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author | Mathieu Velten <mathieuv@matrix.org> | 2023-02-11 00:31:05 +0100 |
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committer | GitHub <noreply@github.com> | 2023-02-10 23:31:05 +0000 |
commit | 6cddf24e361fe43f086307c833cd814dc03363b6 (patch) | |
tree | f758ecb02ad0ace8f77a03ff85eba52f8817b589 /synapse/handlers/federation_event.py | |
parent | Return read-only collections from `@cached` methods (#13755) (diff) | |
download | synapse-6cddf24e361fe43f086307c833cd814dc03363b6.tar.xz |
Faster joins: don't stall when a user joins during a fast join (#14606)
Fixes #12801. Complement tests are at https://github.com/matrix-org/complement/pull/567. Avoid blocking on full state when handling a subsequent join into a partial state room. Also always perform a remote join into partial state rooms, since we do not know whether the joining user has been banned and want to avoid leaking history to banned users. Signed-off-by: Mathieu Velten <mathieuv@matrix.org> Co-authored-by: Sean Quah <seanq@matrix.org> Co-authored-by: David Robertson <davidr@element.io>
Diffstat (limited to 'synapse/handlers/federation_event.py')
-rw-r--r-- | synapse/handlers/federation_event.py | 59 |
1 files changed, 53 insertions, 6 deletions
diff --git a/synapse/handlers/federation_event.py b/synapse/handlers/federation_event.py index 3561f2f1de..b7136f8d1c 100644 --- a/synapse/handlers/federation_event.py +++ b/synapse/handlers/federation_event.py @@ -47,6 +47,7 @@ from synapse.api.errors import ( FederationError, FederationPullAttemptBackoffError, HttpResponseException, + PartialStateConflictError, RequestSendFailed, SynapseError, ) @@ -74,7 +75,6 @@ from synapse.replication.http.federation import ( ReplicationFederationSendEventsRestServlet, ) from synapse.state import StateResolutionStore -from synapse.storage.databases.main.events import PartialStateConflictError from synapse.storage.databases.main.events_worker import EventRedactBehaviour from synapse.types import ( PersistedEventPosition, @@ -441,16 +441,17 @@ class FederationEventHandler: # Check if the user is already in the room or invited to the room. user_id = event.state_key prev_member_event_id = prev_state_ids.get((EventTypes.Member, user_id), None) - prev_member_event = None + prev_membership = None if prev_member_event_id: prev_member_event = await self._store.get_event(prev_member_event_id) + prev_membership = prev_member_event.membership # Check if the member should be allowed access via membership in a space. await self._event_auth_handler.check_restricted_join_rules( prev_state_ids, event.room_version, user_id, - prev_member_event, + prev_membership, ) @trace @@ -526,11 +527,57 @@ class FederationEventHandler: "Peristing join-via-remote %s (partial_state: %s)", event, partial_state ) with nested_logging_context(suffix=event.event_id): + if partial_state: + # When handling a second partial state join into a partial state room, + # the returned state will exclude the membership from the first join. To + # preserve prior memberships, we try to compute the partial state before + # the event ourselves if we know about any of the prev events. + # + # When we don't know about any of the prev events, it's fine to just use + # the returned state, since the new join will create a new forward + # extremity, and leave the forward extremity containing our prior + # memberships alone. + prev_event_ids = set(event.prev_event_ids()) + seen_event_ids = await self._store.have_events_in_timeline( + prev_event_ids + ) + missing_event_ids = prev_event_ids - seen_event_ids + + state_maps_to_resolve: List[StateMap[str]] = [] + + # Fetch the state after the prev events that we know about. + state_maps_to_resolve.extend( + ( + await self._state_storage_controller.get_state_groups_ids( + room_id, seen_event_ids, await_full_state=False + ) + ).values() + ) + + # When there are prev events we do not have the state for, we state + # resolve with the state returned by the remote homeserver. + if missing_event_ids or len(state_maps_to_resolve) == 0: + state_maps_to_resolve.append( + {(e.type, e.state_key): e.event_id for e in state} + ) + + state_ids_before_event = ( + await self._state_resolution_handler.resolve_events_with_store( + event.room_id, + room_version.identifier, + state_maps_to_resolve, + event_map=None, + state_res_store=StateResolutionStore(self._store), + ) + ) + else: + state_ids_before_event = { + (e.type, e.state_key): e.event_id for e in state + } + context = await self._state_handler.compute_event_context( event, - state_ids_before_event={ - (e.type, e.state_key): e.event_id for e in state - }, + state_ids_before_event=state_ids_before_event, partial_state=partial_state, ) |