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@@ -0,0 +1,465 @@ +# -*- coding: utf-8 -*- +# Copyright 2019 New Vector Ltd +# +# Licensed under the Apache License, Version 2.0 (the "License"); +# you may not use this file except in compliance with the License. +# You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, software +# distributed under the License is distributed on an "AS IS" BASIS, +# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +# See the License for the specific language governing permissions and +# limitations under the License. + +import logging + +from six import itervalues + +from prometheus_client import Counter + +from twisted.internet import defer + +import synapse.metrics +from synapse.federation.sender.per_destination_queue import PerDestinationQueue +from synapse.federation.sender.transaction_manager import TransactionManager +from synapse.federation.units import Edu +from synapse.handlers.presence import get_interested_remotes +from synapse.metrics import ( + LaterGauge, + event_processing_loop_counter, + event_processing_loop_room_count, + events_processed_counter, +) +from synapse.metrics.background_process_metrics import run_as_background_process +from synapse.util import logcontext +from synapse.util.metrics import measure_func + +logger = logging.getLogger(__name__) + +sent_pdus_destination_dist_count = Counter( + "synapse_federation_client_sent_pdu_destinations:count", + "Number of PDUs queued for sending to one or more destinations", +) + +sent_pdus_destination_dist_total = Counter( + "synapse_federation_client_sent_pdu_destinations:total", "" + "Total number of PDUs queued for sending across all destinations", +) + + +class FederationSender(object): + def __init__(self, hs): + self.hs = hs + self.server_name = hs.hostname + + self.store = hs.get_datastore() + self.state = hs.get_state_handler() + + self.clock = hs.get_clock() + self.is_mine_id = hs.is_mine_id + + self._transaction_manager = TransactionManager(hs) + + # map from destination to PerDestinationQueue + self._per_destination_queues = {} # type: dict[str, PerDestinationQueue] + + LaterGauge( + "synapse_federation_transaction_queue_pending_destinations", + "", + [], + lambda: sum( + 1 for d in self._per_destination_queues.values() + if d.transmission_loop_running + ), + ) + + # Map of user_id -> UserPresenceState for all the pending presence + # to be sent out by user_id. Entries here get processed and put in + # pending_presence_by_dest + self.pending_presence = {} + + LaterGauge( + "synapse_federation_transaction_queue_pending_pdus", + "", + [], + lambda: sum( + d.pending_pdu_count() for d in self._per_destination_queues.values() + ), + ) + LaterGauge( + "synapse_federation_transaction_queue_pending_edus", + "", + [], + lambda: sum( + d.pending_edu_count() for d in self._per_destination_queues.values() + ), + ) + + self._order = 1 + + self._is_processing = False + self._last_poked_id = -1 + + self._processing_pending_presence = False + + # map from room_id to a set of PerDestinationQueues which we believe are + # awaiting a call to flush_read_receipts_for_room. The presence of an entry + # here for a given room means that we are rate-limiting RR flushes to that room, + # and that there is a pending call to _flush_rrs_for_room in the system. + self._queues_awaiting_rr_flush_by_room = { + } # type: dict[str, set[PerDestinationQueue]] + + self._rr_txn_interval_per_room_ms = ( + 1000.0 / hs.get_config().federation_rr_transactions_per_room_per_second + ) + + def _get_per_destination_queue(self, destination): + """Get or create a PerDestinationQueue for the given destination + + Args: + destination (str): server_name of remote server + + Returns: + PerDestinationQueue + """ + queue = self._per_destination_queues.get(destination) + if not queue: + queue = PerDestinationQueue(self.hs, self._transaction_manager, destination) + self._per_destination_queues[destination] = queue + return queue + + def notify_new_events(self, current_id): + """This gets called when we have some new events we might want to + send out to other servers. + """ + self._last_poked_id = max(current_id, self._last_poked_id) + + if self._is_processing: + return + + # fire off a processing loop in the background + run_as_background_process( + "process_event_queue_for_federation", + self._process_event_queue_loop, + ) + + @defer.inlineCallbacks + def _process_event_queue_loop(self): + try: + self._is_processing = True + while True: + last_token = yield self.store.get_federation_out_pos("events") + next_token, events = yield self.store.get_all_new_events_stream( + last_token, self._last_poked_id, limit=100, + ) + + logger.debug("Handling %s -> %s", last_token, next_token) + + if not events and next_token >= self._last_poked_id: + break + + @defer.inlineCallbacks + def handle_event(event): + # Only send events for this server. + send_on_behalf_of = event.internal_metadata.get_send_on_behalf_of() + is_mine = self.is_mine_id(event.sender) + if not is_mine and send_on_behalf_of is None: + return + + try: + # Get the state from before the event. + # We need to make sure that this is the state from before + # the event and not from after it. + # Otherwise if the last member on a server in a room is + # banned then it won't receive the event because it won't + # be in the room after the ban. + destinations = yield self.state.get_current_hosts_in_room( + event.room_id, latest_event_ids=event.prev_event_ids(), + ) + except Exception: + logger.exception( + "Failed to calculate hosts in room for event: %s", + event.event_id, + ) + return + + destinations = set(destinations) + + if send_on_behalf_of is not None: + # If we are sending the event on behalf of another server + # then it already has the event and there is no reason to + # send the event to it. + destinations.discard(send_on_behalf_of) + + logger.debug("Sending %s to %r", event, destinations) + + self._send_pdu(event, destinations) + + @defer.inlineCallbacks + def handle_room_events(events): + for event in events: + yield handle_event(event) + + events_by_room = {} + for event in events: + events_by_room.setdefault(event.room_id, []).append(event) + + yield logcontext.make_deferred_yieldable(defer.gatherResults( + [ + logcontext.run_in_background(handle_room_events, evs) + for evs in itervalues(events_by_room) + ], + consumeErrors=True + )) + + yield self.store.update_federation_out_pos( + "events", next_token + ) + + if events: + now = self.clock.time_msec() + ts = yield self.store.get_received_ts(events[-1].event_id) + + synapse.metrics.event_processing_lag.labels( + "federation_sender").set(now - ts) + synapse.metrics.event_processing_last_ts.labels( + "federation_sender").set(ts) + + events_processed_counter.inc(len(events)) + + event_processing_loop_room_count.labels( + "federation_sender" + ).inc(len(events_by_room)) + + event_processing_loop_counter.labels("federation_sender").inc() + + synapse.metrics.event_processing_positions.labels( + "federation_sender").set(next_token) + + finally: + self._is_processing = False + + def _send_pdu(self, pdu, destinations): + # We loop through all destinations to see whether we already have + # a transaction in progress. If we do, stick it in the pending_pdus + # table and we'll get back to it later. + + order = self._order + self._order += 1 + + destinations = set(destinations) + destinations.discard(self.server_name) + logger.debug("Sending to: %s", str(destinations)) + + if not destinations: + return + + sent_pdus_destination_dist_total.inc(len(destinations)) + sent_pdus_destination_dist_count.inc() + + for destination in destinations: + self._get_per_destination_queue(destination).send_pdu(pdu, order) + + @defer.inlineCallbacks + def send_read_receipt(self, receipt): + """Send a RR to any other servers in the room + + Args: + receipt (synapse.types.ReadReceipt): receipt to be sent + """ + + # Some background on the rate-limiting going on here. + # + # It turns out that if we attempt to send out RRs as soon as we get them from + # a client, then we end up trying to do several hundred Hz of federation + # transactions. (The number of transactions scales as O(N^2) on the size of a + # room, since in a large room we have both more RRs coming in, and more servers + # to send them to.) + # + # This leads to a lot of CPU load, and we end up getting behind. The solution + # currently adopted is as follows: + # + # The first receipt in a given room is sent out immediately, at time T0. Any + # further receipts are, in theory, batched up for N seconds, where N is calculated + # based on the number of servers in the room to achieve a transaction frequency + # of around 50Hz. So, for example, if there were 100 servers in the room, then + # N would be 100 / 50Hz = 2 seconds. + # + # Then, after T+N, we flush out any receipts that have accumulated, and restart + # the timer to flush out more receipts at T+2N, etc. If no receipts accumulate, + # we stop the cycle and go back to the start. + # + # However, in practice, it is often possible to flush out receipts earlier: in + # particular, if we are sending a transaction to a given server anyway (for + # example, because we have a PDU or a RR in another room to send), then we may + # as well send out all of the pending RRs for that server. So it may be that + # by the time we get to T+N, we don't actually have any RRs left to send out. + # Nevertheless we continue to buffer up RRs for the room in question until we + # reach the point that no RRs arrive between timer ticks. + # + # For even more background, see https://github.com/matrix-org/synapse/issues/4730. + + room_id = receipt.room_id + + # Work out which remote servers should be poked and poke them. + domains = yield self.state.get_current_hosts_in_room(room_id) + domains = [d for d in domains if d != self.server_name] + if not domains: + return + + queues_pending_flush = self._queues_awaiting_rr_flush_by_room.get( + room_id + ) + + # if there is no flush yet scheduled, we will send out these receipts with + # immediate flushes, and schedule the next flush for this room. + if queues_pending_flush is not None: + logger.debug("Queuing receipt for: %r", domains) + else: + logger.debug("Sending receipt to: %r", domains) + self._schedule_rr_flush_for_room(room_id, len(domains)) + + for domain in domains: + queue = self._get_per_destination_queue(domain) + queue.queue_read_receipt(receipt) + + # if there is already a RR flush pending for this room, then make sure this + # destination is registered for the flush + if queues_pending_flush is not None: + queues_pending_flush.add(queue) + else: + queue.flush_read_receipts_for_room(room_id) + + def _schedule_rr_flush_for_room(self, room_id, n_domains): + # that is going to cause approximately len(domains) transactions, so now back + # off for that multiplied by RR_TXN_INTERVAL_PER_ROOM + backoff_ms = self._rr_txn_interval_per_room_ms * n_domains + + logger.debug("Scheduling RR flush in %s in %d ms", room_id, backoff_ms) + self.clock.call_later(backoff_ms, self._flush_rrs_for_room, room_id) + self._queues_awaiting_rr_flush_by_room[room_id] = set() + + def _flush_rrs_for_room(self, room_id): + queues = self._queues_awaiting_rr_flush_by_room.pop(room_id) + logger.debug("Flushing RRs in %s to %s", room_id, queues) + + if not queues: + # no more RRs arrived for this room; we are done. + return + + # schedule the next flush + self._schedule_rr_flush_for_room(room_id, len(queues)) + + for queue in queues: + queue.flush_read_receipts_for_room(room_id) + + @logcontext.preserve_fn # the caller should not yield on this + @defer.inlineCallbacks + def send_presence(self, states): + """Send the new presence states to the appropriate destinations. + + This actually queues up the presence states ready for sending and + triggers a background task to process them and send out the transactions. + + Args: + states (list(UserPresenceState)) + """ + if not self.hs.config.use_presence: + # No-op if presence is disabled. + return + + # First we queue up the new presence by user ID, so multiple presence + # updates in quick successtion are correctly handled + # We only want to send presence for our own users, so lets always just + # filter here just in case. + self.pending_presence.update({ + state.user_id: state for state in states + if self.is_mine_id(state.user_id) + }) + + # We then handle the new pending presence in batches, first figuring + # out the destinations we need to send each state to and then poking it + # to attempt a new transaction. We linearize this so that we don't + # accidentally mess up the ordering and send multiple presence updates + # in the wrong order + if self._processing_pending_presence: + return + + self._processing_pending_presence = True + try: + while True: + states_map = self.pending_presence + self.pending_presence = {} + + if not states_map: + break + + yield self._process_presence_inner(list(states_map.values())) + except Exception: + logger.exception("Error sending presence states to servers") + finally: + self._processing_pending_presence = False + + @measure_func("txnqueue._process_presence") + @defer.inlineCallbacks + def _process_presence_inner(self, states): + """Given a list of states populate self.pending_presence_by_dest and + poke to send a new transaction to each destination + + Args: + states (list(UserPresenceState)) + """ + hosts_and_states = yield get_interested_remotes(self.store, states, self.state) + + for destinations, states in hosts_and_states: + for destination in destinations: + if destination == self.server_name: + continue + self._get_per_destination_queue(destination).send_presence(states) + + def build_and_send_edu(self, destination, edu_type, content, key=None): + """Construct an Edu object, and queue it for sending + + Args: + destination (str): name of server to send to + edu_type (str): type of EDU to send + content (dict): content of EDU + key (Any|None): clobbering key for this edu + """ + if destination == self.server_name: + logger.info("Not sending EDU to ourselves") + return + + edu = Edu( + origin=self.server_name, + destination=destination, + edu_type=edu_type, + content=content, + ) + + self.send_edu(edu, key) + + def send_edu(self, edu, key): + """Queue an EDU for sending + + Args: + edu (Edu): edu to send + key (Any|None): clobbering key for this edu + """ + queue = self._get_per_destination_queue(edu.destination) + if key: + queue.send_keyed_edu(edu, key) + else: + queue.send_edu(edu) + + def send_device_messages(self, destination): + if destination == self.server_name: + logger.info("Not sending device update to ourselves") + return + + self._get_per_destination_queue(destination).attempt_new_transaction() + + def get_current_token(self): + return 0