diff options
-rw-r--r-- | synapse/api/auth.py | 4 | ||||
-rw-r--r-- | synapse/handlers/room.py | 16 |
2 files changed, 10 insertions, 10 deletions
diff --git a/synapse/api/auth.py b/synapse/api/auth.py index b4eda3df01..0681a1f710 100644 --- a/synapse/api/auth.py +++ b/synapse/api/auth.py @@ -172,7 +172,7 @@ class Auth(object): if kick_level: kick_level = int(kick_level) else: - kick_level = 5 + kick_level = 50 if user_level < kick_level: raise AuthError( @@ -189,7 +189,7 @@ class Auth(object): if ban_level: ban_level = int(ban_level) else: - ban_level = 5 # FIXME (erikj): What should we do here? + ban_level = 50 # FIXME (erikj): What should we do here? if user_level < ban_level: raise AuthError(403, "You don't have permission to ban") diff --git a/synapse/handlers/room.py b/synapse/handlers/room.py index 8171e9eb45..171ca3d797 100644 --- a/synapse/handlers/room.py +++ b/synapse/handlers/room.py @@ -132,7 +132,7 @@ class RoomCreationHandler(BaseRoomHandler): etype=RoomNameEvent.TYPE, room_id=room_id, user_id=user_id, - required_power_level=5, + required_power_level=50, content={"name": name}, ) @@ -143,7 +143,7 @@ class RoomCreationHandler(BaseRoomHandler): etype=RoomNameEvent.TYPE, room_id=room_id, user_id=user_id, - required_power_level=5, + required_power_level=50, content={"name": name}, ) @@ -155,7 +155,7 @@ class RoomCreationHandler(BaseRoomHandler): etype=RoomTopicEvent.TYPE, room_id=room_id, user_id=user_id, - required_power_level=5, + required_power_level=50, content={"topic": topic}, ) @@ -186,7 +186,7 @@ class RoomCreationHandler(BaseRoomHandler): event_keys = { "room_id": room_id, "user_id": creator.to_string(), - "required_power_level": 10, + "required_power_level": 100, } def create(etype, **content): @@ -203,7 +203,7 @@ class RoomCreationHandler(BaseRoomHandler): power_levels_event = self.event_factory.create_event( etype=RoomPowerLevelsEvent.TYPE, - content={creator.to_string(): 10, "default": 0}, + content={creator.to_string(): 100, "default": 0}, **event_keys ) @@ -215,7 +215,7 @@ class RoomCreationHandler(BaseRoomHandler): add_state_event = create( etype=RoomAddStateLevelEvent.TYPE, - level=10, + level=100, ) send_event = create( @@ -225,8 +225,8 @@ class RoomCreationHandler(BaseRoomHandler): ops = create( etype=RoomOpsPowerLevelsEvent.TYPE, - ban_level=5, - kick_level=5, + ban_level=50, + kick_level=50, ) return [ |