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authorMark Haines <mark.haines@matrix.org>2016-09-02 10:59:24 +0100
committerMark Haines <mark.haines@matrix.org>2016-09-02 10:59:24 +0100
commit965168a842f62958bd9bbb33d2ef4678f2f48b27 (patch)
treee2cb7b2327f8de1f5aec03d0f91b461e09940541 /synapse/state.py
parentFix up the calls to the notifier for device messages (diff)
parentMerge pull request #1061 from matrix-org/erikj/linearize_resolution (diff)
downloadsynapse-965168a842f62958bd9bbb33d2ef4678f2f48b27.tar.xz
Merge branch 'develop' into markjh/direct_to_device_synchrotron
Diffstat (limited to 'synapse/state.py')
-rw-r--r--synapse/state.py194
1 files changed, 124 insertions, 70 deletions
diff --git a/synapse/state.py b/synapse/state.py
index daec983dc9..cd792afed1 100644
--- a/synapse/state.py
+++ b/synapse/state.py
@@ -23,6 +23,7 @@ from synapse.api.constants import EventTypes
 from synapse.api.errors import AuthError
 from synapse.api.auth import AuthEventTypes
 from synapse.events.snapshot import EventContext
+from synapse.util.async import Linearizer
 
 from collections import namedtuple
 
@@ -43,11 +44,35 @@ SIZE_OF_CACHE = int(1000 * CACHE_SIZE_FACTOR)
 EVICTION_TIMEOUT_SECONDS = 60 * 60
 
 
+_NEXT_STATE_ID = 1
+
+
+def _gen_state_id():
+    global _NEXT_STATE_ID
+    s = "X%d" % (_NEXT_STATE_ID,)
+    _NEXT_STATE_ID += 1
+    return s
+
+
 class _StateCacheEntry(object):
-    def __init__(self, state, state_group, ts):
+    __slots__ = ["state", "state_group", "state_id"]
+
+    def __init__(self, state, state_group):
         self.state = state
         self.state_group = state_group
 
+        # The `state_id` is a unique ID we generate that can be used as ID for
+        # this collection of state. Usually this would be the same as the
+        # state group, but on worker instances we can't generate a new state
+        # group each time we resolve state, so we generate a separate one that
+        # isn't persisted and is used solely for caches.
+        # `state_id` is either a state_group (and so an int) or a string. This
+        # ensures we don't accidentally persist a state_id as a stateg_group
+        if state_group:
+            self.state_id = state_group
+        else:
+            self.state_id = _gen_state_id()
+
 
 class StateHandler(object):
     """ Responsible for doing state conflict resolution.
@@ -60,6 +85,7 @@ class StateHandler(object):
 
         # dict of set of event_ids -> _StateCacheEntry.
         self._state_cache = None
+        self.resolve_linearizer = Linearizer()
 
     def start_caching(self):
         logger.debug("start_caching")
@@ -93,7 +119,8 @@ class StateHandler(object):
         if not latest_event_ids:
             latest_event_ids = yield self.store.get_latest_event_ids_in_room(room_id)
 
-        _, state = yield self.resolve_state_groups(room_id, latest_event_ids)
+        ret = yield self.resolve_state_groups(room_id, latest_event_ids)
+        state = ret.state
 
         if event_type:
             event_id = state.get((event_type, state_key))
@@ -116,7 +143,8 @@ class StateHandler(object):
         if not latest_event_ids:
             latest_event_ids = yield self.store.get_latest_event_ids_in_room(room_id)
 
-        _, state = yield self.resolve_state_groups(room_id, latest_event_ids)
+        ret = yield self.resolve_state_groups(room_id, latest_event_ids)
+        state = ret.state
 
         if event_type:
             defer.returnValue(state.get((event_type, state_key)))
@@ -127,9 +155,9 @@ class StateHandler(object):
     @defer.inlineCallbacks
     def get_current_user_in_room(self, room_id):
         latest_event_ids = yield self.store.get_latest_event_ids_in_room(room_id)
-        group, state_ids = yield self.resolve_state_groups(room_id, latest_event_ids)
-        joined_users = yield self.store.get_joined_users_from_context(
-            room_id, group, state_ids
+        entry = yield self.resolve_state_groups(room_id, latest_event_ids)
+        joined_users = yield self.store.get_joined_users_from_state(
+            room_id, entry.state_id, entry.state
         )
         defer.returnValue(joined_users)
 
@@ -154,52 +182,73 @@ class StateHandler(object):
             # state. Certainly store.get_current_state won't return any, and
             # persisting the event won't store the state group.
             if old_state:
-                context.current_state_ids = {
+                context.prev_state_ids = {
                     (s.type, s.state_key): s.event_id for s in old_state
                 }
+                if event.is_state():
+                    context.current_state_events = dict(context.prev_state_ids)
+                    key = (event.type, event.state_key)
+                    context.current_state_events[key] = event.event_id
+                else:
+                    context.current_state_events = context.prev_state_ids
             else:
                 context.current_state_ids = {}
+                context.prev_state_ids = {}
             context.prev_state_events = []
-            context.state_group = None
+            context.state_group = self.store.get_next_state_group()
             defer.returnValue(context)
 
         if old_state:
-            context.current_state_ids = {
+            context.prev_state_ids = {
                 (s.type, s.state_key): s.event_id for s in old_state
             }
-            context.state_group = None
+            context.state_group = self.store.get_next_state_group()
 
             if event.is_state():
                 key = (event.type, event.state_key)
-                if key in context.current_state_ids:
-                    replaces = context.current_state_ids[key]
+                if key in context.prev_state_ids:
+                    replaces = context.prev_state_ids[key]
                     if replaces != event.event_id:  # Paranoia check
                         event.unsigned["replaces_state"] = replaces
+                context.current_state_ids = dict(context.prev_state_ids)
+                context.current_state_ids[key] = event.event_id
+            else:
+                context.current_state_ids = context.prev_state_ids
 
             context.prev_state_events = []
             defer.returnValue(context)
 
         if event.is_state():
-            ret = yield self.resolve_state_groups(
+            entry = yield self.resolve_state_groups(
                 event.room_id, [e for e, _ in event.prev_events],
                 event_type=event.type,
                 state_key=event.state_key,
             )
         else:
-            ret = yield self.resolve_state_groups(
+            entry = yield self.resolve_state_groups(
                 event.room_id, [e for e, _ in event.prev_events],
             )
 
-        group, curr_state = ret
+        curr_state = entry.state
 
-        context.current_state_ids = curr_state
-        context.state_group = group if not event.is_state() else None
+        context.prev_state_ids = curr_state
+        if event.is_state():
+            context.state_group = self.store.get_next_state_group()
+        else:
+            if entry.state_group is None:
+                entry.state_group = self.store.get_next_state_group()
+                entry.state_id = entry.state_group
+            context.state_group = entry.state_group
 
         if event.is_state():
             key = (event.type, event.state_key)
-            if key in context.current_state_ids:
-                replaces = context.current_state_ids[key]
+            if key in context.prev_state_ids:
+                replaces = context.prev_state_ids[key]
                 event.unsigned["replaces_state"] = replaces
+            context.current_state_ids = dict(context.prev_state_ids)
+            context.current_state_ids[key] = event.event_id
+        else:
+            context.current_state_ids = context.prev_state_ids
 
         context.prev_state_events = []
         defer.returnValue(context)
@@ -231,70 +280,75 @@ class StateHandler(object):
         if len(group_names) == 1:
             name, state_list = state_groups_ids.items().pop()
 
-            defer.returnValue((name, state_list,))
-
-        if self._state_cache is not None:
-            cache = self._state_cache.get(group_names, None)
-            if cache:
-                cache.ts = self.clock.time_msec()
+            defer.returnValue(_StateCacheEntry(
+                state=state_list,
+                state_group=name,
+            ))
 
-                defer.returnValue(
-                    (cache.state_group, cache.state,)
-                )
-
-        logger.info(
-            "Resolving state for %s with %d groups", room_id, len(state_groups_ids)
-        )
+        with (yield self.resolve_linearizer.queue(group_names)):
+            if self._state_cache is not None:
+                cache = self._state_cache.get(group_names, None)
+                if cache:
+                    defer.returnValue(cache)
 
-        state = {}
-        for st in state_groups_ids.values():
-            for key, e_id in st.items():
-                state.setdefault(key, set()).add(e_id)
+            logger.info(
+                "Resolving state for %s with %d groups", room_id, len(state_groups_ids)
+            )
 
-        conflicted_state = {
-            k: list(v)
-            for k, v in state.items()
-            if len(v) > 1
-        }
+            state = {}
+            for st in state_groups_ids.values():
+                for key, e_id in st.items():
+                    state.setdefault(key, set()).add(e_id)
 
-        if conflicted_state:
-            logger.info("Resolving conflicted state for %r", room_id)
-            state_map = yield self.store.get_events(
-                [e_id for st in state_groups_ids.values() for e_id in st.values()],
-                get_prev_content=False
-            )
-            state_sets = [
-                [state_map[e_id] for key, e_id in st.items() if e_id in state_map]
-                for st in state_groups_ids.values()
-            ]
-            new_state, _ = self._resolve_events(
-                state_sets, event_type, state_key
-            )
-            new_state = {
-                key: e.event_id for key, e in new_state.items()
-            }
-        else:
-            new_state = {
-                key: e_ids.pop() for key, e_ids in state.items()
+            conflicted_state = {
+                k: list(v)
+                for k, v in state.items()
+                if len(v) > 1
             }
 
-        state_group = None
-        new_state_event_ids = frozenset(new_state.values())
-        for sg, events in state_groups_ids.items():
-            if new_state_event_ids == frozenset(e_id for e_id in events):
-                state_group = sg
-                break
+            if conflicted_state:
+                logger.info("Resolving conflicted state for %r", room_id)
+                state_map = yield self.store.get_events(
+                    [e_id for st in state_groups_ids.values() for e_id in st.values()],
+                    get_prev_content=False
+                )
+                state_sets = [
+                    [state_map[e_id] for key, e_id in st.items() if e_id in state_map]
+                    for st in state_groups_ids.values()
+                ]
+                new_state, _ = self._resolve_events(
+                    state_sets, event_type, state_key
+                )
+                new_state = {
+                    key: e.event_id for key, e in new_state.items()
+                }
+            else:
+                new_state = {
+                    key: e_ids.pop() for key, e_ids in state.items()
+                }
+
+            state_group = None
+            new_state_event_ids = frozenset(new_state.values())
+            for sg, events in state_groups_ids.items():
+                if new_state_event_ids == frozenset(e_id for e_id in events):
+                    state_group = sg
+                    break
+            if state_group is None:
+                # Worker instances don't have access to this method, but we want
+                # to set the state_group on the main instance to increase cache
+                # hits.
+                if hasattr(self.store, "get_next_state_group"):
+                    state_group = self.store.get_next_state_group()
 
-        if self._state_cache is not None:
             cache = _StateCacheEntry(
                 state=new_state,
                 state_group=state_group,
-                ts=self.clock.time_msec()
             )
 
-            self._state_cache[group_names] = cache
+            if self._state_cache is not None:
+                self._state_cache[group_names] = cache
 
-        defer.returnValue((state_group, new_state,))
+            defer.returnValue(cache)
 
     def resolve_events(self, state_sets, event):
         logger.info(