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#include "mongoStub.hpp"
mongoStub::mongoStub() {
if (this->client) {
this->db = client["fosscord"];
if (this->db) {
this->col = db["events"];
} else {
std::cout << "db not found";
exit(-1);
}
} else {
std::cout << "Client couldn't be initialized";
exit(-1);
}
}
// Too slow for my liking
std::vector<mongoStub::mongoMessage> mongoStub::getNewMessages(
mongocxx::change_stream* colCs) {
std::vector<mongoStub::mongoMessage> retVec;
for (auto&& event : *colCs) {
mongoStub::mongoMessage returnValue;
std::cout << bsoncxx::to_json(event) << std::endl;
// Only listen to insert events (to avoid "precondition failed: data"
// exception)
if (event["operationType"].get_utf8().value.to_string() != "insert") {
continue;
}
std::string evName = event["fullDocument"]["event"].get_utf8().value.to_string();
if(evName.substr(0, 7)=="VSERVER"){ continue; } //Ignore the event if it's been emited by a voice server
if (evName == "UDP_CONNECTION") {
handleUdpRequest(
event["fullDocument"]["data"]["d"]["address"].get_utf8().value.to_string(),
event["fullDocument"]["data"]["d"]["port"].get_int32().value,
event["fullDocument"]["data"]["d"]["mode"].get_utf8().value.to_string()
);
} else if (evName == "VOICE_REQUEST") {
//TODO
continue;
}
returnValue.eventName = evName;
retVec.push_back(returnValue);
}
return retVec;
}
void mongoStub::handleUdpRequest(std::string address, int port, std::string mode) {
using bsoncxx::builder::basic::kvp;
using bsoncxx::builder::basic::sub_array;
using bsoncxx::builder::basic::sub_document;
auto builder = bsoncxx::builder::basic::document{};
//Handle UDP socket stuff (later tho)
builder.append(kvp("event", "VSERVER_UDP_RESPONSE"));
builder.append(kvp("op", "4"));
builder.append(kvp("d", [](sub_document subdoc) {
subdoc.append(kvp("mode", "CRYPT_MODE")),
subdoc.append(kvp("secret_key", [](sub_array subarr) {
subarr.append(1, 2, 3, 5); // HOW DO I GEN A SKEY?
}));
}));
bsoncxx::stdx::optional<mongocxx::result::insert_one> r= col.insert_one(builder.view());
}
void mongoStub::handleVoiceRequest() {
//Is this really needed? idk
}
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