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-===========
-Terminology
-===========
-
-A list of definitions of specific terminology used among these documents.
-These terms were originally taken from the server-server documentation, and may
-not currently match the exact meanings used in other places; though as a
-medium-term goal we should encourage the unification of this terminology.
-
-
-Terms
-=====
-
-Backfilling:
- The process of synchronising historic state from one home server to another,
- to backfill the event storage so that scrollback can be presented to the
- client(s). (Formerly, and confusingly, called 'pagination')
-
-Context:
- A single human-level entity of interest (currently, a chat room)
-
-EDU (Ephemeral Data Unit):
- A message that relates directly to a given pair of home servers that are
- exchanging it. EDUs are short-lived messages that related only to one single
- pair of servers; they are not persisted for a long time and are not forwarded
- on to other servers. Because of this, they have no internal ID nor previous
- EDUs reference chain.
-
-Event:
- A record of activity that records a single thing that happened on to a context
- (currently, a chat room). These are the "chat messages" that Synapse makes
- available.
- [[NOTE(paul): The current server-server implementation calls these simply
- "messages" but the term is too ambiguous here; I've called them Events]]
-
-PDU (Persistent Data Unit):
- A message that relates to a single context, irrespective of the server that
- is communicating it. PDUs either encode a single Event, or a single State
- change. A PDU is referred to by its PDU ID; the pair of its origin server
- and local reference from that server.
-
-PDU ID:
- The pair of PDU Origin and PDU Reference, that together globally uniquely
- refers to a specific PDU.
-
-PDU Origin:
- The name of the origin server that generated a given PDU. This may not be the
- server from which it has been received, due to the way they are copied around
- from server to server. The origin always records the original server that
- created it.
-
-PDU Reference:
- A local ID used to refer to a specific PDU from a given origin server. These
- references are opaque at the protocol level, but may optionally have some
- structured meaning within a given origin server or implementation.
-
-Presence:
- The concept of whether a user is currently online, how available they declare
- they are, and so on. See also: doc/model/presence
-
-Profile:
- A set of metadata about a user, such as a display name, provided for the
- benefit of other users. See also: doc/model/profiles
-
-Room ID:
- An opaque string (of as-yet undecided format) that identifies a particular
- room and used in PDUs referring to it.
-
-Room Alias:
- A human-readable string of the form #name:some.domain that users can use as a
- pointer to identify a room; a Directory Server will map this to its Room ID
-
-State:
- A set of metadata maintained about a Context, which is replicated among the
- servers in addition to the history of Events.
-
-User ID:
- A string of the form @localpart:domain.name that identifies a user for
- wire-protocol purposes. The localpart is meaningless outside of a particular
- home server. This takes a human-readable form that end-users can use directly
- if they so wish, avoiding the 3PIDs.
-
-Transaction:
- A message which relates to the communication between a given pair of servers.
- A transaction contains possibly-empty lists of PDUs and EDUs.
-
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