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diff --git a/docs/development/synapse_architecture/tcp_replication.md b/docs/development/synapse_architecture/tcp_replication.md new file mode 100644 index 0000000000..15df949deb --- /dev/null +++ b/docs/development/synapse_architecture/tcp_replication.md @@ -0,0 +1,257 @@ +# TCP Replication + +## Motivation + +Previously the workers used an HTTP long poll mechanism to get updates +from the master, which had the problem of causing a lot of duplicate +work on the server. This TCP protocol replaces those APIs with the aim +of increased efficiency. + +## Overview + +The protocol is based on fire and forget, line based commands. An +example flow would be (where '>' indicates master to worker and +'<' worker to master flows): + + > SERVER example.com + < REPLICATE + > POSITION events master 53 53 + > RDATA events master 54 ["$foo1:bar.com", ...] + > RDATA events master 55 ["$foo4:bar.com", ...] + +The example shows the server accepting a new connection and sending its identity +with the `SERVER` command, followed by the client server to respond with the +position of all streams. The server then periodically sends `RDATA` commands +which have the format `RDATA <stream_name> <instance_name> <token> <row>`, where +the format of `<row>` is defined by the individual streams. The +`<instance_name>` is the name of the Synapse process that generated the data +(usually "master"). + +Error reporting happens by either the client or server sending an ERROR +command, and usually the connection will be closed. + +Since the protocol is a simple line based, its possible to manually +connect to the server using a tool like netcat. A few things should be +noted when manually using the protocol: + +- The federation stream is only available if federation sending has + been disabled on the main process. +- The server will only time connections out that have sent a `PING` + command. If a ping is sent then the connection will be closed if no + further commands are receieved within 15s. Both the client and + server protocol implementations will send an initial PING on + connection and ensure at least one command every 5s is sent (not + necessarily `PING`). +- `RDATA` commands *usually* include a numeric token, however if the + stream has multiple rows to replicate per token the server will send + multiple `RDATA` commands, with all but the last having a token of + `batch`. See the documentation on `commands.RdataCommand` for + further details. + +## Architecture + +The basic structure of the protocol is line based, where the initial +word of each line specifies the command. The rest of the line is parsed +based on the command. For example, the RDATA command is defined as: + + RDATA <stream_name> <instance_name> <token> <row_json> + +(Note that <row_json> may contains spaces, but cannot contain +newlines.) + +Blank lines are ignored. + +### Keep alives + +Both sides are expected to send at least one command every 5s or so, and +should send a `PING` command if necessary. If either side do not receive +a command within e.g. 15s then the connection should be closed. + +Because the server may be connected to manually using e.g. netcat, the +timeouts aren't enabled until an initial `PING` command is seen. Both +the client and server implementations below send a `PING` command +immediately on connection to ensure the timeouts are enabled. + +This ensures that both sides can quickly realize if the tcp connection +has gone and handle the situation appropriately. + +### Start up + +When a new connection is made, the server: + +- Sends a `SERVER` command, which includes the identity of the server, + allowing the client to detect if its connected to the expected + server +- Sends a `PING` command as above, to enable the client to time out + connections promptly. + +The client: + +- Sends a `NAME` command, allowing the server to associate a human + friendly name with the connection. This is optional. +- Sends a `PING` as above +- Sends a `REPLICATE` to get the current position of all streams. +- On receipt of a `SERVER` command, checks that the server name + matches the expected server name. + +### Error handling + +If either side detects an error it can send an `ERROR` command and close +the connection. + +If the client side loses the connection to the server it should +reconnect, following the steps above. + +### Congestion + +If the server sends messages faster than the client can consume them the +server will first buffer a (fairly large) number of commands and then +disconnect the client. This ensures that we don't queue up an unbounded +number of commands in memory and gives us a potential oppurtunity to +squawk loudly. When/if the client recovers it can reconnect to the +server and ask for missed messages. + +### Reliability + +In general the replication stream should be considered an unreliable +transport since e.g. commands are not resent if the connection +disappears. + +The exception to that are the replication streams, i.e. RDATA commands, +since these include tokens which can be used to restart the stream on +connection errors. + +The client should keep track of the token in the last RDATA command +received for each stream so that on reconneciton it can start streaming +from the correct place. Note: not all RDATA have valid tokens due to +batching. See `RdataCommand` for more details. + +### Example + +An example iteraction is shown below. Each line is prefixed with '>' +or '<' to indicate which side is sending, these are *not* included on +the wire: + + * connection established * + > SERVER localhost:8823 + > PING 1490197665618 + < NAME synapse.app.appservice + < PING 1490197665618 + < REPLICATE + > POSITION events master 1 1 + > POSITION backfill master 1 1 + > POSITION caches master 1 1 + > RDATA caches master 2 ["get_user_by_id",["@01register-user:localhost:8823"],1490197670513] + > RDATA events master 14 ["$149019767112vOHxz:localhost:8823", + "!AFDCvgApUmpdfVjIXm:localhost:8823","m.room.guest_access","",null] + < PING 1490197675618 + > ERROR server stopping + * connection closed by server * + +The `POSITION` command sent by the server is used to set the clients +position without needing to send data with the `RDATA` command. + +An example of a batched set of `RDATA` is: + + > RDATA caches master batch ["get_user_by_id",["@test:localhost:8823"],1490197670513] + > RDATA caches master batch ["get_user_by_id",["@test2:localhost:8823"],1490197670513] + > RDATA caches master batch ["get_user_by_id",["@test3:localhost:8823"],1490197670513] + > RDATA caches master 54 ["get_user_by_id",["@test4:localhost:8823"],1490197670513] + +In this case the client shouldn't advance their caches token until it +sees the the last `RDATA`. + +### List of commands + +The list of valid commands, with which side can send it: server (S) or +client (C): + +#### SERVER (S) + + Sent at the start to identify which server the client is talking to + +#### RDATA (S) + + A single update in a stream + +#### POSITION (S) + + On receipt of a POSITION command clients should check if they have missed any + updates, and if so then fetch them out of band. Sent in response to a + REPLICATE command (but can happen at any time). + + The POSITION command includes the source of the stream. Currently all streams + are written by a single process (usually "master"). If fetching missing + updates via HTTP API, rather than via the DB, then processes should make the + request to the appropriate process. + + Two positions are included, the "new" position and the last position sent respectively. + This allows servers to tell instances that the positions have advanced but no + data has been written, without clients needlessly checking to see if they + have missed any updates. + +#### ERROR (S, C) + + There was an error + +#### PING (S, C) + + Sent periodically to ensure the connection is still alive + +#### NAME (C) + + Sent at the start by client to inform the server who they are + +#### REPLICATE (C) + +Asks the server for the current position of all streams. + +#### USER_SYNC (C) + + A user has started or stopped syncing on this process. + +#### CLEAR_USER_SYNC (C) + + The server should clear all associated user sync data from the worker. + + This is used when a worker is shutting down. + +#### FEDERATION_ACK (C) + + Acknowledge receipt of some federation data + +### REMOTE_SERVER_UP (S, C) + + Inform other processes that a remote server may have come back online. + +See `synapse/replication/tcp/commands.py` for a detailed description and +the format of each command. + +### Cache Invalidation Stream + +The cache invalidation stream is used to inform workers when they need +to invalidate any of their caches in the data store. This is done by +streaming all cache invalidations done on master down to the workers, +assuming that any caches on the workers also exist on the master. + +Each individual cache invalidation results in a row being sent down +replication, which includes the cache name (the name of the function) +and they key to invalidate. For example: + + > RDATA caches master 550953771 ["get_user_by_id", ["@bob:example.com"], 1550574873251] + +Alternatively, an entire cache can be invalidated by sending down a `null` +instead of the key. For example: + + > RDATA caches master 550953772 ["get_user_by_id", null, 1550574873252] + +However, there are times when a number of caches need to be invalidated +at the same time with the same key. To reduce traffic we batch those +invalidations into a single poke by defining a special cache name that +workers understand to mean to expand to invalidate the correct caches. + +Currently the special cache names are declared in +`synapse/storage/_base.py` and are: + +1. `cs_cache_fake` ─ invalidates caches that depend on the current + state |