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import { Channel, ChannelType, DiscordApiErrors, emitEvent, getPermission, VoiceState, VoiceStateUpdateEvent } from "@fosscord/util";
import { VoiceStateUpdateSchema } from "../schema";
//TODO need more testing when community guild and voice stage channel are working
export async function updateVoiceState(vsuSchema: VoiceStateUpdateSchema, guildId: string, userId: string, targetUserId?: string) {
const perms = await getPermission(userId, guildId, vsuSchema.channel_id);
/*
From https://discord.com/developers/docs/resources/guild#modify-current-user-voice-state
You must have the MUTE_MEMBERS permission to unsuppress yourself. You can always suppress yourself.
You must have the REQUEST_TO_SPEAK permission to request to speak. You can always clear your own request to speak.
*/
if (targetUserId !== undefined || (vsuSchema.suppress !== undefined && !vsuSchema.suppress)) {
perms.hasThrow("MUTE_MEMBERS");
}
if (vsuSchema.request_to_speak_timestamp !== undefined && vsuSchema.request_to_speak_timestamp !== "") {
perms.hasThrow("REQUEST_TO_SPEAK")
}
if (!targetUserId) {
targetUserId = userId;
} else {
if (vsuSchema.suppress !== undefined && vsuSchema.suppress)
vsuSchema.request_to_speak_timestamp = "" //Need to check if empty string is the right value
}
//TODO assumed that empty string means clean, need to test if it's right
let voiceState
try {
voiceState = await VoiceState.findOneOrFail({
guild_id: guildId,
channel_id: vsuSchema.channel_id,
user_id: targetUserId
});
} catch (error) {
throw DiscordApiErrors.UNKNOWN_VOICE_STATE;
}
voiceState.assign(vsuSchema);
const channel = await Channel.findOneOrFail({ guild_id: guildId, id: vsuSchema.channel_id })
if (channel.type !== ChannelType.GUILD_STAGE_VOICE) {
throw DiscordApiErrors.CANNOT_EXECUTE_ON_THIS_CHANNEL_TYPE;
}
await Promise.all([
voiceState.save(),
emitEvent({
event: "VOICE_STATE_UPDATE",
data: voiceState,
guild_id: guildId
} as VoiceStateUpdateEvent)]);
return;
}
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