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-rw-r--r--synapse/federation/handler.py157
1 files changed, 0 insertions, 157 deletions
diff --git a/synapse/federation/handler.py b/synapse/federation/handler.py
deleted file mode 100644
index 984c1558e9..0000000000
--- a/synapse/federation/handler.py
+++ /dev/null
@@ -1,157 +0,0 @@
-# -*- coding: utf-8 -*-
-# Copyright 2014 matrix.org
-#
-# Licensed under the Apache License, Version 2.0 (the "License");
-# you may not use this file except in compliance with the License.
-# You may obtain a copy of the License at
-#
-#     http://www.apache.org/licenses/LICENSE-2.0
-#
-# Unless required by applicable law or agreed to in writing, software
-# distributed under the License is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-# See the License for the specific language governing permissions and
-# limitations under the License.
-
-
-from twisted.internet import defer
-
-from .pdu_codec import PduCodec
-
-from synapse.api.errors import AuthError
-from synapse.util.logutils import log_function
-
-import logging
-
-
-logger = logging.getLogger(__name__)
-
-
-class FederationEventHandler(object):
-    """ Responsible for:
-        a) handling received Pdus before handing them on as Events to the rest
-        of the home server (including auth and state conflict resoultion)
-        b) converting events that were produced by local clients that may need
-        to be sent to remote home servers.
-    """
-
-    def __init__(self, hs):
-        self.store = hs.get_datastore()
-        self.replication_layer = hs.get_replication_layer()
-        self.state_handler = hs.get_state_handler()
-        # self.auth_handler = gs.get_auth_handler()
-        self.event_handler = hs.get_handlers().federation_handler
-        self.server_name = hs.hostname
-
-        self.lock_manager = hs.get_room_lock_manager()
-
-        self.replication_layer.set_handler(self)
-
-        self.pdu_codec = PduCodec(hs)
-
-    @log_function
-    @defer.inlineCallbacks
-    def handle_new_event(self, event):
-        """ Takes in an event from the client to server side, that has already
-        been authed and handled by the state module, and sends it to any
-        remote home servers that may be interested.
-
-        Args:
-            event
-
-        Returns:
-            Deferred: Resolved when it has successfully been queued for
-            processing.
-        """
-        yield self.fill_out_prev_events(event)
-
-        pdu = self.pdu_codec.pdu_from_event(event)
-
-        if not hasattr(pdu, "destinations") or not pdu.destinations:
-            pdu.destinations = []
-
-        yield self.replication_layer.send_pdu(pdu)
-
-    @log_function
-    @defer.inlineCallbacks
-    def backfill(self, dest, room_id, limit):
-        pdus = yield self.replication_layer.backfill(dest, room_id, limit)
-
-        if not pdus:
-            defer.returnValue([])
-
-        events = [
-            self.pdu_codec.event_from_pdu(pdu)
-            for pdu in pdus
-        ]
-
-        defer.returnValue(events)
-
-    @log_function
-    def get_state_for_room(self, destination, room_id):
-        return self.replication_layer.get_state_for_context(
-            destination, room_id
-        )
-
-    @log_function
-    @defer.inlineCallbacks
-    def on_receive_pdu(self, pdu, backfilled):
-        """ Called by the ReplicationLayer when we have a new pdu. We need to
-        do auth checks and put it throught the StateHandler.
-        """
-        event = self.pdu_codec.event_from_pdu(pdu)
-
-        try:
-            with (yield self.lock_manager.lock(pdu.context)):
-                if event.is_state and not backfilled:
-                    is_new_state = yield self.state_handler.handle_new_state(
-                        pdu
-                    )
-                    if not is_new_state:
-                        return
-                else:
-                    is_new_state = False
-
-            yield self.event_handler.on_receive(event, is_new_state, backfilled)
-
-        except AuthError:
-            # TODO: Implement something in federation that allows us to
-            # respond to PDU.
-            raise
-
-        return
-
-    @defer.inlineCallbacks
-    def _on_new_state(self, pdu, new_state_event):
-        # TODO: Do any store stuff here. Notifiy C2S about this new
-        # state.
-
-        yield self.store.update_current_state(
-            pdu_id=pdu.pdu_id,
-            origin=pdu.origin,
-            context=pdu.context,
-            pdu_type=pdu.pdu_type,
-            state_key=pdu.state_key
-        )
-
-        yield self.event_handler.on_receive(new_state_event)
-
-    @defer.inlineCallbacks
-    def fill_out_prev_events(self, event):
-        if hasattr(event, "prev_events"):
-            return
-
-        results = yield self.store.get_latest_pdus_in_context(
-            event.room_id
-        )
-
-        es = [
-            "%s@%s" % (p_id, origin) for p_id, origin, _ in results
-        ]
-
-        event.prev_events = [e for e in es if e != event.event_id]
-
-        if results:
-            event.depth = max([int(v) for _, _, v in results]) + 1
-        else:
-            event.depth = 0