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-rw-r--r--.gitignore1
-rw-r--r--docs/specification.rst146
-rw-r--r--webclient/app-filter.js83
-rwxr-xr-xwebclient/app.css11
-rw-r--r--webclient/components/matrix/matrix-filter.js135
-rw-r--r--webclient/components/matrix/matrix-service.js25
-rw-r--r--webclient/index.html1
-rw-r--r--webclient/login/login.html4
-rw-r--r--webclient/login/register-controller.js2
-rw-r--r--webclient/recents/recents-controller.js11
-rw-r--r--webclient/recents/recents.html45
-rw-r--r--webclient/room/room-controller.js246
-rw-r--r--webclient/room/room-directive.js11
-rw-r--r--webclient/room/room.html20
-rw-r--r--webclient/settings/settings-controller.js75
-rw-r--r--webclient/settings/settings.html8
16 files changed, 578 insertions, 246 deletions
diff --git a/.gitignore b/.gitignore
index c214971e11..d2b93ef61f 100644
--- a/.gitignore
+++ b/.gitignore
@@ -18,6 +18,7 @@ htmlcov
 demo/*.db
 demo/*.log
 demo/*.pid
+demo/etc
 
 graph/*.svg
 graph/*.png
diff --git a/docs/specification.rst b/docs/specification.rst
index 239e51b4f3..1d3c283331 100644
--- a/docs/specification.rst
+++ b/docs/specification.rst
@@ -347,11 +347,12 @@ Receiving live updates on a client
 Clients can receive new events by long-polling the home server. This will hold open the
 HTTP connection for a short period of time waiting for new events, returning early if an
 event occurs. This is called the `Event Stream`_. All events which are visible to the
-client and match the client's query will appear in the event stream. When the request
+client will appear in the event stream. When the request
 returns, an ``end`` token is included in the response. This token can be used in the next
 request to continue where the client left off.
 
 .. TODO
+  How do we filter the event stream?
   Do we ever return multiple events in a single request?  Don't we get lots of request
   setup RTT latency if we only do one event per request? Do we ever support streaming
   requests? Why not websockets?
@@ -473,7 +474,9 @@ action in a room a user must have a suitable power level.
 
 Power levels for users are defined in ``m.room.power_levels``, where both
 a default and specific users' power levels can be set. By default all users
-have a power level of 0.
+have a power level of 0, other than the room creator whose power level defaults to 100.
+Power levels for users are tracked per-room even if the user is not present in 
+the room.
 
 State events may contain a ``required_power_level`` key, which indicates the
 minimum power a user must have before they can update that state key. The only
@@ -483,11 +486,11 @@ To perform certain actions there are additional power level requirements
 defined in the following state events:
 
 - ``m.room.send_event_level`` defines the minimum level for sending non-state 
-  events. Defaults to 5.
+  events. Defaults to 50.
 - ``m.room.add_state_level`` defines the minimum level for adding new state,
-  rather than updating existing state. Defaults to 5.
+  rather than updating existing state. Defaults to 50.
 - ``m.room.ops_level`` defines the minimum levels to ban and kick other users.
-  This defaults to a kick and ban levels of 5 each.
+  This defaults to a kick and ban levels of 50 each.
 
 
 Joining rooms
@@ -1122,19 +1125,104 @@ Typing notifications
 
 Voice over IP
 =============
-.. NOTE::
-  This section is a work in progress.
+Matrix can also be used to set up VoIP calls. This is part of the core specification,
+although is still in a very early stage. Voice (and video) over Matrix is based on
+the WebRTC standards.
 
-.. TODO Dave
-    - what are the event types.
-    - what are the valid keys/values. What do they represent. Any gotchas?
-    - In what sequence should the events be sent?
-    - How do you accept / decline inbound calls? How do you make outbound calls?
-      Give examples.
-    - How does negotiation work? Give examples.
-    - How do you hang up?
-    - What does call log information look like e.g. duration of call?
+Call events are sent to a room, like any other event. This means that clients
+must only send call events to rooms with exactly two participants as currently
+the WebRTC standard is based around two-party communication.
+
+Events
+------
+``m.call.invite``
+This event is sent by the caller when they wish to establish a call.
+
+  Required keys:
+    - ``call_id`` : "string" - A unique identifier for the call
+    - ``offer`` : "offer object" - The session description
+    - ``version`` : "integer" - The version of the VoIP specification this message
+                                adheres to. This specification is version 0.
+      
+  Optional keys:
+    None.
+  Example:
+    ``{ "version" : 0, "call_id": "12345", "offer": { "type" : "offer", "sdp" : "v=0\r\no=- 6584580628695956864 2 IN IP4 127.0.0.1[...]" } }``
+
+``Offer Object``
+  Required keys:
+    - ``type`` : "string" - The type of session description, in this case 'offer'
+    - ``sdp`` : "string" - The SDP text of the session description
+
+``m.call.candidate``
+This event is sent by callers after sending an invite and by the callee after answering.
+Its purpose is to give the other party an additional ICE candidate to try using to
+communicate.
+
+  Required keys:
+    - ``call_id`` : "string" - The ID of the call this event relates to
+    - ``version`` : "integer" - The version of the VoIP specification this messages
+                                adheres to. his specification is version 0.
+    - ``candidate`` : "candidate object" - Object describing the candidate.
+
+``Candidate Object``
+
+  Required Keys:
+    - ``sdpMid`` : "string" - The SDP media type this candidate is intended for.
+    - ``sdpMLineIndex`` : "integer" - The index of the SDP 'm' line this
+                                      candidate is intended for
+    - ``candidate`` : "string" - The SDP 'a' line of the candidate
+
+``m.call.answer``
+
+  Required keys:
+    - ``call_id`` : "string" - The ID of the call this event relates to
+    - ``version`` : "integer" - The version of the VoIP specification this messages
+    - ``answer`` : "answer object" - Object giving the SDK answer
+
+``Answer Object``
 
+  Required keys:
+    - ``type`` : "string" - The type of session description. 'answer' in this case.
+    - ``sdp`` : "string" - The SDP text of the session description
+
+``m.call.hangup``
+Sent by either party to signal their termination of the call. This can be sent either once
+the call has has been established or before to abort the call.
+
+  Required keys:
+    - ``call_id`` : "string" - The ID of the call this event relates to
+    - ``version`` : "integer" - The version of the VoIP specification this messages
+
+Message Exchange
+----------------
+A call is set up with messages exchanged as follows:
+
+::
+
+   Caller                   Callee
+ m.call.invite ----------->
+ m.call.candidate -------->
+ [more candidates events]
+                         User answers call
+                  <------ m.call.answer
+               [...]
+                  <------ m.call.hangup
+                  
+Or a rejected call:
+
+::
+
+   Caller                   Callee
+ m.call.invite ----------->
+ m.call.candidate -------->
+ [more candidates events]
+                        User rejects call
+                 <------- m.call.hangup
+
+Calls are negotiated according to the WebRTC specification.
+ 
+ 
 Profiles
 ========
 .. NOTE::
@@ -1149,8 +1237,8 @@ Profiles
   - Display name changes also generates m.room.member with displayname key f.e. room
     the user is in.
 
-Internally within Matrix users are referred to by their user ID, which is not a
-human-friendly string. Profiles grant users the ability to see human-readable 
+Internally within Matrix users are referred to by their user ID, which is typically
+a compact unique identifier. Profiles grant users the ability to see human-readable 
 names for other users that are in some way meaningful to them. Additionally, 
 profiles can publish additional information, such as the user's age or location.
 
@@ -1464,17 +1552,19 @@ Federation is the term used to describe how to communicate between Matrix home
 servers. Federation is a mechanism by which two home servers can exchange
 Matrix event messages, both as a real-time push of current events, and as a
 historic fetching mechanism to synchronise past history for clients to view. It
-uses HTTP connections between each pair of servers involved as the underlying
+uses HTTPS connections between each pair of servers involved as the underlying
 transport. Messages are exchanged between servers in real-time by active pushing
 from each server's HTTP client into the server of the other. Queries to fetch
 historic data for the purpose of back-filling scrollback buffers and the like
-can also be performed.
+can also be performed. Currently routing of messages between homeservers is full
+mesh (like email) - however, fan-out refinements to this design are currently
+under consideration.
 
 There are three main kinds of communication that occur between home servers:
 
 :Queries:
    These are single request/response interactions between a given pair of
-   servers, initiated by one side sending an HTTP GET request to obtain some
+   servers, initiated by one side sending an HTTPS GET request to obtain some
    information, and responded by the other. They are not persisted and contain
    no long-term significant history. They simply request a snapshot state at the
    instant the query is made.
@@ -1690,7 +1780,7 @@ by the same origin as the current one, or other origins.
 Because of the distributed nature of participants in a Matrix conversation, it
 is impossible to establish a globally-consistent total ordering on the events.
 However, by annotating each outbound PDU at its origin with IDs of other PDUs it
-has received, a partial ordering can be constructed allowing causallity
+has received, a partial ordering can be constructed allowing causality
 relationships to be preserved. A client can then display these messages to the
 end-user in some order consistent with their content and ensure that no message
 that is semantically in reply of an earlier one is ever displayed before it.
@@ -1776,7 +1866,7 @@ Retrieves a sliding-window history of previous PDUs that occurred on the
 given context. Starting from the PDU ID(s) given in the "v" argument, the
 PDUs that preceeded it are retrieved, up to a total number given by the
 "limit" argument. These are then returned in a new Transaction containing all
-off the PDUs.
+of the PDUs.
 
 
 To stream events all the events::
@@ -1961,6 +2051,9 @@ The ``retry_after_ms`` key SHOULD be included to tell the client how long they h
 in milliseconds before they can try again.
 
 .. TODO
+  - Surely we should recommend an algorithm for the rate limiting, rather than letting every
+    homeserver come up with their own idea, causing totally unpredictable performance over
+    federated rooms?
   - crypto (s-s auth)
   - E2E
   - Lawful intercept + Key Escrow
@@ -1971,6 +2064,9 @@ Policy Servers
 .. NOTE::
   This section is a work in progress.
 
+.. TODO
+  We should mention them in the Architecture section at least...
+  
 Content repository
 ==================
 .. NOTE::
@@ -2069,6 +2165,9 @@ Transaction:
   A message which relates to the communication between a given pair of servers.
   A transaction contains possibly-empty lists of PDUs and EDUs.
 
+.. TODO
+  This glossary contradicts the terms used above - especially on State Events v. "State"
+  and Non-State Events v. "Events".  We need better consistent names.
 
 .. Links through the external API docs are below
 .. =============================================
@@ -2116,3 +2215,4 @@ Transaction:
 .. _/join/<room_alias_or_id>: /docs/api/client-server/#!/-rooms/join
 
 .. _`Event Stream`: /docs/api/client-server/#!/-events/get_event_stream
+
diff --git a/webclient/app-filter.js b/webclient/app-filter.js
index 27f435674f..ee9374668b 100644
--- a/webclient/app-filter.js
+++ b/webclient/app-filter.js
@@ -79,85 +79,4 @@ angular.module('matrixWebClient')
     return function(text) {
         return $sce.trustAsHtml(text);
     };
-}])
-
-// Compute the room name according to information we have
-.filter('roomName', ['$rootScope', 'matrixService', function($rootScope, matrixService) {
-    return function(room_id) {
-        var roomName;
-
-        // If there is an alias, use it
-        // TODO: only one alias is managed for now
-        var alias = matrixService.getRoomIdToAliasMapping(room_id);
-        if (alias) {
-            roomName = alias;
-        }
-
-        if (undefined === roomName) {
-            // Else, build the name from its users
-            var room = $rootScope.events.rooms[room_id];
-            if (room) {
-                var room_name_event = room["m.room.name"];
-
-                if (room_name_event) {
-                    roomName = room_name_event.content.name;
-                }
-                else if (room.members) {
-                    // Limit the room renaming to 1:1 room
-                    if (2 === Object.keys(room.members).length) {
-                        for (var i in room.members) {
-                            var member = room.members[i];
-                            if (member.state_key !== matrixService.config().user_id) {
-
-                                if (member.state_key in $rootScope.presence) {
-                                    // If the user is available in presence, use the displayname there
-                                    // as it is the most uptodate
-                                    roomName = $rootScope.presence[member.state_key].content.displayname;
-                                }
-                                else if (member.content.displayname) {
-                                    roomName = member.content.displayname;
-                                }
-                                else {
-                                    roomName = member.state_key;
-                                }
-                            }
-                        }
-                    }
-                    else if (1 === Object.keys(room.members).length) {
-                        // The other member may be in the invite list, get all invited users
-                        var invitedUserIDs = [];
-                        for (var i in room.messages) {
-                            var message = room.messages[i];
-                            if ("m.room.member" === message.type && "invite" === message.membership) {
-                                // Make sure there is no duplicate user
-                                if (-1 === invitedUserIDs.indexOf(message.state_key)) {
-                                    invitedUserIDs.push(message.state_key);
-                                }
-                            } 
-                        }
-                        
-                        // For now, only 1:1 room needs to be renamed. It means only 1 invited user
-                        if (1 === invitedUserIDs.length) {
-                            var userID = invitedUserIDs[0];
-
-                            // Try to resolve his displayname in presence global data
-                            if (userID in $rootScope.presence) {
-                                roomName = $rootScope.presence[userID].content.displayname;
-                            }
-                            else {
-                                roomName = userID;
-                            }
-                        }
-                    }
-                }
-            }
-        }
-
-        if (undefined === roomName) {
-            // By default, use the room ID
-            roomName = room_id;
-        }
-
-        return roomName;
-    };
-}]);
+}]);
\ No newline at end of file
diff --git a/webclient/app.css b/webclient/app.css
index 425d5bb11a..dbee02f83d 100755
--- a/webclient/app.css
+++ b/webclient/app.css
@@ -251,12 +251,14 @@ a:active  { color: #000; }
 .userAvatar .userAvatarImage {
     position: absolute;
     top: 0px;
-    object-fit: cover;    
+    object-fit: cover;
+    width: 100%;
 }
 
 .userAvatar .userAvatarGradient {
     position: absolute;
     bottom: 20px;
+    width: 100%;
 }
 
 .userAvatar .userName {
@@ -417,6 +419,13 @@ a:active  { color: #000; }
     text-align: left ! important;
 }
 
+.bubble .messagePending {
+    opacity: 0.3
+}
+.messageUnSent {
+    color: #F00;
+}
+
 #room-fullscreen-image {
     position: absolute;
     top: 0px;
diff --git a/webclient/components/matrix/matrix-filter.js b/webclient/components/matrix/matrix-filter.js
new file mode 100644
index 0000000000..260e0827df
--- /dev/null
+++ b/webclient/components/matrix/matrix-filter.js
@@ -0,0 +1,135 @@
+/*
+ Copyright 2014 OpenMarket Ltd
+ 
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+ 
+ http://www.apache.org/licenses/LICENSE-2.0
+ 
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+ */
+
+'use strict';
+
+angular.module('matrixFilter', [])
+
+// Compute the room name according to information we have
+.filter('mRoomName', ['$rootScope', 'matrixService', function($rootScope, matrixService) {
+    return function(room_id) {
+        var roomName;
+
+        // If there is an alias, use it
+        // TODO: only one alias is managed for now
+        var alias = matrixService.getRoomIdToAliasMapping(room_id);
+        if (alias) {
+            roomName = alias;
+        }
+
+        if (undefined === roomName) {
+            // Else, build the name from its users
+            var room = $rootScope.events.rooms[room_id];
+            if (room) {
+                var room_name_event = room["m.room.name"];
+
+                if (room_name_event) {
+                    roomName = room_name_event.content.name;
+                }
+                else if (room.members) {
+                    // Limit the room renaming to 1:1 room
+                    if (2 === Object.keys(room.members).length) {
+                        for (var i in room.members) {
+                            var member = room.members[i];
+                            if (member.state_key !== matrixService.config().user_id) {
+
+                                if (member.state_key in $rootScope.presence) {
+                                    // If the user is available in presence, use the displayname there
+                                    // as it is the most uptodate
+                                    roomName = $rootScope.presence[member.state_key].content.displayname;
+                                }
+                                else if (member.content.displayname) {
+                                    roomName = member.content.displayname;
+                                }
+                                else {
+                                    roomName = member.state_key;
+                                }
+                            }
+                        }
+                    }
+                    else if (1 === Object.keys(room.members).length) {
+                        // The other member may be in the invite list, get all invited users
+                        var invitedUserIDs = [];
+                        for (var i in room.messages) {
+                            var message = room.messages[i];
+                            if ("m.room.member" === message.type && "invite" === message.membership) {
+                                // Make sure there is no duplicate user
+                                if (-1 === invitedUserIDs.indexOf(message.state_key)) {
+                                    invitedUserIDs.push(message.state_key);
+                                }
+                            } 
+                        }
+                        
+                        // For now, only 1:1 room needs to be renamed. It means only 1 invited user
+                        if (1 === invitedUserIDs.length) {
+                            var userID = invitedUserIDs[0];
+
+                            // Try to resolve his displayname in presence global data
+                            if (userID in $rootScope.presence) {
+                                roomName = $rootScope.presence[userID].content.displayname;
+                            }
+                            else {
+                                roomName = userID;
+                            }
+                        }
+                    }
+                }
+            }
+        }
+
+        if (undefined === roomName) {
+            // By default, use the room ID
+            roomName = room_id;
+        }
+
+        return roomName;
+    };
+}])
+
+// Compute the user display name in a room according to the data already downloaded
+.filter('mUserDisplayName', ['$rootScope', function($rootScope) {
+    return function(user_id, room_id) {
+        var displayName;
+    
+        // Try to find the user name among presence data
+        // Warning: that means we have received before a presence event for this
+        // user which cannot be guaranted.
+        // However, if we get the info by this way, we are sure this is the latest user display name
+        // See FIXME comment below
+        if (user_id in $rootScope.presence) {
+            displayName = $rootScope.presence[user_id].content.displayname;
+        }
+            
+        // FIXME: Would like to use the display name as defined in room members of the room.
+        // But this information is the display name of the user when he has joined the room.
+        // It does not take into account user display name update
+        if (room_id) {
+            var room = $rootScope.events.rooms[room_id];
+            if (room && (user_id in room.members)) {
+                var member = room.members[user_id];
+                if (member.content.displayname) {
+                    displayName = member.content.displayname;
+                }
+            }
+        }
+        
+        if (undefined === displayName) {
+            // By default, use the user ID
+            displayName = user_id;
+        }
+        return displayName;
+    };
+}]);
diff --git a/webclient/components/matrix/matrix-service.js b/webclient/components/matrix/matrix-service.js
index 7c6d4ae50f..8a0223979c 100644
--- a/webclient/components/matrix/matrix-service.js
+++ b/webclient/components/matrix/matrix-service.js
@@ -168,18 +168,20 @@ angular.module('matrixService', [])
         },
 
         // Change the membership of an another user
-        setMembership: function(room_id, user_id, membershipValue) {
+        setMembership: function(room_id, user_id, membershipValue, reason) {
+            
             // The REST path spec
             var path = "/rooms/$room_id/state/m.room.member/$user_id";
             path = path.replace("$room_id", encodeURIComponent(room_id));
             path = path.replace("$user_id", user_id);
 
             return doRequest("PUT", path, undefined, {
-                membership: membershipValue
+                membership : membershipValue,
+                reason: reason
             });
         },
            
-        // Bans a user from from a room
+        // Bans a user from a room
         ban: function(room_id, user_id, reason) {
             var path = "/rooms/$room_id/ban";
             path = path.replace("$room_id", encodeURIComponent(room_id));
@@ -189,7 +191,20 @@ angular.module('matrixService', [])
                 reason: reason
             });
         },
-
+        
+        // Unbans a user in a room
+        unban: function(room_id, user_id) {
+            // FIXME: To update when there will be homeserver API for unban 
+            // For now, do an unban by resetting the user membership to "leave"
+            return this.setMembership(room_id, user_id, "leave");
+        },
+        
+        // Kicks a user from a room
+        kick: function(room_id, user_id, reason) {
+            // Set the user membership to "leave" to kick him
+            return this.setMembership(room_id, user_id, "leave", reason);
+        },
+        
         // Retrieves the room ID corresponding to a room alias
         resolveRoomAlias:function(room_alias) {
             var path = "/_matrix/client/api/v1/directory/room/$room_alias";
@@ -434,7 +449,7 @@ angular.module('matrixService', [])
             var path = "/presence/$user_id/status";
             path = path.replace("$user_id", config.user_id);
             return doRequest("PUT", path, undefined, {
-                state: presence
+                presence: presence
             });
         },
         
diff --git a/webclient/index.html b/webclient/index.html
index f016dbb877..91b6bf27be 100644
--- a/webclient/index.html
+++ b/webclient/index.html
@@ -29,6 +29,7 @@
     <script src="settings/settings-controller.js"></script>
     <script src="user/user-controller.js"></script>
     <script src="components/matrix/matrix-service.js"></script>
+    <script src="components/matrix/matrix-filter.js"></script>
     <script src="components/matrix/matrix-call.js"></script>
     <script src="components/matrix/matrix-phone-service.js"></script>
     <script src="components/matrix/event-stream-service.js"></script>
diff --git a/webclient/login/login.html b/webclient/login/login.html
index 18e7a02815..6297ec4d42 100644
--- a/webclient/login/login.html
+++ b/webclient/login/login.html
@@ -39,8 +39,8 @@
                         Only http://matrix.org:8090 currently exists.</div>
                     <br/>
                     <br/>
-                    <a href="#/register" style="padding-right: 3em">Create account</a>
-                    <a href="#/reset_password">Forgotten password?</a>
+                    <a href="#/register" style="padding-right: 0em">Create account</a>
+                    <a href="#/reset_password" style="display: none; ">Forgotten password?</a>
                 </div>
             </div>
         </form>
diff --git a/webclient/login/register-controller.js b/webclient/login/register-controller.js
index b7584a7d33..5a14964248 100644
--- a/webclient/login/register-controller.js
+++ b/webclient/login/register-controller.js
@@ -82,7 +82,7 @@ angular.module('RegisterController', ['matrixService'])
                 }
             );
         } else {
-            registerWithMxidAndPassword($scope.account.desired_user_id, $scope.account.pwd1);
+            $scope.registerWithMxidAndPassword($scope.account.desired_user_id, $scope.account.pwd1);
         }
     };
 
diff --git a/webclient/recents/recents-controller.js b/webclient/recents/recents-controller.js
index 3209f2cbdf..0f27f7a660 100644
--- a/webclient/recents/recents-controller.js
+++ b/webclient/recents/recents-controller.js
@@ -16,7 +16,7 @@
 
 'use strict';
 
-angular.module('RecentsController', ['matrixService', 'eventHandlerService'])
+angular.module('RecentsController', ['matrixService', 'matrixFilter', 'eventHandlerService'])
 .controller('RecentsController', ['$scope', 'matrixService', 'eventHandlerService', 
                                function($scope,  matrixService, eventHandlerService) {
     $scope.rooms = {};
@@ -28,13 +28,8 @@ angular.module('RecentsController', ['matrixService', 'eventHandlerService'])
     var listenToEventStream = function() {
         // Refresh the list on matrix invitation and message event
         $scope.$on(eventHandlerService.MEMBER_EVENT, function(ngEvent, event, isLive) {
-            var config = matrixService.config();
-            if (isLive && event.state_key === config.user_id && event.content.membership === "invite") {
-                console.log("Invited to room " + event.room_id);
-                // FIXME push membership to top level key to match /im/sync
-                event.membership = event.content.membership;
-
-                $scope.rooms[event.room_id] = event;
+            if (isLive) {
+                $scope.rooms[event.room_id].lastMsg = event;
             }
         });
         $scope.$on(eventHandlerService.MSG_EVENT, function(ngEvent, event, isLive) {
diff --git a/webclient/recents/recents.html b/webclient/recents/recents.html
index 9978e08b13..280d0632ab 100644
--- a/webclient/recents/recents.html
+++ b/webclient/recents/recents.html
@@ -6,7 +6,7 @@
                ng-class="{'recentsRoomSelected': (room.room_id === recentsSelectedRoomID)}">
             <tr>
                 <td class="recentsRoomName">
-                    {{ room.room_id | roomName }}
+                    {{ room.room_id | mRoomName }}
                 </td>
                 <td class="recentsRoomSummaryTS">
                     {{ (room.lastMsg.ts) | date:'MMM d HH:mm' }}
@@ -16,27 +16,48 @@
             <tr>
                 <td colspan="2" class="recentsRoomSummary">
 
-                    <div ng-show="room.membership === 'invite'" >
-                        {{ room.inviter }} invited you
+                    <div ng-show="room.membership === 'invite'">
+                        {{ room.lastMsg.inviter | mUserDisplayName: room.room_id }} invited you
                     </div>
-
-                    <div ng-hide="room.membership === 'invite'" ng-switch="room.lastMsg.type" >
-                         <div ng-switch-when="m.room.member">
-                            {{ room.lastMsg.user_id }}
-                            {{ {"join": "joined", "leave": "left", "invite": "invited", "ban": "banned"}[msg.content.membership] }}
-                            {{ (msg.content.membership === "invite" || msg.content.membership === "ban") ? (msg.state_key || '') : '' }}
+                    
+                    <div ng-hide="room.membership === 'invite'" ng-switch="room.lastMsg.type">
+                        <div ng-switch-when="m.room.member">
+                            <span ng-if="'join' === room.lastMsg.content.membership">
+                                {{ room.lastMsg.state_key | mUserDisplayName: room.room_id}} joined
+                            </span>
+                            <span ng-if="'leave' === room.lastMsg.content.membership">
+                                <span ng-if="room.lastMsg.user_id === room.lastMsg.state_key">
+                                    {{room.lastMsg.state_key | mUserDisplayName: room.room_id }} left
+                                </span>
+                                <span ng-if="room.lastMsg.user_id !== room.lastMsg.state_key">
+                                    {{ room.lastMsg.user_id | mUserDisplayName: room.room_id }}
+                                    {{ {"join": "kicked", "ban": "unbanned"}[room.lastMsg.content.prev] }}
+                                    {{ room.lastMsg.state_key | mUserDisplayName: room.room_id }}
+                                </span>
+                                <span ng-if="'join' === room.lastMsg.content.prev && room.lastMsg.content.reason">
+                                    : {{ room.lastMsg.content.reason }}
+                                </span>
+                            </span>
+                            <span ng-if="'invite' === room.lastMsg.content.membership || 'ban' === room.lastMsg.content.membership">
+                                {{ room.lastMsg.user_id | mUserDisplayName: room.room_id }}
+                                {{ {"invite": "invited", "ban": "banned"}[room.lastMsg.content.membership] }}
+                                {{ room.lastMsg.state_key | mUserDisplayName: room.room_id }}
+                                <span ng-if="'ban' === room.lastMsg.content.prev && room.lastMsg.content.reason">
+                                    : {{ room.lastMsg.content.reason }}
+                                </span>
+                            </span>
                         </div>
 
                         <div ng-switch-when="m.room.message">
                             <div ng-switch="room.lastMsg.content.msgtype">
                                 <div ng-switch-when="m.text">
-                                    {{ room.lastMsg.user_id }} :
+                                    {{ room.lastMsg.user_id | mUserDisplayName: room.room_id }} :
                                     <span ng-bind-html="(room.lastMsg.content.body) | linky:'_blank'">
                                     </span>
                                 </div>
 
                                 <div ng-switch-when="m.image">
-                                    {{ room.lastMsg.user_id }} sent an image
+                                    {{ room.lastMsg.user_id | mUserDisplayName: room.room_id }} sent an image
                                 </div>
 
                                 <div ng-switch-when="m.emote">
@@ -51,7 +72,7 @@
                         </div>
 
                         <div ng-switch-default>
-                            <div ng-if="room.lastMsg.type.indexOf('m.call.') == 0">
+                            <div ng-if="room.lastMsg.type.indexOf('m.call.') === 0">
                                 Call
                             </div>
                         </div>
diff --git a/webclient/room/room-controller.js b/webclient/room/room-controller.js
index c3f72c9d25..8203b6ed3f 100644
--- a/webclient/room/room-controller.js
+++ b/webclient/room/room-controller.js
@@ -14,7 +14,7 @@ See the License for the specific language governing permissions and
 limitations under the License.
 */
 
-angular.module('RoomController', ['ngSanitize', 'mFileInput'])
+angular.module('RoomController', ['ngSanitize', 'matrixFilter', 'mFileInput'])
 .controller('RoomController', ['$scope', '$timeout', '$routeParams', '$location', '$rootScope', 'matrixService', 'eventHandlerService', 'mFileUpload', 'mPresence', 'matrixPhoneService', 'MatrixCall',
                                function($scope, $timeout, $routeParams, $location, $rootScope, matrixService, eventHandlerService, mFileUpload, mPresence, matrixPhoneService, MatrixCall) {
    'use strict';
@@ -32,9 +32,7 @@ angular.module('RoomController', ['ngSanitize', 'mFileInput'])
         first_pagination: true, // this is toggled off when the first pagination is done
         can_paginate: true, // this is toggled off when we run out of items
         paginating: false, // used to avoid concurrent pagination requests pulling in dup contents
-        stream_failure: undefined, // the response when the stream fails
-        // FIXME: sending has been disabled, as surely messages should be sent in the background rather than locking the UI synchronously --Matthew
-        sending: false // true when a message is being sent. It helps to disable the UI when a process is running
+        stream_failure: undefined // the response when the stream fails
     };
     $scope.members = {};
     $scope.autoCompleting = false;
@@ -44,18 +42,25 @@ angular.module('RoomController', ['ngSanitize', 'mFileInput'])
     $scope.imageURLToSend = "";
     $scope.userIDToInvite = "";
     
-    var scrollToBottom = function() {
+    var scrollToBottom = function(force) {
         console.log("Scrolling to bottom");
-        $timeout(function() {
-            var objDiv = document.getElementById("messageTableWrapper");
-            objDiv.scrollTop = objDiv.scrollHeight;
-        }, 0);
+        
+        // Do not autoscroll to the bottom to display the new event if the user is not at the bottom.
+        // Exception: in case where the event is from the user, we want to force scroll to the bottom
+        var objDiv = document.getElementById("messageTableWrapper");
+        if ((objDiv.offsetHeight + objDiv.scrollTop >= objDiv.scrollHeight) || force) {
+            
+            $timeout(function() {
+                objDiv.scrollTop = objDiv.scrollHeight;
+            }, 0);
+        }
     };
 
     $scope.$on(eventHandlerService.MSG_EVENT, function(ngEvent, event, isLive) {
         if (isLive && event.room_id === $scope.room_id) {
-            scrollToBottom();
             
+            scrollToBottom();
+
             if (window.Notification) {
                 // Show notification when the user is idle
                 if (matrixService.presence.offline === mPresence.getState()) {
@@ -76,6 +81,7 @@ angular.module('RoomController', ['ngSanitize', 'mFileInput'])
     
     $scope.$on(eventHandlerService.MEMBER_EVENT, function(ngEvent, event, isLive) {
         if (isLive) {
+            scrollToBottom();
             updateMemberList(event);
         }
     });
@@ -169,16 +175,18 @@ angular.module('RoomController', ['ngSanitize', 'mFileInput'])
     var updateMemberList = function(chunk) {
         if (chunk.room_id != $scope.room_id) return;
 
-        // Ignore banned and kicked (leave) people
-        if ("ban" === chunk.membership || "leave" === chunk.membership) {
-            return;
-        }
 
         // set target_user_id to keep things clear
         var target_user_id = chunk.state_key;
 
         var isNewMember = !(target_user_id in $scope.members);
         if (isNewMember) {
+            
+            // Ignore banned and kicked (leave) people
+            if ("ban" === chunk.membership || "leave" === chunk.membership) {
+                return;
+            }
+        
             // FIXME: why are we copying these fields around inside chunk?
             if ("presence" in chunk.content) {
                 chunk.presence = chunk.content.presence;
@@ -202,6 +210,13 @@ angular.module('RoomController', ['ngSanitize', 'mFileInput'])
         }
         else {
             // selectively update membership and presence else it will nuke the picture and displayname too :/
+            
+            // Remove banned and kicked (leave) people
+            if ("ban" === chunk.membership || "leave" === chunk.membership) {
+                delete $scope.members[target_user_id];
+                return;
+            }
+            
             var member = $scope.members[target_user_id];
             member.membership = chunk.content.membership;
             if ("presence" in chunk.content) {
@@ -256,7 +271,7 @@ angular.module('RoomController', ['ngSanitize', 'mFileInput'])
             
             normaliseMembersPowerLevels();
         }
-    }
+    };
 
     // Normalise users power levels so that the user with the higher power level
     // will have a bar covering 100% of the width of his avatar
@@ -277,104 +292,185 @@ angular.module('RoomController', ['ngSanitize', 'mFileInput'])
                 member.powerLevelNorm = (member.powerLevel * 100) / maxPowerLevel;
             }
         }
-    }
+    };
 
     $scope.send = function() {
         if ($scope.textInput === "") {
             return;
         }
-
-        $scope.state.sending = true;
+        
+        scrollToBottom(true);
         
         var promise;
+        var isCmd = false;
         
         // Check for IRC style commands first
-        if ($scope.textInput.indexOf("/") === 0) {
-            var args = $scope.textInput.split(' ');
-            var cmd = args[0];
+        var line = $scope.textInput;
+        
+        // trim any trailing whitespace, as it can confuse the parser for IRC-style commands
+        line = line.replace(/\s+$/, "");
+        
+        if (line[0] === "/" && line[1] !== "/") {
+            isCmd = true;
+            
+            var bits = line.match(/^(\S+?)( +(.*))?$/);
+            var cmd = bits[1];
+            var args = bits[3];
+            
+            console.log("cmd: " + cmd + ", args: " + args);
             
             switch (cmd) {
                 case "/me":
-                    var emoteMsg = args.slice(1).join(' ');
-                    promise = matrixService.sendEmoteMessage($scope.room_id, emoteMsg);
+                    promise = matrixService.sendEmoteMessage($scope.room_id, args);
                     break;
                     
                 case "/nick":
                     // Change user display name
-                    if (2 === args.length) {
-                        promise = matrixService.setDisplayName(args[1]);
+                    if (args) {
+                        promise = matrixService.setDisplayName(args);                     
+                    }
+                    else {
+                        $scope.feedback = "Usage: /nick <display_name>";
                     }
                     break;
                     
                 case "/kick":
-                    // Kick a user from the room
-                    if (2 === args.length) {
-                        var user_id = args[1];
+                    // Kick a user from the room with an optional reason
+                    if (args) {
+                        var matches = args.match(/^(\S+?)( +(.*))?$/);
+                        if (matches) {
+                            promise = matrixService.kick($scope.room_id, matches[1], matches[3]);
+                        }
+                    }
 
-                        // Set his state in the room as leave
-                        promise = matrixService.setMembership($scope.room_id, user_id, "leave");
+                    if (!promise) {
+                        $scope.feedback = "Usage: /kick <userId> [<reason>]";
                     }
                     break;
-                    
+
                 case "/ban":
-                    // Ban a user from the room
-                    if (2 <= args.length) {
-                        // TODO: The user may have entered the display name
-                        // Need display name -> user_id resolution. Pb: how to manage user with same display names?
-                        var user_id = args[1];
-
-                        // Does the user provide a reason?
-                        if (3 <= args.length) {
-                            var reason = args.slice(2).join(' ');
+                    // Ban a user from the room with an optional reason
+                    if (args) {
+                        var matches = args.match(/^(\S+?)( +(.*))?$/);
+                        if (matches) {
+                            promise = matrixService.ban($scope.room_id, matches[1], matches[3]);
                         }
-                        promise = matrixService.ban($scope.room_id, user_id, reason);
                     }
-                    break;
                     
+                    if (!promise) {
+                        $scope.feedback = "Usage: /ban <userId> [<reason>]";
+                    }
+                    break;
+
                 case "/unban":
                     // Unban a user from the room
-                    if (2 === args.length) {
-                        var user_id = args[1];
-
-                        // Reset the user membership to leave to unban him
-                        promise = matrixService.setMembership($scope.room_id, user_id, "leave");
+                    if (args) {
+                        var matches = args.match(/^(\S+)$/);
+                        if (matches) {
+                            // Reset the user membership to "leave" to unban him
+                            promise = matrixService.unban($scope.room_id, matches[1]);
+                        }
+                    }
+                    
+                    if (!promise) {
+                        $scope.feedback = "Usage: /unban <userId>";
                     }
                     break;
                     
                 case "/op":
                     // Define the power level of a user
-                    if (3 === args.length) {
-                        var user_id = args[1];
-                        var powerLevel = parseInt(args[2]);
-                        promise = matrixService.setUserPowerLevel($scope.room_id, user_id, powerLevel);
+                    if (args) {
+                        var matches = args.match(/^(\S+?)( +(\d+))?$/);
+                        var powerLevel = 50; // default power level for op
+                        if (matches) {
+                            var user_id = matches[1];
+                            if (matches.length === 4) {
+                                powerLevel = parseInt(matches[3]);
+                            }
+                            if (powerLevel !== NaN) {
+                                promise = matrixService.setUserPowerLevel($scope.room_id, user_id, powerLevel);
+                            }
+                        }
+                    }
+                    
+                    if (!promise) {
+                        $scope.feedback = "Usage: /op <userId> [<power level>]";
                     }
                     break;
                     
                 case "/deop":
                     // Reset the power level of a user
-                    if (2 === args.length) {
-                        var user_id = args[1];
-                        promise = matrixService.setUserPowerLevel($scope.room_id, user_id, undefined);
+                    if (args) {
+                        var matches = args.match(/^(\S+)$/);
+                        if (matches) {
+                            promise = matrixService.setUserPowerLevel($scope.room_id, args, undefined);
+                        }
+                    }
+                    
+                    if (!promise) {
+                        $scope.feedback = "Usage: /deop <userId>";
                     }
                     break;
+                
+                default:
+                    $scope.feedback = ("Unrecognised IRC-style command: " + cmd);
+                    break;
             }
         }
         
-        if (!promise) {
-            // Send the text message
-            promise = matrixService.sendTextMessage($scope.room_id, $scope.textInput);
+        // By default send this as a message unless it's an IRC-style command
+        if (!promise && !isCmd) {
+            var message = $scope.textInput;
+            $scope.textInput = "";
+
+            // Echo the message to the room
+            // To do so, create a minimalist fake text message event and add it to the in-memory list of room messages
+            var echoMessage = {
+                content: {
+                    body: message,
+                    hsob_ts: "Sending...",      // Hack timestamp to display this text in place of the message time
+                    msgtype: "m.text"
+                },
+                room_id: $scope.room_id,
+                type: "m.room.message",
+                user_id: $scope.state.user_id,
+                echo_msg_state: "messagePending"     // Add custom field to indicate the state of this fake message to HTML
+            };
+
+            $rootScope.events.rooms[$scope.room_id].messages.push(echoMessage);
+            scrollToBottom();
+
+            // Make the request
+            promise = matrixService.sendTextMessage($scope.room_id, message);
+        }
+
+        if (promise) {
+            promise.then(
+                function() {
+                    console.log("Request successfully sent");
+
+                    if (echoMessage) {
+                        // Remove the fake echo message from the room messages
+                        // It will be replaced by the one acknowledged by the server
+                        var index = $rootScope.events.rooms[$scope.room_id].messages.indexOf(echoMessage);
+                        if (index > -1) {
+                            $rootScope.events.rooms[$scope.room_id].messages.splice(index, 1);
+                        }
+                    }
+                    else {
+                        $scope.textInput = "";
+                    }
+                },
+                function(error) {
+                    $scope.feedback = "Request failed: " + error.data.error;
+
+                    if (echoMessage) {
+                        // Mark the message as unsent for the rest of the page life
+                        echoMessage.content.hsob_ts = "Unsent";
+                        echoMessage.echo_msg_state = "messageUnSent";
+                    }
+                });
         }
-        
-        promise.then(
-            function() {
-                console.log("Request successfully sent");
-                $scope.textInput = "";
-                $scope.state.sending = false;
-            },
-            function(error) {
-                $scope.feedback = "Request failed: " + error.data.error;
-                $scope.state.sending = false;
-            });
     };
 
     $scope.onInit = function() {
@@ -531,25 +627,20 @@ angular.module('RoomController', ['ngSanitize', 'mFileInput'])
     };
 
     $scope.sendImage = function(url, body) {
-        $scope.state.sending = true;
-
+        scrollToBottom(true);
+        
         matrixService.sendImageMessage($scope.room_id, url, body).then(
             function() {
                 console.log("Image sent");
-                $scope.state.sending = false;
             },
             function(error) {
                 $scope.feedback = "Failed to send image: " + error.data.error;
-                $scope.state.sending = false;
             });
     };
     
     $scope.imageFileToSend;
     $scope.$watch("imageFileToSend", function(newValue, oldValue) {
         if ($scope.imageFileToSend) {
-
-            $scope.state.sending = true;
-
             // Upload this image with its thumbnail to Internet
             mFileUpload.uploadImageAndThumbnail($scope.imageFileToSend, THUMBNAIL_SIZE).then(
                 function(imageMessage) {
@@ -557,16 +648,13 @@ angular.module('RoomController', ['ngSanitize', 'mFileInput'])
                     matrixService.sendMessage($scope.room_id, undefined, imageMessage).then(
                         function() {
                             console.log("Image message sent");
-                            $scope.state.sending = false;
                         },
                         function(error) {
                             $scope.feedback = "Failed to send image message: " + error.data.error;
-                            $scope.state.sending = false;
                         });
                 },
                 function(error) {
                     $scope.feedback = "Can't upload image";
-                    $scope.state.sending = false;
                 }
             );
         }
@@ -582,6 +670,6 @@ angular.module('RoomController', ['ngSanitize', 'mFileInput'])
         call.onHangup = $rootScope.onCallHangup;
         call.placeCall();
         $rootScope.currentCall = call;
-    }
+    };
 
 }]);
diff --git a/webclient/room/room-directive.js b/webclient/room/room-directive.js
index 659bcbc60f..e033b003e1 100644
--- a/webclient/room/room-directive.js
+++ b/webclient/room/room-directive.js
@@ -48,6 +48,9 @@ angular.module('RoomController')
                 var search = /@?([a-zA-Z0-9_\-:\.]+)$/.exec(text);
                 if (targetIndex === 0) {
                     element[0].value = text;
+                    
+                    // Force angular to wake up and update the input ng-model by firing up input event
+                    angular.element(element[0]).triggerHandler('input');
                 }
                 else if (search && search[1]) {
                     // console.log("search found: " + search);
@@ -81,7 +84,10 @@ angular.module('RoomController')
                             expansion += " ";
                         element[0].value = text.replace(/@?([a-zA-Z0-9_\-:\.]+)$/, expansion);
                         // cancel blink
-                        element[0].className = "";                        
+                        element[0].className = "";     
+                        
+                        // Force angular to wake up and update the input ng-model by firing up input event
+                        angular.element(element[0]).triggerHandler('input');
                     }
                     else {
                         // console.log("wrapped!");
@@ -91,6 +97,9 @@ angular.module('RoomController')
                         }, 150);
                         element[0].value = text;
                         scope.tabCompleteIndex = 0;
+                        
+                        // Force angular to wake up and update the input ng-model by firing up input event
+                        angular.element(element[0]).triggerHandler('input');
                     }
                 }
                 else {
diff --git a/webclient/room/room.html b/webclient/room/room.html
index 6732a7b3ae..5bd2cc92d5 100644
--- a/webclient/room/room.html
+++ b/webclient/room/room.html
@@ -3,7 +3,7 @@
     <div id="roomHeader">
         <a href ng-click="goToPage('/')"><img src="img/logo-small.png" width="100" height="43" alt="[matrix]"/></a>
         <div id="roomName">
-            {{ room_id  | roomName }}
+            {{ room_id  | mRoomName }}
         </div>
     </div>
 
@@ -40,7 +40,10 @@
                 ng-class="(events.rooms[room_id].messages[$index + 1].user_id !== msg.user_id ? 'differentUser' : '') + (msg.user_id === state.user_id ? ' mine' : '')" scroll-item>
                 <td class="leftBlock">
                     <div class="sender" ng-hide="events.rooms[room_id].messages[$index - 1].user_id === msg.user_id">{{ members[msg.user_id].displayname || msg.user_id }}</div>
-                    <div class="timestamp">{{ (msg.content.hsob_ts || msg.ts) | date:'MMM d HH:mm' }}</div>
+                    <div class="timestamp"
+                         ng-class="msg.echo_msg_state">
+                        {{ (msg.content.hsob_ts || msg.ts) | date:'MMM d HH:mm' }}
+                    </div>
                 </td>
                 <td class="avatar">
                     <img class="avatarImage" ng-src="{{ members[msg.user_id].avatar_url || 'img/default-profile.png' }}" width="32" height="32"
@@ -59,15 +62,24 @@
                                 {{ members[msg.user_id].displayname || msg.user_id }}
                                 {{ {"join": "kicked", "ban": "unbanned"}[msg.content.prev] }}
                                 {{ members[msg.state_key].displayname || msg.state_key }}
+                                <span ng-if="'join' === msg.content.prev && msg.content.reason">
+                                    : {{ msg.content.reason }}
+                                </span>
                             </span>
                         </span>
                         <span ng-if="'invite' === msg.content.membership || 'ban' === msg.content.membership">
                             {{ members[msg.user_id].displayname || msg.user_id }}
                             {{ {"invite": "invited", "ban": "banned"}[msg.content.membership] }}
                             {{ members[msg.state_key].displayname || msg.state_key }}
-                        </span>
+                            <span ng-if="'ban' === msg.content.prev && msg.content.reason">
+                                : {{ msg.content.reason }}
+                            </span>
+                        </span>                        
+                        
                         <span ng-show='msg.content.msgtype === "m.emote"' ng-bind-html="'* ' + (members[msg.user_id].displayname || msg.user_id) + ' ' + msg.content.body | linky:'_blank'"/>
-                        <span ng-show='msg.content.msgtype === "m.text"' ng-bind-html="((msg.content.msgtype === 'm.text') ? msg.content.body : '') | linky:'_blank'"/>
+                        <span ng-show='msg.content.msgtype === "m.text"' 
+                              ng-class="msg.echo_msg_state"
+                              ng-bind-html="((msg.content.msgtype === 'm.text') ? msg.content.body : '') | linky:'_blank'"/>
                         <div ng-show='msg.content.msgtype === "m.image"'>
                             <div ng-hide='msg.content.thumbnail_url' ng-style="msg.content.body.h && { 'height' : (msg.content.body.h < 320) ? msg.content.body.h : 320}">
                                 <img class="image" ng-src="{{ msg.content.url }}"/>
diff --git a/webclient/settings/settings-controller.js b/webclient/settings/settings-controller.js
index 7a26367a1b..8c877a24e9 100644
--- a/webclient/settings/settings-controller.js
+++ b/webclient/settings/settings-controller.js
@@ -19,6 +19,17 @@ limitations under the License.
 angular.module('SettingsController', ['matrixService', 'mFileUpload', 'mFileInput'])
 .controller('SettingsController', ['$scope', 'matrixService', 'mFileUpload',
                               function($scope, matrixService, mFileUpload) {                 
+    // XXX: duplicated from register
+    var generateClientSecret = function() {
+        var ret = "";
+        var chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789";
+
+        for (var i = 0; i < 32; i++) {
+            ret += chars.charAt(Math.floor(Math.random() * chars.length));
+        }
+
+        return ret;
+    };
     $scope.config = matrixService.config();
 
     $scope.profile = {
@@ -106,16 +117,22 @@ angular.module('SettingsController', ['matrixService', 'mFileUpload', 'mFileInpu
     $scope.linkedEmails = {
         linkNewEmail: "", // the email entry box
         emailBeingAuthed: undefined, // to populate verification text
-        authTokenId: undefined, // the token id from the IS
+        authSid: undefined, // the token id from the IS
         emailCode: "", // the code entry box
         linkedEmailList: matrixService.config().emailList // linked email list
     };
     
     $scope.linkEmail = function(email) {
-        matrixService.linkEmail(email).then(
+        if (email != $scope.linkedEmails.emailBeingAuthed) {
+            $scope.linkedEmails.emailBeingAuthed = email;
+            $scope.clientSecret = generateClientSecret();
+            $scope.sendAttempt = 0;
+        }
+        $scope.sendAttempt++;
+        matrixService.linkEmail(email, $scope.clientSecret, $scope.sendAttempt).then(
             function(response) {
                 if (response.data.success === true) {
-                    $scope.linkedEmails.authTokenId = response.data.tokenId;
+                    $scope.linkedEmails.authSid = response.data.sid;
                     $scope.emailFeedback = "You have been sent an email.";
                     $scope.linkedEmails.emailBeingAuthed = email;
                 }
@@ -129,34 +146,44 @@ angular.module('SettingsController', ['matrixService', 'mFileUpload', 'mFileInpu
         );
     };
 
-    $scope.submitEmailCode = function(code) {
-        var tokenId = $scope.linkedEmails.authTokenId;
+    $scope.submitEmailCode = function() {
+        var tokenId = $scope.linkedEmails.authSid;
         if (tokenId === undefined) {
             $scope.emailFeedback = "You have not requested a code with this email.";
             return;
         }
-        matrixService.authEmail(matrixService.config().user_id, tokenId, code).then(
+        matrixService.authEmail($scope.clientSecret, $scope.linkedEmails.authSid, $scope.linkedEmails.emailCode).then(
             function(response) {
-                if ("success" in response.data && response.data.success === false) {
+                if ("errcode" in response.data) {
                     $scope.emailFeedback = "Failed to authenticate email.";
                     return;
                 }
-                var config = matrixService.config();
-                var emailList = {};
-                if ("emailList" in config) {
-                    emailList = config.emailList;
-                }
-                emailList[response.address] = response;
-                // save the new email list
-                config.emailList = emailList;
-                matrixService.setConfig(config);
-                matrixService.saveConfig();
-                // invalidate the email being authed and update UI.
-                $scope.linkedEmails.emailBeingAuthed = undefined;
-                $scope.emailFeedback = "";
-                $scope.linkedEmails.linkedEmailList = emailList;
-                $scope.linkedEmails.linkNewEmail = "";
-                $scope.linkedEmails.emailCode = "";
+                matrixService.bindEmail(matrixService.config().user_id, tokenId, $scope.clientSecret).then(
+                    function(response) {
+                         if ('errcode' in response.data) {
+                             $scope.emailFeedback = "Failed to link email.";
+                             return;
+                         }
+                         var config = matrixService.config();
+                         var emailList = {};
+                         if ("emailList" in config) {
+                             emailList = config.emailList;
+                         }
+                         emailList[$scope.linkedEmails.emailBeingAuthed] = response;
+                         // save the new email list
+                         config.emailList = emailList;
+                         matrixService.setConfig(config);
+                         matrixService.saveConfig();
+                         // invalidate the email being authed and update UI.
+                         $scope.linkedEmails.emailBeingAuthed = undefined;
+                         $scope.emailFeedback = "";
+                         $scope.linkedEmails.linkedEmailList = emailList;
+                         $scope.linkedEmails.linkNewEmail = "";
+                         $scope.linkedEmails.emailCode = "";
+                    }, function(reason) {
+                        $scope.emailFeedback = "Failed to link email: " + reason;
+                    }
+                );
             },
             function(reason) {
                 $scope.emailFeedback = "Failed to auth email: " + reason;
@@ -182,4 +209,4 @@ angular.module('SettingsController', ['matrixService', 'mFileUpload', 'mFileInpu
             $scope.settings.notifications = permission;
         });
     };
-}]);
\ No newline at end of file
+}]);
diff --git a/webclient/settings/settings.html b/webclient/settings/settings.html
index b7fd5dfb50..924812e7ae 100644
--- a/webclient/settings/settings.html
+++ b/webclient/settings/settings.html
@@ -23,14 +23,14 @@
         </div>
         <br/>
 
-        <h3 style="display: none; ">Linked emails</h3>
-        <div class="section" style="display: none; ">
+        <h3>Linked emails</h3>
+        <div class="section">
             <form>
                 <input size="40" ng-model="linkedEmails.linkNewEmail" ng-enter="linkEmail(linkedEmails.linkNewEmail)" />
                 <button ng-disabled="!linkedEmails.linkNewEmail" ng-click="linkEmail(linkedEmails.linkNewEmail)">
                     Link Email
                 </button>
-                {{ emailFeedback }}    
+                {{ emailFeedback }}
             </form>
             <form ng-hide="!linkedEmails.emailBeingAuthed">
                 Enter validation token for {{ linkedEmails.emailBeingAuthed }}:
@@ -81,7 +81,7 @@
             <ul>
                 <li>/nick &lt;display_name&gt;: change your display name</li>
                 <li>/me &lt;action&gt;: send the action you are doing. /me will be replaced by your display name</li>
-                <li>/kick &lt;user_id&gt;: kick the user</li>
+                <li>/kick &lt;user_id&gt; [&lt;reason&gt;]: kick the user</li>
                 <li>/ban &lt;user_id&gt; [&lt;reason&gt;]: ban the user</li>
                 <li>/unban &lt;user_id&gt;: unban the user</li>
                 <li>/op &lt;user_id&gt; &lt;power_level&gt;: set user power level</li>