diff --git a/src/connections/EpicGames/index.ts b/src/connections/EpicGames/index.ts
index e5b2d336..6c36b3e1 100644
--- a/src/connections/EpicGames/index.ts
+++ b/src/connections/EpicGames/index.ts
@@ -33,8 +33,7 @@ export interface UserResponse {
preferredLanguage: string;
}
-export interface EpicTokenResponse
- extends ConnectedAccountCommonOAuthTokenResponse {
+export interface EpicTokenResponse extends ConnectedAccountCommonOAuthTokenResponse {
expires_at: string;
refresh_expires_in: number;
refresh_expires_at: string;
@@ -47,17 +46,12 @@ export default class EpicGamesConnection extends Connection {
public readonly id = "epicgames";
public readonly authorizeUrl = "https://www.epicgames.com/id/authorize";
public readonly tokenUrl = "https://api.epicgames.dev/epic/oauth/v1/token";
- public readonly userInfoUrl =
- "https://api.epicgames.dev/epic/id/v1/accounts";
+ public readonly userInfoUrl = "https://api.epicgames.dev/epic/id/v1/accounts";
public readonly scopes = ["basic profile"];
settings: EpicGamesSettings = new EpicGamesSettings();
init(): void {
- const settings =
- ConnectionLoader.getConnectionConfig<EpicGamesSettings>(
- this.id,
- this.settings,
- );
+ const settings = ConnectionLoader.getConnectionConfig<EpicGamesSettings>(this.id, this.settings);
if (settings.enabled && (!settings.clientId || !settings.clientSecret))
throw new Error(`Invalid settings for connection ${this.id}`);
@@ -79,10 +73,7 @@ export default class EpicGamesConnection extends Connection {
return this.tokenUrl;
}
- async exchangeCode(
- state: string,
- code: string,
- ): Promise<EpicTokenResponse> {
+ async exchangeCode(state: string, code: string): Promise<EpicTokenResponse> {
this.validateState(state);
const url = this.getTokenUrl();
@@ -90,16 +81,16 @@ export default class EpicGamesConnection extends Connection {
return wretch(url.toString())
.headers({
Accept: "application/json",
- Authorization: `Basic ${Buffer.from(
- `${this.settings.clientId}:${this.settings.clientSecret}`,
- ).toString("base64")}`,
+ Authorization: `Basic ${Buffer.from(`${this.settings.clientId}:${this.settings.clientSecret}`).toString(
+ "base64"
+ )}`,
"Content-Type": "application/x-www-form-urlencoded",
})
.body(
new URLSearchParams({
grant_type: "authorization_code",
code,
- }),
+ })
)
.post()
.json<EpicTokenResponse>()
@@ -110,9 +101,7 @@ export default class EpicGamesConnection extends Connection {
}
async getUser(token: string): Promise<UserResponse[]> {
- const { sub } = JSON.parse(
- Buffer.from(token.split(".")[1], "base64").toString("utf8"),
- );
+ const { sub } = JSON.parse(Buffer.from(token.split(".")[1], "base64").toString("utf8"));
const url = new URL(this.userInfoUrl);
url.searchParams.append("accountId", sub);
@@ -128,9 +117,7 @@ export default class EpicGamesConnection extends Connection {
});
}
- async handleCallback(
- params: ConnectionCallbackSchema,
- ): Promise<ConnectedAccount | null> {
+ async handleCallback(params: ConnectionCallbackSchema): Promise<ConnectedAccount | null> {
const { state, code } = params;
if (!code) throw new Error("No code provided");
|