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authorRichard van der Hoff <1389908+richvdh@users.noreply.github.com>2022-04-01 16:10:31 +0100
committerGitHub <noreply@github.com>2022-04-01 16:10:31 +0100
commit33ebee47e4e96a2b6fdf72091769e59034dc550f (patch)
treee77cad2918fd13cd14100e8e7f2e0856900a69ca /tests/rest/client
parentDefault to `private` room visibility rather than `public` when a client does ... (diff)
downloadsynapse-33ebee47e4e96a2b6fdf72091769e59034dc550f.tar.xz
Remove redundant `get_success` calls in test code (#12346)
There are a bunch of places we call get_success on an immediate value, which is unnecessary. Let's rip them out, and remove the redundant functionality in get_success and friends.
Diffstat (limited to 'tests/rest/client')
-rw-r--r--tests/rest/client/test_rooms.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/tests/rest/client/test_rooms.py b/tests/rest/client/test_rooms.py
index 3a9617d6da..6ff79b9e2e 100644
--- a/tests/rest/client/test_rooms.py
+++ b/tests/rest/client/test_rooms.py
@@ -982,7 +982,7 @@ class RoomJoinRatelimitTestCase(RoomBase):
         super().prepare(reactor, clock, hs)
         # profile changes expect that the user is actually registered
         user = UserID.from_string(self.user_id)
-        self.get_success(self.register_user(user.localpart, "supersecretpassword"))
+        self.register_user(user.localpart, "supersecretpassword")
 
     @unittest.override_config(
         {"rc_joins": {"local": {"per_second": 0.5, "burst_count": 3}}}