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author | Erik Johnston <erik@matrix.org> | 2015-07-09 17:09:26 +0100 |
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committer | Erik Johnston <erik@matrix.org> | 2015-07-09 17:09:26 +0100 |
commit | b5f0d73ea3f6611c0980a03a0dfe57058071013e (patch) | |
tree | 5243d9ec96f6e7f4dce4649fccd3d7b8ae8e808e | |
parent | Add m.room.history_visibility to newly created rooms' m.room.power_levels (diff) | |
download | synapse-b5f0d73ea3f6611c0980a03a0dfe57058071013e.tar.xz |
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-rw-r--r-- | synapse/handlers/federation.py | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/synapse/handlers/federation.py b/synapse/handlers/federation.py index cd3867ed9c..d7f197f247 100644 --- a/synapse/handlers/federation.py +++ b/synapse/handlers/federation.py @@ -242,6 +242,10 @@ class FederationHandler(BaseHandler): if history: visibility = history.content.get("history_visibility", "shared") if visibility in ["invited", "joined"]: + # We now loop through all state events looking for + # membership states for the requesting server to determine + # if the server is either in the room or has been invited + # into the room. for ev in state.values(): if ev.type != EventTypes.Member: continue |