diff options
-rw-r--r-- | changelog.d/17419.feature | 1 | ||||
-rw-r--r-- | synapse/handlers/sliding_sync.py | 280 | ||||
-rw-r--r-- | synapse/rest/client/sync.py | 32 | ||||
-rw-r--r-- | synapse/types/handlers/__init__.py | 18 | ||||
-rw-r--r-- | synapse/types/rest/client/__init__.py | 4 | ||||
-rw-r--r-- | tests/rest/client/test_sync.py | 304 |
6 files changed, 529 insertions, 110 deletions
diff --git a/changelog.d/17419.feature b/changelog.d/17419.feature new file mode 100644 index 0000000000..186a27c470 --- /dev/null +++ b/changelog.d/17419.feature @@ -0,0 +1 @@ +Populate `heroes` and room summary fields (`joined_count`, `invited_count`) in experimental [MSC3575](https://github.com/matrix-org/matrix-spec-proposals/pull/3575) Sliding Sync `/sync` endpoint. diff --git a/synapse/handlers/sliding_sync.py b/synapse/handlers/sliding_sync.py index 8e6c2fb860..e3230d28e6 100644 --- a/synapse/handlers/sliding_sync.py +++ b/synapse/handlers/sliding_sync.py @@ -19,7 +19,7 @@ # import logging from itertools import chain -from typing import TYPE_CHECKING, Any, Dict, Final, List, Optional, Set, Tuple +from typing import TYPE_CHECKING, Any, Dict, Final, List, Mapping, Optional, Set, Tuple import attr from immutabledict import immutabledict @@ -28,7 +28,9 @@ from synapse.api.constants import AccountDataTypes, Direction, EventTypes, Membe from synapse.events import EventBase from synapse.events.utils import strip_event from synapse.handlers.relations import BundledAggregations +from synapse.storage.databases.main.roommember import extract_heroes_from_room_summary from synapse.storage.databases.main.stream import CurrentStateDeltaMembership +from synapse.storage.roommember import MemberSummary from synapse.types import ( JsonDict, PersistedEventPosition, @@ -1043,6 +1045,103 @@ class SlidingSyncHandler: reverse=True, ) + async def get_current_state_ids_at( + self, + room_id: str, + room_membership_for_user_at_to_token: _RoomMembershipForUser, + state_filter: StateFilter, + to_token: StreamToken, + ) -> StateMap[str]: + """ + Get current state IDs for the user in the room according to their membership. This + will be the current state at the time of their LEAVE/BAN, otherwise will be the + current state <= to_token. + + Args: + room_id: The room ID to fetch data for + room_membership_for_user_at_token: Membership information for the user + in the room at the time of `to_token`. + to_token: The point in the stream to sync up to. + """ + + room_state_ids: StateMap[str] + # People shouldn't see past their leave/ban event + if room_membership_for_user_at_to_token.membership in ( + Membership.LEAVE, + Membership.BAN, + ): + # TODO: `get_state_ids_at(...)` doesn't take into account the "current state" + room_state_ids = await self.storage_controllers.state.get_state_ids_at( + room_id, + stream_position=to_token.copy_and_replace( + StreamKeyType.ROOM, + room_membership_for_user_at_to_token.event_pos.to_room_stream_token(), + ), + state_filter=state_filter, + # Partially-stated rooms should have all state events except for + # remote membership events. Since we've already excluded + # partially-stated rooms unless `required_state` only has + # `["m.room.member", "$LAZY"]` for membership, we should be able to + # retrieve everything requested. When we're lazy-loading, if there + # are some remote senders in the timeline, we should also have their + # membership event because we had to auth that timeline event. Plus + # we don't want to block the whole sync waiting for this one room. + await_full_state=False, + ) + # Otherwise, we can get the latest current state in the room + else: + room_state_ids = await self.storage_controllers.state.get_current_state_ids( + room_id, + state_filter, + # Partially-stated rooms should have all state events except for + # remote membership events. Since we've already excluded + # partially-stated rooms unless `required_state` only has + # `["m.room.member", "$LAZY"]` for membership, we should be able to + # retrieve everything requested. When we're lazy-loading, if there + # are some remote senders in the timeline, we should also have their + # membership event because we had to auth that timeline event. Plus + # we don't want to block the whole sync waiting for this one room. + await_full_state=False, + ) + # TODO: Query `current_state_delta_stream` and reverse/rewind back to the `to_token` + + return room_state_ids + + async def get_current_state_at( + self, + room_id: str, + room_membership_for_user_at_to_token: _RoomMembershipForUser, + state_filter: StateFilter, + to_token: StreamToken, + ) -> StateMap[EventBase]: + """ + Get current state for the user in the room according to their membership. This + will be the current state at the time of their LEAVE/BAN, otherwise will be the + current state <= to_token. + + Args: + room_id: The room ID to fetch data for + room_membership_for_user_at_token: Membership information for the user + in the room at the time of `to_token`. + to_token: The point in the stream to sync up to. + """ + room_state_ids = await self.get_current_state_ids_at( + room_id=room_id, + room_membership_for_user_at_to_token=room_membership_for_user_at_to_token, + state_filter=state_filter, + to_token=to_token, + ) + + event_map = await self.store.get_events(list(room_state_ids.values())) + + state_map = {} + for key, event_id in room_state_ids.items(): + event = event_map.get(event_id) + if event: + state_map[key] = event + + return state_map + async def get_room_sync_data( self, user: UserID, @@ -1074,7 +1173,7 @@ class SlidingSyncHandler: # membership. Currently, we have to make all of these optional because # `invite`/`knock` rooms only have `stripped_state`. See # https://github.com/matrix-org/matrix-spec-proposals/pull/3575#discussion_r1653045932 - timeline_events: Optional[List[EventBase]] = None + timeline_events: List[EventBase] = [] bundled_aggregations: Optional[Dict[str, BundledAggregations]] = None limited: Optional[bool] = None prev_batch_token: Optional[StreamToken] = None @@ -1206,7 +1305,7 @@ class SlidingSyncHandler: # Figure out any stripped state events for invite/knocks. This allows the # potential joiner to identify the room. - stripped_state: Optional[List[JsonDict]] = None + stripped_state: List[JsonDict] = [] if room_membership_for_user_at_to_token.membership in ( Membership.INVITE, Membership.KNOCK, @@ -1243,6 +1342,44 @@ class SlidingSyncHandler: # updates. initial = True + # Check whether the room has a name set + name_state_ids = await self.get_current_state_ids_at( + room_id=room_id, + room_membership_for_user_at_to_token=room_membership_for_user_at_to_token, + state_filter=StateFilter.from_types([(EventTypes.Name, "")]), + to_token=to_token, + ) + name_event_id = name_state_ids.get((EventTypes.Name, "")) + + room_membership_summary: Mapping[str, MemberSummary] + empty_membership_summary = MemberSummary([], 0) + if room_membership_for_user_at_to_token.membership in ( + Membership.LEAVE, + Membership.BAN, + ): + # TODO: Figure out how to get the membership summary for left/banned rooms + room_membership_summary = {} + else: + room_membership_summary = await self.store.get_room_summary(room_id) + # TODO: Reverse/rewind back to the `to_token` + + # `heroes` are required if the room name is not set. + # + # Note: When you're the first one on your server to be invited to a new room + # over federation, we only have access to some stripped state in + # `event.unsigned.invite_room_state` which currently doesn't include `heroes`, + # see https://github.com/matrix-org/matrix-spec/issues/380. This means that + # clients won't be able to calculate the room name when necessary and just a + # pitfall we have to deal with until that spec issue is resolved. + hero_user_ids: List[str] = [] + # TODO: Should we also check for `EventTypes.CanonicalAlias` + # (`m.room.canonical_alias`) as a fallback for the room name? see + # https://github.com/matrix-org/matrix-spec-proposals/pull/3575#discussion_r1671260153 + if name_event_id is None: + hero_user_ids = extract_heroes_from_room_summary( + room_membership_summary, me=user.to_string() + ) + # Fetch the `required_state` for the room # # No `required_state` for invite/knock rooms (just `stripped_state`) @@ -1253,13 +1390,11 @@ class SlidingSyncHandler: # https://github.com/matrix-org/matrix-spec-proposals/pull/3575#discussion_r1653045932 # # Calculate the `StateFilter` based on the `required_state` for the room - room_state: Optional[StateMap[EventBase]] = None - required_room_state: Optional[StateMap[EventBase]] = None + required_state_filter = StateFilter.none() if room_membership_for_user_at_to_token.membership not in ( Membership.INVITE, Membership.KNOCK, ): - required_state_filter = StateFilter.none() # If we have a double wildcard ("*", "*") in the `required_state`, we need # to fetch all state for the room # @@ -1325,86 +1460,65 @@ class SlidingSyncHandler: required_state_filter = StateFilter.from_types(required_state_types) - # We need this base set of info for the response so let's just fetch it along - # with the `required_state` for the room - META_ROOM_STATE = [(EventTypes.Name, ""), (EventTypes.RoomAvatar, "")] + # We need this base set of info for the response so let's just fetch it along + # with the `required_state` for the room + meta_room_state = [(EventTypes.Name, ""), (EventTypes.RoomAvatar, "")] + [ + (EventTypes.Member, hero_user_id) for hero_user_id in hero_user_ids + ] + state_filter = StateFilter.all() + if required_state_filter != StateFilter.all(): state_filter = StateFilter( types=StateFilter.from_types( - chain(META_ROOM_STATE, required_state_filter.to_types()) + chain(meta_room_state, required_state_filter.to_types()) ).types, include_others=required_state_filter.include_others, ) - # We can return all of the state that was requested if this was the first - # time we've sent the room down this connection. - if initial: - # People shouldn't see past their leave/ban event - if room_membership_for_user_at_to_token.membership in ( - Membership.LEAVE, - Membership.BAN, - ): - room_state = await self.storage_controllers.state.get_state_at( - room_id, - stream_position=to_token.copy_and_replace( - StreamKeyType.ROOM, - room_membership_for_user_at_to_token.event_pos.to_room_stream_token(), - ), - state_filter=state_filter, - # Partially-stated rooms should have all state events except for - # remote membership events. Since we've already excluded - # partially-stated rooms unless `required_state` only has - # `["m.room.member", "$LAZY"]` for membership, we should be able to - # retrieve everything requested. When we're lazy-loading, if there - # are some remote senders in the timeline, we should also have their - # membership event because we had to auth that timeline event. Plus - # we don't want to block the whole sync waiting for this one room. - await_full_state=False, - ) - # Otherwise, we can get the latest current state in the room - else: - room_state = await self.storage_controllers.state.get_current_state( - room_id, - state_filter, - # Partially-stated rooms should have all state events except for - # remote membership events. Since we've already excluded - # partially-stated rooms unless `required_state` only has - # `["m.room.member", "$LAZY"]` for membership, we should be able to - # retrieve everything requested. When we're lazy-loading, if there - # are some remote senders in the timeline, we should also have their - # membership event because we had to auth that timeline event. Plus - # we don't want to block the whole sync waiting for this one room. - await_full_state=False, - ) - # TODO: Query `current_state_delta_stream` and reverse/rewind back to the `to_token` - else: - # TODO: Once we can figure out if we've sent a room down this connection before, - # we can return updates instead of the full required state. - raise NotImplementedError() + # We can return all of the state that was requested if this was the first + # time we've sent the room down this connection. + room_state: StateMap[EventBase] = {} + if initial: + room_state = await self.get_current_state_at( + room_id=room_id, + room_membership_for_user_at_to_token=room_membership_for_user_at_to_token, + state_filter=state_filter, + to_token=to_token, + ) + else: + # TODO: Once we can figure out if we've sent a room down this connection before, + # we can return updates instead of the full required state. + raise NotImplementedError() - if required_state_filter != StateFilter.none(): - required_room_state = required_state_filter.filter_state(room_state) + required_room_state: StateMap[EventBase] = {} + if required_state_filter != StateFilter.none(): + required_room_state = required_state_filter.filter_state(room_state) # Find the room name and avatar from the state room_name: Optional[str] = None + # TODO: Should we also check for `EventTypes.CanonicalAlias` + # (`m.room.canonical_alias`) as a fallback for the room name? see + # https://github.com/matrix-org/matrix-spec-proposals/pull/3575#discussion_r1671260153 + name_event = room_state.get((EventTypes.Name, "")) + if name_event is not None: + room_name = name_event.content.get("name") + room_avatar: Optional[str] = None - if room_state is not None: - name_event = room_state.get((EventTypes.Name, "")) - if name_event is not None: - room_name = name_event.content.get("name") - - avatar_event = room_state.get((EventTypes.RoomAvatar, "")) - if avatar_event is not None: - room_avatar = avatar_event.content.get("url") - elif stripped_state is not None: - for event in stripped_state: - if event["type"] == EventTypes.Name: - room_name = event.get("content", {}).get("name") - elif event["type"] == EventTypes.RoomAvatar: - room_avatar = event.get("content", {}).get("url") - - # Found everything so we can stop looking - if room_name is not None and room_avatar is not None: - break + avatar_event = room_state.get((EventTypes.RoomAvatar, "")) + if avatar_event is not None: + room_avatar = avatar_event.content.get("url") + + # Assemble heroes: extract the info from the state we just fetched + heroes: List[SlidingSyncResult.RoomResult.StrippedHero] = [] + for hero_user_id in hero_user_ids: + member_event = room_state.get((EventTypes.Member, hero_user_id)) + if member_event is not None: + heroes.append( + SlidingSyncResult.RoomResult.StrippedHero( + user_id=hero_user_id, + display_name=member_event.content.get("displayname"), + avatar_url=member_event.content.get("avatar_url"), + ) + ) # Figure out the last bump event in the room last_bump_event_result = ( @@ -1423,14 +1537,11 @@ class SlidingSyncHandler: return SlidingSyncResult.RoomResult( name=room_name, avatar=room_avatar, - # TODO: Dummy value - heroes=None, + heroes=heroes, # TODO: Dummy value is_dm=False, initial=initial, - required_state=( - list(required_room_state.values()) if required_room_state else None - ), + required_state=list(required_room_state.values()), timeline_events=timeline_events, bundled_aggregations=bundled_aggregations, stripped_state=stripped_state, @@ -1438,9 +1549,12 @@ class SlidingSyncHandler: limited=limited, num_live=num_live, bump_stamp=bump_stamp, - # TODO: Dummy values - joined_count=0, - invited_count=0, + joined_count=room_membership_summary.get( + Membership.JOIN, empty_membership_summary + ).count, + invited_count=room_membership_summary.get( + Membership.INVITE, empty_membership_summary + ).count, # TODO: These are just dummy values. We could potentially just remove these # since notifications can only really be done correctly on the client anyway # (encrypted rooms). diff --git a/synapse/rest/client/sync.py b/synapse/rest/client/sync.py index 94d5faf9f7..1d8cbfdf00 100644 --- a/synapse/rest/client/sync.py +++ b/synapse/rest/client/sync.py @@ -997,8 +997,21 @@ class SlidingSyncRestServlet(RestServlet): if room_result.avatar: serialized_rooms[room_id]["avatar"] = room_result.avatar - if room_result.heroes: - serialized_rooms[room_id]["heroes"] = room_result.heroes + if room_result.heroes is not None and len(room_result.heroes) > 0: + serialized_heroes = [] + for hero in room_result.heroes: + serialized_hero = { + "user_id": hero.user_id, + } + if hero.display_name is not None: + # Not a typo, just how "displayname" is spelled in the spec + serialized_hero["displayname"] = hero.display_name + + if hero.avatar_url is not None: + serialized_hero["avatar_url"] = hero.avatar_url + + serialized_heroes.append(serialized_hero) + serialized_rooms[room_id]["heroes"] = serialized_heroes # We should only include the `initial` key if it's `True` to save bandwidth. # The absense of this flag means `False`. @@ -1006,7 +1019,10 @@ class SlidingSyncRestServlet(RestServlet): serialized_rooms[room_id]["initial"] = room_result.initial # This will be omitted for invite/knock rooms with `stripped_state` - if room_result.required_state is not None: + if ( + room_result.required_state is not None + and len(room_result.required_state) > 0 + ): serialized_required_state = ( await self.event_serializer.serialize_events( room_result.required_state, @@ -1017,7 +1033,10 @@ class SlidingSyncRestServlet(RestServlet): serialized_rooms[room_id]["required_state"] = serialized_required_state # This will be omitted for invite/knock rooms with `stripped_state` - if room_result.timeline_events is not None: + if ( + room_result.timeline_events is not None + and len(room_result.timeline_events) > 0 + ): serialized_timeline = await self.event_serializer.serialize_events( room_result.timeline_events, time_now, @@ -1045,7 +1064,10 @@ class SlidingSyncRestServlet(RestServlet): serialized_rooms[room_id]["is_dm"] = room_result.is_dm # Stripped state only applies to invite/knock rooms - if room_result.stripped_state is not None: + if ( + room_result.stripped_state is not None + and len(room_result.stripped_state) > 0 + ): # TODO: `knocked_state` but that isn't specced yet. # # TODO: Instead of adding `knocked_state`, it would be good to rename diff --git a/synapse/types/handlers/__init__.py b/synapse/types/handlers/__init__.py index a8a3a8f242..409120470a 100644 --- a/synapse/types/handlers/__init__.py +++ b/synapse/types/handlers/__init__.py @@ -200,18 +200,24 @@ class SlidingSyncResult: flag set. (same as sync v2) """ + @attr.s(slots=True, frozen=True, auto_attribs=True) + class StrippedHero: + user_id: str + display_name: Optional[str] + avatar_url: Optional[str] + name: Optional[str] avatar: Optional[str] - heroes: Optional[List[EventBase]] + heroes: Optional[List[StrippedHero]] is_dm: bool initial: bool - # Only optional because it won't be included for invite/knock rooms with `stripped_state` - required_state: Optional[List[EventBase]] - # Only optional because it won't be included for invite/knock rooms with `stripped_state` - timeline_events: Optional[List[EventBase]] + # Should be empty for invite/knock rooms with `stripped_state` + required_state: List[EventBase] + # Should be empty for invite/knock rooms with `stripped_state` + timeline_events: List[EventBase] bundled_aggregations: Optional[Dict[str, "BundledAggregations"]] # Optional because it's only relevant to invite/knock rooms - stripped_state: Optional[List[JsonDict]] + stripped_state: List[JsonDict] # Only optional because it won't be included for invite/knock rooms with `stripped_state` prev_batch: Optional[StreamToken] # Only optional because it won't be included for invite/knock rooms with `stripped_state` diff --git a/synapse/types/rest/client/__init__.py b/synapse/types/rest/client/__init__.py index 1e8fe76c99..dbe37bc712 100644 --- a/synapse/types/rest/client/__init__.py +++ b/synapse/types/rest/client/__init__.py @@ -200,9 +200,6 @@ class SlidingSyncBody(RequestBodyModel): } timeline_limit: The maximum number of timeline events to return per response. - include_heroes: Return a stripped variant of membership events (containing - `user_id` and optionally `avatar_url` and `displayname`) for the users used - to calculate the room name. filters: Filters to apply to the list before sorting. """ @@ -270,7 +267,6 @@ class SlidingSyncBody(RequestBodyModel): else: ranges: Optional[List[Tuple[conint(ge=0, strict=True), conint(ge=0, strict=True)]]] = None # type: ignore[valid-type] slow_get_all_rooms: Optional[StrictBool] = False - include_heroes: Optional[StrictBool] = False filters: Optional[Filters] = None class RoomSubscription(CommonRoomParameters): diff --git a/tests/rest/client/test_sync.py b/tests/rest/client/test_sync.py index 304c0d4d3d..0d0bea538b 100644 --- a/tests/rest/client/test_sync.py +++ b/tests/rest/client/test_sync.py @@ -1813,8 +1813,8 @@ class SlidingSyncTestCase(unittest.HomeserverTestCase): def test_rooms_meta_when_joined(self) -> None: """ - Test that the `rooms` `name` and `avatar` (soon to test `heroes`) are included - in the response when the user is joined to the room. + Test that the `rooms` `name` and `avatar` are included in the response and + reflect the current state of the room when the user is joined to the room. """ user1_id = self.register_user("user1", "pass") user1_tok = self.login(user1_id, "pass") @@ -1866,11 +1866,19 @@ class SlidingSyncTestCase(unittest.HomeserverTestCase): "mxc://DUMMY_MEDIA_ID", channel.json_body["rooms"][room_id1], ) + self.assertEqual( + channel.json_body["rooms"][room_id1]["joined_count"], + 2, + ) + self.assertEqual( + channel.json_body["rooms"][room_id1]["invited_count"], + 0, + ) def test_rooms_meta_when_invited(self) -> None: """ - Test that the `rooms` `name` and `avatar` (soon to test `heroes`) are included - in the response when the user is invited to the room. + Test that the `rooms` `name` and `avatar` are included in the response and + reflect the current state of the room when the user is invited to the room. """ user1_id = self.register_user("user1", "pass") user1_tok = self.login(user1_id, "pass") @@ -1892,7 +1900,8 @@ class SlidingSyncTestCase(unittest.HomeserverTestCase): tok=user2_tok, ) - self.helper.join(room_id1, user1_id, tok=user1_tok) + # User1 is invited to the room + self.helper.invite(room_id1, src=user2_id, targ=user1_id, tok=user2_tok) # Update the room name after user1 has left self.helper.send_state( @@ -1938,11 +1947,19 @@ class SlidingSyncTestCase(unittest.HomeserverTestCase): "mxc://UPDATED_DUMMY_MEDIA_ID", channel.json_body["rooms"][room_id1], ) + self.assertEqual( + channel.json_body["rooms"][room_id1]["joined_count"], + 1, + ) + self.assertEqual( + channel.json_body["rooms"][room_id1]["invited_count"], + 1, + ) def test_rooms_meta_when_banned(self) -> None: """ - Test that the `rooms` `name` and `avatar` (soon to test `heroes`) reflect the - state of the room when the user was banned (do not leak current state). + Test that the `rooms` `name` and `avatar` reflect the state of the room when the + user was banned (do not leak current state). """ user1_id = self.register_user("user1", "pass") user1_tok = self.login(user1_id, "pass") @@ -2010,6 +2027,273 @@ class SlidingSyncTestCase(unittest.HomeserverTestCase): "mxc://DUMMY_MEDIA_ID", channel.json_body["rooms"][room_id1], ) + self.assertEqual( + channel.json_body["rooms"][room_id1]["joined_count"], + # FIXME: The actual number should be "1" (user2) but we currently don't + # support this for rooms where the user has left/been banned. + 0, + ) + self.assertEqual( + channel.json_body["rooms"][room_id1]["invited_count"], + 0, + ) + + def test_rooms_meta_heroes(self) -> None: + """ + Test that the `rooms` `heroes` are included in the response when the room + doesn't have a room name set. + """ + user1_id = self.register_user("user1", "pass") + user1_tok = self.login(user1_id, "pass") + user2_id = self.register_user("user2", "pass") + user2_tok = self.login(user2_id, "pass") + user3_id = self.register_user("user3", "pass") + _user3_tok = self.login(user3_id, "pass") + + room_id1 = self.helper.create_room_as( + user2_id, + tok=user2_tok, + extra_content={ + "name": "my super room", + }, + ) + self.helper.join(room_id1, user1_id, tok=user1_tok) + # User3 is invited + self.helper.invite(room_id1, src=user2_id, targ=user3_id, tok=user2_tok) + + room_id2 = self.helper.create_room_as( + user2_id, + tok=user2_tok, + extra_content={ + # No room name set so that `heroes` is populated + # + # "name": "my super room2", + }, + ) + self.helper.join(room_id2, user1_id, tok=user1_tok) + # User3 is invited + self.helper.invite(room_id2, src=user2_id, targ=user3_id, tok=user2_tok) + + # Make the Sliding Sync request + channel = self.make_request( + "POST", + self.sync_endpoint, + { + "lists": { + "foo-list": { + "ranges": [[0, 1]], + "required_state": [], + "timeline_limit": 0, + } + } + }, + access_token=user1_tok, + ) + self.assertEqual(channel.code, 200, channel.json_body) + + # Room1 has a name so we shouldn't see any `heroes` which the client would use + # the calculate the room name themselves. + self.assertEqual( + channel.json_body["rooms"][room_id1]["name"], + "my super room", + channel.json_body["rooms"][room_id1], + ) + self.assertIsNone(channel.json_body["rooms"][room_id1].get("heroes")) + self.assertEqual( + channel.json_body["rooms"][room_id1]["joined_count"], + 2, + ) + self.assertEqual( + channel.json_body["rooms"][room_id1]["invited_count"], + 1, + ) + + # Room2 doesn't have a name so we should see `heroes` populated + self.assertIsNone(channel.json_body["rooms"][room_id2].get("name")) + self.assertCountEqual( + [ + hero["user_id"] + for hero in channel.json_body["rooms"][room_id2].get("heroes", []) + ], + # Heroes shouldn't include the user themselves (we shouldn't see user1) + [user2_id, user3_id], + ) + self.assertEqual( + channel.json_body["rooms"][room_id2]["joined_count"], + 2, + ) + self.assertEqual( + channel.json_body["rooms"][room_id2]["invited_count"], + 1, + ) + + # We didn't request any state so we shouldn't see any `required_state` + self.assertIsNone(channel.json_body["rooms"][room_id1].get("required_state")) + self.assertIsNone(channel.json_body["rooms"][room_id2].get("required_state")) + + def test_rooms_meta_heroes_max(self) -> None: + """ + Test that the `rooms` `heroes` only includes the first 5 users (not including + yourself). + """ + user1_id = self.register_user("user1", "pass") + user1_tok = self.login(user1_id, "pass") + user2_id = self.register_user("user2", "pass") + user2_tok = self.login(user2_id, "pass") + user3_id = self.register_user("user3", "pass") + user3_tok = self.login(user3_id, "pass") + user4_id = self.register_user("user4", "pass") + user4_tok = self.login(user4_id, "pass") + user5_id = self.register_user("user5", "pass") + user5_tok = self.login(user5_id, "pass") + user6_id = self.register_user("user6", "pass") + user6_tok = self.login(user6_id, "pass") + user7_id = self.register_user("user7", "pass") + user7_tok = self.login(user7_id, "pass") + + room_id1 = self.helper.create_room_as( + user2_id, + tok=user2_tok, + extra_content={ + # No room name set so that `heroes` is populated + # + # "name": "my super room", + }, + ) + self.helper.join(room_id1, user1_id, tok=user1_tok) + self.helper.join(room_id1, user3_id, tok=user3_tok) + self.helper.join(room_id1, user4_id, tok=user4_tok) + self.helper.join(room_id1, user5_id, tok=user5_tok) + self.helper.join(room_id1, user6_id, tok=user6_tok) + self.helper.join(room_id1, user7_id, tok=user7_tok) + + # Make the Sliding Sync request + channel = self.make_request( + "POST", + self.sync_endpoint, + { + "lists": { + "foo-list": { + "ranges": [[0, 1]], + "required_state": [], + "timeline_limit": 0, + } + } + }, + access_token=user1_tok, + ) + self.assertEqual(channel.code, 200, channel.json_body) + + # Room2 doesn't have a name so we should see `heroes` populated + self.assertIsNone(channel.json_body["rooms"][room_id1].get("name")) + # FIXME: Remove this basic assertion and uncomment the better assertion below + # after https://github.com/element-hq/synapse/pull/17435 merges + self.assertEqual(len(channel.json_body["rooms"][room_id1].get("heroes", [])), 5) + # self.assertCountEqual( + # [ + # hero["user_id"] + # for hero in channel.json_body["rooms"][room_id1].get("heroes", []) + # ], + # # Heroes should be the first 5 users in the room (excluding the user + # # themselves, we shouldn't see `user1`) + # [user2_id, user3_id, user4_id, user5_id, user6_id], + # ) + self.assertEqual( + channel.json_body["rooms"][room_id1]["joined_count"], + 7, + ) + self.assertEqual( + channel.json_body["rooms"][room_id1]["invited_count"], + 0, + ) + + # We didn't request any state so we shouldn't see any `required_state` + self.assertIsNone(channel.json_body["rooms"][room_id1].get("required_state")) + + def test_rooms_meta_heroes_when_banned(self) -> None: + """ + Test that the `rooms` `heroes` are included in the response when the room + doesn't have a room name set but doesn't leak information past their ban. + """ + user1_id = self.register_user("user1", "pass") + user1_tok = self.login(user1_id, "pass") + user2_id = self.register_user("user2", "pass") + user2_tok = self.login(user2_id, "pass") + user3_id = self.register_user("user3", "pass") + _user3_tok = self.login(user3_id, "pass") + user4_id = self.register_user("user4", "pass") + user4_tok = self.login(user4_id, "pass") + user5_id = self.register_user("user5", "pass") + _user5_tok = self.login(user5_id, "pass") + + room_id1 = self.helper.create_room_as( + user2_id, + tok=user2_tok, + extra_content={ + # No room name set so that `heroes` is populated + # + # "name": "my super room", + }, + ) + # User1 joins the room + self.helper.join(room_id1, user1_id, tok=user1_tok) + # User3 is invited + self.helper.invite(room_id1, src=user2_id, targ=user3_id, tok=user2_tok) + + # User1 is banned from the room + self.helper.ban(room_id1, src=user2_id, targ=user1_id, tok=user2_tok) + + # User4 joins the room after user1 is banned + self.helper.join(room_id1, user4_id, tok=user4_tok) + # User5 is invited after user1 is banned + self.helper.invite(room_id1, src=user2_id, targ=user5_id, tok=user2_tok) + + # Make the Sliding Sync request + channel = self.make_request( + "POST", + self.sync_endpoint, + { + "lists": { + "foo-list": { + "ranges": [[0, 1]], + "required_state": [], + "timeline_limit": 0, + } + } + }, + access_token=user1_tok, + ) + self.assertEqual(channel.code, 200, channel.json_body) + + # Room2 doesn't have a name so we should see `heroes` populated + self.assertIsNone(channel.json_body["rooms"][room_id1].get("name")) + self.assertCountEqual( + [ + hero["user_id"] + for hero in channel.json_body["rooms"][room_id1].get("heroes", []) + ], + # Heroes shouldn't include the user themselves (we shouldn't see user1). We + # also shouldn't see user4 since they joined after user1 was banned. + # + # FIXME: The actual result should be `[user2_id, user3_id]` but we currently + # don't support this for rooms where the user has left/been banned. + [], + ) + + self.assertEqual( + channel.json_body["rooms"][room_id1]["joined_count"], + # FIXME: The actual number should be "1" (user2) but we currently don't + # support this for rooms where the user has left/been banned. + 0, + ) + self.assertEqual( + channel.json_body["rooms"][room_id1]["invited_count"], + # We shouldn't see user5 since they were invited after user1 was banned. + # + # FIXME: The actual number should be "1" (user3) but we currently don't + # support this for rooms where the user has left/been banned. + 0, + ) def test_rooms_limited_initial_sync(self) -> None: """ @@ -3081,11 +3365,7 @@ class SlidingSyncTestCase(unittest.HomeserverTestCase): self.assertEqual(channel.code, 200, channel.json_body) # Nothing to see for this banned user in the room in the token range - self.assertEqual( - channel.json_body["rooms"][room_id1]["timeline"], - [], - channel.json_body["rooms"][room_id1]["timeline"], - ) + self.assertIsNone(channel.json_body["rooms"][room_id1].get("timeline")) # No events returned in the timeline so nothing is "live" self.assertEqual( channel.json_body["rooms"][room_id1]["num_live"], |