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author | Rory& <root@rory.gay> | 2024-05-02 07:20:13 +0200 |
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committer | Rory& <root@rory.gay> | 2024-05-02 07:20:13 +0200 |
commit | 508c694c3d551cddb3b15c1b0d4787dae3c00530 (patch) | |
tree | babe9f57e40f0014a9158eaf9f798c434ce9d380 /Tests/LibMatrix.HomeserverEmulator/Services/RoomStore.cs | |
parent | Fixes (diff) | |
download | LibMatrix-508c694c3d551cddb3b15c1b0d4787dae3c00530.tar.xz |
HomeserverEmulator work
Diffstat (limited to 'Tests/LibMatrix.HomeserverEmulator/Services/RoomStore.cs')
-rw-r--r-- | Tests/LibMatrix.HomeserverEmulator/Services/RoomStore.cs | 122 |
1 files changed, 86 insertions, 36 deletions
diff --git a/Tests/LibMatrix.HomeserverEmulator/Services/RoomStore.cs b/Tests/LibMatrix.HomeserverEmulator/Services/RoomStore.cs index 7b36f37..e480297 100644 --- a/Tests/LibMatrix.HomeserverEmulator/Services/RoomStore.cs +++ b/Tests/LibMatrix.HomeserverEmulator/Services/RoomStore.cs @@ -17,7 +17,7 @@ namespace LibMatrix.HomeserverEmulator.Services; public class RoomStore { private readonly ILogger<RoomStore> _logger; public ConcurrentBag<Room> _rooms = new(); - private Dictionary<string, Room> _roomsById = new(); + private FrozenDictionary<string, Room> _roomsById = FrozenDictionary<string, Room>.Empty; public RoomStore(ILogger<RoomStore> logger, HSEConfiguration config) { _logger = logger; @@ -35,13 +35,30 @@ public class RoomStore { RebuildIndexes(); } + private SemaphoreSlim a = new(1, 1); private void RebuildIndexes() { - _roomsById = _rooms.ToDictionary(u => u.RoomId); + // a.Wait(); + // lock (_roomsById) + // _roomsById = new ConcurrentDictionary<string, Room>(_rooms.ToDictionary(u => u.RoomId)); + // foreach (var room in _rooms) { + // _roomsById.AddOrUpdate(room.RoomId, room, (key, old) => room); + // } + // + // var roomsArr = _rooms.ToArray(); + // foreach (var (id, room) in _roomsById) { + // if (!roomsArr.Any(x => x.RoomId == id)) + // _roomsById.TryRemove(id, out _); + // } + + // _roomsById = new ConcurrentDictionary<string, Room>(_rooms.ToDictionary(u => u.RoomId)); + _roomsById = _rooms.ToFrozenDictionary(u => u.RoomId); + + // a.Release(); } public Room? GetRoomById(string roomId, bool createIfNotExists = false) { - if (_roomsById.TryGetValue(roomId, out var user)) { - return user; + if (_roomsById.TryGetValue(roomId, out var room)) { + return room; } if (!createIfNotExists) @@ -56,12 +73,26 @@ public class RoomStore { Type = RoomCreateEventContent.EventId, RawContent = new() { } }; + foreach (var (key, value) in request.CreationContent) { newCreateEvent.RawContent[key] = value.DeepClone(); } - if (user != null) newCreateEvent.RawContent["creator"] = user.UserId; - var createEvent = room.SetStateInternal(newCreateEvent); + if (user != null) { + newCreateEvent.RawContent["creator"] = user.UserId; + var createEvent = room.SetStateInternal(newCreateEvent, user: user); + createEvent.Sender = user.UserId; + + room.SetStateInternal(new() { + Type = RoomMemberEventContent.EventId, + StateKey = user.UserId, + TypedContent = new RoomMemberEventContent() { + Membership = "join", + AvatarUrl = (user.Profile.GetOrNull("avatar_url") as JsonObject)?.GetOrNull("avatar_url")?.GetValue<string>(), + DisplayName = (user.Profile.GetOrNull("displayname") as string) + } + }, user: user); + } if (!string.IsNullOrWhiteSpace(request.Name)) room.SetStateInternal(new StateEvent() { @@ -84,6 +115,7 @@ public class RoomStore { } _rooms.Add(room); + // _roomsById.TryAdd(room.RoomId, room); RebuildIndexes(); return room; } @@ -122,17 +154,19 @@ public class RoomStore { if (Equals(value, _timeline)) return; _timeline = new(value); _timeline.CollectionChanged += (sender, args) => { - if (args.Action == NotifyCollectionChangedAction.Add) { - foreach (StateEventResponse state in args.NewItems) { - if (state.StateKey is not null) - // we want state to be deduplicated by type and key, and we want the latest state to be the one that is returned - RebuildState(); - } - } + // we dont want to do this as it's rebuilt when the state is accessed + + // if (args.Action == NotifyCollectionChangedAction.Add) { + // foreach (StateEventResponse state in args.NewItems) { + // if (state.StateKey is not null) + // // we want state to be deduplicated by type and key, and we want the latest state to be the one that is returned + // RebuildState(); + // } + // } SaveDebounced(); }; - RebuildState(); + // RebuildState(); OnPropertyChanged(); } } @@ -160,25 +194,21 @@ public class RoomStore { } } - internal StateEventResponse SetStateInternal(StateEvent request) { + internal StateEventResponse SetStateInternal(StateEvent request, string? senderId = null, UserStore.User? user = null) { var state = new StateEventResponse() { Type = request.Type, StateKey = request.StateKey ?? "", EventId = "$" + Guid.NewGuid().ToString(), RoomId = RoomId, OriginServerTs = DateTimeOffset.Now.ToUnixTimeMilliseconds(), - Sender = "", + Sender = user?.UserId ?? senderId ?? "", RawContent = request.RawContent ?? (request.TypedContent is not null ? new JsonObject() : JsonSerializer.Deserialize<JsonObject>(JsonSerializer.Serialize(request.TypedContent))) }; Timeline.Add(state); - // if (state.StateKey is not null) - // we want state to be deduplicated by type and key, and we want the latest state to be the one that is returned - // State = Timeline.Where(s => s.StateKey != null) - // .OrderByDescending(s => s.OriginServerTs) - // .DistinctBy(x => (x.Type, x.StateKey)) - // .ToFrozenSet(); + // if(state.StateKey != null) + // RebuildState(); return state; } @@ -210,23 +240,43 @@ public class RoomStore { catch (TaskCanceledException) { } } + private SemaphoreSlim stateRebuildSemaphore = new(1, 1); + private FrozenSet<StateEventResponse> RebuildState() { - foreach (var evt in Timeline) { - if (evt.EventId == null) - evt.EventId = "$" + Guid.NewGuid(); - else if (!evt.EventId.StartsWith('$')) { - evt.EventId = "$" + evt.EventId; - Console.WriteLine($"Sanitised invalid event ID {evt.EventId}"); - } - } + stateRebuildSemaphore.Wait(); + while (true) + try { + // ReSharper disable once RedundantEnumerableCastCall - This sometimes happens when the collection is modified during enumeration + List<StateEventResponse>? timeline = null; + lock (_timeline) { + timeline = Timeline.OfType<StateEventResponse>().ToList(); + } + + foreach (var evt in timeline) { + if (evt == null) { + throw new InvalidOperationException("Event is null"); + } - _stateCache = Timeline //.Where(s => s.Type == state.Type && s.StateKey == state.StateKey) - .Where(x => x.StateKey != null) - .OrderByDescending(s => s.OriginServerTs) - .DistinctBy(x => (x.Type, x.StateKey)) - .ToFrozenSet(); + if (evt.EventId == null) { + evt.EventId = "$" + Guid.NewGuid(); + } + else if (!evt.EventId.StartsWith('$')) { + evt.EventId = "$" + evt.EventId; + Console.WriteLine($"Sanitised invalid event ID {evt.EventId}"); + } + } - return _stateCache; + _stateCache = timeline //.Where(s => s.Type == state.Type && s.StateKey == state.StateKey) + .Where(x => x.StateKey != null) + .OrderByDescending(s => s.OriginServerTs) + .DistinctBy(x => (x.Type, x.StateKey)) + .ToFrozenSet(); + + _timelineHash = _timeline.GetHashCode(); + stateRebuildSemaphore.Release(); + return _stateCache; + } + finally { } } } |