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-rw-r--r--synapse/federation/sender/per_destination_queue.py140
1 files changed, 136 insertions, 4 deletions
diff --git a/synapse/federation/sender/per_destination_queue.py b/synapse/federation/sender/per_destination_queue.py
index defc228c23..bc99af3fdd 100644
--- a/synapse/federation/sender/per_destination_queue.py
+++ b/synapse/federation/sender/per_destination_queue.py
@@ -15,7 +15,7 @@
 # limitations under the License.
 import datetime
 import logging
-from typing import TYPE_CHECKING, Dict, Hashable, Iterable, List, Tuple
+from typing import TYPE_CHECKING, Dict, Hashable, Iterable, List, Optional, Tuple, cast
 
 from prometheus_client import Counter
 
@@ -92,6 +92,21 @@ class PerDestinationQueue:
         self._destination = destination
         self.transmission_loop_running = False
 
+        # True whilst we are sending events that the remote homeserver missed
+        # because it was unreachable. We start in this state so we can perform
+        # catch-up at startup.
+        # New events will only be sent once this is finished, at which point
+        # _catching_up is flipped to False.
+        self._catching_up = True  # type: bool
+
+        # The stream_ordering of the most recent PDU that was discarded due to
+        # being in catch-up mode.
+        self._catchup_last_skipped = 0  # type: int
+
+        # Cache of the last successfully-transmitted stream ordering for this
+        # destination (we are the only updater so this is safe)
+        self._last_successful_stream_ordering = None  # type: Optional[int]
+
         # a list of pending PDUs
         self._pending_pdus = []  # type: List[EventBase]
 
@@ -138,7 +153,13 @@ class PerDestinationQueue:
         Args:
             pdu: pdu to send
         """
-        self._pending_pdus.append(pdu)
+        if not self._catching_up or self._last_successful_stream_ordering is None:
+            # only enqueue the PDU if we are not catching up (False) or do not
+            # yet know if we have anything to catch up (None)
+            self._pending_pdus.append(pdu)
+        else:
+            self._catchup_last_skipped = pdu.internal_metadata.stream_ordering
+
         self.attempt_new_transaction()
 
     def send_presence(self, states: Iterable[UserPresenceState]) -> None:
@@ -218,6 +239,13 @@ class PerDestinationQueue:
             # hence why we throw the result away.
             await get_retry_limiter(self._destination, self._clock, self._store)
 
+            if self._catching_up:
+                # we potentially need to catch-up first
+                await self._catch_up_transmission_loop()
+                if self._catching_up:
+                    # not caught up yet
+                    return
+
             pending_pdus = []
             while True:
                 # We have to keep 2 free slots for presence and rr_edus
@@ -325,6 +353,17 @@ class PerDestinationQueue:
 
                     self._last_device_stream_id = device_stream_id
                     self._last_device_list_stream_id = dev_list_id
+
+                    if pending_pdus:
+                        # we sent some PDUs and it was successful, so update our
+                        # last_successful_stream_ordering in the destinations table.
+                        final_pdu = pending_pdus[-1]
+                        last_successful_stream_ordering = (
+                            final_pdu.internal_metadata.stream_ordering
+                        )
+                        await self._store.set_destination_last_successful_stream_ordering(
+                            self._destination, last_successful_stream_ordering
+                        )
                 else:
                     break
         except NotRetryingDestination as e:
@@ -340,8 +379,9 @@ class PerDestinationQueue:
             if e.retry_interval > 60 * 60 * 1000:
                 # we won't retry for another hour!
                 # (this suggests a significant outage)
-                # We drop pending PDUs and EDUs because otherwise they will
+                # We drop pending EDUs because otherwise they will
                 # rack up indefinitely.
+                # (Dropping PDUs is already performed by `_start_catching_up`.)
                 # Note that:
                 # - the EDUs that are being dropped here are those that we can
                 #   afford to drop (specifically, only typing notifications,
@@ -353,11 +393,12 @@ class PerDestinationQueue:
 
                 # dropping read receipts is a bit sad but should be solved
                 # through another mechanism, because this is all volatile!
-                self._pending_pdus = []
                 self._pending_edus = []
                 self._pending_edus_keyed = {}
                 self._pending_presence = {}
                 self._pending_rrs = {}
+
+            self._start_catching_up()
         except FederationDeniedError as e:
             logger.info(e)
         except HttpResponseException as e:
@@ -367,6 +408,8 @@ class PerDestinationQueue:
                 e.code,
                 e,
             )
+
+            self._start_catching_up()
         except RequestSendFailed as e:
             logger.warning(
                 "TX [%s] Failed to send transaction: %s", self._destination, e
@@ -376,16 +419,96 @@ class PerDestinationQueue:
                 logger.info(
                     "Failed to send event %s to %s", p.event_id, self._destination
                 )
+
+            self._start_catching_up()
         except Exception:
             logger.exception("TX [%s] Failed to send transaction", self._destination)
             for p in pending_pdus:
                 logger.info(
                     "Failed to send event %s to %s", p.event_id, self._destination
                 )
+
+            self._start_catching_up()
         finally:
             # We want to be *very* sure we clear this after we stop processing
             self.transmission_loop_running = False
 
+    async def _catch_up_transmission_loop(self) -> None:
+        first_catch_up_check = self._last_successful_stream_ordering is None
+
+        if first_catch_up_check:
+            # first catchup so get last_successful_stream_ordering from database
+            self._last_successful_stream_ordering = await self._store.get_destination_last_successful_stream_ordering(
+                self._destination
+            )
+
+        if self._last_successful_stream_ordering is None:
+            # if it's still None, then this means we don't have the information
+            # in our database ­ we haven't successfully sent a PDU to this server
+            # (at least since the introduction of the feature tracking
+            # last_successful_stream_ordering).
+            # Sadly, this means we can't do anything here as we don't know what
+            # needs catching up — so catching up is futile; let's stop.
+            self._catching_up = False
+            return
+
+        # get at most 50 catchup room/PDUs
+        while True:
+            event_ids = await self._store.get_catch_up_room_event_ids(
+                self._destination, self._last_successful_stream_ordering,
+            )
+
+            if not event_ids:
+                # No more events to catch up on, but we can't ignore the chance
+                # of a race condition, so we check that no new events have been
+                # skipped due to us being in catch-up mode
+
+                if self._catchup_last_skipped > self._last_successful_stream_ordering:
+                    # another event has been skipped because we were in catch-up mode
+                    continue
+
+                # we are done catching up!
+                self._catching_up = False
+                break
+
+            if first_catch_up_check:
+                # as this is our check for needing catch-up, we may have PDUs in
+                # the queue from before we *knew* we had to do catch-up, so
+                # clear those out now.
+                self._start_catching_up()
+
+            # fetch the relevant events from the event store
+            # - redacted behaviour of REDACT is fine, since we only send metadata
+            #   of redacted events to the destination.
+            # - don't need to worry about rejected events as we do not actively
+            #   forward received events over federation.
+            catchup_pdus = await self._store.get_events_as_list(event_ids)
+            if not catchup_pdus:
+                raise AssertionError(
+                    "No events retrieved when we asked for %r. "
+                    "This should not happen." % event_ids
+                )
+
+            if logger.isEnabledFor(logging.INFO):
+                rooms = [p.room_id for p in catchup_pdus]
+                logger.info("Catching up rooms to %s: %r", self._destination, rooms)
+
+            success = await self._transaction_manager.send_new_transaction(
+                self._destination, catchup_pdus, []
+            )
+
+            if not success:
+                return
+
+            sent_transactions_counter.inc()
+            final_pdu = catchup_pdus[-1]
+            self._last_successful_stream_ordering = cast(
+                int, final_pdu.internal_metadata.stream_ordering
+            )
+            await self._store.set_destination_last_successful_stream_ordering(
+                self._destination, self._last_successful_stream_ordering
+            )
+
     def _get_rr_edus(self, force_flush: bool) -> Iterable[Edu]:
         if not self._pending_rrs:
             return
@@ -446,3 +569,12 @@ class PerDestinationQueue:
         ]
 
         return (edus, stream_id)
+
+    def _start_catching_up(self) -> None:
+        """
+        Marks this destination as being in catch-up mode.
+
+        This throws away the PDU queue.
+        """
+        self._catching_up = True
+        self._pending_pdus = []