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authorPatrick Cloke <clokep@users.noreply.github.com>2023-10-26 15:11:24 -0400
committerGitHub <noreply@github.com>2023-10-26 15:11:24 -0400
commit85e5f2dc252b866d67c8da2ddbfdb84974db1807 (patch)
tree938cdcc69d4c926e6a46361df894c087a73bbbfa /synapse/handlers/presence.py
parentConvert simple_select_list and simple_select_list_txn to return lists of tupl... (diff)
downloadsynapse-85e5f2dc252b866d67c8da2ddbfdb84974db1807.tar.xz
Add a new module API to update user presence state. (#16544)
This adds a module API which allows a module to update a user's
presence state/status message. This is useful for controlling presence
from an external system.

To fully control presence from the module the presence.enabled config
parameter gains a new state of "untracked" which disables internal tracking
of presence changes via user actions, etc. Only updates from the module will
be persisted and sent down sync properly).
Diffstat (limited to 'synapse/handlers/presence.py')
-rw-r--r--synapse/handlers/presence.py78
1 files changed, 47 insertions, 31 deletions
diff --git a/synapse/handlers/presence.py b/synapse/handlers/presence.py
index dfc0b9db07..202beee738 100644
--- a/synapse/handlers/presence.py
+++ b/synapse/handlers/presence.py
@@ -192,7 +192,8 @@ class BasePresenceHandler(abc.ABC):
         self.state = hs.get_state_handler()
         self.is_mine_id = hs.is_mine_id
 
-        self._presence_enabled = hs.config.server.use_presence
+        self._presence_enabled = hs.config.server.presence_enabled
+        self._track_presence = hs.config.server.track_presence
 
         self._federation = None
         if hs.should_send_federation():
@@ -512,7 +513,7 @@ class WorkerPresenceHandler(BasePresenceHandler):
         )
 
     async def _on_shutdown(self) -> None:
-        if self._presence_enabled:
+        if self._track_presence:
             self.hs.get_replication_command_handler().send_command(
                 ClearUserSyncsCommand(self.instance_id)
             )
@@ -524,7 +525,7 @@ class WorkerPresenceHandler(BasePresenceHandler):
         is_syncing: bool,
         last_sync_ms: int,
     ) -> None:
-        if self._presence_enabled:
+        if self._track_presence:
             self.hs.get_replication_command_handler().send_user_sync(
                 self.instance_id, user_id, device_id, is_syncing, last_sync_ms
             )
@@ -571,7 +572,7 @@ class WorkerPresenceHandler(BasePresenceHandler):
         Called by the sync and events servlets to record that a user has connected to
         this worker and is waiting for some events.
         """
-        if not affect_presence or not self._presence_enabled:
+        if not affect_presence or not self._track_presence:
             return _NullContextManager()
 
         # Note that this causes last_active_ts to be incremented which is not
@@ -702,8 +703,8 @@ class WorkerPresenceHandler(BasePresenceHandler):
 
         user_id = target_user.to_string()
 
-        # If presence is disabled, no-op
-        if not self._presence_enabled:
+        # If tracking of presence is disabled, no-op
+        if not self._track_presence:
             return
 
         # Proxy request to instance that writes presence
@@ -723,7 +724,7 @@ class WorkerPresenceHandler(BasePresenceHandler):
         with the app.
         """
         # If presence is disabled, no-op
-        if not self._presence_enabled:
+        if not self._track_presence:
             return
 
         # Proxy request to instance that writes presence
@@ -760,7 +761,7 @@ class PresenceHandler(BasePresenceHandler):
         ] = {}
 
         now = self.clock.time_msec()
-        if self._presence_enabled:
+        if self._track_presence:
             for state in self.user_to_current_state.values():
                 # Create a psuedo-device to properly handle time outs. This will
                 # be overridden by any "real" devices within SYNC_ONLINE_TIMEOUT.
@@ -831,7 +832,7 @@ class PresenceHandler(BasePresenceHandler):
 
         self.external_sync_linearizer = Linearizer(name="external_sync_linearizer")
 
-        if self._presence_enabled:
+        if self._track_presence:
             # Start a LoopingCall in 30s that fires every 5s.
             # The initial delay is to allow disconnected clients a chance to
             # reconnect before we treat them as offline.
@@ -839,6 +840,9 @@ class PresenceHandler(BasePresenceHandler):
                 30, self.clock.looping_call, self._handle_timeouts, 5000
             )
 
+        # Presence information is persisted, whether or not it is being tracked
+        # internally.
+        if self._presence_enabled:
             self.clock.call_later(
                 60,
                 self.clock.looping_call,
@@ -854,7 +858,7 @@ class PresenceHandler(BasePresenceHandler):
         )
 
         # Used to handle sending of presence to newly joined users/servers
-        if self._presence_enabled:
+        if self._track_presence:
             self.notifier.add_replication_callback(self.notify_new_event)
 
         # Presence is best effort and quickly heals itself, so lets just always
@@ -905,7 +909,9 @@ class PresenceHandler(BasePresenceHandler):
             )
 
     async def _update_states(
-        self, new_states: Iterable[UserPresenceState], force_notify: bool = False
+        self,
+        new_states: Iterable[UserPresenceState],
+        force_notify: bool = False,
     ) -> None:
         """Updates presence of users. Sets the appropriate timeouts. Pokes
         the notifier and federation if and only if the changed presence state
@@ -943,7 +949,7 @@ class PresenceHandler(BasePresenceHandler):
             for new_state in new_states:
                 user_id = new_state.user_id
 
-                # Its fine to not hit the database here, as the only thing not in
+                # It's fine to not hit the database here, as the only thing not in
                 # the current state cache are OFFLINE states, where the only field
                 # of interest is last_active which is safe enough to assume is 0
                 # here.
@@ -957,6 +963,9 @@ class PresenceHandler(BasePresenceHandler):
                     is_mine=self.is_mine_id(user_id),
                     wheel_timer=self.wheel_timer,
                     now=now,
+                    # When overriding disabled presence, don't kick off all the
+                    # wheel timers.
+                    persist=not self._track_presence,
                 )
 
                 if force_notify:
@@ -1072,7 +1081,7 @@ class PresenceHandler(BasePresenceHandler):
         with the app.
         """
         # If presence is disabled, no-op
-        if not self._presence_enabled:
+        if not self._track_presence:
             return
 
         user_id = user.to_string()
@@ -1124,7 +1133,7 @@ class PresenceHandler(BasePresenceHandler):
                 client that is being used by a user.
             presence_state: The presence state indicated in the sync request
         """
-        if not affect_presence or not self._presence_enabled:
+        if not affect_presence or not self._track_presence:
             return _NullContextManager()
 
         curr_sync = self._user_device_to_num_current_syncs.get((user_id, device_id), 0)
@@ -1284,7 +1293,7 @@ class PresenceHandler(BasePresenceHandler):
 
     async def incoming_presence(self, origin: str, content: JsonDict) -> None:
         """Called when we receive a `m.presence` EDU from a remote server."""
-        if not self._presence_enabled:
+        if not self._track_presence:
             return
 
         now = self.clock.time_msec()
@@ -1359,7 +1368,7 @@ class PresenceHandler(BasePresenceHandler):
             raise SynapseError(400, "Invalid presence state")
 
         # If presence is disabled, no-op
-        if not self._presence_enabled:
+        if not self._track_presence:
             return
 
         user_id = target_user.to_string()
@@ -2118,6 +2127,7 @@ def handle_update(
     is_mine: bool,
     wheel_timer: WheelTimer,
     now: int,
+    persist: bool,
 ) -> Tuple[UserPresenceState, bool, bool]:
     """Given a presence update:
         1. Add any appropriate timers.
@@ -2129,6 +2139,8 @@ def handle_update(
         is_mine: Whether the user is ours
         wheel_timer
         now: Time now in ms
+        persist: True if this state should persist until another update occurs.
+            Skips insertion into wheel timers.
 
     Returns:
         3-tuple: `(new_state, persist_and_notify, federation_ping)` where:
@@ -2146,14 +2158,15 @@ def handle_update(
     if is_mine:
         if new_state.state == PresenceState.ONLINE:
             # Idle timer
-            wheel_timer.insert(
-                now=now, obj=user_id, then=new_state.last_active_ts + IDLE_TIMER
-            )
+            if not persist:
+                wheel_timer.insert(
+                    now=now, obj=user_id, then=new_state.last_active_ts + IDLE_TIMER
+                )
 
             active = now - new_state.last_active_ts < LAST_ACTIVE_GRANULARITY
             new_state = new_state.copy_and_replace(currently_active=active)
 
-            if active:
+            if active and not persist:
                 wheel_timer.insert(
                     now=now,
                     obj=user_id,
@@ -2162,11 +2175,12 @@ def handle_update(
 
         if new_state.state != PresenceState.OFFLINE:
             # User has stopped syncing
-            wheel_timer.insert(
-                now=now,
-                obj=user_id,
-                then=new_state.last_user_sync_ts + SYNC_ONLINE_TIMEOUT,
-            )
+            if not persist:
+                wheel_timer.insert(
+                    now=now,
+                    obj=user_id,
+                    then=new_state.last_user_sync_ts + SYNC_ONLINE_TIMEOUT,
+                )
 
             last_federate = new_state.last_federation_update_ts
             if now - last_federate > FEDERATION_PING_INTERVAL:
@@ -2174,7 +2188,7 @@ def handle_update(
                 new_state = new_state.copy_and_replace(last_federation_update_ts=now)
                 federation_ping = True
 
-        if new_state.state == PresenceState.BUSY:
+        if new_state.state == PresenceState.BUSY and not persist:
             wheel_timer.insert(
                 now=now,
                 obj=user_id,
@@ -2182,11 +2196,13 @@ def handle_update(
             )
 
     else:
-        wheel_timer.insert(
-            now=now,
-            obj=user_id,
-            then=new_state.last_federation_update_ts + FEDERATION_TIMEOUT,
-        )
+        # An update for a remote user was received.
+        if not persist:
+            wheel_timer.insert(
+                now=now,
+                obj=user_id,
+                then=new_state.last_federation_update_ts + FEDERATION_TIMEOUT,
+            )
 
     # Check whether the change was something worth notifying about
     if should_notify(prev_state, new_state, is_mine):