summary refs log tree commit diff
path: root/docs/tcp_replication.md
diff options
context:
space:
mode:
authorRichard van der Hoff <richard@matrix.org>2019-09-19 20:32:25 +0100
committerRichard van der Hoff <richard@matrix.org>2019-09-19 20:32:25 +0100
commit284e1cb027c2c5e8376a5b83d21d626e18dcbc33 (patch)
tree39adfb627d806891d95ffabb0bd7490f1fc737eb /docs/tcp_replication.md
parentFix a bug with saml attribute maps. (diff)
parentfix sample config (diff)
downloadsynapse-284e1cb027c2c5e8376a5b83d21d626e18dcbc33.tar.xz
Merge branch 'develop' into rav/fix_attribute_mapping
Diffstat (limited to 'docs/tcp_replication.md')
-rw-r--r--docs/tcp_replication.md249
1 files changed, 249 insertions, 0 deletions
diff --git a/docs/tcp_replication.md b/docs/tcp_replication.md
new file mode 100644
index 0000000000..e099d8a87b
--- /dev/null
+++ b/docs/tcp_replication.md
@@ -0,0 +1,249 @@
+# TCP Replication
+
+## Motivation
+
+Previously the workers used an HTTP long poll mechanism to get updates
+from the master, which had the problem of causing a lot of duplicate
+work on the server. This TCP protocol replaces those APIs with the aim
+of increased efficiency.
+
+## Overview
+
+The protocol is based on fire and forget, line based commands. An
+example flow would be (where '>' indicates master to worker and
+'<' worker to master flows):
+
+    > SERVER example.com
+    < REPLICATE events 53
+    > RDATA events 54 ["$foo1:bar.com", ...]
+    > RDATA events 55 ["$foo4:bar.com", ...]
+
+The example shows the server accepting a new connection and sending its
+identity with the `SERVER` command, followed by the client asking to
+subscribe to the `events` stream from the token `53`. The server then
+periodically sends `RDATA` commands which have the format
+`RDATA <stream_name> <token> <row>`, where the format of `<row>` is
+defined by the individual streams.
+
+Error reporting happens by either the client or server sending an ERROR
+command, and usually the connection will be closed.
+
+Since the protocol is a simple line based, its possible to manually
+connect to the server using a tool like netcat. A few things should be
+noted when manually using the protocol:
+
+-   When subscribing to a stream using `REPLICATE`, the special token
+    `NOW` can be used to get all future updates. The special stream name
+    `ALL` can be used with `NOW` to subscribe to all available streams.
+-   The federation stream is only available if federation sending has
+    been disabled on the main process.
+-   The server will only time connections out that have sent a `PING`
+    command. If a ping is sent then the connection will be closed if no
+    further commands are receieved within 15s. Both the client and
+    server protocol implementations will send an initial PING on
+    connection and ensure at least one command every 5s is sent (not
+    necessarily `PING`).
+-   `RDATA` commands *usually* include a numeric token, however if the
+    stream has multiple rows to replicate per token the server will send
+    multiple `RDATA` commands, with all but the last having a token of
+    `batch`. See the documentation on `commands.RdataCommand` for
+    further details.
+
+## Architecture
+
+The basic structure of the protocol is line based, where the initial
+word of each line specifies the command. The rest of the line is parsed
+based on the command. For example, the RDATA command is defined as:
+
+    RDATA <stream_name> <token> <row_json>
+
+(Note that <row_json> may contains spaces, but cannot contain
+newlines.)
+
+Blank lines are ignored.
+
+### Keep alives
+
+Both sides are expected to send at least one command every 5s or so, and
+should send a `PING` command if necessary. If either side do not receive
+a command within e.g. 15s then the connection should be closed.
+
+Because the server may be connected to manually using e.g. netcat, the
+timeouts aren't enabled until an initial `PING` command is seen. Both
+the client and server implementations below send a `PING` command
+immediately on connection to ensure the timeouts are enabled.
+
+This ensures that both sides can quickly realize if the tcp connection
+has gone and handle the situation appropriately.
+
+### Start up
+
+When a new connection is made, the server:
+
+-   Sends a `SERVER` command, which includes the identity of the server,
+    allowing the client to detect if its connected to the expected
+    server
+-   Sends a `PING` command as above, to enable the client to time out
+    connections promptly.
+
+The client:
+
+-   Sends a `NAME` command, allowing the server to associate a human
+    friendly name with the connection. This is optional.
+-   Sends a `PING` as above
+-   For each stream the client wishes to subscribe to it sends a
+    `REPLICATE` with the `stream_name` and token it wants to subscribe
+    from.
+-   On receipt of a `SERVER` command, checks that the server name
+    matches the expected server name.
+
+### Error handling
+
+If either side detects an error it can send an `ERROR` command and close
+the connection.
+
+If the client side loses the connection to the server it should
+reconnect, following the steps above.
+
+### Congestion
+
+If the server sends messages faster than the client can consume them the
+server will first buffer a (fairly large) number of commands and then
+disconnect the client. This ensures that we don't queue up an unbounded
+number of commands in memory and gives us a potential oppurtunity to
+squawk loudly. When/if the client recovers it can reconnect to the
+server and ask for missed messages.
+
+### Reliability
+
+In general the replication stream should be considered an unreliable
+transport since e.g. commands are not resent if the connection
+disappears.
+
+The exception to that are the replication streams, i.e. RDATA commands,
+since these include tokens which can be used to restart the stream on
+connection errors.
+
+The client should keep track of the token in the last RDATA command
+received for each stream so that on reconneciton it can start streaming
+from the correct place. Note: not all RDATA have valid tokens due to
+batching. See `RdataCommand` for more details.
+
+### Example
+
+An example iteraction is shown below. Each line is prefixed with '>'
+or '<' to indicate which side is sending, these are *not* included on
+the wire:
+
+    * connection established *
+    > SERVER localhost:8823
+    > PING 1490197665618
+    < NAME synapse.app.appservice
+    < PING 1490197665618
+    < REPLICATE events 1
+    < REPLICATE backfill 1
+    < REPLICATE caches 1
+    > POSITION events 1
+    > POSITION backfill 1
+    > POSITION caches 1
+    > RDATA caches 2 ["get_user_by_id",["@01register-user:localhost:8823"],1490197670513]
+    > RDATA events 14 ["$149019767112vOHxz:localhost:8823",
+        "!AFDCvgApUmpdfVjIXm:localhost:8823","m.room.guest_access","",null]
+    < PING 1490197675618
+    > ERROR server stopping
+    * connection closed by server *
+
+The `POSITION` command sent by the server is used to set the clients
+position without needing to send data with the `RDATA` command.
+
+An example of a batched set of `RDATA` is:
+
+    > RDATA caches batch ["get_user_by_id",["@test:localhost:8823"],1490197670513]
+    > RDATA caches batch ["get_user_by_id",["@test2:localhost:8823"],1490197670513]
+    > RDATA caches batch ["get_user_by_id",["@test3:localhost:8823"],1490197670513]
+    > RDATA caches 54 ["get_user_by_id",["@test4:localhost:8823"],1490197670513]
+
+In this case the client shouldn't advance their caches token until it
+sees the the last `RDATA`.
+
+### List of commands
+
+The list of valid commands, with which side can send it: server (S) or
+client (C):
+
+#### SERVER (S)
+
+   Sent at the start to identify which server the client is talking to
+
+#### RDATA (S)
+
+   A single update in a stream
+
+#### POSITION (S)
+
+   The position of the stream has been updated. Sent to the client
+    after all missing updates for a stream have been sent to the client
+    and they're now up to date.
+
+#### ERROR (S, C)
+
+   There was an error
+
+#### PING (S, C)
+
+   Sent periodically to ensure the connection is still alive
+
+#### NAME (C)
+
+   Sent at the start by client to inform the server who they are
+
+#### REPLICATE (C)
+
+   Asks the server to replicate a given stream
+
+#### USER_SYNC (C)
+
+   A user has started or stopped syncing
+
+#### FEDERATION_ACK (C)
+
+   Acknowledge receipt of some federation data
+
+#### REMOVE_PUSHER (C)
+
+   Inform the server a pusher should be removed
+
+#### INVALIDATE_CACHE (C)
+
+   Inform the server a cache should be invalidated
+
+#### SYNC (S, C)
+
+   Used exclusively in tests
+
+See `synapse/replication/tcp/commands.py` for a detailed description and
+the format of each command.
+
+### Cache Invalidation Stream
+
+The cache invalidation stream is used to inform workers when they need
+to invalidate any of their caches in the data store. This is done by
+streaming all cache invalidations done on master down to the workers,
+assuming that any caches on the workers also exist on the master.
+
+Each individual cache invalidation results in a row being sent down
+replication, which includes the cache name (the name of the function)
+and they key to invalidate. For example:
+
+    > RDATA caches 550953771 ["get_user_by_id", ["@bob:example.com"], 1550574873251]
+
+However, there are times when a number of caches need to be invalidated
+at the same time with the same key. To reduce traffic we batch those
+invalidations into a single poke by defining a special cache name that
+workers understand to mean to expand to invalidate the correct caches.
+
+Currently the special cache names are declared in
+`synapse/storage/_base.py` and are:
+
+1.  `cs_cache_fake` ─ invalidates caches that depend on the current
+    state