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-rw-r--r--synapse/third_party_rules/access_rules.py99
1 files changed, 85 insertions, 14 deletions
diff --git a/synapse/third_party_rules/access_rules.py b/synapse/third_party_rules/access_rules.py

index e3f97bdf3a..1a295ea7ce 100644 --- a/synapse/third_party_rules/access_rules.py +++ b/synapse/third_party_rules/access_rules.py
@@ -17,7 +17,7 @@ import email.utils from twisted.internet import defer -from synapse.api.constants import EventTypes +from synapse.api.constants import EventTypes, JoinRules, RoomCreationPreset from synapse.api.errors import SynapseError from synapse.config._base import ConfigError from synapse.types import get_domain_from_id @@ -94,35 +94,43 @@ class RoomAccessRules(object): default rule to the initial state. """ is_direct = config.get("is_direct") - rule = None + preset = config.get("preset") + access_rule = None + join_rule = None # If there's a rules event in the initial state, check if it complies with the # spec for im.vector.room.access_rules and deny the request if not. for event in config.get("initial_state", []): if event["type"] == ACCESS_RULES_TYPE: - rule = event["content"].get("rule") + access_rule = event["content"].get("rule") # Make sure the event has a valid content. - if rule is None: + if access_rule is None: raise SynapseError(400, "Invalid access rule") # Make sure the rule name is valid. - if rule not in VALID_ACCESS_RULES: + if access_rule not in VALID_ACCESS_RULES: raise SynapseError(400, "Invalid access rule") # Make sure the rule is "direct" if the room is a direct chat. if ( - (is_direct and rule != ACCESS_RULE_DIRECT) - or (rule == ACCESS_RULE_DIRECT and not is_direct) + (is_direct and access_rule != ACCESS_RULE_DIRECT) + or (access_rule == ACCESS_RULE_DIRECT and not is_direct) ): raise SynapseError(400, "Invalid access rule") - # If there's no rules event in the initial state, create one with the default - # setting. - if not rule: + if event["type"] == EventTypes.JoinRules: + join_rule = event["content"].get("join_rule") + + if access_rule is None: + # If there's no access rules event in the initial state, create one with the + # default setting. if is_direct: default_rule = ACCESS_RULE_DIRECT else: + # If the default value for non-direct chat changes, we should make another + # case here for rooms created with either a "public" join_rule or the + # "public_chat" preset to make sure those keep defaulting to "restricted" default_rule = ACCESS_RULE_RESTRICTED if not config.get("initial_state"): @@ -136,11 +144,22 @@ class RoomAccessRules(object): } }) - rule = default_rule + access_rule = default_rule + + # Check that the preset or the join rule in use is compatible with the access + # rule, whether it's a user-defined one or the default one (i.e. if it involves + # a "public" join rule, the access rule must be "restricted"). + if ( + ( + join_rule == JoinRules.PUBLIC + or preset == RoomCreationPreset.PUBLIC_CHAT + ) and access_rule != ACCESS_RULE_RESTRICTED + ): + raise SynapseError(400, "Invalid access rule") # Check if the creator can override values for the power levels. allowed = self._is_power_level_content_allowed( - config.get("power_level_content_override", {}), rule, + config.get("power_level_content_override", {}), access_rule, ) if not allowed: raise SynapseError(400, "Invalid power levels content override") @@ -148,7 +167,9 @@ class RoomAccessRules(object): # Second loop for events we need to know the current rule to process. for event in config.get("initial_state", []): if event["type"] == EventTypes.PowerLevels: - allowed = self._is_power_level_content_allowed(event["content"], rule) + allowed = self._is_power_level_content_allowed( + event["content"], access_rule + ) if not allowed: raise SynapseError(400, "Invalid power levels content") @@ -213,6 +234,9 @@ class RoomAccessRules(object): if event.type == EventTypes.Member or event.type == EventTypes.ThirdPartyInvite: return self._on_membership_or_invite(event, rule, state_events) + if event.type == EventTypes.JoinRules: + return self._on_join_rule_change(event, rule) + return True def _on_rules_change(self, event, state_events): @@ -232,6 +256,12 @@ class RoomAccessRules(object): if new_rule not in VALID_ACCESS_RULES: return False + # We must not allow rooms with the "public" join rule to be given any other access + # rule than "restricted". + join_rule = self._get_join_rule_from_state(state_events) + if join_rule == JoinRules.PUBLIC and new_rule != ACCESS_RULE_RESTRICTED: + return False + # Make sure we don't apply "direct" if the room has more than two members. if new_rule == ACCESS_RULE_DIRECT: existing_members, threepid_tokens = self._get_members_and_tokens_from_state( @@ -381,7 +411,6 @@ class RoomAccessRules(object): access_rule (str): The access rule in place in this room. Returns: bool, True if the event can be allowed, False otherwise. - """ # Check if we need to apply the restrictions with the current rule. if access_rule not in RULES_WITH_RESTRICTED_POWER_LEVELS: @@ -405,6 +434,33 @@ class RoomAccessRules(object): return True + def _on_join_rule_change(self, event, rule): + """Check whether a join rule change is allowed. A join rule change is always + allowed unless the new join rule is "public" and the current access rule isn't + "restricted". + The rationale is that external users (those whose server would be denied access + to rooms enforcing the "restricted" access rule) should always rely on non- + external users for access to rooms, therefore they shouldn't be able to access + rooms that don't require an invite to be joined. + + Note that we currently rely on the default access rule being "restricted": during + room creation, the m.room.join_rules event will be sent *before* the + im.vector.room.access_rules one, so the access rule that will be considered here + in this case will be the default "restricted" one. This is fine since the + "restricted" access rule allows any value for the join rule, but we should keep + that in mind if we need to change the default access rule in the future. + + Args: + event (synapse.events.EventBase): The event to check. + rule (str): The name of the rule to apply. + Returns: + bool, True if the event can be allowed, False otherwise. + """ + if event.content.get('join_rule') == JoinRules.PUBLIC: + return rule == ACCESS_RULE_RESTRICTED + + return True + @staticmethod def _get_rule_from_state(state_events): """Extract the rule to be applied from the given set of state events. @@ -423,6 +479,21 @@ class RoomAccessRules(object): return rule @staticmethod + def _get_join_rule_from_state(state_events): + """Extract the room's join rule from the given set of state events. + + Args: + state_events (dict[tuple[event type, state key], EventBase]): The set of state + events. + Returns: + str, the name of the join rule (either "public", or "invite") + """ + join_rule_event = state_events.get((EventTypes.JoinRules, "")) + if join_rule_event is None: + return None + return join_rule_event.content.get("join_rule") + + @staticmethod def _get_members_and_tokens_from_state(state_events): """Retrieves from a list of state events the list of users that have a m.room.member event in the room, and the tokens of 3PID invites in the room.