/* Fosscord: A FOSS re-implementation and extension of the Discord.com backend. Copyright (C) 2023 Fosscord and Fosscord Contributors This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see . */ import { WebSocket, Payload } from "@fosscord/gateway"; import { onHeartbeat } from "./Heartbeat"; import { onIdentify } from "./Identify"; import { onLazyRequest } from "./LazyRequest"; import { onPresenceUpdate } from "./PresenceUpdate"; import { onRequestGuildMembers } from "./RequestGuildMembers"; import { onResume } from "./Resume"; import { onVoiceStateUpdate } from "./VoiceStateUpdate"; export type OPCodeHandler = (this: WebSocket, data: Payload) => unknown; export default { 1: onHeartbeat, 2: onIdentify, 3: onPresenceUpdate, 4: onVoiceStateUpdate, // 5: Voice Server Ping 6: onResume, // 7: Reconnect: You should attempt to reconnect and resume immediately. 8: onRequestGuildMembers, // 9: Invalid Session // 10: Hello // 13: Dm_update 14: onLazyRequest, } as { [key: number]: OPCodeHandler };