diff --git a/.gitignore b/.gitignore
index c214971e11..d2b93ef61f 100644
--- a/.gitignore
+++ b/.gitignore
@@ -18,6 +18,7 @@ htmlcov
demo/*.db
demo/*.log
demo/*.pid
+demo/etc
graph/*.svg
graph/*.png
diff --git a/docs/specification.rst b/docs/specification.rst
index 239e51b4f3..1d3c283331 100644
--- a/docs/specification.rst
+++ b/docs/specification.rst
@@ -347,11 +347,12 @@ Receiving live updates on a client
Clients can receive new events by long-polling the home server. This will hold open the
HTTP connection for a short period of time waiting for new events, returning early if an
event occurs. This is called the `Event Stream`_. All events which are visible to the
-client and match the client's query will appear in the event stream. When the request
+client will appear in the event stream. When the request
returns, an ``end`` token is included in the response. This token can be used in the next
request to continue where the client left off.
.. TODO
+ How do we filter the event stream?
Do we ever return multiple events in a single request? Don't we get lots of request
setup RTT latency if we only do one event per request? Do we ever support streaming
requests? Why not websockets?
@@ -473,7 +474,9 @@ action in a room a user must have a suitable power level.
Power levels for users are defined in ``m.room.power_levels``, where both
a default and specific users' power levels can be set. By default all users
-have a power level of 0.
+have a power level of 0, other than the room creator whose power level defaults to 100.
+Power levels for users are tracked per-room even if the user is not present in
+the room.
State events may contain a ``required_power_level`` key, which indicates the
minimum power a user must have before they can update that state key. The only
@@ -483,11 +486,11 @@ To perform certain actions there are additional power level requirements
defined in the following state events:
- ``m.room.send_event_level`` defines the minimum level for sending non-state
- events. Defaults to 5.
+ events. Defaults to 50.
- ``m.room.add_state_level`` defines the minimum level for adding new state,
- rather than updating existing state. Defaults to 5.
+ rather than updating existing state. Defaults to 50.
- ``m.room.ops_level`` defines the minimum levels to ban and kick other users.
- This defaults to a kick and ban levels of 5 each.
+ This defaults to a kick and ban levels of 50 each.
Joining rooms
@@ -1122,19 +1125,104 @@ Typing notifications
Voice over IP
=============
-.. NOTE::
- This section is a work in progress.
+Matrix can also be used to set up VoIP calls. This is part of the core specification,
+although is still in a very early stage. Voice (and video) over Matrix is based on
+the WebRTC standards.
-.. TODO Dave
- - what are the event types.
- - what are the valid keys/values. What do they represent. Any gotchas?
- - In what sequence should the events be sent?
- - How do you accept / decline inbound calls? How do you make outbound calls?
- Give examples.
- - How does negotiation work? Give examples.
- - How do you hang up?
- - What does call log information look like e.g. duration of call?
+Call events are sent to a room, like any other event. This means that clients
+must only send call events to rooms with exactly two participants as currently
+the WebRTC standard is based around two-party communication.
+
+Events
+------
+``m.call.invite``
+This event is sent by the caller when they wish to establish a call.
+
+ Required keys:
+ - ``call_id`` : "string" - A unique identifier for the call
+ - ``offer`` : "offer object" - The session description
+ - ``version`` : "integer" - The version of the VoIP specification this message
+ adheres to. This specification is version 0.
+
+ Optional keys:
+ None.
+ Example:
+ ``{ "version" : 0, "call_id": "12345", "offer": { "type" : "offer", "sdp" : "v=0\r\no=- 6584580628695956864 2 IN IP4 127.0.0.1[...]" } }``
+
+``Offer Object``
+ Required keys:
+ - ``type`` : "string" - The type of session description, in this case 'offer'
+ - ``sdp`` : "string" - The SDP text of the session description
+
+``m.call.candidate``
+This event is sent by callers after sending an invite and by the callee after answering.
+Its purpose is to give the other party an additional ICE candidate to try using to
+communicate.
+
+ Required keys:
+ - ``call_id`` : "string" - The ID of the call this event relates to
+ - ``version`` : "integer" - The version of the VoIP specification this messages
+ adheres to. his specification is version 0.
+ - ``candidate`` : "candidate object" - Object describing the candidate.
+
+``Candidate Object``
+
+ Required Keys:
+ - ``sdpMid`` : "string" - The SDP media type this candidate is intended for.
+ - ``sdpMLineIndex`` : "integer" - The index of the SDP 'm' line this
+ candidate is intended for
+ - ``candidate`` : "string" - The SDP 'a' line of the candidate
+
+``m.call.answer``
+
+ Required keys:
+ - ``call_id`` : "string" - The ID of the call this event relates to
+ - ``version`` : "integer" - The version of the VoIP specification this messages
+ - ``answer`` : "answer object" - Object giving the SDK answer
+
+``Answer Object``
+ Required keys:
+ - ``type`` : "string" - The type of session description. 'answer' in this case.
+ - ``sdp`` : "string" - The SDP text of the session description
+
+``m.call.hangup``
+Sent by either party to signal their termination of the call. This can be sent either once
+the call has has been established or before to abort the call.
+
+ Required keys:
+ - ``call_id`` : "string" - The ID of the call this event relates to
+ - ``version`` : "integer" - The version of the VoIP specification this messages
+
+Message Exchange
+----------------
+A call is set up with messages exchanged as follows:
+
+::
+
+ Caller Callee
+ m.call.invite ----------->
+ m.call.candidate -------->
+ [more candidates events]
+ User answers call
+ <------ m.call.answer
+ [...]
+ <------ m.call.hangup
+
+Or a rejected call:
+
+::
+
+ Caller Callee
+ m.call.invite ----------->
+ m.call.candidate -------->
+ [more candidates events]
+ User rejects call
+ <------- m.call.hangup
+
+Calls are negotiated according to the WebRTC specification.
+
+
Profiles
========
.. NOTE::
@@ -1149,8 +1237,8 @@ Profiles
- Display name changes also generates m.room.member with displayname key f.e. room
the user is in.
-Internally within Matrix users are referred to by their user ID, which is not a
-human-friendly string. Profiles grant users the ability to see human-readable
+Internally within Matrix users are referred to by their user ID, which is typically
+a compact unique identifier. Profiles grant users the ability to see human-readable
names for other users that are in some way meaningful to them. Additionally,
profiles can publish additional information, such as the user's age or location.
@@ -1464,17 +1552,19 @@ Federation is the term used to describe how to communicate between Matrix home
servers. Federation is a mechanism by which two home servers can exchange
Matrix event messages, both as a real-time push of current events, and as a
historic fetching mechanism to synchronise past history for clients to view. It
-uses HTTP connections between each pair of servers involved as the underlying
+uses HTTPS connections between each pair of servers involved as the underlying
transport. Messages are exchanged between servers in real-time by active pushing
from each server's HTTP client into the server of the other. Queries to fetch
historic data for the purpose of back-filling scrollback buffers and the like
-can also be performed.
+can also be performed. Currently routing of messages between homeservers is full
+mesh (like email) - however, fan-out refinements to this design are currently
+under consideration.
There are three main kinds of communication that occur between home servers:
:Queries:
These are single request/response interactions between a given pair of
- servers, initiated by one side sending an HTTP GET request to obtain some
+ servers, initiated by one side sending an HTTPS GET request to obtain some
information, and responded by the other. They are not persisted and contain
no long-term significant history. They simply request a snapshot state at the
instant the query is made.
@@ -1690,7 +1780,7 @@ by the same origin as the current one, or other origins.
Because of the distributed nature of participants in a Matrix conversation, it
is impossible to establish a globally-consistent total ordering on the events.
However, by annotating each outbound PDU at its origin with IDs of other PDUs it
-has received, a partial ordering can be constructed allowing causallity
+has received, a partial ordering can be constructed allowing causality
relationships to be preserved. A client can then display these messages to the
end-user in some order consistent with their content and ensure that no message
that is semantically in reply of an earlier one is ever displayed before it.
@@ -1776,7 +1866,7 @@ Retrieves a sliding-window history of previous PDUs that occurred on the
given context. Starting from the PDU ID(s) given in the "v" argument, the
PDUs that preceeded it are retrieved, up to a total number given by the
"limit" argument. These are then returned in a new Transaction containing all
-off the PDUs.
+of the PDUs.
To stream events all the events::
@@ -1961,6 +2051,9 @@ The ``retry_after_ms`` key SHOULD be included to tell the client how long they h
in milliseconds before they can try again.
.. TODO
+ - Surely we should recommend an algorithm for the rate limiting, rather than letting every
+ homeserver come up with their own idea, causing totally unpredictable performance over
+ federated rooms?
- crypto (s-s auth)
- E2E
- Lawful intercept + Key Escrow
@@ -1971,6 +2064,9 @@ Policy Servers
.. NOTE::
This section is a work in progress.
+.. TODO
+ We should mention them in the Architecture section at least...
+
Content repository
==================
.. NOTE::
@@ -2069,6 +2165,9 @@ Transaction:
A message which relates to the communication between a given pair of servers.
A transaction contains possibly-empty lists of PDUs and EDUs.
+.. TODO
+ This glossary contradicts the terms used above - especially on State Events v. "State"
+ and Non-State Events v. "Events". We need better consistent names.
.. Links through the external API docs are below
.. =============================================
@@ -2116,3 +2215,4 @@ Transaction:
.. _/join/<room_alias_or_id>: /docs/api/client-server/#!/-rooms/join
.. _`Event Stream`: /docs/api/client-server/#!/-events/get_event_stream
+
diff --git a/webclient/app-filter.js b/webclient/app-filter.js
index 27f435674f..ee9374668b 100644
--- a/webclient/app-filter.js
+++ b/webclient/app-filter.js
@@ -79,85 +79,4 @@ angular.module('matrixWebClient')
return function(text) {
return $sce.trustAsHtml(text);
};
-}])
-
-// Compute the room name according to information we have
-.filter('roomName', ['$rootScope', 'matrixService', function($rootScope, matrixService) {
- return function(room_id) {
- var roomName;
-
- // If there is an alias, use it
- // TODO: only one alias is managed for now
- var alias = matrixService.getRoomIdToAliasMapping(room_id);
- if (alias) {
- roomName = alias;
- }
-
- if (undefined === roomName) {
- // Else, build the name from its users
- var room = $rootScope.events.rooms[room_id];
- if (room) {
- var room_name_event = room["m.room.name"];
-
- if (room_name_event) {
- roomName = room_name_event.content.name;
- }
- else if (room.members) {
- // Limit the room renaming to 1:1 room
- if (2 === Object.keys(room.members).length) {
- for (var i in room.members) {
- var member = room.members[i];
- if (member.state_key !== matrixService.config().user_id) {
-
- if (member.state_key in $rootScope.presence) {
- // If the user is available in presence, use the displayname there
- // as it is the most uptodate
- roomName = $rootScope.presence[member.state_key].content.displayname;
- }
- else if (member.content.displayname) {
- roomName = member.content.displayname;
- }
- else {
- roomName = member.state_key;
- }
- }
- }
- }
- else if (1 === Object.keys(room.members).length) {
- // The other member may be in the invite list, get all invited users
- var invitedUserIDs = [];
- for (var i in room.messages) {
- var message = room.messages[i];
- if ("m.room.member" === message.type && "invite" === message.membership) {
- // Make sure there is no duplicate user
- if (-1 === invitedUserIDs.indexOf(message.state_key)) {
- invitedUserIDs.push(message.state_key);
- }
- }
- }
-
- // For now, only 1:1 room needs to be renamed. It means only 1 invited user
- if (1 === invitedUserIDs.length) {
- var userID = invitedUserIDs[0];
-
- // Try to resolve his displayname in presence global data
- if (userID in $rootScope.presence) {
- roomName = $rootScope.presence[userID].content.displayname;
- }
- else {
- roomName = userID;
- }
- }
- }
- }
- }
- }
-
- if (undefined === roomName) {
- // By default, use the room ID
- roomName = room_id;
- }
-
- return roomName;
- };
-}]);
+}]);
\ No newline at end of file
diff --git a/webclient/app.css b/webclient/app.css
index 425d5bb11a..dbee02f83d 100755
--- a/webclient/app.css
+++ b/webclient/app.css
@@ -251,12 +251,14 @@ a:active { color: #000; }
.userAvatar .userAvatarImage {
position: absolute;
top: 0px;
- object-fit: cover;
+ object-fit: cover;
+ width: 100%;
}
.userAvatar .userAvatarGradient {
position: absolute;
bottom: 20px;
+ width: 100%;
}
.userAvatar .userName {
@@ -417,6 +419,13 @@ a:active { color: #000; }
text-align: left ! important;
}
+.bubble .messagePending {
+ opacity: 0.3
+}
+.messageUnSent {
+ color: #F00;
+}
+
#room-fullscreen-image {
position: absolute;
top: 0px;
diff --git a/webclient/components/matrix/matrix-filter.js b/webclient/components/matrix/matrix-filter.js
new file mode 100644
index 0000000000..260e0827df
--- /dev/null
+++ b/webclient/components/matrix/matrix-filter.js
@@ -0,0 +1,135 @@
+/*
+ Copyright 2014 OpenMarket Ltd
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+ */
+
+'use strict';
+
+angular.module('matrixFilter', [])
+
+// Compute the room name according to information we have
+.filter('mRoomName', ['$rootScope', 'matrixService', function($rootScope, matrixService) {
+ return function(room_id) {
+ var roomName;
+
+ // If there is an alias, use it
+ // TODO: only one alias is managed for now
+ var alias = matrixService.getRoomIdToAliasMapping(room_id);
+ if (alias) {
+ roomName = alias;
+ }
+
+ if (undefined === roomName) {
+ // Else, build the name from its users
+ var room = $rootScope.events.rooms[room_id];
+ if (room) {
+ var room_name_event = room["m.room.name"];
+
+ if (room_name_event) {
+ roomName = room_name_event.content.name;
+ }
+ else if (room.members) {
+ // Limit the room renaming to 1:1 room
+ if (2 === Object.keys(room.members).length) {
+ for (var i in room.members) {
+ var member = room.members[i];
+ if (member.state_key !== matrixService.config().user_id) {
+
+ if (member.state_key in $rootScope.presence) {
+ // If the user is available in presence, use the displayname there
+ // as it is the most uptodate
+ roomName = $rootScope.presence[member.state_key].content.displayname;
+ }
+ else if (member.content.displayname) {
+ roomName = member.content.displayname;
+ }
+ else {
+ roomName = member.state_key;
+ }
+ }
+ }
+ }
+ else if (1 === Object.keys(room.members).length) {
+ // The other member may be in the invite list, get all invited users
+ var invitedUserIDs = [];
+ for (var i in room.messages) {
+ var message = room.messages[i];
+ if ("m.room.member" === message.type && "invite" === message.membership) {
+ // Make sure there is no duplicate user
+ if (-1 === invitedUserIDs.indexOf(message.state_key)) {
+ invitedUserIDs.push(message.state_key);
+ }
+ }
+ }
+
+ // For now, only 1:1 room needs to be renamed. It means only 1 invited user
+ if (1 === invitedUserIDs.length) {
+ var userID = invitedUserIDs[0];
+
+ // Try to resolve his displayname in presence global data
+ if (userID in $rootScope.presence) {
+ roomName = $rootScope.presence[userID].content.displayname;
+ }
+ else {
+ roomName = userID;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ if (undefined === roomName) {
+ // By default, use the room ID
+ roomName = room_id;
+ }
+
+ return roomName;
+ };
+}])
+
+// Compute the user display name in a room according to the data already downloaded
+.filter('mUserDisplayName', ['$rootScope', function($rootScope) {
+ return function(user_id, room_id) {
+ var displayName;
+
+ // Try to find the user name among presence data
+ // Warning: that means we have received before a presence event for this
+ // user which cannot be guaranted.
+ // However, if we get the info by this way, we are sure this is the latest user display name
+ // See FIXME comment below
+ if (user_id in $rootScope.presence) {
+ displayName = $rootScope.presence[user_id].content.displayname;
+ }
+
+ // FIXME: Would like to use the display name as defined in room members of the room.
+ // But this information is the display name of the user when he has joined the room.
+ // It does not take into account user display name update
+ if (room_id) {
+ var room = $rootScope.events.rooms[room_id];
+ if (room && (user_id in room.members)) {
+ var member = room.members[user_id];
+ if (member.content.displayname) {
+ displayName = member.content.displayname;
+ }
+ }
+ }
+
+ if (undefined === displayName) {
+ // By default, use the user ID
+ displayName = user_id;
+ }
+ return displayName;
+ };
+}]);
diff --git a/webclient/components/matrix/matrix-service.js b/webclient/components/matrix/matrix-service.js
index 7c6d4ae50f..8a0223979c 100644
--- a/webclient/components/matrix/matrix-service.js
+++ b/webclient/components/matrix/matrix-service.js
@@ -168,18 +168,20 @@ angular.module('matrixService', [])
},
// Change the membership of an another user
- setMembership: function(room_id, user_id, membershipValue) {
+ setMembership: function(room_id, user_id, membershipValue, reason) {
+
// The REST path spec
var path = "/rooms/$room_id/state/m.room.member/$user_id";
path = path.replace("$room_id", encodeURIComponent(room_id));
path = path.replace("$user_id", user_id);
return doRequest("PUT", path, undefined, {
- membership: membershipValue
+ membership : membershipValue,
+ reason: reason
});
},
- // Bans a user from from a room
+ // Bans a user from a room
ban: function(room_id, user_id, reason) {
var path = "/rooms/$room_id/ban";
path = path.replace("$room_id", encodeURIComponent(room_id));
@@ -189,7 +191,20 @@ angular.module('matrixService', [])
reason: reason
});
},
-
+
+ // Unbans a user in a room
+ unban: function(room_id, user_id) {
+ // FIXME: To update when there will be homeserver API for unban
+ // For now, do an unban by resetting the user membership to "leave"
+ return this.setMembership(room_id, user_id, "leave");
+ },
+
+ // Kicks a user from a room
+ kick: function(room_id, user_id, reason) {
+ // Set the user membership to "leave" to kick him
+ return this.setMembership(room_id, user_id, "leave", reason);
+ },
+
// Retrieves the room ID corresponding to a room alias
resolveRoomAlias:function(room_alias) {
var path = "/_matrix/client/api/v1/directory/room/$room_alias";
@@ -434,7 +449,7 @@ angular.module('matrixService', [])
var path = "/presence/$user_id/status";
path = path.replace("$user_id", config.user_id);
return doRequest("PUT", path, undefined, {
- state: presence
+ presence: presence
});
},
diff --git a/webclient/index.html b/webclient/index.html
index f016dbb877..91b6bf27be 100644
--- a/webclient/index.html
+++ b/webclient/index.html
@@ -29,6 +29,7 @@
<script src="settings/settings-controller.js"></script>
<script src="user/user-controller.js"></script>
<script src="components/matrix/matrix-service.js"></script>
+ <script src="components/matrix/matrix-filter.js"></script>
<script src="components/matrix/matrix-call.js"></script>
<script src="components/matrix/matrix-phone-service.js"></script>
<script src="components/matrix/event-stream-service.js"></script>
diff --git a/webclient/login/login.html b/webclient/login/login.html
index 18e7a02815..6297ec4d42 100644
--- a/webclient/login/login.html
+++ b/webclient/login/login.html
@@ -39,8 +39,8 @@
Only http://matrix.org:8090 currently exists.</div>
<br/>
<br/>
- <a href="#/register" style="padding-right: 3em">Create account</a>
- <a href="#/reset_password">Forgotten password?</a>
+ <a href="#/register" style="padding-right: 0em">Create account</a>
+ <a href="#/reset_password" style="display: none; ">Forgotten password?</a>
</div>
</div>
</form>
diff --git a/webclient/login/register-controller.js b/webclient/login/register-controller.js
index b7584a7d33..5a14964248 100644
--- a/webclient/login/register-controller.js
+++ b/webclient/login/register-controller.js
@@ -82,7 +82,7 @@ angular.module('RegisterController', ['matrixService'])
}
);
} else {
- registerWithMxidAndPassword($scope.account.desired_user_id, $scope.account.pwd1);
+ $scope.registerWithMxidAndPassword($scope.account.desired_user_id, $scope.account.pwd1);
}
};
diff --git a/webclient/recents/recents-controller.js b/webclient/recents/recents-controller.js
index 3209f2cbdf..0f27f7a660 100644
--- a/webclient/recents/recents-controller.js
+++ b/webclient/recents/recents-controller.js
@@ -16,7 +16,7 @@
'use strict';
-angular.module('RecentsController', ['matrixService', 'eventHandlerService'])
+angular.module('RecentsController', ['matrixService', 'matrixFilter', 'eventHandlerService'])
.controller('RecentsController', ['$scope', 'matrixService', 'eventHandlerService',
function($scope, matrixService, eventHandlerService) {
$scope.rooms = {};
@@ -28,13 +28,8 @@ angular.module('RecentsController', ['matrixService', 'eventHandlerService'])
var listenToEventStream = function() {
// Refresh the list on matrix invitation and message event
$scope.$on(eventHandlerService.MEMBER_EVENT, function(ngEvent, event, isLive) {
- var config = matrixService.config();
- if (isLive && event.state_key === config.user_id && event.content.membership === "invite") {
- console.log("Invited to room " + event.room_id);
- // FIXME push membership to top level key to match /im/sync
- event.membership = event.content.membership;
-
- $scope.rooms[event.room_id] = event;
+ if (isLive) {
+ $scope.rooms[event.room_id].lastMsg = event;
}
});
$scope.$on(eventHandlerService.MSG_EVENT, function(ngEvent, event, isLive) {
diff --git a/webclient/recents/recents.html b/webclient/recents/recents.html
index 9978e08b13..280d0632ab 100644
--- a/webclient/recents/recents.html
+++ b/webclient/recents/recents.html
@@ -6,7 +6,7 @@
ng-class="{'recentsRoomSelected': (room.room_id === recentsSelectedRoomID)}">
<tr>
<td class="recentsRoomName">
- {{ room.room_id | roomName }}
+ {{ room.room_id | mRoomName }}
</td>
<td class="recentsRoomSummaryTS">
{{ (room.lastMsg.ts) | date:'MMM d HH:mm' }}
@@ -16,27 +16,48 @@
<tr>
<td colspan="2" class="recentsRoomSummary">
- <div ng-show="room.membership === 'invite'" >
- {{ room.inviter }} invited you
+ <div ng-show="room.membership === 'invite'">
+ {{ room.lastMsg.inviter | mUserDisplayName: room.room_id }} invited you
</div>
-
- <div ng-hide="room.membership === 'invite'" ng-switch="room.lastMsg.type" >
- <div ng-switch-when="m.room.member">
- {{ room.lastMsg.user_id }}
- {{ {"join": "joined", "leave": "left", "invite": "invited", "ban": "banned"}[msg.content.membership] }}
- {{ (msg.content.membership === "invite" || msg.content.membership === "ban") ? (msg.state_key || '') : '' }}
+
+ <div ng-hide="room.membership === 'invite'" ng-switch="room.lastMsg.type">
+ <div ng-switch-when="m.room.member">
+ <span ng-if="'join' === room.lastMsg.content.membership">
+ {{ room.lastMsg.state_key | mUserDisplayName: room.room_id}} joined
+ </span>
+ <span ng-if="'leave' === room.lastMsg.content.membership">
+ <span ng-if="room.lastMsg.user_id === room.lastMsg.state_key">
+ {{room.lastMsg.state_key | mUserDisplayName: room.room_id }} left
+ </span>
+ <span ng-if="room.lastMsg.user_id !== room.lastMsg.state_key">
+ {{ room.lastMsg.user_id | mUserDisplayName: room.room_id }}
+ {{ {"join": "kicked", "ban": "unbanned"}[room.lastMsg.content.prev] }}
+ {{ room.lastMsg.state_key | mUserDisplayName: room.room_id }}
+ </span>
+ <span ng-if="'join' === room.lastMsg.content.prev && room.lastMsg.content.reason">
+ : {{ room.lastMsg.content.reason }}
+ </span>
+ </span>
+ <span ng-if="'invite' === room.lastMsg.content.membership || 'ban' === room.lastMsg.content.membership">
+ {{ room.lastMsg.user_id | mUserDisplayName: room.room_id }}
+ {{ {"invite": "invited", "ban": "banned"}[room.lastMsg.content.membership] }}
+ {{ room.lastMsg.state_key | mUserDisplayName: room.room_id }}
+ <span ng-if="'ban' === room.lastMsg.content.prev && room.lastMsg.content.reason">
+ : {{ room.lastMsg.content.reason }}
+ </span>
+ </span>
</div>
<div ng-switch-when="m.room.message">
<div ng-switch="room.lastMsg.content.msgtype">
<div ng-switch-when="m.text">
- {{ room.lastMsg.user_id }} :
+ {{ room.lastMsg.user_id | mUserDisplayName: room.room_id }} :
<span ng-bind-html="(room.lastMsg.content.body) | linky:'_blank'">
</span>
</div>
<div ng-switch-when="m.image">
- {{ room.lastMsg.user_id }} sent an image
+ {{ room.lastMsg.user_id | mUserDisplayName: room.room_id }} sent an image
</div>
<div ng-switch-when="m.emote">
@@ -51,7 +72,7 @@
</div>
<div ng-switch-default>
- <div ng-if="room.lastMsg.type.indexOf('m.call.') == 0">
+ <div ng-if="room.lastMsg.type.indexOf('m.call.') === 0">
Call
</div>
</div>
diff --git a/webclient/room/room-controller.js b/webclient/room/room-controller.js
index c3f72c9d25..8203b6ed3f 100644
--- a/webclient/room/room-controller.js
+++ b/webclient/room/room-controller.js
@@ -14,7 +14,7 @@ See the License for the specific language governing permissions and
limitations under the License.
*/
-angular.module('RoomController', ['ngSanitize', 'mFileInput'])
+angular.module('RoomController', ['ngSanitize', 'matrixFilter', 'mFileInput'])
.controller('RoomController', ['$scope', '$timeout', '$routeParams', '$location', '$rootScope', 'matrixService', 'eventHandlerService', 'mFileUpload', 'mPresence', 'matrixPhoneService', 'MatrixCall',
function($scope, $timeout, $routeParams, $location, $rootScope, matrixService, eventHandlerService, mFileUpload, mPresence, matrixPhoneService, MatrixCall) {
'use strict';
@@ -32,9 +32,7 @@ angular.module('RoomController', ['ngSanitize', 'mFileInput'])
first_pagination: true, // this is toggled off when the first pagination is done
can_paginate: true, // this is toggled off when we run out of items
paginating: false, // used to avoid concurrent pagination requests pulling in dup contents
- stream_failure: undefined, // the response when the stream fails
- // FIXME: sending has been disabled, as surely messages should be sent in the background rather than locking the UI synchronously --Matthew
- sending: false // true when a message is being sent. It helps to disable the UI when a process is running
+ stream_failure: undefined // the response when the stream fails
};
$scope.members = {};
$scope.autoCompleting = false;
@@ -44,18 +42,25 @@ angular.module('RoomController', ['ngSanitize', 'mFileInput'])
$scope.imageURLToSend = "";
$scope.userIDToInvite = "";
- var scrollToBottom = function() {
+ var scrollToBottom = function(force) {
console.log("Scrolling to bottom");
- $timeout(function() {
- var objDiv = document.getElementById("messageTableWrapper");
- objDiv.scrollTop = objDiv.scrollHeight;
- }, 0);
+
+ // Do not autoscroll to the bottom to display the new event if the user is not at the bottom.
+ // Exception: in case where the event is from the user, we want to force scroll to the bottom
+ var objDiv = document.getElementById("messageTableWrapper");
+ if ((objDiv.offsetHeight + objDiv.scrollTop >= objDiv.scrollHeight) || force) {
+
+ $timeout(function() {
+ objDiv.scrollTop = objDiv.scrollHeight;
+ }, 0);
+ }
};
$scope.$on(eventHandlerService.MSG_EVENT, function(ngEvent, event, isLive) {
if (isLive && event.room_id === $scope.room_id) {
- scrollToBottom();
+ scrollToBottom();
+
if (window.Notification) {
// Show notification when the user is idle
if (matrixService.presence.offline === mPresence.getState()) {
@@ -76,6 +81,7 @@ angular.module('RoomController', ['ngSanitize', 'mFileInput'])
$scope.$on(eventHandlerService.MEMBER_EVENT, function(ngEvent, event, isLive) {
if (isLive) {
+ scrollToBottom();
updateMemberList(event);
}
});
@@ -169,16 +175,18 @@ angular.module('RoomController', ['ngSanitize', 'mFileInput'])
var updateMemberList = function(chunk) {
if (chunk.room_id != $scope.room_id) return;
- // Ignore banned and kicked (leave) people
- if ("ban" === chunk.membership || "leave" === chunk.membership) {
- return;
- }
// set target_user_id to keep things clear
var target_user_id = chunk.state_key;
var isNewMember = !(target_user_id in $scope.members);
if (isNewMember) {
+
+ // Ignore banned and kicked (leave) people
+ if ("ban" === chunk.membership || "leave" === chunk.membership) {
+ return;
+ }
+
// FIXME: why are we copying these fields around inside chunk?
if ("presence" in chunk.content) {
chunk.presence = chunk.content.presence;
@@ -202,6 +210,13 @@ angular.module('RoomController', ['ngSanitize', 'mFileInput'])
}
else {
// selectively update membership and presence else it will nuke the picture and displayname too :/
+
+ // Remove banned and kicked (leave) people
+ if ("ban" === chunk.membership || "leave" === chunk.membership) {
+ delete $scope.members[target_user_id];
+ return;
+ }
+
var member = $scope.members[target_user_id];
member.membership = chunk.content.membership;
if ("presence" in chunk.content) {
@@ -256,7 +271,7 @@ angular.module('RoomController', ['ngSanitize', 'mFileInput'])
normaliseMembersPowerLevels();
}
- }
+ };
// Normalise users power levels so that the user with the higher power level
// will have a bar covering 100% of the width of his avatar
@@ -277,104 +292,185 @@ angular.module('RoomController', ['ngSanitize', 'mFileInput'])
member.powerLevelNorm = (member.powerLevel * 100) / maxPowerLevel;
}
}
- }
+ };
$scope.send = function() {
if ($scope.textInput === "") {
return;
}
-
- $scope.state.sending = true;
+
+ scrollToBottom(true);
var promise;
+ var isCmd = false;
// Check for IRC style commands first
- if ($scope.textInput.indexOf("/") === 0) {
- var args = $scope.textInput.split(' ');
- var cmd = args[0];
+ var line = $scope.textInput;
+
+ // trim any trailing whitespace, as it can confuse the parser for IRC-style commands
+ line = line.replace(/\s+$/, "");
+
+ if (line[0] === "/" && line[1] !== "/") {
+ isCmd = true;
+
+ var bits = line.match(/^(\S+?)( +(.*))?$/);
+ var cmd = bits[1];
+ var args = bits[3];
+
+ console.log("cmd: " + cmd + ", args: " + args);
switch (cmd) {
case "/me":
- var emoteMsg = args.slice(1).join(' ');
- promise = matrixService.sendEmoteMessage($scope.room_id, emoteMsg);
+ promise = matrixService.sendEmoteMessage($scope.room_id, args);
break;
case "/nick":
// Change user display name
- if (2 === args.length) {
- promise = matrixService.setDisplayName(args[1]);
+ if (args) {
+ promise = matrixService.setDisplayName(args);
+ }
+ else {
+ $scope.feedback = "Usage: /nick <display_name>";
}
break;
case "/kick":
- // Kick a user from the room
- if (2 === args.length) {
- var user_id = args[1];
+ // Kick a user from the room with an optional reason
+ if (args) {
+ var matches = args.match(/^(\S+?)( +(.*))?$/);
+ if (matches) {
+ promise = matrixService.kick($scope.room_id, matches[1], matches[3]);
+ }
+ }
- // Set his state in the room as leave
- promise = matrixService.setMembership($scope.room_id, user_id, "leave");
+ if (!promise) {
+ $scope.feedback = "Usage: /kick <userId> [<reason>]";
}
break;
-
+
case "/ban":
- // Ban a user from the room
- if (2 <= args.length) {
- // TODO: The user may have entered the display name
- // Need display name -> user_id resolution. Pb: how to manage user with same display names?
- var user_id = args[1];
-
- // Does the user provide a reason?
- if (3 <= args.length) {
- var reason = args.slice(2).join(' ');
+ // Ban a user from the room with an optional reason
+ if (args) {
+ var matches = args.match(/^(\S+?)( +(.*))?$/);
+ if (matches) {
+ promise = matrixService.ban($scope.room_id, matches[1], matches[3]);
}
- promise = matrixService.ban($scope.room_id, user_id, reason);
}
- break;
+ if (!promise) {
+ $scope.feedback = "Usage: /ban <userId> [<reason>]";
+ }
+ break;
+
case "/unban":
// Unban a user from the room
- if (2 === args.length) {
- var user_id = args[1];
-
- // Reset the user membership to leave to unban him
- promise = matrixService.setMembership($scope.room_id, user_id, "leave");
+ if (args) {
+ var matches = args.match(/^(\S+)$/);
+ if (matches) {
+ // Reset the user membership to "leave" to unban him
+ promise = matrixService.unban($scope.room_id, matches[1]);
+ }
+ }
+
+ if (!promise) {
+ $scope.feedback = "Usage: /unban <userId>";
}
break;
case "/op":
// Define the power level of a user
- if (3 === args.length) {
- var user_id = args[1];
- var powerLevel = parseInt(args[2]);
- promise = matrixService.setUserPowerLevel($scope.room_id, user_id, powerLevel);
+ if (args) {
+ var matches = args.match(/^(\S+?)( +(\d+))?$/);
+ var powerLevel = 50; // default power level for op
+ if (matches) {
+ var user_id = matches[1];
+ if (matches.length === 4) {
+ powerLevel = parseInt(matches[3]);
+ }
+ if (powerLevel !== NaN) {
+ promise = matrixService.setUserPowerLevel($scope.room_id, user_id, powerLevel);
+ }
+ }
+ }
+
+ if (!promise) {
+ $scope.feedback = "Usage: /op <userId> [<power level>]";
}
break;
case "/deop":
// Reset the power level of a user
- if (2 === args.length) {
- var user_id = args[1];
- promise = matrixService.setUserPowerLevel($scope.room_id, user_id, undefined);
+ if (args) {
+ var matches = args.match(/^(\S+)$/);
+ if (matches) {
+ promise = matrixService.setUserPowerLevel($scope.room_id, args, undefined);
+ }
+ }
+
+ if (!promise) {
+ $scope.feedback = "Usage: /deop <userId>";
}
break;
+
+ default:
+ $scope.feedback = ("Unrecognised IRC-style command: " + cmd);
+ break;
}
}
- if (!promise) {
- // Send the text message
- promise = matrixService.sendTextMessage($scope.room_id, $scope.textInput);
+ // By default send this as a message unless it's an IRC-style command
+ if (!promise && !isCmd) {
+ var message = $scope.textInput;
+ $scope.textInput = "";
+
+ // Echo the message to the room
+ // To do so, create a minimalist fake text message event and add it to the in-memory list of room messages
+ var echoMessage = {
+ content: {
+ body: message,
+ hsob_ts: "Sending...", // Hack timestamp to display this text in place of the message time
+ msgtype: "m.text"
+ },
+ room_id: $scope.room_id,
+ type: "m.room.message",
+ user_id: $scope.state.user_id,
+ echo_msg_state: "messagePending" // Add custom field to indicate the state of this fake message to HTML
+ };
+
+ $rootScope.events.rooms[$scope.room_id].messages.push(echoMessage);
+ scrollToBottom();
+
+ // Make the request
+ promise = matrixService.sendTextMessage($scope.room_id, message);
+ }
+
+ if (promise) {
+ promise.then(
+ function() {
+ console.log("Request successfully sent");
+
+ if (echoMessage) {
+ // Remove the fake echo message from the room messages
+ // It will be replaced by the one acknowledged by the server
+ var index = $rootScope.events.rooms[$scope.room_id].messages.indexOf(echoMessage);
+ if (index > -1) {
+ $rootScope.events.rooms[$scope.room_id].messages.splice(index, 1);
+ }
+ }
+ else {
+ $scope.textInput = "";
+ }
+ },
+ function(error) {
+ $scope.feedback = "Request failed: " + error.data.error;
+
+ if (echoMessage) {
+ // Mark the message as unsent for the rest of the page life
+ echoMessage.content.hsob_ts = "Unsent";
+ echoMessage.echo_msg_state = "messageUnSent";
+ }
+ });
}
-
- promise.then(
- function() {
- console.log("Request successfully sent");
- $scope.textInput = "";
- $scope.state.sending = false;
- },
- function(error) {
- $scope.feedback = "Request failed: " + error.data.error;
- $scope.state.sending = false;
- });
};
$scope.onInit = function() {
@@ -531,25 +627,20 @@ angular.module('RoomController', ['ngSanitize', 'mFileInput'])
};
$scope.sendImage = function(url, body) {
- $scope.state.sending = true;
-
+ scrollToBottom(true);
+
matrixService.sendImageMessage($scope.room_id, url, body).then(
function() {
console.log("Image sent");
- $scope.state.sending = false;
},
function(error) {
$scope.feedback = "Failed to send image: " + error.data.error;
- $scope.state.sending = false;
});
};
$scope.imageFileToSend;
$scope.$watch("imageFileToSend", function(newValue, oldValue) {
if ($scope.imageFileToSend) {
-
- $scope.state.sending = true;
-
// Upload this image with its thumbnail to Internet
mFileUpload.uploadImageAndThumbnail($scope.imageFileToSend, THUMBNAIL_SIZE).then(
function(imageMessage) {
@@ -557,16 +648,13 @@ angular.module('RoomController', ['ngSanitize', 'mFileInput'])
matrixService.sendMessage($scope.room_id, undefined, imageMessage).then(
function() {
console.log("Image message sent");
- $scope.state.sending = false;
},
function(error) {
$scope.feedback = "Failed to send image message: " + error.data.error;
- $scope.state.sending = false;
});
},
function(error) {
$scope.feedback = "Can't upload image";
- $scope.state.sending = false;
}
);
}
@@ -582,6 +670,6 @@ angular.module('RoomController', ['ngSanitize', 'mFileInput'])
call.onHangup = $rootScope.onCallHangup;
call.placeCall();
$rootScope.currentCall = call;
- }
+ };
}]);
diff --git a/webclient/room/room-directive.js b/webclient/room/room-directive.js
index 659bcbc60f..e033b003e1 100644
--- a/webclient/room/room-directive.js
+++ b/webclient/room/room-directive.js
@@ -48,6 +48,9 @@ angular.module('RoomController')
var search = /@?([a-zA-Z0-9_\-:\.]+)$/.exec(text);
if (targetIndex === 0) {
element[0].value = text;
+
+ // Force angular to wake up and update the input ng-model by firing up input event
+ angular.element(element[0]).triggerHandler('input');
}
else if (search && search[1]) {
// console.log("search found: " + search);
@@ -81,7 +84,10 @@ angular.module('RoomController')
expansion += " ";
element[0].value = text.replace(/@?([a-zA-Z0-9_\-:\.]+)$/, expansion);
// cancel blink
- element[0].className = "";
+ element[0].className = "";
+
+ // Force angular to wake up and update the input ng-model by firing up input event
+ angular.element(element[0]).triggerHandler('input');
}
else {
// console.log("wrapped!");
@@ -91,6 +97,9 @@ angular.module('RoomController')
}, 150);
element[0].value = text;
scope.tabCompleteIndex = 0;
+
+ // Force angular to wake up and update the input ng-model by firing up input event
+ angular.element(element[0]).triggerHandler('input');
}
}
else {
diff --git a/webclient/room/room.html b/webclient/room/room.html
index 6732a7b3ae..5bd2cc92d5 100644
--- a/webclient/room/room.html
+++ b/webclient/room/room.html
@@ -3,7 +3,7 @@
<div id="roomHeader">
<a href ng-click="goToPage('/')"><img src="img/logo-small.png" width="100" height="43" alt="[matrix]"/></a>
<div id="roomName">
- {{ room_id | roomName }}
+ {{ room_id | mRoomName }}
</div>
</div>
@@ -40,7 +40,10 @@
ng-class="(events.rooms[room_id].messages[$index + 1].user_id !== msg.user_id ? 'differentUser' : '') + (msg.user_id === state.user_id ? ' mine' : '')" scroll-item>
<td class="leftBlock">
<div class="sender" ng-hide="events.rooms[room_id].messages[$index - 1].user_id === msg.user_id">{{ members[msg.user_id].displayname || msg.user_id }}</div>
- <div class="timestamp">{{ (msg.content.hsob_ts || msg.ts) | date:'MMM d HH:mm' }}</div>
+ <div class="timestamp"
+ ng-class="msg.echo_msg_state">
+ {{ (msg.content.hsob_ts || msg.ts) | date:'MMM d HH:mm' }}
+ </div>
</td>
<td class="avatar">
<img class="avatarImage" ng-src="{{ members[msg.user_id].avatar_url || 'img/default-profile.png' }}" width="32" height="32"
@@ -59,15 +62,24 @@
{{ members[msg.user_id].displayname || msg.user_id }}
{{ {"join": "kicked", "ban": "unbanned"}[msg.content.prev] }}
{{ members[msg.state_key].displayname || msg.state_key }}
+ <span ng-if="'join' === msg.content.prev && msg.content.reason">
+ : {{ msg.content.reason }}
+ </span>
</span>
</span>
<span ng-if="'invite' === msg.content.membership || 'ban' === msg.content.membership">
{{ members[msg.user_id].displayname || msg.user_id }}
{{ {"invite": "invited", "ban": "banned"}[msg.content.membership] }}
{{ members[msg.state_key].displayname || msg.state_key }}
- </span>
+ <span ng-if="'ban' === msg.content.prev && msg.content.reason">
+ : {{ msg.content.reason }}
+ </span>
+ </span>
+
<span ng-show='msg.content.msgtype === "m.emote"' ng-bind-html="'* ' + (members[msg.user_id].displayname || msg.user_id) + ' ' + msg.content.body | linky:'_blank'"/>
- <span ng-show='msg.content.msgtype === "m.text"' ng-bind-html="((msg.content.msgtype === 'm.text') ? msg.content.body : '') | linky:'_blank'"/>
+ <span ng-show='msg.content.msgtype === "m.text"'
+ ng-class="msg.echo_msg_state"
+ ng-bind-html="((msg.content.msgtype === 'm.text') ? msg.content.body : '') | linky:'_blank'"/>
<div ng-show='msg.content.msgtype === "m.image"'>
<div ng-hide='msg.content.thumbnail_url' ng-style="msg.content.body.h && { 'height' : (msg.content.body.h < 320) ? msg.content.body.h : 320}">
<img class="image" ng-src="{{ msg.content.url }}"/>
diff --git a/webclient/settings/settings-controller.js b/webclient/settings/settings-controller.js
index 7a26367a1b..8c877a24e9 100644
--- a/webclient/settings/settings-controller.js
+++ b/webclient/settings/settings-controller.js
@@ -19,6 +19,17 @@ limitations under the License.
angular.module('SettingsController', ['matrixService', 'mFileUpload', 'mFileInput'])
.controller('SettingsController', ['$scope', 'matrixService', 'mFileUpload',
function($scope, matrixService, mFileUpload) {
+ // XXX: duplicated from register
+ var generateClientSecret = function() {
+ var ret = "";
+ var chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789";
+
+ for (var i = 0; i < 32; i++) {
+ ret += chars.charAt(Math.floor(Math.random() * chars.length));
+ }
+
+ return ret;
+ };
$scope.config = matrixService.config();
$scope.profile = {
@@ -106,16 +117,22 @@ angular.module('SettingsController', ['matrixService', 'mFileUpload', 'mFileInpu
$scope.linkedEmails = {
linkNewEmail: "", // the email entry box
emailBeingAuthed: undefined, // to populate verification text
- authTokenId: undefined, // the token id from the IS
+ authSid: undefined, // the token id from the IS
emailCode: "", // the code entry box
linkedEmailList: matrixService.config().emailList // linked email list
};
$scope.linkEmail = function(email) {
- matrixService.linkEmail(email).then(
+ if (email != $scope.linkedEmails.emailBeingAuthed) {
+ $scope.linkedEmails.emailBeingAuthed = email;
+ $scope.clientSecret = generateClientSecret();
+ $scope.sendAttempt = 0;
+ }
+ $scope.sendAttempt++;
+ matrixService.linkEmail(email, $scope.clientSecret, $scope.sendAttempt).then(
function(response) {
if (response.data.success === true) {
- $scope.linkedEmails.authTokenId = response.data.tokenId;
+ $scope.linkedEmails.authSid = response.data.sid;
$scope.emailFeedback = "You have been sent an email.";
$scope.linkedEmails.emailBeingAuthed = email;
}
@@ -129,34 +146,44 @@ angular.module('SettingsController', ['matrixService', 'mFileUpload', 'mFileInpu
);
};
- $scope.submitEmailCode = function(code) {
- var tokenId = $scope.linkedEmails.authTokenId;
+ $scope.submitEmailCode = function() {
+ var tokenId = $scope.linkedEmails.authSid;
if (tokenId === undefined) {
$scope.emailFeedback = "You have not requested a code with this email.";
return;
}
- matrixService.authEmail(matrixService.config().user_id, tokenId, code).then(
+ matrixService.authEmail($scope.clientSecret, $scope.linkedEmails.authSid, $scope.linkedEmails.emailCode).then(
function(response) {
- if ("success" in response.data && response.data.success === false) {
+ if ("errcode" in response.data) {
$scope.emailFeedback = "Failed to authenticate email.";
return;
}
- var config = matrixService.config();
- var emailList = {};
- if ("emailList" in config) {
- emailList = config.emailList;
- }
- emailList[response.address] = response;
- // save the new email list
- config.emailList = emailList;
- matrixService.setConfig(config);
- matrixService.saveConfig();
- // invalidate the email being authed and update UI.
- $scope.linkedEmails.emailBeingAuthed = undefined;
- $scope.emailFeedback = "";
- $scope.linkedEmails.linkedEmailList = emailList;
- $scope.linkedEmails.linkNewEmail = "";
- $scope.linkedEmails.emailCode = "";
+ matrixService.bindEmail(matrixService.config().user_id, tokenId, $scope.clientSecret).then(
+ function(response) {
+ if ('errcode' in response.data) {
+ $scope.emailFeedback = "Failed to link email.";
+ return;
+ }
+ var config = matrixService.config();
+ var emailList = {};
+ if ("emailList" in config) {
+ emailList = config.emailList;
+ }
+ emailList[$scope.linkedEmails.emailBeingAuthed] = response;
+ // save the new email list
+ config.emailList = emailList;
+ matrixService.setConfig(config);
+ matrixService.saveConfig();
+ // invalidate the email being authed and update UI.
+ $scope.linkedEmails.emailBeingAuthed = undefined;
+ $scope.emailFeedback = "";
+ $scope.linkedEmails.linkedEmailList = emailList;
+ $scope.linkedEmails.linkNewEmail = "";
+ $scope.linkedEmails.emailCode = "";
+ }, function(reason) {
+ $scope.emailFeedback = "Failed to link email: " + reason;
+ }
+ );
},
function(reason) {
$scope.emailFeedback = "Failed to auth email: " + reason;
@@ -182,4 +209,4 @@ angular.module('SettingsController', ['matrixService', 'mFileUpload', 'mFileInpu
$scope.settings.notifications = permission;
});
};
-}]);
\ No newline at end of file
+}]);
diff --git a/webclient/settings/settings.html b/webclient/settings/settings.html
index b7fd5dfb50..924812e7ae 100644
--- a/webclient/settings/settings.html
+++ b/webclient/settings/settings.html
@@ -23,14 +23,14 @@
</div>
<br/>
- <h3 style="display: none; ">Linked emails</h3>
- <div class="section" style="display: none; ">
+ <h3>Linked emails</h3>
+ <div class="section">
<form>
<input size="40" ng-model="linkedEmails.linkNewEmail" ng-enter="linkEmail(linkedEmails.linkNewEmail)" />
<button ng-disabled="!linkedEmails.linkNewEmail" ng-click="linkEmail(linkedEmails.linkNewEmail)">
Link Email
</button>
- {{ emailFeedback }}
+ {{ emailFeedback }}
</form>
<form ng-hide="!linkedEmails.emailBeingAuthed">
Enter validation token for {{ linkedEmails.emailBeingAuthed }}:
@@ -81,7 +81,7 @@
<ul>
<li>/nick <display_name>: change your display name</li>
<li>/me <action>: send the action you are doing. /me will be replaced by your display name</li>
- <li>/kick <user_id>: kick the user</li>
+ <li>/kick <user_id> [<reason>]: kick the user</li>
<li>/ban <user_id> [<reason>]: ban the user</li>
<li>/unban <user_id>: unban the user</li>
<li>/op <user_id> <power_level>: set user power level</li>
|