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-rw-r--r--synapse/api/auth.py6
-rw-r--r--synapse/state.py81
2 files changed, 60 insertions, 27 deletions
diff --git a/synapse/api/auth.py b/synapse/api/auth.py
index fcf0b0d25f..dcda40863f 100644
--- a/synapse/api/auth.py
+++ b/synapse/api/auth.py
@@ -281,11 +281,13 @@ class Auth(object):
         with Measure(self.clock, "check_host_in_room"):
             latest_event_ids = yield self.store.get_latest_event_ids_in_room(room_id)
 
-            group, curr_state_ids = yield self.state.resolve_state_groups(
+            entry = yield self.state.resolve_state_groups(
                 room_id, latest_event_ids
             )
 
-            ret = yield self.store.is_host_joined(room_id, host, group, curr_state_ids)
+            ret = yield self.store.is_host_joined(
+                room_id, host, entry.state_group, entry.state
+            )
             defer.returnValue(ret)
 
     def check_event_sender_in_room(self, event, auth_events):
diff --git a/synapse/state.py b/synapse/state.py
index 4d48cc4605..b31bbcdbd2 100644
--- a/synapse/state.py
+++ b/synapse/state.py
@@ -43,11 +43,35 @@ SIZE_OF_CACHE = int(1000 * CACHE_SIZE_FACTOR)
 EVICTION_TIMEOUT_SECONDS = 60 * 60
 
 
+_NEXT_STATE_ID = 1
+
+
+def _gen_state_id():
+    global _NEXT_STATE_ID
+    s = "X%d" % (_NEXT_STATE_ID,)
+    _NEXT_STATE_ID += 1
+    return s
+
+
 class _StateCacheEntry(object):
-    def __init__(self, state, state_group, ts):
+    __slots__ = ["state", "state_group", "state_id"]
+
+    def __init__(self, state, state_group):
         self.state = state
         self.state_group = state_group
 
+        # The `state_id` is a unique ID we generate that can be used as ID for
+        # this collection of state. Usually this would be the same as the
+        # state group, but on worker instances we can't generate a new state
+        # group each time we resolve state, so we generate a separate one that
+        # isn't persisted and is used solely for caches.
+        # `state_id` is either a state_group (and so an int) or a string. This
+        # ensures we don't accidentally persist a state_id as a stateg_group
+        if state_group:
+            self.state_id = state_group
+        else:
+            self.state_id = _gen_state_id()
+
 
 class StateHandler(object):
     """ Responsible for doing state conflict resolution.
@@ -93,7 +117,8 @@ class StateHandler(object):
         if not latest_event_ids:
             latest_event_ids = yield self.store.get_latest_event_ids_in_room(room_id)
 
-        _, state = yield self.resolve_state_groups(room_id, latest_event_ids)
+        ret = yield self.resolve_state_groups(room_id, latest_event_ids)
+        state = ret.state
 
         if event_type:
             event_id = state.get((event_type, state_key))
@@ -116,7 +141,8 @@ class StateHandler(object):
         if not latest_event_ids:
             latest_event_ids = yield self.store.get_latest_event_ids_in_room(room_id)
 
-        _, state = yield self.resolve_state_groups(room_id, latest_event_ids)
+        ret = yield self.resolve_state_groups(room_id, latest_event_ids)
+        state = ret.state
 
         if event_type:
             defer.returnValue(state.get((event_type, state_key)))
@@ -127,9 +153,9 @@ class StateHandler(object):
     @defer.inlineCallbacks
     def get_current_user_in_room(self, room_id):
         latest_event_ids = yield self.store.get_latest_event_ids_in_room(room_id)
-        group, state_ids = yield self.resolve_state_groups(room_id, latest_event_ids)
+        entry = yield self.resolve_state_groups(room_id, latest_event_ids)
         joined_users = yield self.store.get_joined_users_from_state(
-            room_id, group, state_ids
+            room_id, entry.state_id, entry.state
         )
         defer.returnValue(joined_users)
 
@@ -191,23 +217,26 @@ class StateHandler(object):
             defer.returnValue(context)
 
         if event.is_state():
-            ret = yield self.resolve_state_groups(
+            entry = yield self.resolve_state_groups(
                 event.room_id, [e for e, _ in event.prev_events],
                 event_type=event.type,
                 state_key=event.state_key,
             )
         else:
-            ret = yield self.resolve_state_groups(
+            entry = yield self.resolve_state_groups(
                 event.room_id, [e for e, _ in event.prev_events],
             )
 
-        group, curr_state = ret
+        curr_state = entry.state
 
         context.prev_state_ids = curr_state
-        if event.is_state() or group is None:
+        if event.is_state():
             context.state_group = self.store.get_next_state_group()
         else:
-            context.state_group = group
+            if entry.state_group is None:
+                entry.state_group = self.store.get_next_state_group()
+                entry.state_id = entry.state_group
+            context.state_group = entry.state_group
 
         if event.is_state():
             key = (event.type, event.state_key)
@@ -249,16 +278,15 @@ class StateHandler(object):
         if len(group_names) == 1:
             name, state_list = state_groups_ids.items().pop()
 
-            defer.returnValue((name, state_list,))
+            defer.returnValue(_StateCacheEntry(
+                state=state_list,
+                state_group=name,
+            ))
 
         if self._state_cache is not None:
             cache = self._state_cache.get(group_names, None)
             if cache:
-                cache.ts = self.clock.time_msec()
-
-                defer.returnValue(
-                    (cache.state_group, cache.state,)
-                )
+                defer.returnValue(cache)
 
         logger.info(
             "Resolving state for %s with %d groups", room_id, len(state_groups_ids)
@@ -302,19 +330,22 @@ class StateHandler(object):
             if new_state_event_ids == frozenset(e_id for e_id in events):
                 state_group = sg
                 break
-        if not state_group:
-            state_group = self.store.get_next_state_group()
+        if state_group is None:
+            # Worker instances don't have access to this method, but we want
+            # to set the state_group on the main instance to increase cache
+            # hits.
+            if hasattr(self.store, "get_next_state_group"):
+                state_group = self.store.get_next_state_group()
+
+        cache = _StateCacheEntry(
+            state=new_state,
+            state_group=state_group,
+        )
 
         if self._state_cache is not None:
-            cache = _StateCacheEntry(
-                state=new_state,
-                state_group=state_group,
-                ts=self.clock.time_msec()
-            )
-
             self._state_cache[group_names] = cache
 
-        defer.returnValue((state_group, new_state,))
+        defer.returnValue(cache)
 
     def resolve_events(self, state_sets, event):
         logger.info(