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authorErik Johnston <erik@matrix.org>2017-02-04 08:28:56 +0000
committerErik Johnston <erik@matrix.org>2017-02-04 08:28:56 +0000
commitfad3a8433535d7de321350bbd17373138c6fd3ec (patch)
tree70fe66754b86a7a6b1466030dcc8d7e260063f4d /synapse/state.py
parentBump version and changelog (diff)
parentBump changelog and version (diff)
downloadsynapse-fad3a8433535d7de321350bbd17373138c6fd3ec.tar.xz
Merge branch 'release-v0.19.0' of github.com:matrix-org/synapse v0.19.0
Diffstat (limited to 'synapse/state.py')
-rw-r--r--synapse/state.py436
1 files changed, 275 insertions, 161 deletions
diff --git a/synapse/state.py b/synapse/state.py
index 8003099c88..383d32b163 100644
--- a/synapse/state.py
+++ b/synapse/state.py
@@ -16,12 +16,12 @@
 
 from twisted.internet import defer
 
+from synapse import event_auth
 from synapse.util.logutils import log_function
 from synapse.util.caches.expiringcache import ExpiringCache
 from synapse.util.metrics import Measure
 from synapse.api.constants import EventTypes
 from synapse.api.errors import AuthError
-from synapse.api.auth import AuthEventTypes
 from synapse.events.snapshot import EventContext
 from synapse.util.async import Linearizer
 
@@ -41,12 +41,14 @@ KeyStateTuple = namedtuple("KeyStateTuple", ("context", "type", "state_key"))
 CACHE_SIZE_FACTOR = float(os.environ.get("SYNAPSE_CACHE_FACTOR", 0.1))
 
 
-SIZE_OF_CACHE = int(1000 * CACHE_SIZE_FACTOR)
+SIZE_OF_CACHE = int(100000 * CACHE_SIZE_FACTOR)
 EVICTION_TIMEOUT_SECONDS = 60 * 60
 
 
 _NEXT_STATE_ID = 1
 
+POWER_KEY = (EventTypes.PowerLevels, "")
+
 
 def _gen_state_id():
     global _NEXT_STATE_ID
@@ -77,6 +79,9 @@ class _StateCacheEntry(object):
         else:
             self.state_id = _gen_state_id()
 
+    def __len__(self):
+        return len(self.state)
+
 
 class StateHandler(object):
     """ Responsible for doing state conflict resolution.
@@ -89,7 +94,7 @@ class StateHandler(object):
 
         # dict of set of event_ids -> _StateCacheEntry.
         self._state_cache = None
-        self.resolve_linearizer = Linearizer()
+        self.resolve_linearizer = Linearizer(name="state_resolve_lock")
 
     def start_caching(self):
         logger.debug("start_caching")
@@ -99,6 +104,7 @@ class StateHandler(object):
             clock=self.clock,
             max_len=SIZE_OF_CACHE,
             expiry_ms=EVICTION_TIMEOUT_SECONDS * 1000,
+            iterable=True,
             reset_expiry_on_get=True,
         )
 
@@ -123,7 +129,7 @@ class StateHandler(object):
         if not latest_event_ids:
             latest_event_ids = yield self.store.get_latest_event_ids_in_room(room_id)
 
-        logger.info("calling resolve_state_groups from get_current_state")
+        logger.debug("calling resolve_state_groups from get_current_state")
         ret = yield self.resolve_state_groups(room_id, latest_event_ids)
         state = ret.state
 
@@ -148,7 +154,7 @@ class StateHandler(object):
         if not latest_event_ids:
             latest_event_ids = yield self.store.get_latest_event_ids_in_room(room_id)
 
-        logger.info("calling resolve_state_groups from get_current_state_ids")
+        logger.debug("calling resolve_state_groups from get_current_state_ids")
         ret = yield self.resolve_state_groups(room_id, latest_event_ids)
         state = ret.state
 
@@ -162,7 +168,7 @@ class StateHandler(object):
     def get_current_user_in_room(self, room_id, latest_event_ids=None):
         if not latest_event_ids:
             latest_event_ids = yield self.store.get_latest_event_ids_in_room(room_id)
-        logger.info("calling resolve_state_groups from get_current_user_in_room")
+        logger.debug("calling resolve_state_groups from get_current_user_in_room")
         entry = yield self.resolve_state_groups(room_id, latest_event_ids)
         joined_users = yield self.store.get_joined_users_from_state(
             room_id, entry.state_id, entry.state
@@ -226,7 +232,7 @@ class StateHandler(object):
             context.prev_state_events = []
             defer.returnValue(context)
 
-        logger.info("calling resolve_state_groups from compute_event_context")
+        logger.debug("calling resolve_state_groups from compute_event_context")
         if event.is_state():
             entry = yield self.resolve_state_groups(
                 event.room_id, [e for e, _ in event.prev_events],
@@ -327,20 +333,13 @@ class StateHandler(object):
 
             if conflicted_state:
                 logger.info("Resolving conflicted state for %r", room_id)
-                state_map = yield self.store.get_events(
-                    [e_id for st in state_groups_ids.values() for e_id in st.values()],
-                    get_prev_content=False
-                )
-                state_sets = [
-                    [state_map[e_id] for key, e_id in st.items() if e_id in state_map]
-                    for st in state_groups_ids.values()
-                ]
-                new_state, _ = self._resolve_events(
-                    state_sets, event_type, state_key
-                )
-                new_state = {
-                    key: e.event_id for key, e in new_state.items()
-                }
+                with Measure(self.clock, "state._resolve_events"):
+                    new_state = yield resolve_events(
+                        state_groups_ids.values(),
+                        state_map_factory=lambda ev_ids: self.store.get_events(
+                            ev_ids, get_prev_content=False, check_redacted=False,
+                        ),
+                    )
             else:
                 new_state = {
                     key: e_ids.pop() for key, e_ids in state.items()
@@ -388,152 +387,267 @@ class StateHandler(object):
         logger.info(
             "Resolving state for %s with %d groups", event.room_id, len(state_sets)
         )
-        if event.is_state():
-            return self._resolve_events(
-                state_sets, event.type, event.state_key
-            )
-        else:
-            return self._resolve_events(state_sets)
+        state_set_ids = [{
+            (ev.type, ev.state_key): ev.event_id
+            for ev in st
+        } for st in state_sets]
+
+        state_map = {
+            ev.event_id: ev
+            for st in state_sets
+            for ev in st
+        }
 
-    def _resolve_events(self, state_sets, event_type=None, state_key=""):
-        """
-        Returns
-            (dict[(str, str), synapse.events.FrozenEvent], list[str]): a tuple
-            (new_state, prev_states). new_state is a map from (type, state_key)
-            to event. prev_states is a list of event_ids.
-        """
         with Measure(self.clock, "state._resolve_events"):
-            state = {}
-            for st in state_sets:
-                for e in st:
-                    state.setdefault(
-                        (e.type, e.state_key),
-                        {}
-                    )[e.event_id] = e
-
-            unconflicted_state = {
-                k: v.values()[0] for k, v in state.items()
-                if len(v.values()) == 1
-            }
+            new_state = resolve_events(state_set_ids, state_map)
 
-            conflicted_state = {
-                k: v.values()
-                for k, v in state.items()
-                if len(v.values()) > 1
-            }
+        new_state = {
+            key: state_map[ev_id] for key, ev_id in new_state.items()
+        }
 
-            if event_type:
-                prev_states_events = conflicted_state.get(
-                    (event_type, state_key), []
-                )
-                prev_states = [s.event_id for s in prev_states_events]
-            else:
-                prev_states = []
+        return new_state
 
-            auth_events = {
-                k: e for k, e in unconflicted_state.items()
-                if k[0] in AuthEventTypes
-            }
 
-            try:
-                resolved_state = self._resolve_state_events(
-                    conflicted_state, auth_events
-                )
-            except:
-                logger.exception("Failed to resolve state")
-                raise
+def _ordered_events(events):
+    def key_func(e):
+        return -int(e.depth), hashlib.sha1(e.event_id).hexdigest()
 
-            new_state = unconflicted_state
-            new_state.update(resolved_state)
+    return sorted(events, key=key_func)
 
-        return new_state, prev_states
 
-    @log_function
-    def _resolve_state_events(self, conflicted_state, auth_events):
-        """ This is where we actually decide which of the conflicted state to
-        use.
-
-        We resolve conflicts in the following order:
-            1. power levels
-            2. join rules
-            3. memberships
-            4. other events.
-        """
-        resolved_state = {}
-        power_key = (EventTypes.PowerLevels, "")
-        if power_key in conflicted_state:
-            events = conflicted_state[power_key]
-            logger.debug("Resolving conflicted power levels %r", events)
-            resolved_state[power_key] = self._resolve_auth_events(
-                events, auth_events)
-
-        auth_events.update(resolved_state)
-
-        for key, events in conflicted_state.items():
-            if key[0] == EventTypes.JoinRules:
-                logger.debug("Resolving conflicted join rules %r", events)
-                resolved_state[key] = self._resolve_auth_events(
-                    events,
-                    auth_events
-                )
-
-        auth_events.update(resolved_state)
-
-        for key, events in conflicted_state.items():
-            if key[0] == EventTypes.Member:
-                logger.debug("Resolving conflicted member lists %r", events)
-                resolved_state[key] = self._resolve_auth_events(
-                    events,
-                    auth_events
-                )
-
-        auth_events.update(resolved_state)
-
-        for key, events in conflicted_state.items():
-            if key not in resolved_state:
-                logger.debug("Resolving conflicted state %r:%r", key, events)
-                resolved_state[key] = self._resolve_normal_events(
-                    events, auth_events
-                )
-
-        return resolved_state
-
-    def _resolve_auth_events(self, events, auth_events):
-        reverse = [i for i in reversed(self._ordered_events(events))]
-
-        auth_events = dict(auth_events)
-
-        prev_event = reverse[0]
-        for event in reverse[1:]:
-            auth_events[(prev_event.type, prev_event.state_key)] = prev_event
-            try:
-                # FIXME: hs.get_auth() is bad style, but we need to do it to
-                # get around circular deps.
-                # The signatures have already been checked at this point
-                self.hs.get_auth().check(event, auth_events, do_sig_check=False)
-                prev_event = event
-            except AuthError:
-                return prev_event
-
-        return event
-
-    def _resolve_normal_events(self, events, auth_events):
-        for event in self._ordered_events(events):
-            try:
-                # FIXME: hs.get_auth() is bad style, but we need to do it to
-                # get around circular deps.
-                # The signatures have already been checked at this point
-                self.hs.get_auth().check(event, auth_events, do_sig_check=False)
-                return event
-            except AuthError:
-                pass
-
-        # Use the last event (the one with the least depth) if they all fail
-        # the auth check.
-        return event
-
-    def _ordered_events(self, events):
-        def key_func(e):
-            return -int(e.depth), hashlib.sha1(e.event_id).hexdigest()
-
-        return sorted(events, key=key_func)
+def resolve_events(state_sets, state_map_factory):
+    """
+    Args:
+        state_sets(list): List of dicts of (type, state_key) -> event_id,
+            which are the different state groups to resolve.
+        state_map_factory(dict|callable): If callable, then will be called
+            with a list of event_ids that are needed, and should return with
+            a Deferred of dict of event_id to event. Otherwise, should be
+            a dict from event_id to event of all events in state_sets.
+
+    Returns
+        dict[(str, str), synapse.events.FrozenEvent] is a map from
+        (type, state_key) to event.
+    """
+    if len(state_sets) == 1:
+        return state_sets[0]
+
+    unconflicted_state, conflicted_state = _seperate(
+        state_sets,
+    )
+
+    if callable(state_map_factory):
+        return _resolve_with_state_fac(
+            unconflicted_state, conflicted_state, state_map_factory
+        )
+
+    state_map = state_map_factory
+
+    auth_events = _create_auth_events_from_maps(
+        unconflicted_state, conflicted_state, state_map
+    )
+
+    return _resolve_with_state(
+        unconflicted_state, conflicted_state, auth_events, state_map
+    )
+
+
+def _seperate(state_sets):
+    """Takes the state_sets and figures out which keys are conflicted and
+    which aren't. i.e., which have multiple different event_ids associated
+    with them in different state sets.
+    """
+    unconflicted_state = dict(state_sets[0])
+    conflicted_state = {}
+
+    for state_set in state_sets[1:]:
+        for key, value in state_set.iteritems():
+            # Check if there is an unconflicted entry for the state key.
+            unconflicted_value = unconflicted_state.get(key)
+            if unconflicted_value is None:
+                # There isn't an unconflicted entry so check if there is a
+                # conflicted entry.
+                ls = conflicted_state.get(key)
+                if ls is None:
+                    # There wasn't a conflicted entry so haven't seen this key before.
+                    # Therefore it isn't conflicted yet.
+                    unconflicted_state[key] = value
+                else:
+                    # This key is already conflicted, add our value to the conflict set.
+                    ls.add(value)
+            elif unconflicted_value != value:
+                # If the unconflicted value is not the same as our value then we
+                # have a new conflict. So move the key from the unconflicted_state
+                # to the conflicted state.
+                conflicted_state[key] = {value, unconflicted_value}
+                unconflicted_state.pop(key, None)
+
+    return unconflicted_state, conflicted_state
+
+
+@defer.inlineCallbacks
+def _resolve_with_state_fac(unconflicted_state, conflicted_state,
+                            state_map_factory):
+    needed_events = set(
+        event_id
+        for event_ids in conflicted_state.itervalues()
+        for event_id in event_ids
+    )
+
+    logger.info("Asking for %d conflicted events", len(needed_events))
+
+    state_map = yield state_map_factory(needed_events)
+
+    auth_events = _create_auth_events_from_maps(
+        unconflicted_state, conflicted_state, state_map
+    )
+
+    new_needed_events = set(auth_events.itervalues())
+    new_needed_events -= needed_events
+
+    logger.info("Asking for %d auth events", len(new_needed_events))
+
+    state_map_new = yield state_map_factory(new_needed_events)
+    state_map.update(state_map_new)
+
+    defer.returnValue(_resolve_with_state(
+        unconflicted_state, conflicted_state, auth_events, state_map
+    ))
+
+
+def _create_auth_events_from_maps(unconflicted_state, conflicted_state, state_map):
+    auth_events = {}
+    for event_ids in conflicted_state.itervalues():
+        for event_id in event_ids:
+            if event_id in state_map:
+                keys = event_auth.auth_types_for_event(state_map[event_id])
+                for key in keys:
+                    if key not in auth_events:
+                        event_id = unconflicted_state.get(key, None)
+                        if event_id:
+                            auth_events[key] = event_id
+    return auth_events
+
+
+def _resolve_with_state(unconflicted_state_ids, conflicted_state_ds, auth_event_ids,
+                        state_map):
+    conflicted_state = {}
+    for key, event_ids in conflicted_state_ds.iteritems():
+        events = [state_map[ev_id] for ev_id in event_ids if ev_id in state_map]
+        if len(events) > 1:
+            conflicted_state[key] = events
+        elif len(events) == 1:
+            unconflicted_state_ids[key] = events[0].event_id
+
+    auth_events = {
+        key: state_map[ev_id]
+        for key, ev_id in auth_event_ids.items()
+        if ev_id in state_map
+    }
+
+    try:
+        resolved_state = _resolve_state_events(
+            conflicted_state, auth_events
+        )
+    except:
+        logger.exception("Failed to resolve state")
+        raise
+
+    new_state = unconflicted_state_ids
+    for key, event in resolved_state.iteritems():
+        new_state[key] = event.event_id
+
+    return new_state
+
+
+def _resolve_state_events(conflicted_state, auth_events):
+    """ This is where we actually decide which of the conflicted state to
+    use.
+
+    We resolve conflicts in the following order:
+        1. power levels
+        2. join rules
+        3. memberships
+        4. other events.
+    """
+    resolved_state = {}
+    if POWER_KEY in conflicted_state:
+        events = conflicted_state[POWER_KEY]
+        logger.debug("Resolving conflicted power levels %r", events)
+        resolved_state[POWER_KEY] = _resolve_auth_events(
+            events, auth_events)
+
+    auth_events.update(resolved_state)
+
+    for key, events in conflicted_state.items():
+        if key[0] == EventTypes.JoinRules:
+            logger.debug("Resolving conflicted join rules %r", events)
+            resolved_state[key] = _resolve_auth_events(
+                events,
+                auth_events
+            )
+
+    auth_events.update(resolved_state)
+
+    for key, events in conflicted_state.items():
+        if key[0] == EventTypes.Member:
+            logger.debug("Resolving conflicted member lists %r", events)
+            resolved_state[key] = _resolve_auth_events(
+                events,
+                auth_events
+            )
+
+    auth_events.update(resolved_state)
+
+    for key, events in conflicted_state.items():
+        if key not in resolved_state:
+            logger.debug("Resolving conflicted state %r:%r", key, events)
+            resolved_state[key] = _resolve_normal_events(
+                events, auth_events
+            )
+
+    return resolved_state
+
+
+def _resolve_auth_events(events, auth_events):
+    reverse = [i for i in reversed(_ordered_events(events))]
+
+    auth_keys = set(
+        key
+        for event in events
+        for key in event_auth.auth_types_for_event(event)
+    )
+
+    new_auth_events = {}
+    for key in auth_keys:
+        auth_event = auth_events.get(key, None)
+        if auth_event:
+            new_auth_events[key] = auth_event
+
+    auth_events = new_auth_events
+
+    prev_event = reverse[0]
+    for event in reverse[1:]:
+        auth_events[(prev_event.type, prev_event.state_key)] = prev_event
+        try:
+            # The signatures have already been checked at this point
+            event_auth.check(event, auth_events, do_sig_check=False, do_size_check=False)
+            prev_event = event
+        except AuthError:
+            return prev_event
+
+    return event
+
+
+def _resolve_normal_events(events, auth_events):
+    for event in _ordered_events(events):
+        try:
+            # The signatures have already been checked at this point
+            event_auth.check(event, auth_events, do_sig_check=False, do_size_check=False)
+            return event
+        except AuthError:
+            pass
+
+    # Use the last event (the one with the least depth) if they all fail
+    # the auth check.
+    return event