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author | Matthew Hodgson <matthew@matrix.org> | 2014-11-11 21:03:10 +0200 |
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committer | Matthew Hodgson <matthew@matrix.org> | 2014-11-12 00:18:25 +0200 |
commit | 0c59bc5e359c54092cc41457a86db562bb8c6157 (patch) | |
tree | 1a17159770830ad74feb965f5c3e9a1a87626597 /docs/architecture.rst | |
parent | typo (diff) | |
download | synapse-0c59bc5e359c54092cc41457a86db562bb8c6157.tar.xz |
move stuff out of implementation-notes - /everything/ here should be implementation-notes now
Diffstat (limited to 'docs/architecture.rst')
-rw-r--r-- | docs/architecture.rst | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/docs/architecture.rst b/docs/architecture.rst new file mode 100644 index 0000000000..98050428b9 --- /dev/null +++ b/docs/architecture.rst @@ -0,0 +1,68 @@ +Synapse Architecture +==================== + +As of the end of Oct 2014, Synapse's overall architecture looks like:: + + synapse + .-----------------------------------------------------. + | Notifier | + | ^ | | + | | | | + | .------------|------. | + | | handlers/ | | | + | | v | | + | | Event*Handler <--------> rest/* <=> Client + | | Rooms*Handler | | + HSes <=> federation/* <==> FederationHandler | | + | | | PresenceHandler | | + | | | TypingHandler | | + | | '-------------------' | + | | | | | + | | state/* | | + | | | | | + | | v v | + | `--------------> storage/* | + | | | + '--------------------------|--------------------------' + v + .----. + | DB | + '----' + +* Handlers: business logic of synapse itself. Follows a set contract of BaseHandler: + + - BaseHandler gives us onNewRoomEvent which: (TODO: flesh this out and make it less cryptic): + + + handle_state(event) + + auth(event) + + persist_event(event) + + notify notifier or federation(event) + + - PresenceHandler: use distributor to get EDUs out of Federation. Very + lightweight logic built on the distributor + - TypingHandler: use distributor to get EDUs out of Federation. Very + lightweight logic built on the distributor + - EventsHandler: handles the events stream... + - FederationHandler: - gets PDU from Federation Layer; turns into an event; + follows basehandler functionality. + - RoomsHandler: does all the room logic, including members - lots of classes in + RoomsHandler. + - ProfileHandler: talks to the storage to store/retrieve profile info. + +* EventFactory: generates events of particular event types. +* Notifier: Backs the events handler +* REST: Interfaces handlers and events to the outside world via HTTP/JSON. + Converts events back and forth from JSON. +* Federation: holds the HTTP client & server to talk to other servers. Does + replication to make sure there's nothing missing in the graph. Handles + reliability. Handles txns. +* Distributor: generic event bus. used for presence & typing only currently. + Notifier could be implemented using Distributor - so far we are only using for + things which actually /require/ dynamic pluggability however as it can + obfuscate the actual flow of control. +* Auth: helper singleton to say whether a given event is allowed to do a given + thing (TODO: put this on the diagram) +* State: helper singleton: does state conflict resolution. You give it an event + and it tells you if it actually updates the state or not, and annotates the + event up properly and handles merge conflict resolution. +* Storage: abstracts the storage engine. |