summary refs log tree commit diff
path: root/synapse/federation/federation_server.py
diff options
context:
space:
mode:
authorSean Quah <8349537+squahtx@users.noreply.github.com>2022-07-05 16:12:52 +0100
committerGitHub <noreply@github.com>2022-07-05 16:12:52 +0100
commit68db233f0cf16a20f21fd927374121966976d9c7 (patch)
treedc9054e39534b5933140d688abaa9221e3381627 /synapse/federation/federation_server.py
parentType `tests.utils` (#13028) (diff)
downloadsynapse-68db233f0cf16a20f21fd927374121966976d9c7.tar.xz
Handle race between persisting an event and un-partial stating a room (#13100)
Whenever we want to persist an event, we first compute an event context,
which includes the state at the event and a flag indicating whether the
state is partial. After a lot of processing, we finally try to store the
event in the database, which can fail for partial state events when the
containing room has been un-partial stated in the meantime.

We detect the race as a foreign key constraint failure in the data store
layer and turn it into a special `PartialStateConflictError` exception,
which makes its way up to the method in which we computed the event
context.

To make things difficult, the exception needs to cross a replication
request: `/fed_send_events` for events coming over federation and
`/send_event` for events from clients. We transport the
`PartialStateConflictError` as a `409 Conflict` over replication and
turn `409`s back into `PartialStateConflictError`s on the worker making
the request.

All client events go through
`EventCreationHandler.handle_new_client_event`, which is called in
*a lot* of places. Instead of trying to update all the code which
creates client events, we turn the `PartialStateConflictError` into a
`429 Too Many Requests` in
`EventCreationHandler.handle_new_client_event` and hope that clients
take it as a hint to retry their request.

On the federation event side, there are 7 places which compute event
contexts. 4 of them use outlier event contexts:
`FederationEventHandler._auth_and_persist_outliers_inner`,
`FederationHandler.do_knock`, `FederationHandler.on_invite_request` and
`FederationHandler.do_remotely_reject_invite`. These events won't have
the partial state flag, so we do not need to do anything for then.

The remaining 3 paths which create events are
`FederationEventHandler.process_remote_join`,
`FederationEventHandler.on_send_membership_event` and
`FederationEventHandler._process_received_pdu`.

We can't experience the race in `process_remote_join`, unless we're
handling an additional join into a partial state room, which currently
blocks, so we make no attempt to handle it correctly.

`on_send_membership_event` is only called by
`FederationServer._on_send_membership_event`, so we catch the
`PartialStateConflictError` there and retry just once.

`_process_received_pdu` is called by `on_receive_pdu` for incoming
events and `_process_pulled_event` for backfill. The latter should never
try to persist partial state events, so we ignore it. We catch the
`PartialStateConflictError` in `on_receive_pdu` and retry just once.

Refering to the graph of code paths in
https://github.com/matrix-org/synapse/issues/12988#issuecomment-1156857648
may make the above make more sense.

Signed-off-by: Sean Quah <seanq@matrix.org>
Diffstat (limited to 'synapse/federation/federation_server.py')
-rw-r--r--synapse/federation/federation_server.py18
1 files changed, 15 insertions, 3 deletions
diff --git a/synapse/federation/federation_server.py b/synapse/federation/federation_server.py
index 3e1518f1f6..5dfdc86740 100644
--- a/synapse/federation/federation_server.py
+++ b/synapse/federation/federation_server.py
@@ -67,6 +67,7 @@ from synapse.replication.http.federation import (
     ReplicationFederationSendEduRestServlet,
     ReplicationGetQueryRestServlet,
 )
+from synapse.storage.databases.main.events import PartialStateConflictError
 from synapse.storage.databases.main.lock import Lock
 from synapse.types import JsonDict, StateMap, get_domain_from_id
 from synapse.util import json_decoder, unwrapFirstError
@@ -882,9 +883,20 @@ class FederationServer(FederationBase):
             logger.warning("%s", errmsg)
             raise SynapseError(403, errmsg, Codes.FORBIDDEN)
 
-        return await self._federation_event_handler.on_send_membership_event(
-            origin, event
-        )
+        try:
+            return await self._federation_event_handler.on_send_membership_event(
+                origin, event
+            )
+        except PartialStateConflictError:
+            # The room was un-partial stated while we were persisting the event.
+            # Try once more, with full state this time.
+            logger.info(
+                "Room %s was un-partial stated during `on_send_membership_event`, trying again.",
+                room_id,
+            )
+            return await self._federation_event_handler.on_send_membership_event(
+                origin, event
+            )
 
     async def on_event_auth(
         self, origin: str, room_id: str, event_id: str