summary refs log tree commit diff
path: root/docs/development/synapse_architecture/tcp_replication.md
diff options
context:
space:
mode:
Diffstat (limited to 'docs/development/synapse_architecture/tcp_replication.md')
-rw-r--r--docs/development/synapse_architecture/tcp_replication.md257
1 files changed, 257 insertions, 0 deletions
diff --git a/docs/development/synapse_architecture/tcp_replication.md b/docs/development/synapse_architecture/tcp_replication.md
new file mode 100644
index 0000000000..15df949deb
--- /dev/null
+++ b/docs/development/synapse_architecture/tcp_replication.md
@@ -0,0 +1,257 @@
+# TCP Replication
+
+## Motivation
+
+Previously the workers used an HTTP long poll mechanism to get updates
+from the master, which had the problem of causing a lot of duplicate
+work on the server. This TCP protocol replaces those APIs with the aim
+of increased efficiency.
+
+## Overview
+
+The protocol is based on fire and forget, line based commands. An
+example flow would be (where '>' indicates master to worker and
+'<' worker to master flows):
+
+    > SERVER example.com
+    < REPLICATE
+    > POSITION events master 53 53
+    > RDATA events master 54 ["$foo1:bar.com", ...]
+    > RDATA events master 55 ["$foo4:bar.com", ...]
+
+The example shows the server accepting a new connection and sending its identity
+with the `SERVER` command, followed by the client server to respond with the
+position of all streams. The server then periodically sends `RDATA` commands
+which have the format `RDATA <stream_name> <instance_name> <token> <row>`, where
+the format of `<row>` is defined by the individual streams. The
+`<instance_name>` is the name of the Synapse process that generated the data
+(usually "master").
+
+Error reporting happens by either the client or server sending an ERROR
+command, and usually the connection will be closed.
+
+Since the protocol is a simple line based, its possible to manually
+connect to the server using a tool like netcat. A few things should be
+noted when manually using the protocol:
+
+-   The federation stream is only available if federation sending has
+    been disabled on the main process.
+-   The server will only time connections out that have sent a `PING`
+    command. If a ping is sent then the connection will be closed if no
+    further commands are receieved within 15s. Both the client and
+    server protocol implementations will send an initial PING on
+    connection and ensure at least one command every 5s is sent (not
+    necessarily `PING`).
+-   `RDATA` commands *usually* include a numeric token, however if the
+    stream has multiple rows to replicate per token the server will send
+    multiple `RDATA` commands, with all but the last having a token of
+    `batch`. See the documentation on `commands.RdataCommand` for
+    further details.
+
+## Architecture
+
+The basic structure of the protocol is line based, where the initial
+word of each line specifies the command. The rest of the line is parsed
+based on the command. For example, the RDATA command is defined as:
+
+    RDATA <stream_name> <instance_name> <token> <row_json>
+
+(Note that <row_json> may contains spaces, but cannot contain
+newlines.)
+
+Blank lines are ignored.
+
+### Keep alives
+
+Both sides are expected to send at least one command every 5s or so, and
+should send a `PING` command if necessary. If either side do not receive
+a command within e.g. 15s then the connection should be closed.
+
+Because the server may be connected to manually using e.g. netcat, the
+timeouts aren't enabled until an initial `PING` command is seen. Both
+the client and server implementations below send a `PING` command
+immediately on connection to ensure the timeouts are enabled.
+
+This ensures that both sides can quickly realize if the tcp connection
+has gone and handle the situation appropriately.
+
+### Start up
+
+When a new connection is made, the server:
+
+-   Sends a `SERVER` command, which includes the identity of the server,
+    allowing the client to detect if its connected to the expected
+    server
+-   Sends a `PING` command as above, to enable the client to time out
+    connections promptly.
+
+The client:
+
+-   Sends a `NAME` command, allowing the server to associate a human
+    friendly name with the connection. This is optional.
+-   Sends a `PING` as above
+-   Sends a `REPLICATE` to get the current position of all streams.
+-   On receipt of a `SERVER` command, checks that the server name
+    matches the expected server name.
+
+### Error handling
+
+If either side detects an error it can send an `ERROR` command and close
+the connection.
+
+If the client side loses the connection to the server it should
+reconnect, following the steps above.
+
+### Congestion
+
+If the server sends messages faster than the client can consume them the
+server will first buffer a (fairly large) number of commands and then
+disconnect the client. This ensures that we don't queue up an unbounded
+number of commands in memory and gives us a potential oppurtunity to
+squawk loudly. When/if the client recovers it can reconnect to the
+server and ask for missed messages.
+
+### Reliability
+
+In general the replication stream should be considered an unreliable
+transport since e.g. commands are not resent if the connection
+disappears.
+
+The exception to that are the replication streams, i.e. RDATA commands,
+since these include tokens which can be used to restart the stream on
+connection errors.
+
+The client should keep track of the token in the last RDATA command
+received for each stream so that on reconneciton it can start streaming
+from the correct place. Note: not all RDATA have valid tokens due to
+batching. See `RdataCommand` for more details.
+
+### Example
+
+An example iteraction is shown below. Each line is prefixed with '>'
+or '<' to indicate which side is sending, these are *not* included on
+the wire:
+
+    * connection established *
+    > SERVER localhost:8823
+    > PING 1490197665618
+    < NAME synapse.app.appservice
+    < PING 1490197665618
+    < REPLICATE
+    > POSITION events master 1 1
+    > POSITION backfill master 1 1
+    > POSITION caches master 1 1
+    > RDATA caches master 2 ["get_user_by_id",["@01register-user:localhost:8823"],1490197670513]
+    > RDATA events master 14 ["$149019767112vOHxz:localhost:8823",
+        "!AFDCvgApUmpdfVjIXm:localhost:8823","m.room.guest_access","",null]
+    < PING 1490197675618
+    > ERROR server stopping
+    * connection closed by server *
+
+The `POSITION` command sent by the server is used to set the clients
+position without needing to send data with the `RDATA` command.
+
+An example of a batched set of `RDATA` is:
+
+    > RDATA caches master batch ["get_user_by_id",["@test:localhost:8823"],1490197670513]
+    > RDATA caches master batch ["get_user_by_id",["@test2:localhost:8823"],1490197670513]
+    > RDATA caches master batch ["get_user_by_id",["@test3:localhost:8823"],1490197670513]
+    > RDATA caches master 54 ["get_user_by_id",["@test4:localhost:8823"],1490197670513]
+
+In this case the client shouldn't advance their caches token until it
+sees the the last `RDATA`.
+
+### List of commands
+
+The list of valid commands, with which side can send it: server (S) or
+client (C):
+
+#### SERVER (S)
+
+   Sent at the start to identify which server the client is talking to
+
+#### RDATA (S)
+
+   A single update in a stream
+
+#### POSITION (S)
+
+   On receipt of a POSITION command clients should check if they have missed any
+   updates, and if so then fetch them out of band. Sent in response to a
+   REPLICATE command (but can happen at any time).
+
+   The POSITION command includes the source of the stream. Currently all streams
+   are written by a single process (usually "master"). If fetching missing
+   updates via HTTP API, rather than via the DB, then processes should make the
+   request to the appropriate process.
+
+   Two positions are included, the "new" position and the last position sent respectively.
+   This allows servers to tell instances that the positions have advanced but no
+   data has been written, without clients needlessly checking to see if they
+   have missed any updates.
+
+#### ERROR (S, C)
+
+   There was an error
+
+#### PING (S, C)
+
+   Sent periodically to ensure the connection is still alive
+
+#### NAME (C)
+
+   Sent at the start by client to inform the server who they are
+
+#### REPLICATE (C)
+
+Asks the server for the current position of all streams.
+
+#### USER_SYNC (C)
+
+   A user has started or stopped syncing on this process.
+
+#### CLEAR_USER_SYNC (C)
+
+   The server should clear all associated user sync data from the worker.
+
+   This is used when a worker is shutting down.
+
+#### FEDERATION_ACK (C)
+
+   Acknowledge receipt of some federation data
+
+### REMOTE_SERVER_UP (S, C)
+
+   Inform other processes that a remote server may have come back online.
+
+See `synapse/replication/tcp/commands.py` for a detailed description and
+the format of each command.
+
+### Cache Invalidation Stream
+
+The cache invalidation stream is used to inform workers when they need
+to invalidate any of their caches in the data store. This is done by
+streaming all cache invalidations done on master down to the workers,
+assuming that any caches on the workers also exist on the master.
+
+Each individual cache invalidation results in a row being sent down
+replication, which includes the cache name (the name of the function)
+and they key to invalidate. For example:
+
+    > RDATA caches master 550953771 ["get_user_by_id", ["@bob:example.com"], 1550574873251]
+
+Alternatively, an entire cache can be invalidated by sending down a `null`
+instead of the key. For example:
+
+    > RDATA caches master 550953772 ["get_user_by_id", null, 1550574873252]
+
+However, there are times when a number of caches need to be invalidated
+at the same time with the same key. To reduce traffic we batch those
+invalidations into a single poke by defining a special cache name that
+workers understand to mean to expand to invalidate the correct caches.
+
+Currently the special cache names are declared in
+`synapse/storage/_base.py` and are:
+
+1.  `cs_cache_fake` ─ invalidates caches that depend on the current
+    state