1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
|
import { Request, Response, Router } from "express";
import { DiscordApiErrors, emitEvent, getPermission, getRights, Guild, GuildUpdateEvent, handleFile, Member, GuildCreateSchema } from "@fosscord/util";
import { HTTPError } from "lambert-server";
import { route } from "@fosscord/api";
const router = Router();
export interface GuildUpdateSchema extends Omit<GuildCreateSchema, "channels"> {
banner?: string | null;
splash?: string | null;
description?: string;
features?: string[];
verification_level?: number;
default_message_notifications?: number;
system_channel_flags?: number;
explicit_content_filter?: number;
public_updates_channel_id?: string;
afk_timeout?: number;
afk_channel_id?: string;
preferred_locale?: string;
premium_progress_bar_enabled?: boolean;
}
router.get("/", route({}), async (req: Request, res: Response) => {
const { guild_id } = req.params;
const [guild, member] = await Promise.all([
Guild.findOneOrFail({ where: { id: guild_id } }),
Member.findOne({ where: { guild_id: guild_id, id: req.user_id } })
]);
if (!member) throw new HTTPError("You are not a member of the guild you are trying to access", 401);
// @ts-ignore
guild.joined_at = member?.joined_at;
return res.send(guild);
});
router.patch("/", route({ body: "GuildUpdateSchema" }), async (req: Request, res: Response) => {
const body = req.body as GuildUpdateSchema;
const { guild_id } = req.params;
const rights = await getRights(req.user_id);
const permission = await getPermission(req.user_id, guild_id);
if (!rights.has("MANAGE_GUILDS") || !permission.has("MANAGE_GUILD"))
throw DiscordApiErrors.MISSING_PERMISSIONS.withParams("MANAGE_GUILD");
// TODO: guild update check image
if (body.icon) body.icon = await handleFile(`/icons/${guild_id}`, body.icon);
if (body.banner) body.banner = await handleFile(`/banners/${guild_id}`, body.banner);
if (body.splash) body.splash = await handleFile(`/splashes/${guild_id}`, body.splash);
var guild = await Guild.findOneOrFail({
where: { id: guild_id },
relations: ["emojis", "roles", "stickers"]
});
// TODO: check if body ids are valid
guild.assign(body);
const data = guild.toJSON();
// TODO: guild hashes
// TODO: fix vanity_url_code, template_id
delete data.vanity_url_code;
delete data.template_id;
await Promise.all([guild.save(), emitEvent({ event: "GUILD_UPDATE", data, guild_id } as GuildUpdateEvent)]);
return res.json(data);
});
export default router;
|