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authorKegsay <kegsay@gmail.com>2014-11-04 15:44:58 +0000
committerKegsay <kegsay@gmail.com>2014-11-04 15:44:58 +0000
commit020fc15d9823c94c48fa79f2ffff7310f891a19d (patch)
treec0945f4ec2c7acbbf28a888a3d6623ee486ca714 /webclient/components
parentDon't need this; should be on -g path. (diff)
parentSYWEB-116: Implement historical display name support. (diff)
downloadsynapse-020fc15d9823c94c48fa79f2ffff7310f891a19d.tar.xz
Merge pull request #11 from matrix-org/webclient-room-data-restructure
Webclient room data restructure
Diffstat (limited to 'webclient/components')
-rw-r--r--webclient/components/matrix/event-handler-service.js502
-rw-r--r--webclient/components/matrix/event-stream-service.js19
-rw-r--r--webclient/components/matrix/matrix-call.js4
-rw-r--r--webclient/components/matrix/matrix-filter.js136
-rw-r--r--webclient/components/matrix/matrix-service.js55
-rw-r--r--webclient/components/matrix/model-service.js170
6 files changed, 464 insertions, 422 deletions
diff --git a/webclient/components/matrix/event-handler-service.js b/webclient/components/matrix/event-handler-service.js
index e63584510b..027c80a1b6 100644
--- a/webclient/components/matrix/event-handler-service.js
+++ b/webclient/components/matrix/event-handler-service.js
@@ -22,13 +22,12 @@ not care where the event came from, it only needs enough context to be able to
 process them. Events may be coming from the event stream, the REST API (via 
 direct GETs or via a pagination stream API), etc.
 
-Typically, this service will store events or broadcast them to any listeners
-(e.g. controllers) via $broadcast. Alternatively, it may update the $rootScope
-if typically all the $on method would do is update its own $scope.
+Typically, this service will store events and broadcast them to any listeners
+(e.g. controllers) via $broadcast. 
 */
 angular.module('eventHandlerService', [])
-.factory('eventHandlerService', ['matrixService', '$rootScope', '$q', '$timeout', 'mPresence', 'notificationService',
-function(matrixService, $rootScope, $q, $timeout, mPresence, notificationService) {
+.factory('eventHandlerService', ['matrixService', '$rootScope', '$q', '$timeout', 'mPresence', 'notificationService', 'modelService',
+function(matrixService, $rootScope, $q, $timeout, mPresence, notificationService, modelService) {
     var ROOM_CREATE_EVENT = "ROOM_CREATE_EVENT";
     var MSG_EVENT = "MSG_EVENT";
     var MEMBER_EVENT = "MEMBER_EVENT";
@@ -44,94 +43,121 @@ function(matrixService, $rootScope, $q, $timeout, mPresence, notificationService
     // of the app, given we never try to reap memory yet)
     var eventMap = {};
 
+    // TODO: Remove this and replace with modelService.User objects.
     $rootScope.presence = {};
 
     var initialSyncDeferred;
 
     var reset = function() {
         initialSyncDeferred = $q.defer();
-
-        $rootScope.events = {
-            rooms: {} // will contain roomId: { messages:[], members:{userid1: event} }
-        };
-
+        
         $rootScope.presence = {};
 
         eventMap = {};
     };
     reset();
 
-    var initRoom = function(room_id, room) {
-        if (!(room_id in $rootScope.events.rooms)) {
-            console.log("Creating new rooms entry for " + room_id);
-            $rootScope.events.rooms[room_id] = {
-                room_id: room_id,
-                messages: [],
-                members: {},
-                // Pagination information
-                pagination: {
-                    earliest_token: "END"   // how far back we've paginated
-                }
-            };
-        }
-
-        if (room) { // we got an existing room object from initialsync, seemingly.
-            // Report all other metadata of the room object (membership, inviter, visibility, ...)
-            for (var field in room) {
-                if (!room.hasOwnProperty(field)) continue;
-
-                if (-1 === ["room_id", "messages", "state"].indexOf(field)) { // why indexOf - why not ===? --Matthew
-                    $rootScope.events.rooms[room_id][field] = room[field];
-                }
-            }
-            $rootScope.events.rooms[room_id].membership = room.membership;
-        }
-    };
-
     var resetRoomMessages = function(room_id) {
-        if ($rootScope.events.rooms[room_id]) {
-            $rootScope.events.rooms[room_id].messages = [];
-        }
+        var room = modelService.getRoom(room_id);
+        room.events = [];
     };
     
     // Generic method to handle events data
-    var handleRoomDateEvent = function(event, isLiveEvent, addToRoomMessages) {
-        // Add topic changes as if they were a room message
+    var handleRoomStateEvent = function(event, isLiveEvent, addToRoomMessages) {
+        var room = modelService.getRoom(event.room_id);
         if (addToRoomMessages) {
-            if (isLiveEvent) {
-                $rootScope.events.rooms[event.room_id].messages.push(event);
-            }
-            else {
-                $rootScope.events.rooms[event.room_id].messages.unshift(event);
-            }
+            // some state events are displayed as messages, so add them.
+            room.addMessageEvent(event, !isLiveEvent);
         }
-
-        // live events always update, but non-live events only update if the
-        // ts is later.
-        var latestData = true;
-        if (!isLiveEvent) {
+        
+        if (isLiveEvent) {
+            // update the current room state with the latest state
+            room.current_room_state.storeStateEvent(event);
+        }
+        else {
             var eventTs = event.origin_server_ts;
-            var storedEvent = $rootScope.events.rooms[event.room_id][event.type];
+            var storedEvent = room.current_room_state.getStateEvent(event.type, event.state_key);
             if (storedEvent) {
-                if (storedEvent.origin_server_ts > eventTs) {
-                    // ignore it, we have a newer one already.
-                    latestData = false;
+                if (storedEvent.origin_server_ts < eventTs) {
+                    // the incoming event is newer, use it.
+                    room.current_room_state.storeStateEvent(event);
                 }
             }
         }
-        if (latestData) {
-            $rootScope.events.rooms[event.room_id][event.type] = event;         
-        }
+        // TODO: handle old_room_state
     };
     
     var handleRoomCreate = function(event, isLiveEvent) {
-        // For now, we do not use the event data. Simply signal it to the app controllers
         $rootScope.$broadcast(ROOM_CREATE_EVENT, event, isLiveEvent);
     };
 
     var handleRoomAliases = function(event, isLiveEvent) {
         matrixService.createRoomIdToAliasMapping(event.room_id, event.content.aliases[0]);
     };
+    
+    var displayNotification = function(event) {
+        if (window.Notification && event.user_id != matrixService.config().user_id) {
+            var shouldBing = notificationService.containsBingWord(
+                matrixService.config().user_id,
+                matrixService.config().display_name,
+                matrixService.config().bingWords,
+                event.content.body
+            );
+
+            // Ideally we would notify only when the window is hidden (i.e. document.hidden = true).
+            //
+            // However, Chrome on Linux and OSX currently returns document.hidden = false unless the window is
+            // explicitly showing a different tab.  So we need another metric to determine hiddenness - we
+            // simply use idle time.  If the user has been idle enough that their presence goes to idle, then
+            // we also display notifs when things happen.
+            //
+            // This is far far better than notifying whenever anything happens anyway, otherwise you get spammed
+            // to death with notifications when the window is in the foreground, which is horrible UX (especially
+            // if you have not defined any bingers and so get notified for everything).
+            var isIdle = (document.hidden || matrixService.presence.unavailable === mPresence.getState());
+            
+            // We need a way to let people get notifications for everything, if they so desire.  The way to do this
+            // is to specify zero bingwords.
+            var bingWords = matrixService.config().bingWords;
+            if (bingWords === undefined || bingWords.length === 0) {
+                shouldBing = true;
+            }
+            
+            if (shouldBing && isIdle) {
+                console.log("Displaying notification for "+JSON.stringify(event));
+                var member = modelService.getMember(event.room_id, event.user_id);
+                var displayname = getUserDisplayName(event.room_id, event.user_id);
+
+                var message = event.content.body;
+                if (event.content.msgtype === "m.emote") {
+                    message = "* " + displayname + " " + message;
+                }
+                else if (event.content.msgtype === "m.image") {
+                    message = displayname + " sent an image.";
+                }
+
+                var roomTitle = matrixService.getRoomIdToAliasMapping(event.room_id);
+                var theRoom = modelService.getRoom(event.room_id);
+                if (!roomTitle && theRoom.current_room_state.state("m.room.name") && theRoom.current_room_state.state("m.room.name").content) {
+                    roomTitle = theRoom.current_room_state.state("m.room.name").content.name;
+                }
+
+                if (!roomTitle) {
+                    roomTitle = event.room_id;
+                }
+                
+                notificationService.showNotification(
+                    displayname + " (" + roomTitle + ")",
+                    message,
+                    member ? member.avatar_url : undefined,
+                    function() {
+                        console.log("notification.onclick() room=" + event.room_id);
+                        $rootScope.goToPage('room/' + event.room_id); 
+                    }
+                );
+            }
+        }
+    };
 
     var handleMessage = function(event, isLiveEvent) {
         // Check for empty event content
@@ -144,135 +170,79 @@ function(matrixService, $rootScope, $q, $timeout, mPresence, notificationService
             // empty json object is a redacted event, so ignore.
             return;
         }
-
-        if (isLiveEvent) {
-            if (event.user_id === matrixService.config().user_id &&
-                (event.content.msgtype === "m.text" || event.content.msgtype === "m.emote") ) {
-                // Assume we've already echoed it. So, there is a fake event in the messages list of the room
-                // Replace this fake event by the true one
-                var index = getRoomEventIndex(event.room_id, event.event_id);
-                if (index) {
-                    $rootScope.events.rooms[event.room_id].messages[index] = event;
-                }
-                else {
-                    $rootScope.events.rooms[event.room_id].messages.push(event);
-                }
-            }
-            else {
-                $rootScope.events.rooms[event.room_id].messages.push(event);
-            }
-            
-            if (window.Notification && event.user_id != matrixService.config().user_id) {
-                var shouldBing = notificationService.containsBingWord(
-                    matrixService.config().user_id,
-                    matrixService.config().display_name,
-                    matrixService.config().bingWords,
-                    event.content.body
-                );
-
-                // Ideally we would notify only when the window is hidden (i.e. document.hidden = true).
-                //
-                // However, Chrome on Linux and OSX currently returns document.hidden = false unless the window is
-                // explicitly showing a different tab.  So we need another metric to determine hiddenness - we
-                // simply use idle time.  If the user has been idle enough that their presence goes to idle, then
-                // we also display notifs when things happen.
-                //
-                // This is far far better than notifying whenever anything happens anyway, otherwise you get spammed
-                // to death with notifications when the window is in the foreground, which is horrible UX (especially
-                // if you have not defined any bingers and so get notified for everything).
-                var isIdle = (document.hidden || matrixService.presence.unavailable === mPresence.getState());
-                
-                // We need a way to let people get notifications for everything, if they so desire.  The way to do this
-                // is to specify zero bingwords.
-                var bingWords = matrixService.config().bingWords;
-                if (bingWords === undefined || bingWords.length === 0) {
-                    shouldBing = true;
-                }
-                
-                if (shouldBing && isIdle) {
-                    console.log("Displaying notification for "+JSON.stringify(event));
-                    var member = getMember(event.room_id, event.user_id);
-                    var displayname = getUserDisplayName(event.room_id, event.user_id);
-
-                    var message = event.content.body;
-                    if (event.content.msgtype === "m.emote") {
-                        message = "* " + displayname + " " + message;
-                    }
-                    else if (event.content.msgtype === "m.image") {
-                        message = displayname + " sent an image.";
-                    }
-
-                    var roomTitle = matrixService.getRoomIdToAliasMapping(event.room_id);
-                    var theRoom = $rootScope.events.rooms[event.room_id];
-                    if (!roomTitle && theRoom && theRoom["m.room.name"] && theRoom["m.room.name"].content) {
-                        roomTitle = theRoom["m.room.name"].content.name;
-                    }
-
-                    if (!roomTitle) {
-                        roomTitle = event.room_id;
-                    }
-                    
-                    notificationService.showNotification(
-                        displayname + " (" + roomTitle + ")",
-                        message,
-                        member ? member.avatar_url : undefined,
-                        function() {
-                            console.log("notification.onclick() room=" + event.room_id);
-                            $rootScope.goToPage('room/' + event.room_id); 
-                        }
-                    );
-                }
-            }
+        
+        // =======================
+        
+        var room = modelService.getRoom(event.room_id);
+        
+        if (event.user_id !== matrixService.config().user_id) {
+            room.addMessageEvent(event, !isLiveEvent);
+            displayNotification(event);
         }
         else {
-            $rootScope.events.rooms[event.room_id].messages.unshift(event);
+            // we may have locally echoed this, so we should replace the event
+            // instead of just adding.
+            room.addOrReplaceMessageEvent(event, !isLiveEvent);
         }
         
         // TODO send delivery receipt if isLiveEvent
         
-        // $broadcast this, as controllers may want to do funky things such as
-        // scroll to the bottom, etc which cannot be expressed via simple $scope
-        // updates.
         $rootScope.$broadcast(MSG_EVENT, event, isLiveEvent);
     };
     
     var handleRoomMember = function(event, isLiveEvent, isStateEvent) {
+        var room = modelService.getRoom(event.room_id);
         
-        // add membership changes as if they were a room message if something interesting changed
-        // Exception: Do not do this if the event is a room state event because such events already come
-        // as room messages events. Moreover, when they come as room messages events, they are relatively ordered
-        // with other other room messages
+        // did something change?
+        var memberChanges = undefined;
         if (!isStateEvent) {
             // could be a membership change, display name change, etc.
             // Find out which one.
-            var memberChanges = undefined;
             if ((event.prev_content === undefined && event.content.membership) || (event.prev_content && (event.prev_content.membership !== event.content.membership))) {
                 memberChanges = "membership";
             }
             else if (event.prev_content && (event.prev_content.displayname !== event.content.displayname)) {
                 memberChanges = "displayname";
             }
-
             // mark the key which changed
             event.changedKey = memberChanges;
-
-            // If there was a change we want to display, dump it in the message
-            // list.
-            if (memberChanges) {
-                if (isLiveEvent) {
-                    $rootScope.events.rooms[event.room_id].messages.push(event);
-                }
-                else {
-                    $rootScope.events.rooms[event.room_id].messages.unshift(event);
-                }
-            }
         }
         
-        // Use data from state event or the latest data from the stream.
-        // Do not care of events that come when paginating back
+        
+        // modify state before adding the message so it points to the right thing.
+        // The events are copied to avoid referencing the same event when adding
+        // the message (circular json structures)
         if (isStateEvent || isLiveEvent) {
-            $rootScope.events.rooms[event.room_id].members[event.state_key] = event;
+            var newEvent = angular.copy(event);
+            newEvent.cnt = event.content;
+            room.current_room_state.storeStateEvent(newEvent);
         }
+        else if (!isLiveEvent) {
+            // mutate the old room state
+            var oldEvent = angular.copy(event);
+            oldEvent.cnt = event.content;
+            if (event.prev_content) {
+                // the m.room.member event we are handling is the NEW event. When
+                // we keep going back in time, we want the PREVIOUS value for displaying
+                // names/etc, hence the clobber here.
+                oldEvent.cnt = event.prev_content;
+            }
+            
+            if (event.changedKey === "membership" && event.content.membership === "join") {
+                // join has a prev_content but it doesn't contain all the info unlike the join, so use that.
+                oldEvent.cnt = event.content;
+            }
+            
+            room.old_room_state.storeStateEvent(oldEvent);
+        }
+        
+        // If there was a change we want to display, dump it in the message
+        // list. This has to be done after room state is updated.
+        if (memberChanges) {
+            room.addMessageEvent(event, !isLiveEvent);
+        }
+        
+        
         
         $rootScope.$broadcast(MEMBER_EVENT, event, isLiveEvent, isStateEvent);
     };
@@ -283,30 +253,28 @@ function(matrixService, $rootScope, $q, $timeout, mPresence, notificationService
     };
     
     var handlePowerLevels = function(event, isLiveEvent) {
-        // Keep the latest data. Do not care of events that come when paginating back
-        if (!$rootScope.events.rooms[event.room_id][event.type] || isLiveEvent) {
-            $rootScope.events.rooms[event.room_id][event.type] = event;
-            $rootScope.$broadcast(POWERLEVEL_EVENT, event, isLiveEvent);   
-        }
+        handleRoomStateEvent(event, isLiveEvent);
+        $rootScope.$broadcast(POWERLEVEL_EVENT, event, isLiveEvent);   
     };
 
     var handleRoomName = function(event, isLiveEvent, isStateEvent) {
         console.log("handleRoomName room_id: " + event.room_id + " - isLiveEvent: " + isLiveEvent + " - name: " + event.content.name);
-        handleRoomDateEvent(event, isLiveEvent, !isStateEvent);
+        handleRoomStateEvent(event, isLiveEvent, !isStateEvent);
         $rootScope.$broadcast(NAME_EVENT, event, isLiveEvent);
     };
     
 
     var handleRoomTopic = function(event, isLiveEvent, isStateEvent) {
         console.log("handleRoomTopic room_id: " + event.room_id + " - isLiveEvent: " + isLiveEvent + " - topic: " + event.content.topic);
-        handleRoomDateEvent(event, isLiveEvent, !isStateEvent);
+        handleRoomStateEvent(event, isLiveEvent, !isStateEvent);
         $rootScope.$broadcast(TOPIC_EVENT, event, isLiveEvent);
     };
 
     var handleCallEvent = function(event, isLiveEvent) {
         $rootScope.$broadcast(CALL_EVENT, event, isLiveEvent);
         if (event.type === 'm.call.invite') {
-            $rootScope.events.rooms[event.room_id].messages.push(event);
+            var room = modelService.getRoom(event.room_id);
+            room.addMessageEvent(event, !isLiveEvent);
         }
     };
 
@@ -320,8 +288,9 @@ function(matrixService, $rootScope, $q, $timeout, mPresence, notificationService
         // we need to remove something possibly: do we know the redacted
         // event ID?
         if (eventMap[event.redacts]) {
+            var room = modelService.getRoom(event.room_id);
             // remove event from list of messages in this room.
-            var eventList = $rootScope.events.rooms[event.room_id].messages;
+            var eventList = room.events;
             for (var i=0; i<eventList.length; i++) {
                 if (eventList[i].event_id === event.redacts) {
                     console.log("Removing event " + event.redacts);
@@ -330,50 +299,9 @@ function(matrixService, $rootScope, $q, $timeout, mPresence, notificationService
                 }
             }
 
-            // broadcast the redaction so controllers can nuke this
             console.log("Redacted an event.");
         }
     }
-    
-    /**
-     * Get the index of the event in $rootScope.events.rooms[room_id].messages
-     * @param {type} room_id the room id
-     * @param {type} event_id the event id to look for
-     * @returns {Number | undefined} the index. undefined if not found.
-     */
-    var getRoomEventIndex = function(room_id, event_id) {
-        var index;
-
-        var room = $rootScope.events.rooms[room_id];
-        if (room) {
-            // Start looking from the tail since the first goal of this function 
-            // is to find a messaged among the latest ones
-            for (var i = room.messages.length - 1; i > 0; i--) {
-                var message = room.messages[i];
-                if (event_id === message.event_id) {
-                    index = i;
-                    break;
-                }
-            }
-        }
-        return index;
-    };
-    
-    /**
-     * Get the member object of a room member
-     * @param {String} room_id the room id
-     * @param {String} user_id the id of the user
-     * @returns {undefined | Object} the member object of this user in this room if he is part of the room
-     */
-    var getMember = function(room_id, user_id) {
-        var member;
-
-        var room = $rootScope.events.rooms[room_id];
-        if (room) {
-            member = room.members[user_id];
-        }
-        return member;
-    };
 
     /**
      * Return the display name of an user acccording to data already downloaded
@@ -385,17 +313,17 @@ function(matrixService, $rootScope, $q, $timeout, mPresence, notificationService
         var displayName;
 
         // Get the user display name from the member list of the room
-        var member = getMember(room_id, user_id);
+        var member = modelService.getMember(room_id, user_id);
         if (member && member.content.displayname) { // Do not consider null displayname
             displayName = member.content.displayname;
 
             // Disambiguate users who have the same displayname in the room
             if (user_id !== matrixService.config().user_id) {
-                var room = $rootScope.events.rooms[room_id];
+                var room = modelService.getRoom(room_id);
 
-                for (var member_id in room.members) {
-                    if (room.members.hasOwnProperty(member_id) && member_id !== user_id) {
-                        var member2 = room.members[member_id];
+                for (var member_id in room.current_room_state.members) {
+                    if (room.current_room_state.members.hasOwnProperty(member_id) && member_id !== user_id) {
+                        var member2 = room.current_room_state.members[member_id];
                         if (member2.content.displayname && member2.content.displayname === displayName) {
                             displayName = displayName + " (" + user_id + ")";
                             break;
@@ -433,19 +361,9 @@ function(matrixService, $rootScope, $q, $timeout, mPresence, notificationService
             reset();
             $rootScope.$broadcast(RESET_EVENT);
         },
-        
-        initRoom: function(room) {
-            initRoom(room.room_id, room);
-        },
     
         handleEvent: function(event, isLiveEvent, isStateEvent) {
 
-            // FIXME: /initialSync on a particular room is not yet available
-            // So initRoom on a new room is not called. Make sure the room data is initialised here
-            if (event.room_id) {
-                initRoom(event.room_id);
-            }
-
             // Avoid duplicated events
             // Needed for rooms where initialSync has not been done. 
             // In this case, we do not know where to start pagination. So, it starts from the END
@@ -504,11 +422,11 @@ function(matrixService, $rootScope, $q, $timeout, mPresence, notificationService
                         // displays on the Room Info screen.
                         if (typeof(event.state_key) === "string") { // incls. 0-len strings
                             if (event.room_id) {
-                                handleRoomDateEvent(event, isLiveEvent, false);
+                                handleRoomStateEvent(event, isLiveEvent, false);
                             }
                         }
                         console.log("Unable to handle event type " + event.type);
-                        console.log(JSON.stringify(event, undefined, 4));
+                        // console.log(JSON.stringify(event, undefined, 4));
                         break;
                 }
             }
@@ -524,8 +442,6 @@ function(matrixService, $rootScope, $q, $timeout, mPresence, notificationService
 
         // Handle messages from /initialSync or /messages
         handleRoomMessages: function(room_id, messages, isLiveEvents, dir) {
-            initRoom(room_id);
-
             var events = messages.chunk;
 
             // Handles messages according to their time order
@@ -536,21 +452,67 @@ function(matrixService, $rootScope, $q, $timeout, mPresence, notificationService
                 }
                 
                 // Store how far back we've paginated
-                $rootScope.events.rooms[room_id].pagination.earliest_token = messages.end;
+                var room = modelService.getRoom(room_id);
+                room.old_room_state.pagination_token = messages.end;
+
             }
             else {
-                // InitialSync returns messages in chronological order
+                // InitialSync returns messages in chronological order, so invert
+                // it to get most recent > oldest
                 for (var i=events.length - 1; i>=0; i--) {
                     this.handleEvent(events[i], isLiveEvents, isLiveEvents);
                 }
                 // Store where to start pagination
-                $rootScope.events.rooms[room_id].pagination.earliest_token = messages.start;
+                var room = modelService.getRoom(room_id);
+                room.old_room_state.pagination_token = messages.start;
             }
         },
 
-        handleInitialSyncDone: function(initialSyncData) {
+        handleInitialSyncDone: function(response) {
             console.log("# handleInitialSyncDone");
-            initialSyncDeferred.resolve(initialSyncData);
+
+            var rooms = response.data.rooms;
+            for (var i = 0; i < rooms.length; ++i) {
+                var room = rooms[i];
+                
+                // FIXME: This is ming: the HS should be sending down the m.room.member
+                // event for the invite in .state but it isn't, so fudge it for now.
+                if (room.inviter && room.membership === "invite") {
+                    var me = matrixService.config().user_id;
+                    var fakeEvent = {
+                        event_id: "__FAKE__" + room.room_id,
+                        user_id: room.inviter,
+                        origin_server_ts: 0,
+                        room_id: room.room_id,
+                        state_key: me,
+                        type: "m.room.member",
+                        content: {
+                            membership: "invite"
+                        }
+                    };
+                    if (!room.state) {
+                        room.state = [];
+                    }
+                    room.state.push(fakeEvent);
+                    console.log("RECV /initialSync invite >> "+room.room_id);
+                }
+                
+                var newRoom = modelService.getRoom(room.room_id);
+                newRoom.current_room_state.storeStateEvents(room.state);
+                newRoom.old_room_state.storeStateEvents(room.state);
+
+                // this should be done AFTER storing state events since these
+                // messages may make the old_room_state diverge.
+                if ("messages" in room) {
+                    this.handleRoomMessages(room.room_id, room.messages, false);
+                    newRoom.current_room_state.pagination_token = room.messages.end;
+                    newRoom.old_room_state.pagination_token = room.messages.start;
+                }
+            }
+            var presence = response.data.presence;
+            this.handleEvents(presence, false);
+
+            initialSyncDeferred.resolve(response);
         },
 
         // Returns a promise that resolves when the initialSync request has been processed
@@ -571,15 +533,13 @@ function(matrixService, $rootScope, $q, $timeout, mPresence, notificationService
         getLastMessage: function(room_id, filterEcho) {
             var lastMessage;
 
-            var room = $rootScope.events.rooms[room_id];
-            if (room) {
-                for (var i = room.messages.length - 1; i >= 0; i--) {
-                    var message = room.messages[i];
+            var events = modelService.getRoom(room_id).events;
+            for (var i = events.length - 1; i >= 0; i--) {
+                var message = events[i];
 
-                    if (!filterEcho || undefined === message.echo_msg_state) {
-                        lastMessage = message;
-                        break;
-                    }
+                if (!filterEcho || undefined === message.echo_msg_state) {
+                    lastMessage = message;
+                    break;
                 }
             }
 
@@ -594,18 +554,15 @@ function(matrixService, $rootScope, $q, $timeout, mPresence, notificationService
         getUsersCountInRoom: function(room_id) {
             var memberCount;
 
-            var room = $rootScope.events.rooms[room_id];
-            if (room) {
-                memberCount = 0;
+            var room = modelService.getRoom(room_id);
+            memberCount = 0;
+            for (var i in room.current_room_state.members) {
+                if (!room.current_room_state.members.hasOwnProperty(i)) continue;
 
-                for (var i in room.members) {
-                    if (!room.members.hasOwnProperty(i)) continue;
+                var member = room.current_room_state.members[i];
 
-                    var member = room.members[i];
-
-                    if ("join" === member.membership) {
-                        memberCount = memberCount + 1;
-                    }
+                if ("join" === member.content.membership) {
+                    memberCount = memberCount + 1;
                 }
             }
 
@@ -613,13 +570,24 @@ function(matrixService, $rootScope, $q, $timeout, mPresence, notificationService
         },
         
         /**
-         * Get the member object of a room member
+         * Return the power level of an user in a particular room
          * @param {String} room_id the room id
-         * @param {String} user_id the id of the user
-         * @returns {undefined | Object} the member object of this user in this room if he is part of the room
+         * @param {String} user_id the user id
+         * @returns {Number} a value between 0 and 10
          */
-        getMember: function(room_id, user_id) {
-            return getMember(room_id, user_id);
+        getUserPowerLevel: function(room_id, user_id) {
+            var powerLevel = 0;
+            var room = modelService.getRoom(room_id).current_room_state;
+            if (room.state("m.room.power_levels")) {
+                if (user_id in room.state("m.room.power_levels").content) {
+                    powerLevel = room.state("m.room.power_levels").content[user_id];
+                }
+                else {
+                    // Use the room default user power
+                    powerLevel = room.state("m.room.power_levels").content["default"];
+                }
+            }
+            return powerLevel;
         },
         
         /**
@@ -630,18 +598,6 @@ function(matrixService, $rootScope, $q, $timeout, mPresence, notificationService
          */
         getUserDisplayName: function(room_id, user_id) {
             return getUserDisplayName(room_id, user_id);
-        },
-
-        setRoomVisibility: function(room_id, visible) {
-            if (!visible) {
-                return;
-            }
-            initRoom(room_id);
-            
-            var room = $rootScope.events.rooms[room_id];
-            if (room) {
-                room.visibility = visible;
-            }
         }
     };
 }]);
diff --git a/webclient/components/matrix/event-stream-service.js b/webclient/components/matrix/event-stream-service.js
index 05469a3ded..c03f0b953b 100644
--- a/webclient/components/matrix/event-stream-service.js
+++ b/webclient/components/matrix/event-stream-service.js
@@ -109,25 +109,6 @@ angular.module('eventStreamService', [])
         // without requiring to make an additional request
         matrixService.initialSync(30, false).then(
             function(response) {
-                var rooms = response.data.rooms;
-                for (var i = 0; i < rooms.length; ++i) {
-                    var room = rooms[i];
-                    
-                    eventHandlerService.initRoom(room);
-
-                    if ("messages" in room) {
-                        eventHandlerService.handleRoomMessages(room.room_id, room.messages, false);
-                    }
-                    
-                    if ("state" in room) {
-                        eventHandlerService.handleEvents(room.state, false, true);
-                    }
-                }
-
-                var presence = response.data.presence;
-                eventHandlerService.handleEvents(presence, false);
-
-                // Initial sync is done
                 eventHandlerService.handleInitialSyncDone(response);
 
                 // Start event streaming from that point
diff --git a/webclient/components/matrix/matrix-call.js b/webclient/components/matrix/matrix-call.js
index 3e8811e5fc..5a2807c755 100644
--- a/webclient/components/matrix/matrix-call.js
+++ b/webclient/components/matrix/matrix-call.js
@@ -46,7 +46,7 @@ var isWebRTCSupported = function () {
 };
 
 angular.module('MatrixCall', [])
-.factory('MatrixCall', ['matrixService', 'matrixPhoneService', '$rootScope', '$timeout', function MatrixCallFactory(matrixService, matrixPhoneService, $rootScope, $timeout) {
+.factory('MatrixCall', ['matrixService', 'matrixPhoneService', 'modelService', '$rootScope', '$timeout', function MatrixCallFactory(matrixService, matrixPhoneService, modelService, $rootScope, $timeout) {
     $rootScope.isWebRTCSupported = isWebRTCSupported();
 
     var MatrixCall = function(room_id) {
@@ -213,7 +213,7 @@ angular.module('MatrixCall', [])
 
         var self = this;
 
-        var roomMembers = $rootScope.events.rooms[this.room_id].members;
+        var roomMembers = modelService.getRoom(this.room_id).current_room_state.members;
         if (roomMembers[matrixService.config().user_id].membership != 'join') {
             console.log("We need to join the room before we can accept this call");
             matrixService.join(this.room_id).then(function() {
diff --git a/webclient/components/matrix/matrix-filter.js b/webclient/components/matrix/matrix-filter.js
index 3d64a569a1..4d264e93f3 100644
--- a/webclient/components/matrix/matrix-filter.js
+++ b/webclient/components/matrix/matrix-filter.js
@@ -19,102 +19,72 @@
 angular.module('matrixFilter', [])
 
 // Compute the room name according to information we have
-.filter('mRoomName', ['$rootScope', 'matrixService', 'eventHandlerService', function($rootScope, matrixService, eventHandlerService) {
+// TODO: It would be nice if this was stateless and had no dependencies. That would
+//       make the business logic here a lot easier to see.
+.filter('mRoomName', ['$rootScope', 'matrixService', 'eventHandlerService', 'modelService', 
+function($rootScope, matrixService, eventHandlerService, modelService) {
     return function(room_id) {
         var roomName;
 
         // If there is an alias, use it
         // TODO: only one alias is managed for now
         var alias = matrixService.getRoomIdToAliasMapping(room_id);
+        var room = modelService.getRoom(room_id).current_room_state;
+        
+        var room_name_event = room.state("m.room.name");
+
+        // Determine if it is a public room
+        var isPublicRoom = false;
+        if (room.state("m.room.join_rules") && room.state("m.room.join_rules").content) {
+            isPublicRoom = ("public" === room.state("m.room.join_rules").content.join_rule);
+        }
 
-        var room = $rootScope.events.rooms[room_id];
-        if (room) {
-            // Get name from room state date
-            var room_name_event = room["m.room.name"];
-
-            // Determine if it is a public room
-            var isPublicRoom = false;
-            if (room["m.room.join_rules"] && room["m.room.join_rules"].content) {
-                isPublicRoom = ("public" === room["m.room.join_rules"].content.join_rule);
-            }
-
-            if (room_name_event) {
-                roomName = room_name_event.content.name;
-            }
-            else if (alias) {
-                roomName = alias;
-            }
-            else if (room.members && !isPublicRoom) {    // Do not rename public room
+        if (room_name_event) {
+            roomName = room_name_event.content.name;
+        }
+        else if (alias) {
+            roomName = alias;
+        }
+        else if (Object.keys(room.members).length > 0 && !isPublicRoom) { // Do not rename public room
+            var user_id = matrixService.config().user_id;
             
-                var user_id = matrixService.config().user_id;
-                // Else, build the name from its users
-                // Limit the room renaming to 1:1 room
-                if (2 === Object.keys(room.members).length) {
-                    for (var i in room.members) {
-                        if (!room.members.hasOwnProperty(i)) continue;
-
-                        var member = room.members[i];
-                        if (member.state_key !== user_id) {
-                            roomName = eventHandlerService.getUserDisplayName(room_id, member.state_key);
-                            break;
-                        }
+            // this is a "one to one" room and should have the name of the other user.
+            if (Object.keys(room.members).length === 2) {
+                for (var i in room.members) {
+                    if (!room.members.hasOwnProperty(i)) continue;
+
+                    var member = room.members[i];
+                    if (member.state_key !== user_id) {
+                        roomName = eventHandlerService.getUserDisplayName(room_id, member.state_key);
+                        break;
                     }
                 }
-                else if (Object.keys(room.members).length <= 1) {
-                    
-                    var otherUserId;
-
-                    if (Object.keys(room.members)[0]) {
-                        otherUserId = Object.keys(room.members)[0];
-                        // this could be an invite event (from event stream)
-                        if (otherUserId === user_id && 
-                                room.members[user_id].content.membership === "invite") {
-                            // this is us being invited to this room, so the
-                            // *user_id* is the other user ID and not the state
-                            // key.
-                            otherUserId = room.members[user_id].user_id;
-                        }
+            }
+            else if (Object.keys(room.members).length === 1) {
+                // this could be just us (self-chat) or could be the other person
+                // in a room if they have invited us to the room. Find out which.
+                var otherUserId = Object.keys(room.members)[0];
+                if (otherUserId === user_id) {
+                    // it's us, we may have been invited to this room or it could
+                    // be a self chat.
+                    if (room.members[otherUserId].content.membership === "invite") {
+                        // someone invited us, use the right ID.
+                        roomName = eventHandlerService.getUserDisplayName(room_id, room.members[otherUserId].user_id);
                     }
                     else {
-                        // it's got to be an invite, or failing that a self-chat;
-                        otherUserId = room.inviter || user_id;
-/*                        
-                        // XXX: This should all be unnecessary now thanks to using the /rooms/<room>/roomid API
-
-                        // The other member may be in the invite list, get all invited users
-                        var invitedUserIDs = [];
-                        
-                        // XXX: *SURELY* we shouldn't have to trawl through the whole messages list to
-                        // find invite - surely the other user should be in room.members with state invited? :/ --Matthew
-                        for (var i in room.messages) {
-                            var message = room.messages[i];
-                            if ("m.room.member" === message.type && "invite" === message.content.membership) {
-                                // Filter out the current user
-                                var member_id = message.state_key;
-                                if (member_id === user_id) {
-                                    member_id = message.user_id;
-                                }
-                                if (member_id !== user_id) {
-                                    // Make sure there is no duplicate user
-                                    if (-1 === invitedUserIDs.indexOf(member_id)) {
-                                        invitedUserIDs.push(member_id);
-                                    }
-                                }
-                            } 
-                        }
-
-                        // For now, only 1:1 room needs to be renamed. It means only 1 invited user
-                        if (1 === invitedUserIDs.length) {
-                            otherUserId = invitedUserIDs[0];
-                        }
-*/                        
+                        roomName = eventHandlerService.getUserDisplayName(room_id, otherUserId);
                     }
-                    
-                    // Get the user display name
+                }
+                else { // it isn't us, so use their name if we know it.
                     roomName = eventHandlerService.getUserDisplayName(room_id, otherUserId);
                 }
             }
+            else if (Object.keys(room.members).length === 0) {
+                // this shouldn't be possible
+                console.error("0 members in room >> " + room_id);
+            }
         }
+        
 
         // Always show the alias in the room displayed name
         if (roomName && alias && alias !== roomName) {
@@ -124,14 +94,6 @@ angular.module('matrixFilter', [])
         if (undefined === roomName) {
             // By default, use the room ID
             roomName = room_id;
-
-            // XXX: this is *INCREDIBLY* heavy logging for a function that calls every single
-            // time any kind of digest runs which refreshes a room name...
-            // commenting it out for now.
-
-            // Log some information that lead to this leak
-            // console.log("Room ID leak for " + room_id);
-            // console.log("room object: " + JSON.stringify(room, undefined, 4));   
         }
 
         return roomName;
diff --git a/webclient/components/matrix/matrix-service.js b/webclient/components/matrix/matrix-service.js
index 06a1ad4cfa..fedfb8910d 100644
--- a/webclient/components/matrix/matrix-service.js
+++ b/webclient/components/matrix/matrix-service.js
@@ -725,57 +725,30 @@ angular.module('matrixService', [])
             //console.log("looking for roomId for " + alias + "; found: " + roomId);
             return roomId;
         },
-
-        /****** Power levels management ******/
-
-        /**
-         * Return the power level of an user in a particular room
-         * @param {String} room_id the room id
-         * @param {String} user_id the user id
-         * @returns {Number} a value between 0 and 10
-         */
-        getUserPowerLevel: function(room_id, user_id) {
-            var powerLevel = 0;
-            var room = $rootScope.events.rooms[room_id];
-            if (room && room["m.room.power_levels"]) {
-                if (user_id in room["m.room.power_levels"].content) {
-                    powerLevel = room["m.room.power_levels"].content[user_id];
-                }
-                else {
-                    // Use the room default user power
-                    powerLevel = room["m.room.power_levels"].content["default"];
-                }
-            }
-            return powerLevel;
-        },
             
         /**
          * Change or reset the power level of a user
          * @param {String} room_id the room id
          * @param {String} user_id the user id
-         * @param {Number} powerLevel a value between 0 and 10
+         * @param {Number} powerLevel The desired power level.
          *    If undefined, the user power level will be reset, ie he will use the default room user power level
+         * @param event The existing m.room.power_levels event if one exists.
          * @returns {promise} an $http promise
          */
-        setUserPowerLevel: function(room_id, user_id, powerLevel) {
-            
-            // Hack: currently, there is no home server API so do it by hand by updating
-            // the current m.room.power_levels of the room and send it to the server
-            var room = $rootScope.events.rooms[room_id];
-            if (room && room["m.room.power_levels"]) {
-                var content = angular.copy(room["m.room.power_levels"].content);
-                content[user_id] = powerLevel;
+        setUserPowerLevel: function(room_id, user_id, powerLevel, event) {
+            var content = {};
+            if (event) {
+                // if there is an existing event, copy the content as it contains
+                // the power level values for other members which we do not want
+                // to modify.
+                content = angular.copy(event.content);
+            }
+            content[user_id] = powerLevel;
                 
-                var path = "/rooms/$room_id/state/m.room.power_levels";
-                path = path.replace("$room_id", encodeURIComponent(room_id));
+            var path = "/rooms/$room_id/state/m.room.power_levels";
+            path = path.replace("$room_id", encodeURIComponent(room_id));
                 
-                return doRequest("PUT", path, undefined, content);
-            }
-            
-            // The room does not exist or does not contain power_levels data
-            var deferred = $q.defer();
-            deferred.reject({data:{error: "Invalid room: " + room_id}});
-            return deferred.promise;
+            return doRequest("PUT", path, undefined, content);
         },
 
         getTurnServer: function() {
diff --git a/webclient/components/matrix/model-service.js b/webclient/components/matrix/model-service.js
new file mode 100644
index 0000000000..8b2ee877b1
--- /dev/null
+++ b/webclient/components/matrix/model-service.js
@@ -0,0 +1,170 @@
+/*
+Copyright 2014 OpenMarket Ltd
+
+Licensed under the Apache License, Version 2.0 (the "License");
+you may not use this file except in compliance with the License.
+You may obtain a copy of the License at
+
+    http://www.apache.org/licenses/LICENSE-2.0
+
+Unless required by applicable law or agreed to in writing, software
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+*/
+
+'use strict';
+
+/*
+This service serves as the entry point for all models in the app. If access to
+underlying data in a room is required, then this service should be used as the
+dependency.
+*/
+// NB: This is more explicit than linking top-level models to $rootScope
+//     in that by adding this service as a dep you are clearly saying "this X
+//     needs access to the underlying data store", rather than polluting the
+//     $rootScope.
+angular.module('modelService', [])
+.factory('modelService', ['matrixService', function(matrixService) {
+    
+    /***** Room Object *****/
+    var Room = function Room(room_id) {
+        this.room_id = room_id;
+        this.old_room_state = new RoomState();
+        this.current_room_state = new RoomState();
+        this.events = []; // events which can be displayed on the UI. TODO move?
+    };
+    Room.prototype = {
+        addMessageEvents: function addMessageEvents(events, toFront) {
+            for (var i=0; i<events.length; i++) {
+                this.addMessageEvent(events[i], toFront);
+            }
+        },
+        
+        addMessageEvent: function addMessageEvent(event, toFront) {
+            // every message must reference the RoomMember which made it *at
+            // that time* so things like display names display correctly.
+            var stateAtTheTime = toFront ? this.old_room_state : this.current_room_state;
+            event.__room_member = stateAtTheTime.getStateEvent("m.room.member", event.user_id);
+            if (event.type === "m.room.member" && event.content.membership === "invite") {
+                // give information on both the inviter and invitee
+                event.__target_room_member = stateAtTheTime.getStateEvent("m.room.member", event.state_key);
+            }
+            
+            if (toFront) {
+                this.events.unshift(event);
+            }
+            else {
+                this.events.push(event);
+            }
+        },
+        
+        addOrReplaceMessageEvent: function addOrReplaceMessageEvent(event, toFront) {
+            // Start looking from the tail since the first goal of this function 
+            // is to find a message among the latest ones
+            for (var i = this.events.length - 1; i >= 0; i--) {
+                var storedEvent = this.events[i];
+                if (storedEvent.event_id === event.event_id) {
+                    // It's clobbering time!
+                    this.events[i] = event;
+                    return;
+                }
+            }
+            this.addMessageEvent(event, toFront);
+        },
+        
+        leave: function leave() {
+            return matrixService.leave(this.room_id);
+        }
+    };
+    
+    /***** Room State Object *****/
+    var RoomState = function RoomState() {
+        // list of RoomMember
+        this.members = {}; 
+        // state events, the key is a compound of event type + state_key
+        this.state_events = {}; 
+        this.pagination_token = ""; 
+    };
+    RoomState.prototype = {
+        // get a state event for this room from this.state_events. State events
+        // are unique per type+state_key tuple, with a lot of events using 0-len
+        // state keys. To make it not Really Annoying to access, this method is
+        // provided which can just be given the type and it will return the 
+        // 0-len event by default.
+        state: function state(type, state_key) {
+            if (!type) {
+                return undefined; // event type MUST be specified
+            }
+            if (!state_key) {
+                return this.state_events[type]; // treat as 0-len state key
+            }
+            return this.state_events[type + state_key];
+        },
+        
+        storeStateEvent: function storeState(event) {
+            this.state_events[event.type + event.state_key] = event;
+            if (event.type === "m.room.member") {
+                this.members[event.state_key] = event;
+            }
+        },
+        
+        storeStateEvents: function storeState(events) {
+            if (!events) {
+                return;
+            }
+            for (var i=0; i<events.length; i++) {
+                this.storeStateEvent(events[i]);
+            }
+        },
+        
+        getStateEvent: function getStateEvent(event_type, state_key) {
+            return this.state_events[event_type + state_key];
+        }
+    };
+    
+    /***** Room Member Object *****/
+    var RoomMember = function RoomMember() {
+        this.event = {}; // the m.room.member event representing the RoomMember.
+        this.user = undefined; // the User
+    };
+    
+    /***** User Object *****/
+    var User = function User() {
+        this.event = {}; // the m.presence event representing the User.
+    };
+    
+    // rooms are stored here when they come in.
+    var rooms = {
+        // roomid: <Room>
+    };
+    
+    console.log("Models inited.");
+    
+    return {
+    
+        getRoom: function(roomId) {
+            if(!rooms[roomId]) {
+                rooms[roomId] = new Room(roomId);
+            }
+            return rooms[roomId];
+        },
+        
+        getRooms: function() {
+            return rooms;
+        },
+        
+        /**
+         * Get the member object of a room member
+         * @param {String} room_id the room id
+         * @param {String} user_id the id of the user
+         * @returns {undefined | Object} the member object of this user in this room if he is part of the room
+         */
+        getMember: function(room_id, user_id) {
+            var room = this.getRoom(room_id);
+            return room.current_room_state.members[user_id];
+        }
+    
+    };
+}]);