diff options
Diffstat (limited to 'synapse/handlers/federation.py')
-rw-r--r-- | synapse/handlers/federation.py | 531 |
1 files changed, 410 insertions, 121 deletions
diff --git a/synapse/handlers/federation.py b/synapse/handlers/federation.py index f52591d2a3..5e096f4652 100644 --- a/synapse/handlers/federation.py +++ b/synapse/handlers/federation.py @@ -17,13 +17,15 @@ from ._base import BaseHandler -from synapse.api.events.room import InviteJoinEvent, RoomMemberEvent +from synapse.api.errors import AuthError, FederationError +from synapse.api.events.room import RoomMemberEvent from synapse.api.constants import Membership from synapse.util.logutils import log_function from synapse.federation.pdu_codec import PduCodec -from synapse.api.errors import SynapseError +from synapse.util.async import run_on_reactor +from synapse.crypto.event_signing import compute_event_signature -from twisted.internet import defer, reactor +from twisted.internet import defer import logging @@ -38,6 +40,8 @@ class FederationHandler(BaseHandler): of the home server (including auth and state conflict resoultion) b) converting events that were produced by local clients that may need to be sent to remote home servers. + c) doing the necessary dances to invite remote users and join remote + rooms. """ def __init__(self, hs): @@ -62,6 +66,9 @@ class FederationHandler(BaseHandler): self.pdu_codec = PduCodec(hs) + # When joining a room we need to queue any events for that room up + self.room_queues = {} + @log_function @defer.inlineCallbacks def handle_new_event(self, event, snapshot): @@ -78,6 +85,8 @@ class FederationHandler(BaseHandler): processing. """ + yield run_on_reactor() + pdu = self.pdu_codec.pdu_from_event(event) if not hasattr(pdu, "destinations") or not pdu.destinations: @@ -87,98 +96,91 @@ class FederationHandler(BaseHandler): @log_function @defer.inlineCallbacks - def on_receive_pdu(self, pdu, backfilled): + def on_receive_pdu(self, pdu, backfilled, state=None): """ Called by the ReplicationLayer when we have a new pdu. We need to - do auth checks and put it throught the StateHandler. + do auth checks and put it through the StateHandler. """ event = self.pdu_codec.event_from_pdu(pdu) logger.debug("Got event: %s", event.event_id) - with (yield self.lock_manager.lock(pdu.context)): - if event.is_state and not backfilled: - is_new_state = yield self.state_handler.handle_new_state( - pdu - ) - else: - is_new_state = False - # TODO: Implement something in federation that allows us to - # respond to PDU. + # If we are currently in the process of joining this room, then we + # queue up events for later processing. + if event.room_id in self.room_queues: + self.room_queues[event.room_id].append(pdu) + return - target_is_mine = False - if hasattr(event, "target_host"): - target_is_mine = event.target_host == self.hs.hostname - - if event.type == InviteJoinEvent.TYPE: - if not target_is_mine: - logger.debug("Ignoring invite/join event %s", event) - return - - # If we receive an invite/join event then we need to join the - # sender to the given room. - # TODO: We should probably auth this or some such - content = event.content - content.update({"membership": Membership.JOIN}) - new_event = self.event_factory.create_event( - etype=RoomMemberEvent.TYPE, - state_key=event.user_id, - room_id=event.room_id, - user_id=event.user_id, - membership=Membership.JOIN, - content=content - ) + logger.debug("Processing event: %s", event.event_id) + + if state: + state = [self.pdu_codec.event_from_pdu(p) for p in state] + + is_new_state = yield self.state_handler.annotate_event_with_state( + event, + old_state=state + ) + + logger.debug("Event: %s", event) - yield self.hs.get_handlers().room_member_handler.change_membership( - new_event, - do_auth=False, + try: + self.auth.check(event, raises=True) + except AuthError as e: + raise FederationError( + "ERROR", + e.code, + e.msg, + affected=event.event_id, ) - else: - with (yield self.room_lock.lock(event.room_id)): - yield self.store.persist_event( - event, - backfilled, - is_new_state=is_new_state - ) + is_new_state = is_new_state and not backfilled - room = yield self.store.get_room(event.room_id) + # TODO: Implement something in federation that allows us to + # respond to PDU. - if not room: - # Huh, let's try and get the current state - try: - yield self.replication_layer.get_state_for_context( - event.origin, event.room_id - ) + yield self.store.persist_event( + event, + backfilled, + is_new_state=is_new_state + ) - hosts = yield self.store.get_joined_hosts_for_room( - event.room_id - ) - if self.hs.hostname in hosts: - try: - yield self.store.store_room( - room_id=event.room_id, - room_creator_user_id="", - is_public=False, - ) - except: - pass - except: - logger.exception( - "Failed to get current state for room %s", - event.room_id - ) + room = yield self.store.get_room(event.room_id) - if not backfilled: - extra_users = [] - if event.type == RoomMemberEvent.TYPE: - target_user_id = event.state_key - target_user = self.hs.parse_userid(target_user_id) - extra_users.append(target_user) + if not room: + # Huh, let's try and get the current state + try: + yield self.replication_layer.get_state_for_context( + event.origin, event.room_id, event.event_id, + ) - yield self.notifier.on_new_room_event( - event, extra_users=extra_users + hosts = yield self.store.get_joined_hosts_for_room( + event.room_id + ) + if self.hs.hostname in hosts: + try: + yield self.store.store_room( + room_id=event.room_id, + room_creator_user_id="", + is_public=False, + ) + except: + pass + except: + logger.exception( + "Failed to get current state for room %s", + event.room_id ) + if not backfilled: + extra_users = [] + if event.type == RoomMemberEvent.TYPE: + target_user_id = event.state_key + target_user = self.hs.parse_userid(target_user_id) + extra_users.append(target_user) + + yield self.notifier.on_new_room_event( + event, extra_users=extra_users + ) + if event.type == RoomMemberEvent.TYPE: if event.membership == Membership.JOIN: user = self.hs.parse_userid(event.state_key) @@ -189,79 +191,366 @@ class FederationHandler(BaseHandler): @log_function @defer.inlineCallbacks def backfill(self, dest, room_id, limit): - pdus = yield self.replication_layer.backfill(dest, room_id, limit) + """ Trigger a backfill request to `dest` for the given `room_id` + """ + extremities = yield self.store.get_oldest_events_in_room(room_id) + + pdus = yield self.replication_layer.backfill( + dest, + room_id, + limit, + extremities=extremities, + ) events = [] for pdu in pdus: event = self.pdu_codec.event_from_pdu(pdu) + + # FIXME (erikj): Not sure this actually works :/ + yield self.state_handler.annotate_event_with_state(event) + events.append(event) + yield self.store.persist_event(event, backfilled=True) defer.returnValue(events) + @defer.inlineCallbacks + def send_invite(self, target_host, event): + """ Sends the invite to the remote server for signing. + + Invites must be signed by the invitee's server before distribution. + """ + pdu = yield self.replication_layer.send_invite( + destination=target_host, + context=event.room_id, + event_id=event.event_id, + pdu=self.pdu_codec.pdu_from_event(event) + ) + + defer.returnValue(self.pdu_codec.event_from_pdu(pdu)) + + @defer.inlineCallbacks + def on_event_auth(self, event_id): + auth = yield self.store.get_auth_chain(event_id) + defer.returnValue([self.pdu_codec.pdu_from_event(e) for e in auth]) + @log_function @defer.inlineCallbacks def do_invite_join(self, target_host, room_id, joinee, content, snapshot): + """ Attempts to join the `joinee` to the room `room_id` via the + server `target_host`. + + This first triggers a /make_join/ request that returns a partial + event that we can fill out and sign. This is then sent to the + remote server via /send_join/ which responds with the state at that + event and the auth_chains. + + We suspend processing of any received events from this room until we + have finished processing the join. + """ + pdu = yield self.replication_layer.make_join( + target_host, + room_id, + joinee + ) + + logger.debug("Got response to make_join: %s", pdu) - hosts = yield self.store.get_joined_hosts_for_room(room_id) - if self.hs.hostname in hosts: - # We are already in the room. - logger.debug("We're already in the room apparently") - defer.returnValue(False) + event = self.pdu_codec.event_from_pdu(pdu) + + # We should assert some things. + assert(event.type == RoomMemberEvent.TYPE) + assert(event.user_id == joinee) + assert(event.state_key == joinee) + assert(event.room_id == room_id) + + event.outlier = False + + self.room_queues[room_id] = [] - # First get current state to see if we are already joined. try: - yield self.replication_layer.get_state_for_context( - target_host, room_id + event.event_id = self.event_factory.create_event_id() + event.content = content + + state = yield self.replication_layer.send_join( + target_host, + self.pdu_codec.pdu_from_event(event) ) - hosts = yield self.store.get_joined_hosts_for_room(room_id) - if self.hs.hostname in hosts: - # Oh, we were actually in the room already. - logger.debug("We're already in the room apparently") - defer.returnValue(False) - except Exception: - logger.exception("Failed to get current state") - - new_event = self.event_factory.create_event( - etype=InviteJoinEvent.TYPE, - target_host=target_host, - room_id=room_id, - user_id=joinee, - content=content - ) + state = [self.pdu_codec.event_from_pdu(p) for p in state] - new_event.destinations = [target_host] + logger.debug("do_invite_join state: %s", state) - snapshot.fill_out_prev_events(new_event) - yield self.handle_new_event(new_event, snapshot) + yield self.state_handler.annotate_event_with_state( + event, + old_state=state + ) - # TODO (erikj): Time out here. - d = defer.Deferred() - self.waiting_for_join_list.setdefault((joinee, room_id), []).append(d) - reactor.callLater(10, d.cancel) + logger.debug("do_invite_join event: %s", event) - try: - yield d - except defer.CancelledError: - raise SynapseError(500, "Unable to join remote room") + try: + yield self.store.store_room( + room_id=room_id, + room_creator_user_id="", + is_public=False + ) + except: + # FIXME + pass - try: - yield self.store.store_room( - room_id=room_id, - room_creator_user_id="", - is_public=False + for e in state: + # FIXME: Auth these. + e.outlier = True + + yield self.state_handler.annotate_event_with_state( + e, + ) + + yield self.store.persist_event( + e, + backfilled=False, + is_new_state=True + ) + + yield self.store.persist_event( + event, + backfilled=False, + is_new_state=True ) - except: - pass + finally: + room_queue = self.room_queues[room_id] + del self.room_queues[room_id] + for p in room_queue: + try: + yield self.on_receive_pdu(p, backfilled=False) + except: + pass defer.returnValue(True) + @defer.inlineCallbacks + @log_function + def on_make_join_request(self, context, user_id): + """ We've received a /make_join/ request, so we create a partial + join event for the room and return that. We don *not* persist or + process it until the other server has signed it and sent it back. + """ + event = self.event_factory.create_event( + etype=RoomMemberEvent.TYPE, + content={"membership": Membership.JOIN}, + room_id=context, + user_id=user_id, + state_key=user_id, + ) + + snapshot = yield self.store.snapshot_room(event) + snapshot.fill_out_prev_events(event) + + yield self.state_handler.annotate_event_with_state(event) + yield self.auth.add_auth_events(event) + self.auth.check(event, raises=True) + + pdu = self.pdu_codec.pdu_from_event(event) + + defer.returnValue(pdu) + + @defer.inlineCallbacks + @log_function + def on_send_join_request(self, origin, pdu): + """ We have received a join event for a room. Fully process it and + respond with the current state and auth chains. + """ + event = self.pdu_codec.event_from_pdu(pdu) + + event.outlier = False + + is_new_state = yield self.state_handler.annotate_event_with_state(event) + self.auth.check(event, raises=True) + + # FIXME (erikj): All this is duplicated above :( + + yield self.store.persist_event( + event, + backfilled=False, + is_new_state=is_new_state + ) + + extra_users = [] + if event.type == RoomMemberEvent.TYPE: + target_user_id = event.state_key + target_user = self.hs.parse_userid(target_user_id) + extra_users.append(target_user) + + yield self.notifier.on_new_room_event( + event, extra_users=extra_users + ) + + if event.type == RoomMemberEvent.TYPE: + if event.membership == Membership.JOIN: + user = self.hs.parse_userid(event.state_key) + self.distributor.fire( + "user_joined_room", user=user, room_id=event.room_id + ) + + new_pdu = self.pdu_codec.pdu_from_event(event) + + destinations = set() + + for k, s in event.state_events.items(): + try: + if k[0] == RoomMemberEvent.TYPE: + if s.content["membership"] == Membership.JOIN: + destinations.add( + self.hs.parse_userid(s.state_key).domain + ) + except: + logger.warn( + "Failed to get destination from event %s", s.event_id + ) + + new_pdu.destinations = list(destinations) + + yield self.replication_layer.send_pdu(new_pdu) + + auth_chain = yield self.store.get_auth_chain(event.event_id) + pdu_auth_chain = [ + self.pdu_codec.pdu_from_event(e) + for e in auth_chain + ] + + defer.returnValue({ + "state": [ + self.pdu_codec.pdu_from_event(e) + for e in event.state_events.values() + ], + "auth_chain": pdu_auth_chain, + }) + + @defer.inlineCallbacks + def on_invite_request(self, origin, pdu): + """ We've got an invite event. Process and persist it. Sign it. + + Respond with the now signed event. + """ + event = self.pdu_codec.event_from_pdu(pdu) + + event.outlier = True + + event.signatures.update( + compute_event_signature( + event, + self.hs.hostname, + self.hs.config.signing_key[0] + ) + ) + + yield self.state_handler.annotate_event_with_state(event) + + yield self.store.persist_event( + event, + backfilled=False, + ) + + target_user = self.hs.parse_userid(event.state_key) + yield self.notifier.on_new_room_event( + event, extra_users=[target_user], + ) + + defer.returnValue(self.pdu_codec.pdu_from_event(event)) + + @defer.inlineCallbacks + def get_state_for_pdu(self, origin, room_id, event_id): + yield run_on_reactor() + + in_room = yield self.auth.check_host_in_room(room_id, origin) + if not in_room: + raise AuthError(403, "Host not in room.") + + state_groups = yield self.store.get_state_groups( + [event_id] + ) + + if state_groups: + _, state = state_groups.items().pop() + results = { + (e.type, e.state_key): e for e in state + } + + event = yield self.store.get_event(event_id) + if hasattr(event, "state_key"): + # Get previous state + if hasattr(event, "replaces_state") and event.replaces_state: + prev_event = yield self.store.get_event( + event.replaces_state + ) + results[(event.type, event.state_key)] = prev_event + else: + del results[(event.type, event.state_key)] + + defer.returnValue( + [ + self.pdu_codec.pdu_from_event(s) + for s in results.values() + ] + ) + else: + defer.returnValue([]) + + @defer.inlineCallbacks + @log_function + def on_backfill_request(self, origin, context, pdu_list, limit): + in_room = yield self.auth.check_host_in_room(context, origin) + if not in_room: + raise AuthError(403, "Host not in room.") + + events = yield self.store.get_backfill_events( + context, + pdu_list, + limit + ) + + defer.returnValue([ + self.pdu_codec.pdu_from_event(e) + for e in events + ]) + + @defer.inlineCallbacks + @log_function + def get_persisted_pdu(self, origin, event_id): + """ Get a PDU from the database with given origin and id. + + Returns: + Deferred: Results in a `Pdu`. + """ + event = yield self.store.get_event( + event_id, + allow_none=True, + ) + + if event: + in_room = yield self.auth.check_host_in_room( + event.room_id, + origin + ) + if not in_room: + raise AuthError(403, "Host not in room.") + + defer.returnValue(self.pdu_codec.pdu_from_event(event)) + else: + defer.returnValue(None) + + @log_function + def get_min_depth_for_context(self, context): + return self.store.get_min_depth(context) @log_function def _on_user_joined(self, user, room_id): - waiters = self.waiting_for_join_list.get((user.to_string(), room_id), []) + waiters = self.waiting_for_join_list.get( + (user.to_string(), room_id), + [] + ) while waiters: waiters.pop().callback(None) |