import { PublicUser, User } from "../entities/User"; import { Channel } from "../entities/Channel"; import { Guild } from "../entities/Guild"; import { Member, PublicMember, UserGuildSettings } from "../entities/Member"; import { Emoji } from "../entities/Emoji"; import { Role } from "../entities/Role"; import { Invite } from "../entities/Invite"; import { Message, PartialEmoji } from "../entities/Message"; import { VoiceState } from "../entities/VoiceState"; import { ApplicationCommand } from "../entities/Application"; import { Interaction } from "./Interaction"; import { ConnectedAccount } from "../entities/ConnectedAccount"; import { Relationship, RelationshipType } from "../entities/Relationship"; import { Presence } from "./Presence"; import { Sticker, UserSettings } from ".."; import { Activity, Status } from "."; export interface Event { guild_id?: string; user_id?: string; channel_id?: string; created_at?: Date; event: EVENT; data?: any; } // ! Custom Events that shouldn't get sent to the client but processed by the server export interface InvalidatedEvent extends Event { event: "INVALIDATED"; } export interface PublicRelationship { id: string; user: PublicUser; type: RelationshipType; } // ! END Custom Events that shouldn't get sent to the client but processed by the server export interface ReadyEventData { v: number; user: PublicUser & { mobile: boolean; desktop: boolean; email: string | undefined; flags: string; mfa_enabled: boolean; nsfw_allowed: boolean; phone: string | undefined; premium: boolean; premium_type: number; verified: boolean; bot: boolean; }; private_channels: Channel[]; // this will be empty for bots session_id: string; // resuming guilds: Guild[]; analytics_token?: string; connected_accounts?: ConnectedAccount[]; consents?: { personalization?: { consented?: boolean; }; }; country_code?: string; // e.g. DE friend_suggestion_count?: number; geo_ordered_rtc_regions?: string[]; // ["europe","russie","india","us-east","us-central"] experiments?: [number, number, number, number, number][]; guild_experiments?: [ // ? what are guild_experiments? // this is the structure of it: number, null, number, [[number, { e: number; s: number }[]]], [number, [[number, [number, number]]]], { b: number; k: bigint[] }[] ][]; guild_join_requests?: any[]; // ? what is this? this is new shard?: [number, number]; user_settings?: UserSettings; relationships?: PublicRelationship[]; // TODO read_state: { entries: any[]; // TODO partial: boolean; version: number; }; user_guild_settings?: { entries: UserGuildSettings[]; version: number; partial: boolean; }; application?: { id: string; flags: number; }; merged_members?: PublicMember[][]; // probably all users who the user is in contact with users?: PublicUser[]; } export interface ReadyEvent extends Event { event: "READY"; data: ReadyEventData; } export interface ChannelCreateEvent extends Event { event: "CHANNEL_CREATE"; data: Channel; } export interface ChannelUpdateEvent extends Event { event: "CHANNEL_UPDATE"; data: Channel; } export interface ChannelDeleteEvent extends Event { event: "CHANNEL_DELETE"; data: Channel; } export interface ChannelPinsUpdateEvent extends Event { event: "CHANNEL_PINS_UPDATE"; data: { guild_id?: string; channel_id: string; last_pin_timestamp?: number; }; } export interface ChannelRecipientAddEvent extends Event { event: "CHANNEL_RECIPIENT_ADD"; data: { channel_id: string; user: User; }; } export interface ChannelRecipientRemoveEvent extends Event { event: "CHANNEL_RECIPIENT_REMOVE"; data: { channel_id: string; user: User; }; } export interface GuildCreateEvent extends Event { event: "GUILD_CREATE"; data: Guild & { joined_at: Date; // TODO: add them to guild guild_scheduled_events: never[]; guild_hashes: {}; presences: never[]; stage_instances: never[]; threads: never[]; }; } export interface GuildUpdateEvent extends Event { event: "GUILD_UPDATE"; data: Guild; } export interface GuildDeleteEvent extends Event { event: "GUILD_DELETE"; data: { id: string; unavailable?: boolean; }; } export interface GuildBanAddEvent extends Event { event: "GUILD_BAN_ADD"; data: { guild_id: string; user: User; }; } export interface GuildBanRemoveEvent extends Event { event: "GUILD_BAN_REMOVE"; data: { guild_id: string; user: User; }; } export interface GuildEmojisUpdateEvent extends Event { event: "GUILD_EMOJIS_UPDATE"; data: { guild_id: string; emojis: Emoji[]; }; } export interface GuildStickersUpdateEvent extends Event { event: "GUILD_STICKERS_UPDATE"; data: { guild_id: string; stickers: Sticker[]; }; } export interface GuildIntegrationUpdateEvent extends Event { event: "GUILD_INTEGRATIONS_UPDATE"; data: { guild_id: string; }; } export interface GuildMemberAddEvent extends Event { event: "GUILD_MEMBER_ADD"; data: PublicMember & { guild_id: string; }; } export interface GuildMemberRemoveEvent extends Event { event: "GUILD_MEMBER_REMOVE"; data: { guild_id: string; user: User; }; } export interface GuildMemberUpdateEvent extends Event { event: "GUILD_MEMBER_UPDATE"; data: { guild_id: string; roles: string[]; user: User; nick?: string; joined_at?: Date; premium_since?: number; pending?: boolean; }; } export interface GuildMembersChunkEvent extends Event { event: "GUILD_MEMBERS_CHUNK"; data: { guild_id: string; members: PublicMember[]; chunk_index: number; chunk_count: number; not_found: string[]; presences: Presence[]; nonce?: string; }; } export interface GuildRoleCreateEvent extends Event { event: "GUILD_ROLE_CREATE"; data: { guild_id: string; role: Role; }; } export interface GuildRoleUpdateEvent extends Event { event: "GUILD_ROLE_UPDATE"; data: { guild_id: string; role: Role; }; } export interface GuildRoleDeleteEvent extends Event { event: "GUILD_ROLE_DELETE"; data: { guild_id: string; role_id: string; }; } export interface InviteCreateEvent extends Event { event: "INVITE_CREATE"; data: Omit & { channel_id: string; guild_id?: string; }; } export interface InviteDeleteEvent extends Event { event: "INVITE_DELETE"; data: { channel_id: string; guild_id?: string; code: string; }; } export interface MessageCreateEvent extends Event { event: "MESSAGE_CREATE"; data: Message; } export interface MessageUpdateEvent extends Event { event: "MESSAGE_UPDATE"; data: Message; } export interface MessageDeleteEvent extends Event { event: "MESSAGE_DELETE"; data: { id: string; channel_id: string; guild_id?: string; }; } export interface MessageDeleteBulkEvent extends Event { event: "MESSAGE_DELETE_BULK"; data: { ids: string[]; channel_id: string; guild_id?: string; }; } export interface MessageReactionAddEvent extends Event { event: "MESSAGE_REACTION_ADD"; data: { user_id: string; channel_id: string; message_id: string; guild_id?: string; member?: PublicMember; emoji: PartialEmoji; }; } export interface MessageReactionRemoveEvent extends Event { event: "MESSAGE_REACTION_REMOVE"; data: { user_id: string; channel_id: string; message_id: string; guild_id?: string; emoji: PartialEmoji; }; } export interface MessageReactionRemoveAllEvent extends Event { event: "MESSAGE_REACTION_REMOVE_ALL"; data: { channel_id: string; message_id: string; guild_id?: string; }; } export interface MessageReactionRemoveEmojiEvent extends Event { event: "MESSAGE_REACTION_REMOVE_EMOJI"; data: { channel_id: string; message_id: string; guild_id?: string; emoji: PartialEmoji; }; } export interface PresenceUpdateEvent extends Event { event: "PRESENCE_UPDATE"; data: Presence; } export interface TypingStartEvent extends Event { event: "TYPING_START"; data: { channel_id: string; user_id: string; timestamp: number; guild_id?: string; member?: PublicMember; }; } export interface UserUpdateEvent extends Event { event: "USER_UPDATE"; data: User; } export interface VoiceStateUpdateEvent extends Event { event: "VOICE_STATE_UPDATE"; data: VoiceState & { member: PublicMember; }; } export interface VoiceServerUpdateEvent extends Event { event: "VOICE_SERVER_UPDATE"; data: { token: string; guild_id: string; endpoint: string; }; } export interface WebhooksUpdateEvent extends Event { event: "WEBHOOKS_UPDATE"; data: { guild_id: string; channel_id: string; }; } export type ApplicationCommandPayload = ApplicationCommand & { guild_id: string; }; export interface ApplicationCommandCreateEvent extends Event { event: "APPLICATION_COMMAND_CREATE"; data: ApplicationCommandPayload; } export interface ApplicationCommandUpdateEvent extends Event { event: "APPLICATION_COMMAND_UPDATE"; data: ApplicationCommandPayload; } export interface ApplicationCommandDeleteEvent extends Event { event: "APPLICATION_COMMAND_DELETE"; data: ApplicationCommandPayload; } export interface InteractionCreateEvent extends Event { event: "INTERACTION_CREATE"; data: Interaction; } export interface MessageAckEvent extends Event { event: "MESSAGE_ACK"; data: { channel_id: string; message_id: string; version?: number; manual?: boolean; mention_count?: number; }; } export interface RelationshipAddEvent extends Event { event: "RELATIONSHIP_ADD"; data: PublicRelationship & { should_notify?: boolean; user: PublicUser; }; } export interface RelationshipRemoveEvent extends Event { event: "RELATIONSHIP_REMOVE"; data: Omit; } export interface SessionsReplace extends Event { event: "SESSIONS_REPLACE"; data: { activities: Activity[]; client_info: { version: number; os: string; client: string; }; status: Status; }[]; } export interface GuildMemberListUpdate extends Event { event: "GUILD_MEMBER_LIST_UPDATE"; data: { groups: { id: string; count: number }[]; guild_id: string; id: string; member_count: number; online_count: number; ops: { index: number; item: { member?: PublicMember & { presence: Presence }; group?: { id: string; count: number }[]; }; }[]; }; } export type EventData = | InvalidatedEvent | ReadyEvent | ChannelCreateEvent | ChannelUpdateEvent | ChannelDeleteEvent | ChannelPinsUpdateEvent | ChannelRecipientAddEvent | ChannelRecipientRemoveEvent | GuildCreateEvent | GuildUpdateEvent | GuildDeleteEvent | GuildBanAddEvent | GuildBanRemoveEvent | GuildEmojisUpdateEvent | GuildIntegrationUpdateEvent | GuildMemberAddEvent | GuildMemberRemoveEvent | GuildMemberUpdateEvent | GuildMembersChunkEvent | GuildMemberListUpdate | GuildRoleCreateEvent | GuildRoleUpdateEvent | GuildRoleDeleteEvent | InviteCreateEvent | InviteDeleteEvent | MessageCreateEvent | MessageUpdateEvent | MessageDeleteEvent | MessageDeleteBulkEvent | MessageReactionAddEvent | MessageReactionRemoveEvent | MessageReactionRemoveAllEvent | MessageReactionRemoveEmojiEvent | PresenceUpdateEvent | TypingStartEvent | UserUpdateEvent | VoiceStateUpdateEvent | VoiceServerUpdateEvent | WebhooksUpdateEvent | ApplicationCommandCreateEvent | ApplicationCommandUpdateEvent | ApplicationCommandDeleteEvent | InteractionCreateEvent | MessageAckEvent | RelationshipAddEvent | RelationshipRemoveEvent; // located in collection events export enum EVENTEnum { Ready = "READY", ChannelCreate = "CHANNEL_CREATE", ChannelUpdate = "CHANNEL_UPDATE", ChannelDelete = "CHANNEL_DELETE", ChannelPinsUpdate = "CHANNEL_PINS_UPDATE", ChannelRecipientAdd = "CHANNEL_RECIPIENT_ADD", ChannelRecipientRemove = "CHANNEL_RECIPIENT_REMOVE", GuildCreate = "GUILD_CREATE", GuildUpdate = "GUILD_UPDATE", GuildDelete = "GUILD_DELETE", GuildBanAdd = "GUILD_BAN_ADD", GuildBanRemove = "GUILD_BAN_REMOVE", GuildEmojUpdate = "GUILD_EMOJI_UPDATE", GuildIntegrationsUpdate = "GUILD_INTEGRATIONS_UPDATE", GuildMemberAdd = "GUILD_MEMBER_ADD", GuildMemberRempve = "GUILD_MEMBER_REMOVE", GuildMemberUpdate = "GUILD_MEMBER_UPDATE", GuildMemberSpeaking = "GUILD_MEMBER_SPEAKING", GuildMembersChunk = "GUILD_MEMBERS_CHUNK", GuildMemberListUpdate = "GUILD_MEMBER_LIST_UPDATE", GuildRoleCreate = "GUILD_ROLE_CREATE", GuildRoleDelete = "GUILD_ROLE_DELETE", GuildRoleUpdate = "GUILD_ROLE_UPDATE", InviteCreate = "INVITE_CREATE", InviteDelete = "INVITE_DELETE", MessageCreate = "MESSAGE_CREATE", MessageUpdate = "MESSAGE_UPDATE", MessageDelete = "MESSAGE_DELETE", MessageDeleteBulk = "MESSAGE_DELETE_BULK", MessageReactionAdd = "MESSAGE_REACTION_ADD", MessageReactionRemove = "MESSAGE_REACTION_REMOVE", MessageReactionRemoveAll = "MESSAGE_REACTION_REMOVE_ALL", MessageReactionRemoveEmoji = "MESSAGE_REACTION_REMOVE_EMOJI", PresenceUpdate = "PRESENCE_UPDATE", TypingStart = "TYPING_START", UserUpdate = "USER_UPDATE", WebhooksUpdate = "WEBHOOKS_UPDATE", InteractionCreate = "INTERACTION_CREATE", VoiceStateUpdate = "VOICE_STATE_UPDATE", VoiceServerUpdate = "VOICE_SERVER_UPDATE", ApplicationCommandCreate = "APPLICATION_COMMAND_CREATE", ApplicationCommandUpdate = "APPLICATION_COMMAND_UPDATE", ApplicationCommandDelete = "APPLICATION_COMMAND_DELETE", SessionsReplace = "SESSIONS_REPLACE", } export type EVENT = | "READY" | "CHANNEL_CREATE" | "CHANNEL_UPDATE" | "CHANNEL_DELETE" | "CHANNEL_PINS_UPDATE" | "CHANNEL_RECIPIENT_ADD" | "CHANNEL_RECIPIENT_REMOVE" | "GUILD_CREATE" | "GUILD_UPDATE" | "GUILD_DELETE" | "GUILD_BAN_ADD" | "GUILD_BAN_REMOVE" | "GUILD_EMOJIS_UPDATE" | "GUILD_STICKERS_UPDATE" | "GUILD_INTEGRATIONS_UPDATE" | "GUILD_MEMBER_ADD" | "GUILD_MEMBER_REMOVE" | "GUILD_MEMBER_UPDATE" | "GUILD_MEMBER_SPEAKING" | "GUILD_MEMBERS_CHUNK" | "GUILD_MEMBER_LIST_UPDATE" | "GUILD_ROLE_CREATE" | "GUILD_ROLE_DELETE" | "GUILD_ROLE_UPDATE" | "INVITE_CREATE" | "INVITE_DELETE" | "MESSAGE_CREATE" | "MESSAGE_UPDATE" | "MESSAGE_DELETE" | "MESSAGE_DELETE_BULK" | "MESSAGE_REACTION_ADD" // TODO: add a new event: bulk add reaction: // | "MESSAGE_REACTION_BULK_ADD" | "MESSAGE_REACTION_REMOVE" | "MESSAGE_REACTION_REMOVE_ALL" | "MESSAGE_REACTION_REMOVE_EMOJI" | "PRESENCE_UPDATE" | "TYPING_START" | "USER_UPDATE" | "USER_NOTE_UPDATE" | "WEBHOOKS_UPDATE" | "INTERACTION_CREATE" | "VOICE_STATE_UPDATE" | "VOICE_SERVER_UPDATE" | "APPLICATION_COMMAND_CREATE" | "APPLICATION_COMMAND_UPDATE" | "APPLICATION_COMMAND_DELETE" | "MESSAGE_ACK" | "RELATIONSHIP_ADD" | "RELATIONSHIP_REMOVE" | "SESSIONS_REPLACE" | CUSTOMEVENTS; export type CUSTOMEVENTS = "INVALIDATED" | "RATELIMIT";