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author | Matthew Hodgson <matthew@matrix.org> | 2014-10-09 20:38:00 +0200 |
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committer | Matthew Hodgson <matthew@matrix.org> | 2014-10-09 20:38:00 +0200 |
commit | e1170d4edbc3563730028047c23a4169e6420c59 (patch) | |
tree | 4664a10735780cca5ef41f08f6abad32f106cfb3 /docs/state_resolution.rst | |
parent | Add spec-additions.rst with info on recaptcha and common event fields. (diff) | |
download | synapse-e1170d4edbc3563730028047c23a4169e6420c59.tar.xz |
move matrix-generic content to new matrix-doc git project
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-rw-r--r-- | docs/state_resolution.rst | 51 |
1 files changed, 0 insertions, 51 deletions
diff --git a/docs/state_resolution.rst b/docs/state_resolution.rst deleted file mode 100644 index fec290dd79..0000000000 --- a/docs/state_resolution.rst +++ /dev/null @@ -1,51 +0,0 @@ -State Resolution -================ -This section describes why we need state resolution and how it works. - - -Motivation ------------ -We want to be able to associate some shared state with rooms, e.g. a room name -or members list. This is done by having a current state dictionary that maps -from the pair event type and state key to an event. - -However, since the servers involved in the room are distributed we need to be -able to handle the case when two (or more) servers try and update the state at -the same time. This is done via the state resolution algorithm. - - -State Tree ------------- -State events contain a reference to the state it is trying to replace. These -relations form a tree where the current state is one of the leaf nodes. - -Note that state events are events, and so are part of the PDU graph. Thus we -can be sure that (modulo the internet being particularly broken) we will see -all state events eventually. - - -Algorithm requirements ----------------------- -We want the algorithm to have the following properties: -- Since we aren't guaranteed what order we receive state events in, except that - we see parents before children, the state resolution algorithm must not depend - on the order and must always come to the same result. -- If we receive a state event whose parent is the current state, then the - algorithm will select it. -- The algorithm does not depend on internal state, ensuring all servers should - come to the same decision. - -These three properties mean it is enough to keep track of the current state and -compare it with any new proposed state, rather than having to keep track of all -the leafs of the tree and recomputing across the entire state tree. - - -Current Implementation ----------------------- -The current implementation works as follows: Upon receipt of a newly proposed -state change we first find the common ancestor. Then we take the maximum -across each branch of the users' power levels, if one is higher then it is -selected as the current state. Otherwise, we check if one chain is longer than -the other, if so we choose that one. If that also fails, then we concatenate -all the pdu ids and take a SHA1 hash and compare them to select a common -ancestor. |