diff --git a/src/ui/DropShadow.cpp b/src/ui/DropShadow.cpp
index a413e3f7..31d13b93 100644
--- a/src/ui/DropShadow.cpp
+++ b/src/ui/DropShadow.cpp
@@ -19,94 +19,89 @@ DropShadow::draw(QPainter &painter,
qreal width,
qreal height)
{
- painter.setPen(Qt::NoPen);
+ painter.setPen(Qt::NoPen);
- QLinearGradient gradient;
- gradient.setColorAt(startPosition, start);
- gradient.setColorAt(endPosition0, end);
+ QLinearGradient gradient;
+ gradient.setColorAt(startPosition, start);
+ gradient.setColorAt(endPosition0, end);
- // Right
- QPointF right0(width - margin, height / 2);
- QPointF right1(width, height / 2);
- gradient.setStart(right0);
- gradient.setFinalStop(right1);
- painter.setBrush(QBrush(gradient));
- // Deprecated in 5.13: painter.drawRoundRect(
- // QRectF(QPointF(width - margin * radius, margin), QPointF(width, height -
- // margin)), 0.0, 0.0);
- painter.drawRoundedRect(
- QRectF(QPointF(width - margin * radius, margin), QPointF(width, height - margin)),
- 0.0,
- 0.0);
+ // Right
+ QPointF right0(width - margin, height / 2);
+ QPointF right1(width, height / 2);
+ gradient.setStart(right0);
+ gradient.setFinalStop(right1);
+ painter.setBrush(QBrush(gradient));
+ // Deprecated in 5.13: painter.drawRoundRect(
+ // QRectF(QPointF(width - margin * radius, margin), QPointF(width, height -
+ // margin)), 0.0, 0.0);
+ painter.drawRoundedRect(
+ QRectF(QPointF(width - margin * radius, margin), QPointF(width, height - margin)), 0.0, 0.0);
- // Left
- QPointF left0(margin, height / 2);
- QPointF left1(0, height / 2);
- gradient.setStart(left0);
- gradient.setFinalStop(left1);
- painter.setBrush(QBrush(gradient));
- painter.drawRoundedRect(
- QRectF(QPointF(margin * radius, margin), QPointF(0, height - margin)), 0.0, 0.0);
+ // Left
+ QPointF left0(margin, height / 2);
+ QPointF left1(0, height / 2);
+ gradient.setStart(left0);
+ gradient.setFinalStop(left1);
+ painter.setBrush(QBrush(gradient));
+ painter.drawRoundedRect(
+ QRectF(QPointF(margin * radius, margin), QPointF(0, height - margin)), 0.0, 0.0);
- // Top
- QPointF top0(width / 2, margin);
- QPointF top1(width / 2, 0);
- gradient.setStart(top0);
- gradient.setFinalStop(top1);
- painter.setBrush(QBrush(gradient));
- painter.drawRoundedRect(
- QRectF(QPointF(width - margin, 0), QPointF(margin, margin)), 0.0, 0.0);
+ // Top
+ QPointF top0(width / 2, margin);
+ QPointF top1(width / 2, 0);
+ gradient.setStart(top0);
+ gradient.setFinalStop(top1);
+ painter.setBrush(QBrush(gradient));
+ painter.drawRoundedRect(QRectF(QPointF(width - margin, 0), QPointF(margin, margin)), 0.0, 0.0);
- // Bottom
- QPointF bottom0(width / 2, height - margin);
- QPointF bottom1(width / 2, height);
- gradient.setStart(bottom0);
- gradient.setFinalStop(bottom1);
- painter.setBrush(QBrush(gradient));
- painter.drawRoundedRect(
- QRectF(QPointF(margin, height - margin), QPointF(width - margin, height)), 0.0, 0.0);
+ // Bottom
+ QPointF bottom0(width / 2, height - margin);
+ QPointF bottom1(width / 2, height);
+ gradient.setStart(bottom0);
+ gradient.setFinalStop(bottom1);
+ painter.setBrush(QBrush(gradient));
+ painter.drawRoundedRect(
+ QRectF(QPointF(margin, height - margin), QPointF(width - margin, height)), 0.0, 0.0);
- // BottomRight
- QPointF bottomright0(width - margin, height - margin);
- QPointF bottomright1(width, height);
- gradient.setStart(bottomright0);
- gradient.setFinalStop(bottomright1);
- gradient.setColorAt(endPosition1, end);
- painter.setBrush(QBrush(gradient));
- painter.drawRoundedRect(QRectF(bottomright0, bottomright1), 0.0, 0.0);
+ // BottomRight
+ QPointF bottomright0(width - margin, height - margin);
+ QPointF bottomright1(width, height);
+ gradient.setStart(bottomright0);
+ gradient.setFinalStop(bottomright1);
+ gradient.setColorAt(endPosition1, end);
+ painter.setBrush(QBrush(gradient));
+ painter.drawRoundedRect(QRectF(bottomright0, bottomright1), 0.0, 0.0);
- // BottomLeft
- QPointF bottomleft0(margin, height - margin);
- QPointF bottomleft1(0, height);
- gradient.setStart(bottomleft0);
- gradient.setFinalStop(bottomleft1);
- gradient.setColorAt(endPosition1, end);
- painter.setBrush(QBrush(gradient));
- painter.drawRoundedRect(QRectF(bottomleft0, bottomleft1), 0.0, 0.0);
+ // BottomLeft
+ QPointF bottomleft0(margin, height - margin);
+ QPointF bottomleft1(0, height);
+ gradient.setStart(bottomleft0);
+ gradient.setFinalStop(bottomleft1);
+ gradient.setColorAt(endPosition1, end);
+ painter.setBrush(QBrush(gradient));
+ painter.drawRoundedRect(QRectF(bottomleft0, bottomleft1), 0.0, 0.0);
- // TopLeft
- QPointF topleft0(margin, margin);
- QPointF topleft1(0, 0);
- gradient.setStart(topleft0);
- gradient.setFinalStop(topleft1);
- gradient.setColorAt(endPosition1, end);
- painter.setBrush(QBrush(gradient));
- painter.drawRoundedRect(QRectF(topleft0, topleft1), 0.0, 0.0);
+ // TopLeft
+ QPointF topleft0(margin, margin);
+ QPointF topleft1(0, 0);
+ gradient.setStart(topleft0);
+ gradient.setFinalStop(topleft1);
+ gradient.setColorAt(endPosition1, end);
+ painter.setBrush(QBrush(gradient));
+ painter.drawRoundedRect(QRectF(topleft0, topleft1), 0.0, 0.0);
- // TopRight
- QPointF topright0(width - margin, margin);
- QPointF topright1(width, 0);
- gradient.setStart(topright0);
- gradient.setFinalStop(topright1);
- gradient.setColorAt(endPosition1, end);
- painter.setBrush(QBrush(gradient));
- painter.drawRoundedRect(QRectF(topright0, topright1), 0.0, 0.0);
+ // TopRight
+ QPointF topright0(width - margin, margin);
+ QPointF topright1(width, 0);
+ gradient.setStart(topright0);
+ gradient.setFinalStop(topright1);
+ gradient.setColorAt(endPosition1, end);
+ painter.setBrush(QBrush(gradient));
+ painter.drawRoundedRect(QRectF(topright0, topright1), 0.0, 0.0);
- // Widget
- painter.setBrush(QBrush("#FFFFFF"));
- painter.setRenderHint(QPainter::Antialiasing);
- painter.drawRoundedRect(
- QRectF(QPointF(margin, margin), QPointF(width - margin, height - margin)),
- radius,
- radius);
+ // Widget
+ painter.setBrush(QBrush("#FFFFFF"));
+ painter.setRenderHint(QPainter::Antialiasing);
+ painter.drawRoundedRect(
+ QRectF(QPointF(margin, margin), QPointF(width - margin, height - margin)), radius, radius);
}
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