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import { ChannelType } from "@fosscord/util";
import { Length } from "../util/instanceOf";
export const ChannelModifySchema = {
name: new Length(String, 2, 100),
type: new Length(Number, 0, 13),
$topic: new Length(String, 0, 1024),
$bitrate: Number,
$user_limit: Number,
$rate_limit_per_user: new Length(Number, 0, 21600),
$position: Number,
$permission_overwrites: [
{
id: String,
type: new Length(Number, 0, 1), // either 0 (role) or 1 (member)
allow: BigInt,
deny: BigInt
}
],
$parent_id: String,
$rtc_region: String,
$default_auto_archive_duration: Number,
$id: String, // kept for backwards compatibility does nothing (need for guild create)
$nsfw: Boolean
};
export const DmChannelCreateSchema = {
$name: String,
recipients: new Length([String], 1, 10)
};
export interface DmChannelCreateSchema {
name?: string;
recipients: string[];
}
export interface ChannelModifySchema {
name: string;
type: number;
topic?: string;
bitrate?: number;
user_limit?: number;
rate_limit_per_user?: number;
position?: number;
permission_overwrites?: {
id: string;
type: number;
allow: bigint;
deny: bigint;
}[];
parent_id?: string;
id?: string; // is not used (only for guild create)
nsfw?: boolean;
rtc_region?: string;
default_auto_archive_duration?: number;
}
export const ChannelGuildPositionUpdateSchema = [
{
id: String,
$position: Number
}
];
export type ChannelGuildPositionUpdateSchema = {
id: string;
position?: number;
}[];
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