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author | Shay <hillerys@element.io> | 2022-11-07 13:38:50 -0800 |
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committer | GitHub <noreply@github.com> | 2022-11-07 13:38:50 -0800 |
commit | 7894251bcea7714b47e3849e509ea717bb18e9f5 (patch) | |
tree | 60175fc831438fe3d78a573716684e534861660d /synapse/handlers/room.py | |
parent | Fix background update table-scanning `events` (#14374) (diff) | |
download | synapse-7894251bcea7714b47e3849e509ea717bb18e9f5.tar.xz |
Correctly create power level event during initial room creation (#14361)
Diffstat (limited to 'synapse/handlers/room.py')
-rw-r--r-- | synapse/handlers/room.py | 25 |
1 files changed, 23 insertions, 2 deletions
diff --git a/synapse/handlers/room.py b/synapse/handlers/room.py index f10cfca073..66a50bca6e 100644 --- a/synapse/handlers/room.py +++ b/synapse/handlers/room.py @@ -1080,6 +1080,19 @@ class RoomCreationHandler: for_batch: bool, **kwargs: Any, ) -> Tuple[EventBase, synapse.events.snapshot.EventContext]: + """ + Creates an event and associated event context. + Args: + etype: the type of event to be created + content: content of the event + for_batch: whether the event is being created for batch persisting. If + bool for_batch is true, this will create an event using the prev_event_ids, + and will create an event context for the event using the parameters state_map + and current_state_group, thus these parameters must be provided in this + case if for_batch is True. The subsequently created event and context + are suitable for being batched up and bulk persisted to the database + with other similarly created events. + """ nonlocal depth nonlocal prev_event @@ -1139,13 +1152,21 @@ class RoomCreationHandler: depth += 1 state_map[(EventTypes.Member, creator.user.to_string())] = member_event_id + # we need the state group of the membership event as it is the current state group + event_to_state = ( + await self._storage_controllers.state.get_state_group_for_events( + [member_event_id] + ) + ) + current_state_group = event_to_state[member_event_id] + events_to_send = [] # We treat the power levels override specially as this needs to be one # of the first events that get sent into a room. pl_content = initial_state.pop((EventTypes.PowerLevels, ""), None) if pl_content is not None: power_event, power_context = await create_event( - EventTypes.PowerLevels, pl_content, False + EventTypes.PowerLevels, pl_content, True ) current_state_group = power_context._state_group events_to_send.append((power_event, power_context)) @@ -1194,7 +1215,7 @@ class RoomCreationHandler: pl_event, pl_context = await create_event( EventTypes.PowerLevels, power_level_content, - False, + True, ) current_state_group = pl_context._state_group events_to_send.append((pl_event, pl_context)) |