summary refs log tree commit diff
path: root/docs/architecture.md
diff options
context:
space:
mode:
authorRichard van der Hoff <richard@matrix.org>2019-09-19 20:32:25 +0100
committerRichard van der Hoff <richard@matrix.org>2019-09-19 20:32:25 +0100
commit284e1cb027c2c5e8376a5b83d21d626e18dcbc33 (patch)
tree39adfb627d806891d95ffabb0bd7490f1fc737eb /docs/architecture.md
parentFix a bug with saml attribute maps. (diff)
parentfix sample config (diff)
downloadsynapse-284e1cb027c2c5e8376a5b83d21d626e18dcbc33.tar.xz
Merge branch 'develop' into rav/fix_attribute_mapping
Diffstat (limited to 'docs/architecture.md')
-rw-r--r--docs/architecture.md65
1 files changed, 65 insertions, 0 deletions
diff --git a/docs/architecture.md b/docs/architecture.md
new file mode 100644
index 0000000000..0c7f315f3f
--- /dev/null
+++ b/docs/architecture.md
@@ -0,0 +1,65 @@
+# Synapse Architecture
+
+As of the end of Oct 2014, Synapse's overall architecture looks like:
+
+        synapse
+        .-----------------------------------------------------.
+        |                          Notifier                   |
+        |                            ^  |                     |
+        |                            |  |                     |
+        |                  .------------|------.              |
+        |                  | handlers/  |      |              |
+        |                  |            v      |              |
+        |                  | Event*Handler <--------> rest/* <=> Client
+        |                  | Rooms*Handler     |              |
+    HS <=> federation/* <==> FederationHandler |              |
+        |      |           | PresenceHandler   |              |
+        |      |           | TypingHandler     |              |
+        |      |           '-------------------'              |
+        |      |                 |     |                      |
+        |      |              state/*  |                      |
+        |      |                 |     |                      |
+        |      |                 v     v                      |
+        |      `--------------> storage/*                     |
+        |                          |                          |
+        '--------------------------|--------------------------'
+                                   v
+                                .----.
+                                | DB |
+                                '----'
+
+-   Handlers: business logic of synapse itself. Follows a set contract of BaseHandler:
+    -   BaseHandler gives us onNewRoomEvent which: (TODO: flesh this out and make it less cryptic):
+        -   handle_state(event)
+        -   auth(event)
+        -   persist_event(event)
+        -   notify notifier or federation(event)
+    -   PresenceHandler: use distributor to get EDUs out of Federation.
+        Very lightweight logic built on the distributor
+    -   TypingHandler: use distributor to get EDUs out of Federation.
+        Very lightweight logic built on the distributor
+    -   EventsHandler: handles the events stream...
+    -   FederationHandler: - gets PDU from Federation Layer; turns into
+        an event; follows basehandler functionality.
+    -   RoomsHandler: does all the room logic, including members - lots
+        of classes in RoomsHandler.
+    -   ProfileHandler: talks to the storage to store/retrieve profile
+        info.
+-   EventFactory: generates events of particular event types.
+-   Notifier: Backs the events handler
+-   REST: Interfaces handlers and events to the outside world via
+    HTTP/JSON. Converts events back and forth from JSON.
+-   Federation: holds the HTTP client & server to talk to other servers.
+    Does replication to make sure there's nothing missing in the graph.
+    Handles reliability. Handles txns.
+-   Distributor: generic event bus. used for presence & typing only
+    currently. Notifier could be implemented using Distributor - so far
+    we are only using for things which actually /require/ dynamic
+    pluggability however as it can obfuscate the actual flow of control.
+-   Auth: helper singleton to say whether a given event is allowed to do
+    a given thing (TODO: put this on the diagram)
+-   State: helper singleton: does state conflict resolution. You give it
+    an event and it tells you if it actually updates the state or not,
+    and annotates the event up properly and handles merge conflict
+    resolution.
+-   Storage: abstracts the storage engine.