diff options
-rw-r--r-- | changelog.d/10303.bugfix | 1 | ||||
-rw-r--r-- | synapse/federation/federation_server.py | 67 | ||||
-rw-r--r-- | synapse/storage/databases/main/event_federation.py | 9 |
3 files changed, 67 insertions, 10 deletions
diff --git a/changelog.d/10303.bugfix b/changelog.d/10303.bugfix new file mode 100644 index 0000000000..c0577c9f73 --- /dev/null +++ b/changelog.d/10303.bugfix @@ -0,0 +1 @@ +Ensure that inbound events from federation that were being processed when Synapse was restarted get promptly processed on start up. diff --git a/synapse/federation/federation_server.py b/synapse/federation/federation_server.py index b312d0b809..bf67d0f574 100644 --- a/synapse/federation/federation_server.py +++ b/synapse/federation/federation_server.py @@ -148,6 +148,41 @@ class FederationServer(FederationBase): self._room_prejoin_state_types = hs.config.api.room_prejoin_state + # Whether we have started handling old events in the staging area. + self._started_handling_of_staged_events = False + + @wrap_as_background_process("_handle_old_staged_events") + async def _handle_old_staged_events(self) -> None: + """Handle old staged events by fetching all rooms that have staged + events and start the processing of each of those rooms. + """ + + # Get all the rooms IDs with staged events. + room_ids = await self.store.get_all_rooms_with_staged_incoming_events() + + # We then shuffle them so that if there are multiple instances doing + # this work they're less likely to collide. + random.shuffle(room_ids) + + for room_id in room_ids: + room_version = await self.store.get_room_version(room_id) + + # Try and acquire the processing lock for the room, if we get it start a + # background process for handling the events in the room. + lock = await self.store.try_acquire_lock( + _INBOUND_EVENT_HANDLING_LOCK_NAME, room_id + ) + if lock: + logger.info("Handling old staged inbound events in %s", room_id) + self._process_incoming_pdus_in_room_inner( + room_id, + room_version, + lock, + ) + + # We pause a bit so that we don't start handling all rooms at once. + await self._clock.sleep(random.uniform(0, 0.1)) + async def on_backfill_request( self, origin: str, room_id: str, versions: List[str], limit: int ) -> Tuple[int, Dict[str, Any]]: @@ -166,6 +201,12 @@ class FederationServer(FederationBase): async def on_incoming_transaction( self, origin: str, transaction_data: JsonDict ) -> Tuple[int, Dict[str, Any]]: + # If we receive a transaction we should make sure that kick off handling + # any old events in the staging area. + if not self._started_handling_of_staged_events: + self._started_handling_of_staged_events = True + self._handle_old_staged_events() + # keep this as early as possible to make the calculated origin ts as # accurate as possible. request_time = self._clock.time_msec() @@ -882,25 +923,28 @@ class FederationServer(FederationBase): room_id: str, room_version: RoomVersion, lock: Lock, - latest_origin: str, - latest_event: EventBase, + latest_origin: Optional[str] = None, + latest_event: Optional[EventBase] = None, ) -> None: """Process events in the staging area for the given room. The latest_origin and latest_event args are the latest origin and event - received. + received (or None to simply pull the next event from the database). """ # The common path is for the event we just received be the only event in # the room, so instead of pulling the event out of the DB and parsing # the event we just pull out the next event ID and check if that matches. - next_origin, next_event_id = await self.store.get_next_staged_event_id_for_room( - room_id - ) - if next_origin == latest_origin and next_event_id == latest_event.event_id: - origin = latest_origin - event = latest_event - else: + if latest_event is not None and latest_origin is not None: + ( + next_origin, + next_event_id, + ) = await self.store.get_next_staged_event_id_for_room(room_id) + if next_origin != latest_origin or next_event_id != latest_event.event_id: + latest_origin = None + latest_event = None + + if latest_origin is None or latest_event is None: next = await self.store.get_next_staged_event_for_room( room_id, room_version ) @@ -908,6 +952,9 @@ class FederationServer(FederationBase): return origin, event = next + else: + origin = latest_origin + event = latest_event # We loop round until there are no more events in the room in the # staging area, or we fail to get the lock (which means another process diff --git a/synapse/storage/databases/main/event_federation.py b/synapse/storage/databases/main/event_federation.py index 08d75b0d41..c4474df975 100644 --- a/synapse/storage/databases/main/event_federation.py +++ b/synapse/storage/databases/main/event_federation.py @@ -1207,6 +1207,15 @@ class EventFederationWorkerStore(EventsWorkerStore, SignatureWorkerStore, SQLBas return origin, event + async def get_all_rooms_with_staged_incoming_events(self) -> List[str]: + """Get the room IDs of all events currently staged.""" + return await self.db_pool.simple_select_onecol( + table="federation_inbound_events_staging", + keyvalues={}, + retcol="DISTINCT room_id", + desc="get_all_rooms_with_staged_incoming_events", + ) + @wrap_as_background_process("_get_stats_for_federation_staging") async def _get_stats_for_federation_staging(self): """Update the prometheus metrics for the inbound federation staging area.""" |