import { ActivitySchema } from "./ActivitySchema"; export const IdentifySchema = { token: String, $intents: String, // discord uses a Integer for bitfields we use bigints tho. | instanceOf will automatically convert the Number to a BigInt $properties: Object, // { // // discord uses $ in the property key for bots, so we need to double prefix it, because instanceOf treats $ (prefix) as a optional key // $os: String, // $os_arch: String, // $browser: String, // $device: String, // $$os: String, // $$browser: String, // $$device: String, // $browser_user_agent: String, // $browser_version: String, // $os_version: String, // $referrer: String, // $$referrer: String, // $referring_domain: String, // $$referring_domain: String, // $referrer_current: String, // $referring_domain_current: String, // $release_channel: String, // $client_build_number: Number, // $client_event_source: String, // $client_version: String, // $system_locale: String, // $window_manager: String, // $distro: String, // }, $presence: ActivitySchema, $compress: Boolean, $large_threshold: Number, $shard: [Number, Number], $guild_subscriptions: Boolean, $capabilities: Number, $client_state: { $guild_hashes: Object, $highest_last_message_id: String, $read_state_version: Number, $user_guild_settings_version: Number, $user_settings_version: undefined }, $v: Number, $version: Number }; export interface IdentifySchema { token: string; properties: { // bruh discord really uses $ in the property key, so we need to double prefix it, because instanceOf treats $ (prefix) as a optional key os?: string; os_atch?: string; browser?: string; device?: string; $os?: string; $browser?: string; $device?: string; browser_user_agent?: string; browser_version?: string; os_version?: string; referrer?: string; referring_domain?: string; referrer_current?: string; referring_domain_current?: string; release_channel?: "stable" | "dev" | "ptb" | "canary"; client_build_number?: number; client_event_source?: any; client_version?: string; system_locale?: string; }; intents?: string; // discord uses a Integer for bitfields we use bigints tho. | instanceOf will automatically convert the Number to a BigInt presence?: ActivitySchema; compress?: boolean; large_threshold?: number; shard?: [number, number]; guild_subscriptions?: boolean; capabilities?: number; client_state?: { guild_hashes?: any; highest_last_message_id?: string; read_state_version?: number; user_guild_settings_version?: number; user_settings_version?: number; }; v?: number; }