1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
|
import { Request, Response, Router } from "express";
import { Guild, getPermission, Snowflake, Member } from "@fosscord/util";
import { HTTPError } from "lambert-server";
import { route } from "@fosscord/api";
const router: Router = Router();
export interface GuildUpdateWelcomeScreenSchema {
welcome_channels?: {
channel_id: string;
description: string;
emoji_id?: string;
emoji_name?: string;
}[];
enabled?: boolean;
description?: string;
}
router.get("/", route({}), async (req: Request, res: Response) => {
const guild_id = req.params.guild_id;
const guild = await Guild.findOneOrFail({ id: guild_id });
await Member.IsInGuildOrFail(req.user_id, guild_id);
res.json(guild.welcome_screen);
});
router.patch("/", route({ body: "GuildUpdateWelcomeScreenSchema", permission: "MANAGE_GUILD" }), async (req: Request, res: Response) => {
const guild_id = req.params.guild_id;
const body = req.body as GuildUpdateWelcomeScreenSchema;
const guild = await Guild.findOneOrFail({ id: guild_id });
if (!guild.welcome_screen.enabled) throw new HTTPError("Welcome screen disabled", 400);
if (body.welcome_channels) guild.welcome_screen.welcome_channels = body.welcome_channels; // TODO: check if they exist and are valid
if (body.description) guild.welcome_screen.description = body.description;
if (body.enabled != null) guild.welcome_screen.enabled = body.enabled;
await guild.save();
res.sendStatus(204);
});
export default router;
|