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author | Erik Johnston <erikj@element.io> | 2024-07-30 09:30:44 +0100 |
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committer | GitHub <noreply@github.com> | 2024-07-30 09:30:44 +0100 |
commit | 34306be5aa7ebf7913dd28d048887802dc7e079b (patch) | |
tree | df6b87b9abcafb1ddcc4d4f28cd46a03aef19987 /synapse/handlers | |
parent | Sliding Sync: Track whether we have sent rooms down to clients (#17447) (diff) | |
download | synapse-34306be5aa7ebf7913dd28d048887802dc7e079b.tar.xz |
Only send rooms with updates down sliding sync (#17479)
Rather than always including all rooms in range. Also adds a pre-filter to rooms that checks the stream change cache to see if anything might have happened. Based on #17447 --------- Co-authored-by: Eric Eastwood <eric.eastwood@beta.gouv.fr>
Diffstat (limited to 'synapse/handlers')
-rw-r--r-- | synapse/handlers/sliding_sync.py | 51 |
1 files changed, 49 insertions, 2 deletions
diff --git a/synapse/handlers/sliding_sync.py b/synapse/handlers/sliding_sync.py index 2b74f1c9c9..84f2fa18ff 100644 --- a/synapse/handlers/sliding_sync.py +++ b/synapse/handlers/sliding_sync.py @@ -619,6 +619,51 @@ class SlidingSyncHandler: # Fetch room data rooms: Dict[str, SlidingSyncResult.RoomResult] = {} + # Filter out rooms that haven't received updates and we've sent down + # previously. + if from_token: + rooms_should_send = set() + + # First we check if there are rooms that match a list/room + # subscription and have updates we need to send (i.e. either because + # we haven't sent the room down, or we have but there are missing + # updates). + for room_id in relevant_room_map: + status = await self.connection_store.have_sent_room( + sync_config, + from_token.connection_position, + room_id, + ) + if ( + # The room was never sent down before so the client needs to know + # about it regardless of any updates. + status.status == HaveSentRoomFlag.NEVER + # `PREVIOUSLY` literally means the "room was sent down before *AND* + # there are updates we haven't sent down" so we already know this + # room has updates. + or status.status == HaveSentRoomFlag.PREVIOUSLY + ): + rooms_should_send.add(room_id) + elif status.status == HaveSentRoomFlag.LIVE: + # We know that we've sent all updates up until `from_token`, + # so we just need to check if there have been updates since + # then. + pass + else: + assert_never(status.status) + + # We only need to check for new events since any state changes + # will also come down as new events. + rooms_that_have_updates = self.store.get_rooms_that_might_have_updates( + relevant_room_map.keys(), from_token.stream_token.room_key + ) + rooms_should_send.update(rooms_that_have_updates) + relevant_room_map = { + room_id: room_sync_config + for room_id, room_sync_config in relevant_room_map.items() + if room_id in rooms_should_send + } + @trace @tag_args async def handle_room(room_id: str) -> None: @@ -633,7 +678,9 @@ class SlidingSyncHandler: to_token=to_token, ) - rooms[room_id] = room_sync_result + # Filter out empty room results during incremental sync + if room_sync_result or not from_token: + rooms[room_id] = room_sync_result with start_active_span("sliding_sync.generate_room_entries"): await concurrently_execute(handle_room, relevant_room_map, 10) @@ -2198,7 +2245,7 @@ class SlidingSyncConnectionStore: a connection position of 5 might have totally different states on worker A and worker B. - One complication that we need to deal with here is needing to handle requests being + One complication that we need to deal with here is needing to handle requests being resent, i.e. if we sent down a room in a response that the client received, we must consider the room *not* sent when we get the request again. |