diff --git a/src/ui/RaisedButton.cpp b/src/ui/RaisedButton.cpp
index 563cb8e5..fd0cbd76 100644
--- a/src/ui/RaisedButton.cpp
+++ b/src/ui/RaisedButton.cpp
@@ -10,68 +10,68 @@
void
RaisedButton::init()
{
- shadow_state_machine_ = new QStateMachine(this);
- normal_state_ = new QState;
- pressed_state_ = new QState;
- effect_ = new QGraphicsDropShadowEffect;
+ shadow_state_machine_ = new QStateMachine(this);
+ normal_state_ = new QState;
+ pressed_state_ = new QState;
+ effect_ = new QGraphicsDropShadowEffect;
- effect_->setBlurRadius(7);
- effect_->setOffset(QPointF(0, 2));
- effect_->setColor(QColor(0, 0, 0, 75));
+ effect_->setBlurRadius(7);
+ effect_->setOffset(QPointF(0, 2));
+ effect_->setColor(QColor(0, 0, 0, 75));
- setBackgroundMode(Qt::OpaqueMode);
- setMinimumHeight(42);
- setGraphicsEffect(effect_);
- setBaseOpacity(0.3);
+ setBackgroundMode(Qt::OpaqueMode);
+ setMinimumHeight(42);
+ setGraphicsEffect(effect_);
+ setBaseOpacity(0.3);
- shadow_state_machine_->addState(normal_state_);
- shadow_state_machine_->addState(pressed_state_);
+ shadow_state_machine_->addState(normal_state_);
+ shadow_state_machine_->addState(pressed_state_);
- normal_state_->assignProperty(effect_, "offset", QPointF(0, 2));
- normal_state_->assignProperty(effect_, "blurRadius", 7);
+ normal_state_->assignProperty(effect_, "offset", QPointF(0, 2));
+ normal_state_->assignProperty(effect_, "blurRadius", 7);
- pressed_state_->assignProperty(effect_, "offset", QPointF(0, 5));
- pressed_state_->assignProperty(effect_, "blurRadius", 29);
+ pressed_state_->assignProperty(effect_, "offset", QPointF(0, 5));
+ pressed_state_->assignProperty(effect_, "blurRadius", 29);
- QAbstractTransition *transition;
+ QAbstractTransition *transition;
- transition = new QEventTransition(this, QEvent::MouseButtonPress);
- transition->setTargetState(pressed_state_);
- normal_state_->addTransition(transition);
+ transition = new QEventTransition(this, QEvent::MouseButtonPress);
+ transition->setTargetState(pressed_state_);
+ normal_state_->addTransition(transition);
- transition = new QEventTransition(this, QEvent::MouseButtonDblClick);
- transition->setTargetState(pressed_state_);
- normal_state_->addTransition(transition);
+ transition = new QEventTransition(this, QEvent::MouseButtonDblClick);
+ transition->setTargetState(pressed_state_);
+ normal_state_->addTransition(transition);
- transition = new QEventTransition(this, QEvent::MouseButtonRelease);
- transition->setTargetState(normal_state_);
- pressed_state_->addTransition(transition);
+ transition = new QEventTransition(this, QEvent::MouseButtonRelease);
+ transition->setTargetState(normal_state_);
+ pressed_state_->addTransition(transition);
- QPropertyAnimation *animation;
+ QPropertyAnimation *animation;
- animation = new QPropertyAnimation(effect_, "offset", this);
- animation->setDuration(100);
- shadow_state_machine_->addDefaultAnimation(animation);
+ animation = new QPropertyAnimation(effect_, "offset", this);
+ animation->setDuration(100);
+ shadow_state_machine_->addDefaultAnimation(animation);
- animation = new QPropertyAnimation(effect_, "blurRadius", this);
- animation->setDuration(100);
- shadow_state_machine_->addDefaultAnimation(animation);
+ animation = new QPropertyAnimation(effect_, "blurRadius", this);
+ animation->setDuration(100);
+ shadow_state_machine_->addDefaultAnimation(animation);
- shadow_state_machine_->setInitialState(normal_state_);
- shadow_state_machine_->start();
+ shadow_state_machine_->setInitialState(normal_state_);
+ shadow_state_machine_->start();
}
RaisedButton::RaisedButton(QWidget *parent)
: FlatButton(parent)
{
- init();
+ init();
}
RaisedButton::RaisedButton(const QString &text, QWidget *parent)
: FlatButton(parent)
{
- init();
- setText(text);
+ init();
+ setText(text);
}
RaisedButton::~RaisedButton() {}
@@ -79,15 +79,15 @@ RaisedButton::~RaisedButton() {}
bool
RaisedButton::event(QEvent *event)
{
- if (QEvent::EnabledChange == event->type()) {
- if (isEnabled()) {
- shadow_state_machine_->start();
- effect_->setEnabled(true);
- } else {
- shadow_state_machine_->stop();
- effect_->setEnabled(false);
- }
+ if (QEvent::EnabledChange == event->type()) {
+ if (isEnabled()) {
+ shadow_state_machine_->start();
+ effect_->setEnabled(true);
+ } else {
+ shadow_state_machine_->stop();
+ effect_->setEnabled(false);
}
+ }
- return FlatButton::event(event);
+ return FlatButton::event(event);
}
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