diff options
author | Patrick Cloke <clokep@users.noreply.github.com> | 2023-09-05 10:39:38 -0400 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-09-05 10:39:38 -0400 |
commit | 8b5013dcbc5db16f0f771898da493e812be6fc8a (patch) | |
tree | 3dbeb578580d48c386490734d00ee30090ebc4a5 | |
parent | Track presence state per-device and combine to a user state. (#16066) (diff) | |
download | synapse-8b5013dcbc5db16f0f771898da493e812be6fc8a.tar.xz |
Time out busy presence status & test multi-device busy (#16174)
Add a (long) timeout to when a "busy" device is considered not online. This does *not* match MSC3026, but is a reasonable thing for an implementation to do. Expands tests for the (unstable) busy presence with multiple devices.
-rw-r--r-- | changelog.d/16174.bugfix | 1 | ||||
-rw-r--r-- | synapse/handlers/presence.py | 19 | ||||
-rw-r--r-- | tests/handlers/test_presence.py | 104 |
3 files changed, 120 insertions, 4 deletions
diff --git a/changelog.d/16174.bugfix b/changelog.d/16174.bugfix new file mode 100644 index 0000000000..83649cf42a --- /dev/null +++ b/changelog.d/16174.bugfix @@ -0,0 +1 @@ +Fix a long-standing bug where multi-device accounts could cause high load due to presence. diff --git a/synapse/handlers/presence.py b/synapse/handlers/presence.py index 80190838b7..a4b05b72e7 100644 --- a/synapse/handlers/presence.py +++ b/synapse/handlers/presence.py @@ -155,6 +155,8 @@ LAST_ACTIVE_GRANULARITY = 60 * 1000 # How long to wait until a new /events or /sync request before assuming # the client has gone. SYNC_ONLINE_TIMEOUT = 30 * 1000 +# Busy status waits longer, but does eventually go offline. +BUSY_ONLINE_TIMEOUT = 60 * 60 * 1000 # How long to wait before marking the user as idle. Compared against last active IDLE_TIMER = 5 * 60 * 1000 @@ -2066,7 +2068,15 @@ def handle_timeout( device_state.last_sync_ts, device_state.last_active_ts ) - if now - sync_or_active > SYNC_ONLINE_TIMEOUT: + # Implementations aren't meant to timeout a device with a busy + # state, but it needs to timeout *eventually* or else the user + # will be stuck in that state. + online_timeout = ( + BUSY_ONLINE_TIMEOUT + if device_state.state == PresenceState.BUSY + else SYNC_ONLINE_TIMEOUT + ) + if now - sync_or_active > online_timeout: # Mark the device as going offline. offline_devices.append(device_id) device_changed = True @@ -2166,6 +2176,13 @@ def handle_update( new_state = new_state.copy_and_replace(last_federation_update_ts=now) federation_ping = True + if new_state.state == PresenceState.BUSY: + wheel_timer.insert( + now=now, + obj=user_id, + then=new_state.last_user_sync_ts + BUSY_ONLINE_TIMEOUT, + ) + else: wheel_timer.insert( now=now, diff --git a/tests/handlers/test_presence.py b/tests/handlers/test_presence.py index 914415740a..638787b029 100644 --- a/tests/handlers/test_presence.py +++ b/tests/handlers/test_presence.py @@ -26,6 +26,7 @@ from synapse.api.room_versions import KNOWN_ROOM_VERSIONS from synapse.events.builder import EventBuilder from synapse.federation.sender import FederationSender from synapse.handlers.presence import ( + BUSY_ONLINE_TIMEOUT, EXTERNAL_PROCESS_EXPIRY, FEDERATION_PING_INTERVAL, FEDERATION_TIMEOUT, @@ -913,6 +914,13 @@ class PresenceHandlerTestCase(BaseMultiWorkerStreamTestCase): # If both devices have the same state, online should eventually idle. # Otherwise, the state doesn't change. ( + PresenceState.BUSY, + PresenceState.BUSY, + PresenceState.BUSY, + PresenceState.BUSY, + PresenceState.BUSY, + ), + ( PresenceState.ONLINE, PresenceState.ONLINE, PresenceState.ONLINE, @@ -933,7 +941,29 @@ class PresenceHandlerTestCase(BaseMultiWorkerStreamTestCase): PresenceState.OFFLINE, PresenceState.OFFLINE, ), - # If the second device has a "lower" state it should fallback to it. + # If the second device has a "lower" state it should fallback to it, + # except for "busy" which overrides. + ( + PresenceState.BUSY, + PresenceState.ONLINE, + PresenceState.BUSY, + PresenceState.BUSY, + PresenceState.BUSY, + ), + ( + PresenceState.BUSY, + PresenceState.UNAVAILABLE, + PresenceState.BUSY, + PresenceState.BUSY, + PresenceState.BUSY, + ), + ( + PresenceState.BUSY, + PresenceState.OFFLINE, + PresenceState.BUSY, + PresenceState.BUSY, + PresenceState.BUSY, + ), ( PresenceState.ONLINE, PresenceState.UNAVAILABLE, @@ -957,6 +987,27 @@ class PresenceHandlerTestCase(BaseMultiWorkerStreamTestCase): ), # If the second device has a "higher" state it should override. ( + PresenceState.ONLINE, + PresenceState.BUSY, + PresenceState.BUSY, + PresenceState.BUSY, + PresenceState.BUSY, + ), + ( + PresenceState.UNAVAILABLE, + PresenceState.BUSY, + PresenceState.BUSY, + PresenceState.BUSY, + PresenceState.BUSY, + ), + ( + PresenceState.OFFLINE, + PresenceState.BUSY, + PresenceState.BUSY, + PresenceState.BUSY, + PresenceState.BUSY, + ), + ( PresenceState.UNAVAILABLE, PresenceState.ONLINE, PresenceState.ONLINE, @@ -1115,6 +1166,12 @@ class PresenceHandlerTestCase(BaseMultiWorkerStreamTestCase): for cases in [ # If both devices have the same state, nothing exciting should happen. ( + PresenceState.BUSY, + PresenceState.BUSY, + PresenceState.BUSY, + PresenceState.BUSY, + ), + ( PresenceState.ONLINE, PresenceState.ONLINE, PresenceState.ONLINE, @@ -1132,7 +1189,26 @@ class PresenceHandlerTestCase(BaseMultiWorkerStreamTestCase): PresenceState.OFFLINE, PresenceState.OFFLINE, ), - # If the second device has a "lower" state it should fallback to it. + # If the second device has a "lower" state it should fallback to it, + # except for "busy" which overrides. + ( + PresenceState.BUSY, + PresenceState.ONLINE, + PresenceState.BUSY, + PresenceState.BUSY, + ), + ( + PresenceState.BUSY, + PresenceState.UNAVAILABLE, + PresenceState.BUSY, + PresenceState.BUSY, + ), + ( + PresenceState.BUSY, + PresenceState.OFFLINE, + PresenceState.BUSY, + PresenceState.BUSY, + ), ( PresenceState.ONLINE, PresenceState.UNAVAILABLE, @@ -1153,6 +1229,24 @@ class PresenceHandlerTestCase(BaseMultiWorkerStreamTestCase): ), # If the second device has a "higher" state it should override. ( + PresenceState.ONLINE, + PresenceState.BUSY, + PresenceState.BUSY, + PresenceState.BUSY, + ), + ( + PresenceState.UNAVAILABLE, + PresenceState.BUSY, + PresenceState.BUSY, + PresenceState.BUSY, + ), + ( + PresenceState.OFFLINE, + PresenceState.BUSY, + PresenceState.BUSY, + PresenceState.BUSY, + ), + ( PresenceState.UNAVAILABLE, PresenceState.ONLINE, PresenceState.ONLINE, @@ -1266,7 +1360,11 @@ class PresenceHandlerTestCase(BaseMultiWorkerStreamTestCase): # 8. Advance such that the second device should be discarded (the sync timeout), # then pump so _handle_timeouts function to called. - self.reactor.advance(SYNC_ONLINE_TIMEOUT / 1000) + if dev_1_state == PresenceState.BUSY or dev_2_state == PresenceState.BUSY: + timeout = BUSY_ONLINE_TIMEOUT + else: + timeout = SYNC_ONLINE_TIMEOUT + self.reactor.advance(timeout / 1000) self.reactor.pump([5]) # 9. There are no more devices, should be offline. |