diff options
Diffstat (limited to 'docs/client-server')
-rw-r--r-- | docs/client-server/howto.rst | 244 |
1 files changed, 244 insertions, 0 deletions
diff --git a/docs/client-server/howto.rst b/docs/client-server/howto.rst new file mode 100644 index 0000000000..dcfc538e34 --- /dev/null +++ b/docs/client-server/howto.rst @@ -0,0 +1,244 @@ +How to use the client-server API +================================ + +If you haven't already, get a home server up and running on localhost:8080. + + +Accounts +======== +Before you can send and receive messages, you must register for an account. If +you already have an account, you must login into it. + +Registration +------------ +The aim of registration is to get a user ID and access token which you will need +when accessing other APIs. + + curl -XPOST -d '{"user_id":"example", "password":"wordpass"}' "http://localhost:8080/matrix/client/api/v1/register" + + { + "access_token": "QGV4YW1wbGU6bG9jYWxob3N0.AqdSzFmFYrLrTmteXc", + "home_server": "localhost", + "user_id": "@example:localhost" + } + +NB: If a user ID is not specified, one will be randomly generated for you. If +you do not specify a password, you will be unable to login to the account if you +forget the access token. + +Login +----- +The aim of login is to get an access token for your existing user ID. + + curl -XGET "http://localhost:8080/matrix/client/api/v1/login" + + { + "type": "m.login.password" + } + + curl -XPOST -d '{"type":"m.login.password", "user":"example", "password":"wordpass"}' "http://localhost:8080/matrix/client/api/v1/login" + + { + "access_token": "QGV4YW1wbGU6bG9jYWxob3N0.vRDLTgxefmKWQEtgGd", + "home_server": "localhost", + "user_id": "@example:localhost" + } + +NB: Different home servers may implement different methods for logging in to an +existing account. In order to check that you know how to login to this home +server, you must perform a GET first and make sure you recognise the type. If +you do not know how to login, you can GET /login/fallback which will return a +basic webpage which you can use to login. + + +Making rooms and sending messages +================================= + +Creating a room +--------------- +If you want to send a message to someone, you have to be in a room with them. To +create a room: + + curl -XPOST -d '{"room_alias_name":"tutorial"}' "http://localhost:8080/matrix/client/api/v1/rooms?access_token=QGV4YW1wbGU6bG9jYWxob3N0.vRDLTgxefmKWQEtgGd" + + { + "room_alias": "#tutorial:localhost", + "room_id": "!CvcvRuDYDzTOzfKKgh:localhost" + } + +The "room alias" is a human-readable string which can be shared with other users +so they can join a room, rather than the room ID which is a randomly generated +string. You can have multiple room aliases per room. + +TODO(kegan): How to add/remove aliases from an existing room. + + +Sending messages +---------------- +You can now send messages to this room: + + curl -XPUT -d '{"msgtype":"m.text", "body":"hello"}' "http://localhost:8080/matrix/client/api/v1/rooms/%21CvcvRuDYDzTOzfKKgh:localhost/messages/%40example%3Alocalhost/msgid1?access_token=QGV4YW1wbGU6bG9jYWxob3N0.vRDLTgxefmKWQEtgGd" + +NB: There are no limitations to the types of messages which can be exchanged. +The only requirement is that 'msgtype' is specified. + + +Inviting and joining rooms +========================== + +Inviting a user to a room +------------------------- +You can directly invite a user to a room like so: + + curl -XPUT -d '{"membership":"invite"}' "http://localhost:8080/matrix/client/api/v1/rooms/%21CvcvRuDYDzTOzfKKgh:localhost/members/%40myfriend%3Alocalhost/state?access_token=QGV4YW1wbGU6bG9jYWxob3N0.vRDLTgxefmKWQEtgGd" + +This informs @myfriend:localhost of the room ID !CvcvRuDYDzTOzfKKgh:localhost +and allows them to join the room. + +Joining a room via an invite +---------------------------- +If you receive an invite, you can join the room by changing the membership to +join: + + curl -XPUT -d '{"membership":"join"}' "http://localhost:8080/matrix/client/api/v1/rooms/%21CvcvRuDYDzTOzfKKgh:localhost/members/%40myfriend%3Alocalhost/state?access_token=QG15ZnJpZW5kOmxvY2FsaG9zdA...XKuGdVsovHmwMyDDvK" + +NB: Only the person invited (@myfriend:localhost) can change the membership +state to 'join'. + +Joining a room via an alias +--------------------------- +Alternatively, if you know the room alias for this room and the room config +allows it, you can directly join a room via the alias: + + curl -XPUT -d '{}' "http://localhost:8080/matrix/client/api/v1/join/%23tutorial%3Alocalhost?access_token=QG15ZnJpZW5kOmxvY2FsaG9zdA...XKuGdVsovHmwMyDDvK" + + { + "room_id": "!CvcvRuDYDzTOzfKKgh:localhost" + } + +You will need to use the room ID when sending messages, not the room alias. + +Getting events +============== +An event is some interesting piece of data that a client may be interested in. +It can be a message in a room, a room invite, etc. There are many different ways +of getting events, depending on what state the client is in. + +Getting all state +----------------- +If the client doesn't know any information on the rooms the user is +invited/joined on, you can get all your state for all your rooms like so: + + curl -XGET "http://localhost:8080/matrix/client/api/v1/im/sync?access_token=QG15ZnJpZW5kOmxvY2FsaG9zdA...XKuGdVsovHmwMyDDvK" + + [ + { + "membership": "join", + "messages": { + "chunk": [ + { + "content": { + "body": "@example:localhost joined the room.", + "hsob_ts": 1408444664249, + "membership": "join", + "membership_source": "@example:localhost", + "membership_target": "@example:localhost", + "msgtype": "m.text" + }, + "event_id": "lZjmmlrEvo", + "msg_id": "m1408444664249", + "room_id": "!CvcvRuDYDzTOzfKKgh:localhost", + "type": "m.room.message", + "user_id": "_homeserver_" + }, + { + "content": { + "body": "hello", + "hsob_ts": 1408445405672, + "msgtype": "m.text" + }, + "event_id": "BiBJqamISg", + "msg_id": "msgid1", + "room_id": "!CvcvRuDYDzTOzfKKgh:localhost", + "type": "m.room.message", + "user_id": "@example:localhost" + }, + [...] + { + "content": { + "body": "@myfriend:localhost joined the room.", + "hsob_ts": 1408446501661, + "membership": "join", + "membership_source": "@myfriend:localhost", + "membership_target": "@myfriend:localhost", + "msgtype": "m.text" + }, + "event_id": "IMmXbOzFAa", + "msg_id": "m1408446501661", + "room_id": "!CvcvRuDYDzTOzfKKgh:localhost", + "type": "m.room.message", + "user_id": "_homeserver_" + } + ], + "end": "20", + "start": "0" + }, + "room_id": "!CvcvRuDYDzTOzfKKgh:localhost" + } + ] + +This returns all the room IDs of rooms you are invited/joined on, as well as all +of the messages and feedback for these rooms. This can be a LOT of data. You may +just want the most recent message for each room. This can be done by applying +pagination stream parameters to this request: + + curl -XGET "http://localhost:8080/matrix/client/api/v1/im/sync?access_token=QG15ZnJpZW5kOmxvY2FsaG9zdA...XKuGdVsovHmwMyDDvK&from=END&to=START&limit=1" + + [ + { + "membership": "join", + "messages": { + "chunk": [ + { + "content": { + "body": "@myfriend:localhost joined the room.", + "hsob_ts": 1408446501661, + "membership": "join", + "membership_source": "@myfriend:localhost", + "membership_target": "@myfriend:localhost", + "msgtype": "m.text" + }, + "event_id": "IMmXbOzFAa", + "msg_id": "m1408446501661", + "room_id": "!CvcvRuDYDzTOzfKKgh:localhost", + "type": "m.room.message", + "user_id": "_homeserver_" + } + ], + "end": "20", + "start": "21" + }, + "room_id": "!CvcvRuDYDzTOzfKKgh:localhost" + } + ] + +Getting live state +------------------ +Once you know which rooms the client has previously interacted with, you need to +listen for incoming events. This can be done like so: + + curl -XGET "http://localhost:8080/matrix/client/api/v1/events?access_token=QG15ZnJpZW5kOmxvY2FsaG9zdA...XKuGdVsovHmwMyDDvK&from=END" + + { + "chunk": [], + "end": "215", + "start": "215" + } + +This will block waiting for an incoming event, timing out after several seconds. +A client should repeatedly make requests with the "from" query parameter with +the value of "end" (in this case "215"). + +NB: The timeout can be changed by adding a "timeout" query parameter, which is +in milliseconds. A timeout of 0 will not block. + |