []), ret.get(False, []) +assert LAST_ACTIVE_GRANULARITY < IDLE_TIMER def user_presence_changed(distributor, user, statuscache): @@ -72,45 +83,13 @@ def collect_presencelike_data(distributor, user, content): class PresenceHandler(BaseHandler): - STATE_LEVELS = { - PresenceState.OFFLINE: 0, - PresenceState.UNAVAILABLE: 1, - PresenceState.ONLINE: 2, - PresenceState.FREE_FOR_CHAT: 3, - } - def __init__(self, hs): super(PresenceHandler, self).__init__(hs) - - self.homeserver = hs - + self.hs = hs self.clock = hs.get_clock() - - distributor = hs.get_distributor() - distributor.observe("registered_user", self.registered_user) - - distributor.observe( - "started_user_eventstream", self.started_user_eventstream - ) - distributor.observe( - "stopped_user_eventstream", self.stopped_user_eventstream - ) - - distributor.observe("user_joined_room", self.user_joined_room) - - distributor.declare("collect_presencelike_data") - - distributor.declare("changed_presencelike_data") - distributor.observe( - "changed_presencelike_data", self.changed_presencelike_data - ) - - # outbound signal from the presence module to advertise when a user's - # presence has changed - distributor.declare("user_presence_changed") - - self.distributor = distributor - + self.store = hs.get_datastore() + self.wheel_timer = WheelTimer() + self.notifier = hs.get_notifier() self.federation = hs.get_replication_layer() self.federation.register_edu_handler( @@ -138,348 +117,552 @@ class PresenceHandler(BaseHandler): ) ) - # IN-MEMORY store, mapping local userparts to sets of local users to - # be informed of state changes. - self._local_pushmap = {} - # map local users to sets of remote /domain names/ who are interested - # in them - self._remote_sendmap = {} - # map remote users to sets of local users who're interested in them - self._remote_recvmap = {} - # list of (serial, set of(userids)) tuples, ordered by serial, latest - # first - self._remote_offline_serials = [] - - # map any user to a UserPresenceCache - self._user_cachemap = {} - self._user_cachemap_latest_serial = 0 - - # map room_ids to the latest presence serial for a member of that - # room - self._room_serials = {} + distributor = hs.get_distributor() + distributor.observe("user_joined_room", self.user_joined_room) + + active_presence = self.store.take_presence_startup_info() + + # A dictionary of the current state of users. This is prefilled with + # non-offline presence from the DB. We should fetch from the DB if + # we can't find a users presence in here. + self.user_to_current_state = { + state.user_id: state + for state in active_presence + } metrics.register_callback( - "userCachemap:size", - lambda: len(self._user_cachemap), + "user_to_current_state_size", lambda: len(self.user_to_current_state) ) - def _get_or_make_usercache(self, user): - """If the cache entry doesn't exist, initialise a new one.""" - if user not in self._user_cachemap: - self._user_cachemap[user] = UserPresenceCache() - return self._user_cachemap[user] - - def _get_or_offline_usercache(self, user): - """If the cache entry doesn't exist, return an OFFLINE one but do not - store it into the cache.""" - if user in self._user_cachemap: - return self._user_cachemap[user] - else: - return UserPresenceCache() + now = self.clock.time_msec() + for state in active_presence: + self.wheel_timer.insert( + now=now, + obj=state.user_id, + then=state.last_active_ts + IDLE_TIMER, + ) + self.wheel_timer.insert( + now=now, + obj=state.user_id, + then=state.last_user_sync_ts + SYNC_ONLINE_TIMEOUT, + ) + if self.hs.is_mine_id(state.user_id): + self.wheel_timer.insert( + now=now, + obj=state.user_id, + then=state.last_federation_update_ts + FEDERATION_PING_INTERVAL, + ) + else: + self.wheel_timer.insert( + now=now, + obj=state.user_id, + then=state.last_federation_update_ts + FEDERATION_TIMEOUT, + ) - def registered_user(self, user): - return self.store.create_presence(user.localpart) + # Set of users who have presence in the `user_to_current_state` that + # have not yet been persisted + self.unpersisted_users_changes = set() - @defer.inlineCallbacks - def is_presence_visible(self, observer_user, observed_user): - assert(self.hs.is_mine(observed_user)) + reactor.addSystemEventTrigger("before", "shutdown", self._on_shutdown) - if observer_user == observed_user: - defer.returnValue(True) + self.serial_to_user = {} + self._next_serial = 1 - if (yield self.store.user_rooms_intersect( - [u.to_string() for u in observer_user, observed_user])): - defer.returnValue(True) + # Keeps track of the number of *ongoing* syncs. While this is non zero + # a user will never go offline. + self.user_to_num_current_syncs = {} - if (yield self.store.is_presence_visible( - observed_localpart=observed_user.localpart, - observer_userid=observer_user.to_string())): - defer.returnValue(True) + # Start a LoopingCall in 30s that fires every 5s. + # The initial delay is to allow disconnected clients a chance to + # reconnect before we treat them as offline. + self.clock.call_later( + 0 * 1000, + self.clock.looping_call, + self._handle_timeouts, + 5000, + ) - defer.returnValue(False) + metrics.register_callback("wheel_timer_size", lambda: len(self.wheel_timer)) @defer.inlineCallbacks - def get_state(self, target_user, auth_user, as_event=False, check_auth=True): - """Get the current presence state of the given user. + def _on_shutdown(self): + """Gets called when shutting down. This lets us persist any updates that + we haven't yet persisted, e.g. updates that only changes some internal + timers. This allows changes to persist across startup without having to + persist every single change. + + If this does not run it simply means that some of the timers will fire + earlier than they should when synapse is restarted. This affect of this + is some spurious presence changes that will self-correct. + """ + logger.info( + "Performing _on_shutdown. Persiting %d unpersisted changes", + len(self.user_to_current_state) + ) - Args: - target_user (UserID): The user whose presence we want - auth_user (UserID): The user requesting the presence, used for - checking if said user is allowed to see the persence of the - `target_user` - as_event (bool): Format the return as an event or not? - check_auth (bool): Perform the auth checks or not? + if self.unpersisted_users_changes: + yield self.store.update_presence([ + self.user_to_current_state[user_id] + for user_id in self.unpersisted_users_changes + ]) + logger.info("Finished _on_shutdown") - Returns: - dict: The presence state of the `target_user`, whose format depends - on the `as_event` argument. + @defer.inlineCallbacks + def _update_states(self, new_states): + """Updates presence of users. Sets the appropriate timeouts. Pokes + the notifier and federation if and only if the changed presence state + should be sent to clients/servers. """ - if self.hs.is_mine(target_user): - if check_auth: - visible = yield self.is_presence_visible( - observer_user=auth_user, - observed_user=target_user - ) + now = self.clock.time_msec() - if not visible: - raise SynapseError(404, "Presence information not visible") + with Measure(self.clock, "presence_update_states"): - if target_user in self._user_cachemap: - state = self._user_cachemap[target_user].get_state() - else: - state = yield self.store.get_presence_state(target_user.localpart) - if "mtime" in state: - del state["mtime"] - state["presence"] = state.pop("state") - else: - # TODO(paul): Have remote server send us permissions set - state = self._get_or_offline_usercache(target_user).get_state() + # NOTE: We purposefully don't yield between now and when we've + # calculated what we want to do with the new states, to avoid races. - if "last_active" in state: - state["last_active_ago"] = int( - self.clock.time_msec() - state.pop("last_active") - ) + to_notify = {} # Changes we want to notify everyone about + to_federation_ping = {} # These need sending keep-alives - if as_event: - content = state + for new_state in new_states: + user_id = new_state.user_id - content["user_id"] = target_user.to_string() + # Its fine to not hit the database here, as the only thing not in + # the current state cache are OFFLINE states, where the only field + # of interest is last_active which is safe enough to assume is 0 + # here. + prev_state = self.user_to_current_state.get( + user_id, UserPresenceState.default(user_id) + ) - if "last_active" in content: - content["last_active_ago"] = int( - self._clock.time_msec() - content.pop("last_active") + new_state, should_notify, should_ping = handle_update( + prev_state, new_state, + is_mine=self.hs.is_mine_id(user_id), + wheel_timer=self.wheel_timer, + now=now ) - defer.returnValue({"type": "m.presence", "content": content}) - else: - defer.returnValue(state) + self.user_to_current_state[user_id] = new_state - @defer.inlineCallbacks - def get_states(self, target_users, auth_user, as_event=False, check_auth=True): - """A batched version of the `get_state` method that accepts a list of - `target_users` + if should_notify: + to_notify[user_id] = new_state + elif should_ping: + to_federation_ping[user_id] = new_state - Args: - target_users (list): The list of UserID's whose presence we want - auth_user (UserID): The user requesting the presence, used for - checking if said user is allowed to see the persence of the - `target_users` - as_event (bool): Format the return as an event or not? - check_auth (bool): Perform the auth checks or not? + # TODO: We should probably ensure there are no races hereafter - Returns: - dict: A mapping from user -> presence_state - """ - local_users, remote_users = partitionbool( - target_users, - lambda u: self.hs.is_mine(u) - ) + presence_updates_counter.inc_by(len(new_states)) + + if to_notify: + notified_presence_counter.inc_by(len(to_notify)) + yield self._persist_and_notify(to_notify.values()) + + self.unpersisted_users_changes |= set(s.user_id for s in new_states) + self.unpersisted_users_changes -= set(to_notify.keys()) - if check_auth: - for user in local_users: - visible = yield self.is_presence_visible( - observer_user=auth_user, - observed_user=user + to_federation_ping = { + user_id: state for user_id, state in to_federation_ping.items() + if user_id not in to_notify + } + if to_federation_ping: + federation_presence_out_counter.inc_by(len(to_federation_ping)) + + _, _, hosts_to_states = yield self._get_interested_parties( + to_federation_ping.values() ) - if not visible: - raise SynapseError(404, "Presence information not visible") + self._push_to_remotes(hosts_to_states) + + def _handle_timeouts(self): + """Checks the presence of users that have timed out and updates as + appropriate. + """ + now = self.clock.time_msec() + + with Measure(self.clock, "presence_handle_timeouts"): + # Fetch the list of users that *may* have timed out. Things may have + # changed since the timeout was set, so we won't necessarily have to + # take any action. + users_to_check = self.wheel_timer.fetch(now) - results = {} - if local_users: - for user in local_users: - if user in self._user_cachemap: - results[user] = self._user_cachemap[user].get_state() + states = [ + self.user_to_current_state.get( + user_id, UserPresenceState.default(user_id) + ) + for user_id in set(users_to_check) + ] - local_to_user = {u.localpart: u for u in local_users} + timers_fired_counter.inc_by(len(states)) - states = yield self.store.get_presence_states( - [u.localpart for u in local_users if u not in results] + changes = handle_timeouts( + states, + is_mine_fn=self.hs.is_mine_id, + user_to_num_current_syncs=self.user_to_num_current_syncs, + now=now, ) - for local_part, state in states.items(): - if state is None: - continue - res = {"presence": state["state"]} - if "status_msg" in state and state["status_msg"]: - res["status_msg"] = state["status_msg"] - results[local_to_user[local_part]] = res - - for user in remote_users: - # TODO(paul): Have remote server send us permissions set - results[user] = self._get_or_offline_usercache(user).get_state() - - for state in results.values(): - if "last_active" in state: - state["last_active_ago"] = int( - self.clock.time_msec() - state.pop("last_active") - ) + preserve_fn(self._update_states)(changes) - if as_event: - for user, state in results.items(): - content = state - content["user_id"] = user.to_string() + @defer.inlineCallbacks + def bump_presence_active_time(self, user): + """We've seen the user do something that indicates they're interacting + with the app. + """ + user_id = user.to_string() - if "last_active" in content: - content["last_active_ago"] = int( - self._clock.time_msec() - content.pop("last_active") - ) + bump_active_time_counter.inc() - results[user] = {"type": "m.presence", "content": content} + prev_state = yield self.current_state_for_user(user_id) - defer.returnValue(results) + new_fields = { + "last_active_ts": self.clock.time_msec(), + } + if prev_state.state == PresenceState.UNAVAILABLE: + new_fields["state"] = PresenceState.ONLINE + + yield self._update_states([prev_state.copy_and_replace(**new_fields)]) @defer.inlineCallbacks - @log_function - def set_state(self, target_user, auth_user, state): - # return - # TODO (erikj): Turn this back on. Why did we end up sending EDUs - # everywhere? + def user_syncing(self, user_id, affect_presence=True): + """Returns a context manager that should surround any stream requests + from the user. - if not self.hs.is_mine(target_user): - raise SynapseError(400, "User is not hosted on this Home Server") + This allows us to keep track of who is currently streaming and who isn't + without having to have timers outside of this module to avoid flickering + when users disconnect/reconnect. - if target_user != auth_user: - raise AuthError(400, "Cannot set another user's presence") + Args: + user_id (str) + affect_presence (bool): If false this function will be a no-op. + Useful for streams that are not associated with an actual + client that is being used by a user. + """ + if affect_presence: + curr_sync = self.user_to_num_current_syncs.get(user_id, 0) + self.user_to_num_current_syncs[user_id] = curr_sync + 1 + + prev_state = yield self.current_state_for_user(user_id) + if prev_state.state == PresenceState.OFFLINE: + # If they're currently offline then bring them online, otherwise + # just update the last sync times. + yield self._update_states([prev_state.copy_and_replace( + state=PresenceState.ONLINE, + last_active_ts=self.clock.time_msec(), + last_user_sync_ts=self.clock.time_msec(), + )]) + else: + yield self._update_states([prev_state.copy_and_replace( + last_user_sync_ts=self.clock.time_msec(), + )]) - if "status_msg" not in state: - state["status_msg"] = None + @defer.inlineCallbacks + def _end(): + if affect_presence: + self.user_to_num_current_syncs[user_id] -= 1 - for k in state.keys(): - if k not in ("presence", "status_msg"): - raise SynapseError( - 400, "Unexpected presence state key '%s'" % (k,) - ) + prev_state = yield self.current_state_for_user(user_id) + yield self._update_states([prev_state.copy_and_replace( + last_user_sync_ts=self.clock.time_msec(), + )]) - if state["presence"] not in self.STATE_LEVELS: - raise SynapseError(400, "'%s' is not a valid presence state" % ( - state["presence"], - )) + @contextmanager + def _user_syncing(): + try: + yield + finally: + preserve_fn(_end)() - logger.debug("Updating presence state of %s to %s", - target_user.localpart, state["presence"]) + defer.returnValue(_user_syncing()) - state_to_store = dict(state) - state_to_store["state"] = state_to_store.pop("presence") + @defer.inlineCallbacks + def current_state_for_user(self, user_id): + """Get the current presence state for a user. + """ + res = yield self.current_state_for_users([user_id]) + defer.returnValue(res[user_id]) - statuscache = self._get_or_offline_usercache(target_user) - was_level = self.STATE_LEVELS[statuscache.get_state()["presence"]] - now_level = self.STATE_LEVELS[state["presence"]] + @defer.inlineCallbacks + def current_state_for_users(self, user_ids): + """Get the current presence state for multiple users. - yield self.store.set_presence_state( - target_user.localpart, state_to_store - ) - yield collect_presencelike_data(self.distributor, target_user, state) + Returns: + dict: `user_id` -> `UserPresenceState` + """ + states = { + user_id: self.user_to_current_state.get(user_id, None) + for user_id in user_ids + } + + missing = [user_id for user_id, state in states.items() if not state] + if missing: + # There are things not in our in memory cache. Lets pull them out of + # the database. + res = yield self.store.get_presence_for_users(missing) + states.update({state.user_id: state for state in res}) + + missing = [user_id for user_id, state in states.items() if not state] + if missing: + new = { + user_id: UserPresenceState.default(user_id) + for user_id in missing + } + states.update(new) + self.user_to_current_state.update(new) + + defer.returnValue(states) + + @defer.inlineCallbacks + def _get_interested_parties(self, states): + """Given a list of states return which entities (rooms, users, servers) + are interested in the given states. + + Returns: + 3-tuple: `(room_ids_to_states, users_to_states, hosts_to_states)`, + with each item being a dict of `entity_name` -> `[UserPresenceState]` + """ + room_ids_to_states = {} + users_to_states = {} + for state in states: + events = yield self.store.get_rooms_for_user(state.user_id) + for e in events: + room_ids_to_states.setdefault(e.room_id, []).append(state) + + plist = yield self.store.get_presence_list_observers_accepted(state.user_id) + for u in plist: + users_to_states.setdefault(u, []).append(state) + + # Always notify self + users_to_states.setdefault(state.user_id, []).append(state) + + hosts_to_states = {} + for room_id, states in room_ids_to_states.items(): + local_states = filter(lambda s: self.hs.is_mine_id(s.user_id), states) + if not local_states: + continue - if now_level > was_level: - state["last_active"] = self.clock.time_msec() + hosts = yield self.store.get_joined_hosts_for_room(room_id) + for host in hosts: + hosts_to_states.setdefault(host, []).extend(local_states) - now_online = state["presence"] != PresenceState.OFFLINE - was_polling = target_user in self._user_cachemap + for user_id, states in users_to_states.items(): + local_states = filter(lambda s: self.hs.is_mine_id(s.user_id), states) + if not local_states: + continue - if now_online and not was_polling: - yield self.start_polling_presence(target_user, state=state) - elif not now_online and was_polling: - yield self.stop_polling_presence(target_user) + host = UserID.from_string(user_id).domain + hosts_to_states.setdefault(host, []).extend(local_states) - # TODO(paul): perform a presence push as part of start/stop poll so - # we don't have to do this all the time - yield self.changed_presencelike_data(target_user, state) + # TODO: de-dup hosts_to_states, as a single host might have multiple + # of same presence - def bump_presence_active_time(self, user, now=None): - if now is None: - now = self.clock.time_msec() + defer.returnValue((room_ids_to_states, users_to_states, hosts_to_states)) - prev_state = self._get_or_make_usercache(user) - if now - prev_state.state.get("last_active", 0) < LAST_ACTIVE_GRANULARITY: - return + @defer.inlineCallbacks + def _persist_and_notify(self, states): + """Persist states in the database, poke the notifier and send to + interested remote servers + """ + stream_id, max_token = yield self.store.update_presence(states) + + parties = yield self._get_interested_parties(states) + room_ids_to_states, users_to_states, hosts_to_states = parties + + self.notifier.on_new_event( + "presence_key", stream_id, rooms=room_ids_to_states.keys(), + users=[UserID.from_string(u) for u in users_to_states.keys()] + ) - with PreserveLoggingContext(): - self.changed_presencelike_data(user, {"last_active": now}) + self._push_to_remotes(hosts_to_states) - def get_joined_rooms_for_user(self, user): - """Get the list of rooms a user is joined to. + def _push_to_remotes(self, hosts_to_states): + """Sends state updates to remote servers. Args: - user(UserID): The user. - Returns: - A Deferred of a list of room id strings. + hosts_to_states (dict): Mapping `server_name` -> `[UserPresenceState]` """ - rm_handler = self.homeserver.get_handlers().room_member_handler - return rm_handler.get_joined_rooms_for_user(user) + now = self.clock.time_msec() + for host, states in hosts_to_states.items(): + self.federation.send_edu( + destination=host, + edu_type="m.presence", + content={ + "push": [ + _format_user_presence_state(state, now) + for state in states + ] + } + ) - def get_joined_users_for_room_id(self, room_id): - rm_handler = self.homeserver.get_handlers().room_member_handler - return rm_handler.get_room_members(room_id) + @defer.inlineCallbacks + def incoming_presence(self, origin, content): + """Called when we receive a `m.presence` EDU from a remote server. + """ + now = self.clock.time_msec() + updates = [] + for push in content.get("push", []): + # A "push" contains a list of presence that we are probably interested + # in. + # TODO: Actually check if we're interested, rather than blindly + # accepting presence updates. + user_id = push.get("user_id", None) + if not user_id: + logger.info( + "Got presence update from %r with no 'user_id': %r", + origin, push, + ) + continue + + presence_state = push.get("presence", None) + if not presence_state: + logger.info( + "Got presence update from %r with no 'presence_state': %r", + origin, push, + ) + continue + + new_fields = { + "state": presence_state, + "last_federation_update_ts": now, + } + + last_active_ago = push.get("last_active_ago", None) + if last_active_ago is not None: + new_fields["last_active_ts"] = now - last_active_ago + + new_fields["status_msg"] = push.get("status_msg", None) + new_fields["currently_active"] = push.get("currently_active", False) + + prev_state = yield self.current_state_for_user(user_id) + updates.append(prev_state.copy_and_replace(**new_fields)) + + if updates: + federation_presence_counter.inc_by(len(updates)) + yield self._update_states(updates) @defer.inlineCallbacks - def changed_presencelike_data(self, user, state): - """Updates the presence state of a local user. + def get_state(self, target_user, as_event=False): + results = yield self.get_states( + [target_user.to_string()], + as_event=as_event, + ) + + defer.returnValue(results[0]) + + @defer.inlineCallbacks + def get_states(self, target_user_ids, as_event=False): + """Get the presence state for users. Args: - user(UserID): The user being updated. - state(dict): The new presence state for the user. + target_user_ids (list) + as_event (bool): Whether to format it as a client event or not. + Returns: - A Deferred + list """ - self._user_cachemap_latest_serial += 1 - statuscache = yield self.update_presence_cache(user, state) - yield self.push_presence(user, statuscache=statuscache) - @log_function - def started_user_eventstream(self, user): - # TODO(paul): Use "last online" state - return self.set_state(user, user, {"presence": PresenceState.ONLINE}) + updates = yield self.current_state_for_users(target_user_ids) + updates = updates.values() - @log_function - def stopped_user_eventstream(self, user): - # TODO(paul): Save current state as "last online" state - return self.set_state(user, user, {"presence": PresenceState.OFFLINE}) + for user_id in set(target_user_ids) - set(u.user_id for u in updates): + updates.append(UserPresenceState.default(user_id)) + + now = self.clock.time_msec() + if as_event: + defer.returnValue([ + { + "type": "m.presence", + "content": _format_user_presence_state(state, now), + } + for state in updates + ]) + else: + defer.returnValue([ + _format_user_presence_state(state, now) for state in updates + ]) @defer.inlineCallbacks - def user_joined_room(self, user, room_id): - """Called via the distributor whenever a user joins a room. - Notifies the new member of the presence of the current members. - Notifies the current members of the room of the new member's presence. + def set_state(self, target_user, state): + """Set the presence state of the user. + """ + status_msg = state.get("status_msg", None) + presence = state["presence"] - Args: - user(UserID): The user who joined the room. - room_id(str): The room id the user joined. + valid_presence = ( + PresenceState.ONLINE, PresenceState.UNAVAILABLE, PresenceState.OFFLINE + ) + if presence not in valid_presence: + raise SynapseError(400, "Invalid presence state") + + user_id = target_user.to_string() + + prev_state = yield self.current_state_for_user(user_id) + + new_fields = { + "state": presence, + "status_msg": status_msg if presence != PresenceState.OFFLINE else None + } + + if presence == PresenceState.ONLINE: + new_fields["last_active_ts"] = self.clock.time_msec() + + yield self._update_states([prev_state.copy_and_replace(**new_fields)]) + + @defer.inlineCallbacks + def user_joined_room(self, user, room_id): + """Called (via the distributor) when a user joins a room. This funciton + sends presence updates to servers, either: + 1. the joining user is a local user and we send their presence to + all servers in the room. + 2. the joining user is a remote user and so we send presence for all + local users in the room. """ + # We only need to send presence to servers that don't have it yet. We + # don't need to send to local clients here, as that is done as part + # of the event stream/sync. + # TODO: Only send to servers not already in the room. if self.hs.is_mine(user): - # No actual update but we need to bump the serial anyway for the - # event source - self._user_cachemap_latest_serial += 1 - statuscache = yield self.update_presence_cache( - user, room_ids=[room_id] - ) - self.push_update_to_local_and_remote( - observed_user=user, - room_ids=[room_id], - statuscache=statuscache, - ) + state = yield self.current_state_for_user(user.to_string()) - # We also want to tell them about current presence of people. - curr_users = yield self.get_joined_users_for_room_id(room_id) + hosts = yield self.store.get_joined_hosts_for_room(room_id) + self._push_to_remotes({host: (state,) for host in hosts}) + else: + user_ids = yield self.store.get_users_in_room(room_id) + user_ids = filter(self.hs.is_mine_id, user_ids) - for local_user in [c for c in curr_users if self.hs.is_mine(c)]: - statuscache = yield self.update_presence_cache( - local_user, room_ids=[room_id], add_to_cache=False - ) + states = yield self.current_state_for_users(user_ids) - with PreserveLoggingContext(): - self.push_update_to_local_and_remote( - observed_user=local_user, - users_to_push=[user], - statuscache=statuscache, - ) + self._push_to_remotes({user.domain: states.values()}) @defer.inlineCallbacks - def send_presence_invite(self, observer_user, observed_user): - """Request the presence of a local or remote user for a local user""" + def get_presence_list(self, observer_user, accepted=None): + """Returns the presence for all users in their presence list. + """ if not self.hs.is_mine(observer_user): raise SynapseError(400, "User is not hosted on this Home Server") + presence_list = yield self.store.get_presence_list( + observer_user.localpart, accepted=accepted + ) + + results = yield self.get_states( + target_user_ids=[row["observed_user_id"] for row in presence_list], + as_event=False, + ) + + is_accepted = { + row["observed_user_id"]: row["accepted"] for row in presence_list + } + + for result in results: + result.update({ + "accepted": is_accepted, + }) + + defer.returnValue(results) + + @defer.inlineCallbacks + def send_presence_invite(self, observer_user, observed_user): + """Sends a presence invite. + """ yield self.store.add_presence_list_pending( observer_user.localpart, observed_user.to_string() ) @@ -497,59 +680,40 @@ class PresenceHandler(BaseHandler): ) @defer.inlineCallbacks - def _should_accept_invite(self, observed_user, observer_user): - if not self.hs.is_mine(observed_user): - defer.returnValue(False) - - row = yield self.store.has_presence_state(observed_user.localpart) - if not row: - defer.returnValue(False) - - # TODO(paul): Eventually we'll ask the user's permission for this - # before accepting. For now just accept any invite request - defer.returnValue(True) - - @defer.inlineCallbacks def invite_presence(self, observed_user, observer_user): - """Handles a m.presence_invite EDU. A remote or local user has - requested presence updates for a local user. If the invite is accepted - then allow the local or remote user to see the presence of the local - user. - - Args: - observed_user(UserID): The local user whose presence is requested. - observer_user(UserID): The remote or local user requesting presence. + """Handles new presence invites. """ - accept = yield self._should_accept_invite(observed_user, observer_user) - - if accept: - yield self.store.allow_presence_visible( - observed_user.localpart, observer_user.to_string() - ) + if not self.hs.is_mine(observed_user): + raise SynapseError(400, "User is not hosted on this Home Server") + # TODO: Don't auto accept if self.hs.is_mine(observer_user): - if accept: - yield self.accept_presence(observed_user, observer_user) - else: - yield self.deny_presence(observed_user, observer_user) + yield self.accept_presence(observed_user, observer_user) else: - edu_type = "m.presence_accept" if accept else "m.presence_deny" - - yield self.federation.send_edu( + self.federation.send_edu( destination=observer_user.domain, - edu_type=edu_type, + edu_type="m.presence_accept", content={ "observed_user": observed_user.to_string(), "observer_user": observer_user.to_string(), } ) + state_dict = yield self.get_state(observed_user, as_event=False) + + self.federation.send_edu( + destination=observer_user.domain, + edu_type="m.presence", + content={ + "push": [state_dict] + } + ) + @defer.inlineCallbacks def accept_presence(self, observed_user, observer_user): """Handles a m.presence_accept EDU. Mark a presence invite from a local or remote user as accepted in a local user's presence list. Starts polling for presence updates from the local or remote user. - Args: observed_user(UserID): The user to update in the presence list. observer_user(UserID): The owner of the presence list to update. @@ -558,15 +722,10 @@ class PresenceHandler(BaseHandler): observer_user.localpart, observed_user.to_string() ) - yield self.start_polling_presence( - observer_user, target_user=observed_user - ) - @defer.inlineCallbacks def deny_presence(self, observed_user, observer_user): """Handle a m.presence_deny EDU. Removes a local or remote user from a local user's presence list. - Args: observed_user(UserID): The local or remote user to remove from the list. @@ -584,7 +743,6 @@ class PresenceHandler(BaseHandler): def drop(self, observed_user, observer_user): """Remove a local or remote user from a local user's presence list and unsubscribe the local user from updates that user. - Args: observed_user(UserId): The local or remote user to remove from the list. @@ -599,710 +757,353 @@ class PresenceHandler(BaseHandler): observer_user.localpart, observed_user.to_string() ) - self.stop_polling_presence( - observer_user, target_user=observed_user - ) - - @defer.inlineCallbacks - def get_presence_list(self, observer_user, accepted=None): - """Get the presence list for a local user. The retured list includes - the current presence state for each user listed. - - Args: - observer_user(UserID): The local user whose presence list to fetch. - accepted(bool or None): If not none then only include users who - have or have not accepted the presence invite request. - Returns: - A Deferred list of presence state events. - """ - if not self.hs.is_mine(observer_user): - raise SynapseError(400, "User is not hosted on this Home Server") - - presence_list = yield self.store.get_presence_list( - observer_user.localpart, accepted=accepted - ) - - results = [] - for row in presence_list: - observed_user = UserID.from_string(row["observed_user_id"]) - result = { - "observed_user": observed_user, "accepted": row["accepted"] - } - result.update( - self._get_or_offline_usercache(observed_user).get_state() - ) - if "last_active" in result: - result["last_active_ago"] = int( - self.clock.time_msec() - result.pop("last_active") - ) - results.append(result) - - defer.returnValue(results) + # TODO: Inform the remote that we've dropped the presence list. @defer.inlineCallbacks - @log_function - def start_polling_presence(self, user, target_user=None, state=None): - """Subscribe a local user to presence updates from a local or remote - user. If no target_user is supplied then subscribe to all users stored - in the presence list for the local user. - - Additonally this pushes the current presence state of this user to all - target_users. That state can be provided directly or will be read from - the stored state for the local user. - - Also this attempts to notify the local user of the current state of - any local target users. - - Args: - user(UserID): The local user that whishes for presence updates. - target_user(UserID): The local or remote user whose updates are - wanted. - state(dict): Optional presence state for the local user. + def is_visible(self, observed_user, observer_user): + """Returns whether a user can see another user's presence. """ - logger.debug("Start polling for presence from %s", user) - - if target_user: - target_users = set([target_user]) - room_ids = [] - else: - presence = yield self.store.get_presence_list( - user.localpart, accepted=True - ) - target_users = set([ - UserID.from_string(x["observed_user_id"]) for x in presence - ]) + observer_rooms = yield self.store.get_rooms_for_user(observer_user.to_string()) + observed_rooms = yield self.store.get_rooms_for_user(observed_user.to_string()) - # Also include people in all my rooms + observer_room_ids = set(r.room_id for r in observer_rooms) + observed_room_ids = set(r.room_id for r in observed_rooms) - room_ids = yield self.get_joined_rooms_for_user(user) + if observer_room_ids & observed_room_ids: + defer.returnValue(True) - if state is None: - state = yield self.store.get_presence_state(user.localpart) - else: - # statuscache = self._get_or_make_usercache(user) - # self._user_cachemap_latest_serial += 1 - # statuscache.update(state, self._user_cachemap_latest_serial) - pass - - yield self.push_update_to_local_and_remote( - observed_user=user, - users_to_push=target_users, - room_ids=room_ids, - statuscache=self._get_or_make_usercache(user), + accepted_observers = yield self.store.get_presence_list_observers_accepted( + observed_user.to_string() ) - for target_user in target_users: - if self.hs.is_mine(target_user): - self._start_polling_local(user, target_user) - - # We want to tell the person that just came online - # presence state of people they are interested in? - self.push_update_to_clients( - users_to_push=[user], - ) - - deferreds = [] - remote_users = [u for u in target_users if not self.hs.is_mine(u)] - remoteusers_by_domain = partition(remote_users, lambda u: u.domain) - # Only poll for people in our get_presence_list - for domain in remoteusers_by_domain: - remoteusers = remoteusers_by_domain[domain] - - deferreds.append(self._start_polling_remote( - user, domain, remoteusers - )) - - yield defer.DeferredList(deferreds, consumeErrors=True) + defer.returnValue(observer_user.to_string() in accepted_observers) - def _start_polling_local(self, user, target_user): - """Subscribe a local user to presence updates for a local user - - Args: - user(UserId): The local user that wishes for updates. - target_user(UserId): The local users whose updates are wanted. + @defer.inlineCallbacks + def get_all_presence_updates(self, last_id, current_id): """ - target_localpart = target_user.localpart - - if target_localpart not in self._local_pushmap: - self._local_pushmap[target_localpart] = set() - - self._local_pushmap[target_localpart].add(user) - - def _start_polling_remote(self, user, domain, remoteusers): - """Subscribe a local user to presence updates for remote users on a - given remote domain. - - Args: - user(UserID): The local user that wishes for updates. - domain(str): The remote server the local user wants updates from. - remoteusers(UserID): The remote users that local user wants to be - told about. - Returns: - A Deferred. + Gets a list of presence update rows from between the given stream ids. + Each row has: + - stream_id(str) + - user_id(str) + - state(str) + - last_active_ts(int) + - last_federation_update_ts(int) + - last_user_sync_ts(int) + - status_msg(int) + - currently_active(int) """ - to_poll = set() - - for u in remoteusers: - if u not in self._remote_recvmap: - self._remote_recvmap[u] = set() - to_poll.add(u) - - self._remote_recvmap[u].add(user) - - if not to_poll: - return defer.succeed(None) + # TODO(markjh): replicate the unpersisted changes. + # This could use the in-memory stores for recent changes. + rows = yield self.store.get_all_presence_updates(last_id, current_id) + defer.returnValue(rows) - return self.federation.send_edu( - destination=domain, - edu_type="m.presence", - content={"poll": [u.to_string() for u in to_poll]} - ) - - @log_function - def stop_polling_presence(self, user, target_user=None): - """Unsubscribe a local user from presence updates from a local or - remote user. If no target user is supplied then unsubscribe the user - from all presence updates that the user had subscribed to. - - Args: - user(UserID): The local user that no longer wishes for updates. - target_user(UserID or None): The user whose updates are no longer - wanted. - Returns: - A Deferred. - """ - logger.debug("Stop polling for presence from %s", user) - if not target_user or self.hs.is_mine(target_user): - self._stop_polling_local(user, target_user=target_user) +def should_notify(old_state, new_state): + """Decides if a presence state change should be sent to interested parties. + """ + if old_state.status_msg != new_state.status_msg: + return True - deferreds = [] + if old_state.state == PresenceState.ONLINE: + if new_state.state != PresenceState.ONLINE: + # Always notify for online -> anything + return True - if target_user: - if target_user not in self._remote_recvmap: - return - target_users = set([target_user]) - else: - target_users = self._remote_recvmap.keys() + if new_state.currently_active != old_state.currently_active: + return True - remoteusers = [u for u in target_users - if user in self._remote_recvmap[u]] - remoteusers_by_domain = partition(remoteusers, lambda u: u.domain) + if new_state.last_active_ts - old_state.last_active_ts > LAST_ACTIVE_GRANULARITY: + # Always notify for a transition where last active gets bumped. + return True - for domain in remoteusers_by_domain: - remoteusers = remoteusers_by_domain[domain] + if old_state.state != new_state.state: + return True - deferreds.append( - self._stop_polling_remote(user, domain, remoteusers) - ) + return False - return defer.DeferredList(deferreds, consumeErrors=True) - def _stop_polling_local(self, user, target_user): - """Unsubscribe a local user from presence updates from a local user on - this server. +def _format_user_presence_state(state, now): + """Convert UserPresenceState to a format that can be sent down to clients + and to other servers. + """ + content = { + "presence": state.state, + "user_id": state.user_id, + } + if state.last_active_ts: + content["last_active_ago"] = now - state.last_active_ts + if state.status_msg and state.state != PresenceState.OFFLINE: + content["status_msg"] = state.status_msg + if state.state == PresenceState.ONLINE: + content["currently_active"] = state.currently_active - Args: - user(UserID): The local user that no longer wishes for updates. - target_user(UserID): The user whose updates are no longer wanted. - """ - for localpart in self._local_pushmap.keys(): - if target_user and localpart != target_user.localpart: - continue + return content - if user in self._local_pushmap[localpart]: - self._local_pushmap[localpart].remove(user) - if not self._local_pushmap[localpart]: - del self._local_pushmap[localpart] +class PresenceEventSource(object): + def __init__(self, hs): + self.hs = hs + self.clock = hs.get_clock() + self.store = hs.get_datastore() + @defer.inlineCallbacks @log_function - def _stop_polling_remote(self, user, domain, remoteusers): - """Unsubscribe a local user from presence updates from remote users on - a given domain. - - Args: - user(UserID): The local user that no longer wishes for updates. - domain(str): The remote server to unsubscribe from. - remoteusers([UserID]): The users on that remote server that the - local user no longer wishes to be updated about. - Returns: - A Deferred. - """ - to_unpoll = set() - - for u in remoteusers: - self._remote_recvmap[u].remove(user) - - if not self._remote_recvmap[u]: - del self._remote_recvmap[u] - to_unpoll.add(u) + def get_new_events(self, user, from_key, room_ids=None, include_offline=True, + **kwargs): + # The process for getting presence events are: + # 1. Get the rooms the user is in. + # 2. Get the list of user in the rooms. + # 3. Get the list of users that are in the user's presence list. + # 4. If there is a from_key set, cross reference the list of users + # with the `presence_stream_cache` to see which ones we actually + # need to check. + # 5. Load current state for the users. + # + # We don't try and limit the presence updates by the current token, as + # sending down the rare duplicate is not a concern. + + with Measure(self.clock, "presence.get_new_events"): + user_id = user.to_string() + if from_key is not None: + from_key = int(from_key) + room_ids = room_ids or [] - if not to_unpoll: - return defer.succeed(None) + presence = self.hs.get_handlers().presence_handler + stream_change_cache = self.store.presence_stream_cache - return self.federation.send_edu( - destination=domain, - edu_type="m.presence", - content={"unpoll": [u.to_string() for u in to_unpoll]} - ) + if not room_ids: + rooms = yield self.store.get_rooms_for_user(user_id) + room_ids = set(e.room_id for e in rooms) + else: + room_ids = set(room_ids) + + max_token = self.store.get_current_presence_token() + + plist = yield self.store.get_presence_list_accepted(user.localpart) + friends = set(row["observed_user_id"] for row in plist) + friends.add(user_id) # So that we receive our own presence + + user_ids_changed = set() + changed = None + if from_key and max_token - from_key < 100: + # For small deltas, its quicker to get all changes and then + # work out if we share a room or they're in our presence list + changed = stream_change_cache.get_all_entities_changed(from_key) + + # get_all_entities_changed can return None + if changed is not None: + for other_user_id in changed: + if other_user_id in friends: + user_ids_changed.add(other_user_id) + continue + other_rooms = yield self.store.get_rooms_for_user(other_user_id) + if room_ids.intersection(e.room_id for e in other_rooms): + user_ids_changed.add(other_user_id) + continue + else: + # Too many possible updates. Find all users we can see and check + # if any of them have changed. + user_ids_to_check = set() + for room_id in room_ids: + users = yield self.store.get_users_in_room(room_id) + user_ids_to_check.update(users) + + user_ids_to_check.update(friends) + + # Always include yourself. Only really matters for when the user is + # not in any rooms, but still. + user_ids_to_check.add(user_id) + + if from_key: + user_ids_changed = stream_change_cache.get_entities_changed( + user_ids_to_check, from_key, + ) + else: + user_ids_changed = user_ids_to_check - @defer.inlineCallbacks - @log_function - def push_presence(self, user, statuscache): - """ - Notify local and remote users of a change in presence of a local user. - Pushes the update to local clients and remote domains that are directly - subscribed to the presence of the local user. - Also pushes that update to any local user or remote domain that shares - a room with the local user. + updates = yield presence.current_state_for_users(user_ids_changed) - Args: - user(UserID): The local user whose presence was updated. - statuscache(UserPresenceCache): Cache of the user's presence state - Returns: - A Deferred. - """ - assert(self.hs.is_mine(user)) + now = self.clock.time_msec() - logger.debug("Pushing presence update from %s", user) + defer.returnValue(([ + { + "type": "m.presence", + "content": _format_user_presence_state(s, now), + } + for s in updates.values() + if include_offline or s.state != PresenceState.OFFLINE + ], max_token)) - localusers = set(self._local_pushmap.get(user.localpart, set())) - remotedomains = set(self._remote_sendmap.get(user.localpart, set())) + def get_current_key(self): + return self.store.get_current_presence_token() - # Reflect users' status changes back to themselves, so UIs look nice - # and also user is informed of server-forced pushes - localusers.add(user) + def get_pagination_rows(self, user, pagination_config, key): + return self.get_new_events(user, from_key=None, include_offline=False) - room_ids = yield self.get_joined_rooms_for_user(user) - if not localusers and not room_ids: - defer.returnValue(None) +def handle_timeouts(user_states, is_mine_fn, user_to_num_current_syncs, now): + """Checks the presence of users that have timed out and updates as + appropriate. - yield self.push_update_to_local_and_remote( - observed_user=user, - users_to_push=localusers, - remote_domains=remotedomains, - room_ids=room_ids, - statuscache=statuscache, - ) - yield user_presence_changed(self.distributor, user, statuscache) + Args: + user_states(list): List of UserPresenceState's to check. + is_mine_fn (fn): Function that returns if a user_id is ours + user_to_num_current_syncs (dict): Mapping of user_id to number of currently + active syncs. + now (int): Current time in ms. - @defer.inlineCallbacks - def incoming_presence(self, origin, content): - """Handle an incoming m.presence EDU. - For each presence update in the "push" list update our local cache and - notify the appropriate local clients. Only clients that share a room - or are directly subscribed to the presence for a user should be - notified of the update. - For each subscription request in the "poll" list start pushing presence - updates to the remote server. - For unsubscribe request in the "unpoll" list stop pushing presence - updates to the remote server. + Returns: + List of UserPresenceState updates + """ + changes = {} # Actual changes we need to notify people about - Args: - orgin(str): The source of this m.presence EDU. - content(dict): The content of this m.presence EDU. - Returns: - A Deferred. - """ - deferreds = [] + for state in user_states: + is_mine = is_mine_fn(state.user_id) - for push in content.get("push", []): - user = UserID.from_string(push["user_id"]) + new_state = handle_timeout(state, is_mine, user_to_num_current_syncs, now) + if new_state: + changes[state.user_id] = new_state - logger.debug("Incoming presence update from %s", user) + return changes.values() - observers = set(self._remote_recvmap.get(user, set())) - if observers: - logger.debug( - " | %d interested local observers %r", len(observers), observers - ) - room_ids = yield self.get_joined_rooms_for_user(user) - if room_ids: - logger.debug(" | %d interested room IDs %r", len(room_ids), room_ids) +def handle_timeout(state, is_mine, user_to_num_current_syncs, now): + """Checks the presence of the user to see if any of the timers have elapsed - state = dict(push) - del state["user_id"] + Args: + state (UserPresenceState) + is_mine (bool): Whether the user is ours + user_to_num_current_syncs (dict): Mapping of user_id to number of currently + active syncs. + now (int): Current time in ms. - if "presence" not in state: - logger.warning( - "Received a presence 'push' EDU from %s without a" - " 'presence' key", origin + Returns: + A UserPresenceState update or None if no update. + """ + if state.state == PresenceState.OFFLINE: + # No timeouts are associated with offline states. + return None + + changed = False + user_id = state.user_id + + if is_mine: + if state.state == PresenceState.ONLINE: + if now - state.last_active_ts > IDLE_TIMER: + # Currently online, but last activity ages ago so auto + # idle + state = state.copy_and_replace( + state=PresenceState.UNAVAILABLE, ) - continue - - if "last_active_ago" in state: - state["last_active"] = int( - self.clock.time_msec() - state.pop("last_active_ago") + changed = True + elif now - state.last_active_ts > LAST_ACTIVE_GRANULARITY: + # So that we send down a notification that we've + # stopped updating. + changed = True + + if now - state.last_federation_update_ts > FEDERATION_PING_INTERVAL: + # Need to send ping to other servers to ensure they don't + # timeout and set us to offline + changed = True + + # If there are have been no sync for a while (and none ongoing), + # set presence to offline + if not user_to_num_current_syncs.get(user_id, 0): + if now - state.last_user_sync_ts > SYNC_ONLINE_TIMEOUT: + state = state.copy_and_replace( + state=PresenceState.OFFLINE, + status_msg=None, ) - - self._user_cachemap_latest_serial += 1 - yield self.update_presence_cache(user, state, room_ids=room_ids) - - if not observers and not room_ids: - logger.debug(" | no interested observers or room IDs") - continue - - self.push_update_to_clients( - users_to_push=observers, room_ids=room_ids + changed = True + else: + # We expect to be poked occaisonally by the other side. + # This is to protect against forgetful/buggy servers, so that + # no one gets stuck online forever. + if now - state.last_federation_update_ts > FEDERATION_TIMEOUT: + # The other side seems to have disappeared. + state = state.copy_and_replace( + state=PresenceState.OFFLINE, + status_msg=None, ) + changed = True - user_id = user.to_string() - - if state["presence"] == PresenceState.OFFLINE: - self._remote_offline_serials.insert( - 0, - (self._user_cachemap_latest_serial, set([user_id])) - ) - while len(self._remote_offline_serials) > MAX_OFFLINE_SERIALS: - self._remote_offline_serials.pop() # remove the oldest - if user in self._user_cachemap: - del self._user_cachemap[user] - else: - # Remove the user from remote_offline_serials now that they're - # no longer offline - for idx, elem in enumerate(self._remote_offline_serials): - (_, user_ids) = elem - user_ids.discard(user_id) - if not user_ids: - self._remote_offline_serials.pop(idx) - - for poll in content.get("poll", []): - user = UserID.from_string(poll) - - if not self.hs.is_mine(user): - continue + return state if changed else None - # TODO(paul) permissions checks - - if user not in self._remote_sendmap: - self._remote_sendmap[user] = set() - - self._remote_sendmap[user].add(origin) - - deferreds.append(self._push_presence_remote(user, origin)) - - for unpoll in content.get("unpoll", []): - user = UserID.from_string(unpoll) - - if not self.hs.is_mine(user): - continue - if user in self._remote_sendmap: - self._remote_sendmap[user].remove(origin) +def handle_update(prev_state, new_state, is_mine, wheel_timer, now): + """Given a presence update: + 1. Add any appropriate timers. + 2. Check if we should notify anyone. - if not self._remote_sendmap[user]: - del self._remote_sendmap[user] + Args: + prev_state (UserPresenceState) + new_state (UserPresenceState) + is_mine (bool): Whether the user is ours + wheel_timer (WheelTimer) + now (int): Time now in ms - yield defer.DeferredList(deferreds, consumeErrors=True) - - @defer.inlineCallbacks - def update_presence_cache(self, user, state={}, room_ids=None, - add_to_cache=True): - """Update the presence cache for a user with a new state and bump the - serial to the latest value. - - Args: - user(UserID): The user being updated - state(dict): The presence state being updated - room_ids(None or list of str): A list of room_ids to update. If - room_ids is None then fetch the list of room_ids the user is - joined to. - add_to_cache: Whether to add an entry to the presence cache if the - user isn't already in the cache. - Returns: - A Deferred UserPresenceCache for the user being updated. - """ - if room_ids is None: - room_ids = yield self.get_joined_rooms_for_user(user) - - for room_id in room_ids: - self._room_serials[room_id] = self._user_cachemap_latest_serial - if add_to_cache: - statuscache = self._get_or_make_usercache(user) - else: - statuscache = self._get_or_offline_usercache(user) - statuscache.update(state, serial=self._user_cachemap_latest_serial) - defer.returnValue(statuscache) - - @defer.inlineCallbacks - def push_update_to_local_and_remote(self, observed_user, statuscache, - users_to_push=[], room_ids=[], - remote_domains=[]): - """Notify local clients and remote servers of a change in the presence - of a user. - - Args: - observed_user(UserID): The user to push the presence state for. - statuscache(UserPresenceCache): The cache for the presence state to - push. - users_to_push([UserID]): A list of local and remote users to - notify. - room_ids([str]): Notify the local and remote occupants of these - rooms. - remote_domains([str]): A list of remote servers to notify in - addition to those implied by the users_to_push and the - room_ids. - Returns: - A Deferred. - """ - - localusers, remoteusers = partitionbool( - users_to_push, - lambda u: self.hs.is_mine(u) - ) - - localusers = set(localusers) - - self.push_update_to_clients( - users_to_push=localusers, room_ids=room_ids - ) - - remote_domains = set(remote_domains) - remote_domains |= set([r.domain for r in remoteusers]) - for room_id in room_ids: - remote_domains.update( - (yield self.store.get_joined_hosts_for_room(room_id)) - ) - - remote_domains.discard(self.hs.hostname) - - deferreds = [] - for domain in remote_domains: - logger.debug(" | push to remote domain %s", domain) - deferreds.append( - self._push_presence_remote( - observed_user, domain, state=statuscache.get_state() - ) + Returns: + 3-tuple: `(new_state, persist_and_notify, federation_ping)` where: + - new_state: is the state to actually persist + - persist_and_notify (bool): whether to persist and notify people + - federation_ping (bool): whether we should send a ping over federation + """ + user_id = new_state.user_id + + persist_and_notify = False + federation_ping = False + + # If the users are ours then we want to set up a bunch of timers + # to time things out. + if is_mine: + if new_state.state == PresenceState.ONLINE: + # Idle timer + wheel_timer.insert( + now=now, + obj=user_id, + then=new_state.last_active_ts + IDLE_TIMER ) - yield defer.DeferredList(deferreds, consumeErrors=True) - - defer.returnValue((localusers, remote_domains)) - - def push_update_to_clients(self, users_to_push=[], room_ids=[]): - """Notify clients of a new presence event. - - Args: - users_to_push([UserID]): List of users to notify. - room_ids([str]): List of room_ids to notify. - """ - with PreserveLoggingContext(): - self.notifier.on_new_event( - "presence_key", - self._user_cachemap_latest_serial, - users_to_push, - room_ids, + active = now - new_state.last_active_ts < LAST_ACTIVE_GRANULARITY + new_state = new_state.copy_and_replace( + currently_active=active, ) - @defer.inlineCallbacks - def _push_presence_remote(self, user, destination, state=None): - """Push a user's presence to a remote server. If a presence state event - that event is sent. Otherwise a new state event is constructed from the - stored presence state. - The last_active is replaced with last_active_ago in case the wallclock - time on the remote server is different to the time on this server. - Sends an EDU to the remote server with the current presence state. - - Args: - user(UserID): The user to push the presence state for. - destination(str): The remote server to send state to. - state(dict): The state to push, or None to use the current stored - state. - Returns: - A Deferred. - """ - if state is None: - state = yield self.store.get_presence_state(user.localpart) - del state["mtime"] - state["presence"] = state.pop("state") - - if user in self._user_cachemap: - state["last_active"] = ( - self._user_cachemap[user].get_state()["last_active"] + if active: + wheel_timer.insert( + now=now, + obj=user_id, + then=new_state.last_active_ts + LAST_ACTIVE_GRANULARITY ) - yield collect_presencelike_data(self.distributor, user, state) - - if "last_active" in state: - state = dict(state) - state["last_active_ago"] = int( - self.clock.time_msec() - state.pop("last_active") + if new_state.state != PresenceState.OFFLINE: + # User has stopped syncing + wheel_timer.insert( + now=now, + obj=user_id, + then=new_state.last_user_sync_ts + SYNC_ONLINE_TIMEOUT ) - user_state = {"user_id": user.to_string(), } - user_state.update(state) - - yield self.federation.send_edu( - destination=destination, - edu_type="m.presence", - content={"push": [user_state, ], } - ) - - -class PresenceEventSource(object): - def __init__(self, hs): - self.hs = hs - self.clock = hs.get_clock() - - @defer.inlineCallbacks - @log_function - def get_new_events(self, user, from_key, room_ids=None, **kwargs): - from_key = int(from_key) - room_ids = room_ids or [] - - presence = self.hs.get_handlers().presence_handler - cachemap = presence._user_cachemap - - max_serial = presence._user_cachemap_latest_serial - - clock = self.clock - latest_serial = 0 - - user_ids_to_check = {user} - presence_list = yield presence.store.get_presence_list( - user.localpart, accepted=True - ) - if presence_list is not None: - user_ids_to_check |= set( - UserID.from_string(p["observed_user_id"]) for p in presence_list - ) - for room_id in set(room_ids) & set(presence._room_serials): - if presence._room_serials[room_id] > from_key: - joined = yield presence.get_joined_users_for_room_id(room_id) - user_ids_to_check |= set(joined) - - updates = [] - for observed_user in user_ids_to_check & set(cachemap): - cached = cachemap[observed_user] - - if cached.serial <= from_key or cached.serial > max_serial: - continue - - latest_serial = max(cached.serial, latest_serial) - updates.append(cached.make_event(user=observed_user, clock=clock)) - - # TODO(paul): limit - - for serial, user_ids in presence._remote_offline_serials: - if serial <= from_key: - break - - if serial > max_serial: - continue - - latest_serial = max(latest_serial, serial) - for u in user_ids: - updates.append({ - "type": "m.presence", - "content": {"user_id": u, "presence": PresenceState.OFFLINE}, - }) - # TODO(paul): For the v2 API we want to tell the client their from_key - # is too old if we fell off the end of the _remote_offline_serials - # list, and get them to invalidate+resync. In v1 we have no such - # concept so this is a best-effort result. - - if updates: - defer.returnValue((updates, latest_serial)) - else: - defer.returnValue(([], presence._user_cachemap_latest_serial)) - - def get_current_key(self): - presence = self.hs.get_handlers().presence_handler - return presence._user_cachemap_latest_serial - - @defer.inlineCallbacks - def get_pagination_rows(self, user, pagination_config, key): - # TODO (erikj): Does this make sense? Ordering? - - from_key = int(pagination_config.from_key) - - if pagination_config.to_key: - to_key = int(pagination_config.to_key) - else: - to_key = -1 - - presence = self.hs.get_handlers().presence_handler - cachemap = presence._user_cachemap + last_federate = new_state.last_federation_update_ts + if now - last_federate > FEDERATION_PING_INTERVAL: + # Been a while since we've poked remote servers + new_state = new_state.copy_and_replace( + last_federation_update_ts=now, + ) + federation_ping = True - user_ids_to_check = {user} - presence_list = yield presence.store.get_presence_list( - user.localpart, accepted=True + else: + wheel_timer.insert( + now=now, + obj=user_id, + then=new_state.last_federation_update_ts + FEDERATION_TIMEOUT ) - if presence_list is not None: - user_ids_to_check |= set( - UserID.from_string(p["observed_user_id"]) for p in presence_list - ) - room_ids = yield presence.get_joined_rooms_for_user(user) - for room_id in set(room_ids) & set(presence._room_serials): - if presence._room_serials[room_id] >= from_key: - joined = yield presence.get_joined_users_for_room_id(room_id) - user_ids_to_check |= set(joined) - - updates = [] - for observed_user in user_ids_to_check & set(cachemap): - if not (to_key < cachemap[observed_user].serial <= from_key): - continue - - updates.append((observed_user, cachemap[observed_user])) - - # TODO(paul): limit - - if updates: - clock = self.clock - - earliest_serial = max([x[1].serial for x in updates]) - data = [x[1].make_event(user=x[0], clock=clock) for x in updates] - - defer.returnValue((data, earliest_serial)) - else: - defer.returnValue(([], 0)) - -class UserPresenceCache(object): - """Store an observed user's state and status message. - - Includes the update timestamp. - """ - def __init__(self): - self.state = {"presence": PresenceState.OFFLINE} - self.serial = None - - def __repr__(self): - return "UserPresenceCache(state=%r, serial=%r)" % ( - self.state, self.serial + # Check whether the change was something worth notifying about + if should_notify(prev_state, new_state): + new_state = new_state.copy_and_replace( + last_federation_update_ts=now, ) + persist_and_notify = True - def update(self, state, serial): - assert("mtime_age" not in state) - - self.state.update(state) - # Delete keys that are now 'None' - for k in self.state.keys(): - if self.state[k] is None: - del self.state[k] - - self.serial = serial - - if "status_msg" in state: - self.status_msg = state["status_msg"] - else: - self.status_msg = None - - def get_state(self): - # clone it so caller can't break our cache - state = dict(self.state) - return state - - def make_event(self, user, clock): - content = self.get_state() - content["user_id"] = user.to_string() - - if "last_active" in content: - content["last_active_ago"] = int( - clock.time_msec() - content.pop("last_active") - ) - - return {"type": "m.presence", "content": content} + return new_state, persist_and_notify, federation_ping |