Fix Nheko freezing after stopping a call on Wayland
2 files changed, 17 insertions, 1 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 1ec601e6..af983590 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -606,7 +606,7 @@ endif()
if(VOIP)
include(FindPkgConfig)
- pkg_check_modules(GSTREAMER REQUIRED IMPORTED_TARGET gstreamer-sdp-1.0>=1.18 gstreamer-webrtc-1.0>=1.18)
+ pkg_check_modules(GSTREAMER REQUIRED IMPORTED_TARGET gstreamer-sdp-1.0>=1.18 gstreamer-webrtc-1.0>=1.18 gstreamer-gl-1.0)
endif()
if(X11 AND NOT WIN32 AND NOT APPLE AND NOT HAIKU)
diff --git a/src/voip/WebRTCSession.cpp b/src/voip/WebRTCSession.cpp
index d3e88c32..332a27fd 100644
--- a/src/voip/WebRTCSession.cpp
+++ b/src/voip/WebRTCSession.cpp
@@ -25,6 +25,7 @@
#ifdef GSTREAMER_AVAILABLE
extern "C"
{
+#include "gst/gl/gstgldisplay.h"
#include "gst/gst.h"
#include "gst/sdp/sdp.h"
@@ -346,6 +347,21 @@ newVideoSinkChain(GstElement *pipe)
gst_element_sync_state_with_parent(glupload);
gst_element_sync_state_with_parent(glcolorconvert);
gst_element_sync_state_with_parent(glsinkbin);
+
+ // to propagate context (hopefully)
+ gst_element_set_state(qmlglsink, GST_STATE_READY);
+
+ // Workaround: On wayland, when egl is used, gstreamer might terminate the display connection.
+ // Prevent that by "leaking" a reference to the display. See
+ // https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3743
+ if (QGuiApplication::platformName() == QStringLiteral("wayland")) {
+ auto context = gst_element_get_context(qmlglsink, "gst.gl.GLDisplay");
+ if (context) {
+ GstGLDisplay *display;
+ gst_context_get_gl_display(context, &display);
+ }
+ }
+
return queue;
}
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