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import { Channel, ChannelPinsUpdateEvent, Config, emitEvent, getPermission, Message, MessageUpdateEvent } from "@fosscord/util";
import { Router, Request, Response } from "express";
import { HTTPError } from "lambert-server";
import { DiscordApiErrors } from "@fosscord/util";
const router: Router = Router();
router.put("/:message_id", async (req: Request, res: Response) => {
const { channel_id, message_id } = req.params;
const message = await Message.findOneOrFail({ id: message_id });
const permission = await getPermission(req.user_id, message.guild_id, channel_id);
permission.hasThrow("VIEW_CHANNEL");
// * in dm channels anyone can pin messages -> only check for guilds
if (message.guild_id) permission.hasThrow("MANAGE_MESSAGES");
const pinned_count = await Message.count({ channel: { id: channel_id }, pinned: true });
const { maxPins } = Config.get().limits.channel;
if (pinned_count >= maxPins) throw DiscordApiErrors.MAXIMUM_PINS.withParams(maxPins);
await Promise.all([
Message.update({ id: message_id }, { pinned: true }),
emitEvent({
event: "MESSAGE_UPDATE",
channel_id,
data: message
} as MessageUpdateEvent),
emitEvent({
event: "CHANNEL_PINS_UPDATE",
channel_id,
data: {
channel_id,
guild_id: message.guild_id,
last_pin_timestamp: undefined
}
} as ChannelPinsUpdateEvent)
]);
res.sendStatus(204);
});
router.delete("/:message_id", async (req: Request, res: Response) => {
const { channel_id, message_id } = req.params;
const channel = await Channel.findOneOrFail({ id: channel_id });
const permission = await getPermission(req.user_id, channel.guild_id, channel_id);
permission.hasThrow("VIEW_CHANNEL");
if (channel.guild_id) permission.hasThrow("MANAGE_MESSAGES");
const message = await Message.findOneOrFail({ id: message_id });
message.pinned = false;
await Promise.all([
message.save(),
emitEvent({
event: "MESSAGE_UPDATE",
channel_id,
data: message
} as MessageUpdateEvent),
emitEvent({
event: "CHANNEL_PINS_UPDATE",
channel_id,
data: {
channel_id,
guild_id: channel.guild_id,
last_pin_timestamp: undefined
}
} as ChannelPinsUpdateEvent)
]);
res.sendStatus(204);
});
router.get("/", async (req: Request, res: Response) => {
const { channel_id } = req.params;
const channel = await Channel.findOneOrFail({ id: channel_id });
const permission = await getPermission(req.user_id, channel.guild_id, channel_id);
permission.hasThrow("VIEW_CHANNEL");
let pins = await Message.find({ channel_id: channel_id, pinned: true });
res.send(pins);
});
export default router;
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