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path: root/api/src/routes/guilds/#guild_id/welcome_screen.ts
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Diffstat (limited to 'api/src/routes/guilds/#guild_id/welcome_screen.ts')
-rw-r--r--api/src/routes/guilds/#guild_id/welcome_screen.ts23
1 files changed, 14 insertions, 9 deletions
diff --git a/api/src/routes/guilds/#guild_id/welcome_screen.ts b/api/src/routes/guilds/#guild_id/welcome_screen.ts
index defbcd40..7141f17e 100644
--- a/api/src/routes/guilds/#guild_id/welcome_screen.ts
+++ b/api/src/routes/guilds/#guild_id/welcome_screen.ts
@@ -1,31 +1,36 @@
 import { Request, Response, Router } from "express";
 import { Guild, getPermission, Snowflake, Member } from "@fosscord/util";
 import { HTTPError } from "lambert-server";
-
-import { check } from "../../../util/instanceOf";
-import { GuildUpdateWelcomeScreenSchema } from "../../../schema/Guild";
+import { route } from "@fosscord/api";
 
 const router: Router = Router();
 
-router.get("/", async (req: Request, res: Response) => {
+export interface GuildUpdateWelcomeScreenSchema {
+	welcome_channels?: {
+		channel_id: string;
+		description: string;
+		emoji_id?: string;
+		emoji_name: string;
+	}[];
+	enabled?: boolean;
+	description?: string;
+}
+
+router.get("/", route({}), async (req: Request, res: Response) => {
 	const guild_id = req.params.guild_id;
 
 	const guild = await Guild.findOneOrFail({ id: guild_id });
-
 	await Member.IsInGuildOrFail(req.user_id, guild_id);
 
 	res.json(guild.welcome_screen);
 });
 
-router.patch("/", check(GuildUpdateWelcomeScreenSchema), async (req: Request, res: Response) => {
+router.patch("/", route({ body: "GuildUpdateWelcomeScreenSchema", permission: "MANAGE_GUILD" }), async (req: Request, res: Response) => {
 	const guild_id = req.params.guild_id;
 	const body = req.body as GuildUpdateWelcomeScreenSchema;
 
 	const guild = await Guild.findOneOrFail({ id: guild_id });
 
-	const perms = await getPermission(req.user_id, guild_id);
-	perms.hasThrow("MANAGE_GUILD");
-
 	if (!guild.welcome_screen.enabled) throw new HTTPError("Welcome screen disabled", 400);
 	if (body.welcome_channels) guild.welcome_screen.welcome_channels = body.welcome_channels; // TODO: check if they exist and are valid
 	if (body.description) guild.welcome_screen.description = body.description;