// SPDX-FileCopyrightText: 2021 Nheko Contributors // // SPDX-License-Identifier: GPL-3.0-or-later #pragma once #include #include #include #include #include #include "MatrixClient.h" #include #include #include "Logging.h" namespace mtx::http { using RequestErr = const std::optional &; } namespace mtx::responses { struct PublicRooms; } class RoomDirectoryModel : public QAbstractListModel { Q_OBJECT Q_PROPERTY(bool loadingMoreRooms READ loadingMoreRooms NOTIFY loadingMoreRoomsChanged) Q_PROPERTY( bool reachedEndOfPagination READ reachedEndOfPagination NOTIFY reachedEndOfPaginationChanged) public: explicit RoomDirectoryModel(QObject *parent = nullptr, const std::string &server = ""); enum Roles { Name = Qt::UserRole, Id, AvatarUrl, Topic, MemberCount, Previewable, CanJoin, }; QHash roleNames() const override; QVariant data(const QModelIndex &index, int role) const override; inline int rowCount(const QModelIndex &parent = QModelIndex()) const override { (void)parent; return static_cast(publicRoomsData_.size()); } bool canFetchMore(const QModelIndex &) const override { return canFetchMore_; } bool loadingMoreRooms() const { return loadingMoreRooms_; } bool reachedEndOfPagination() const { return reachedEndOfPagination_; } void fetchMore(const QModelIndex &) override; Q_INVOKABLE void joinRoom(const int &index = -1); signals: void fetchedRoomsBatch(std::vector rooms, const std::string &next_batch); void loadingMoreRoomsChanged(); void reachedEndOfPaginationChanged(); public slots: void setMatrixServer(const QString &s = ""); void setSearchTerm(const QString &f); private slots: void displayRooms(std::vector rooms, const std::string &next_batch); private: bool canJoinRoom(const QString &room) const; static constexpr size_t limit_ = 50; std::string server_; std::string userSearchString_; std::string prevBatch_; std::string nextBatch_; bool canFetchMore_{true}; bool loadingMoreRooms_{false}; bool reachedEndOfPagination_{false}; std::vector publicRoomsData_; std::vector getViasForRoom(const std::vector &room); void resetDisplayedData(); };