diff --git a/synapse/federation/federation_server.py b/synapse/federation/federation_server.py
index ace30aa450..2b07f18529 100644
--- a/synapse/federation/federation_server.py
+++ b/synapse/federation/federation_server.py
@@ -129,7 +129,7 @@ class FederationServer(FederationBase):
# come in waves.
self._state_resp_cache = ResponseCache(
hs.get_clock(), "state_resp", timeout_ms=30000
- ) # type: ResponseCache[Tuple[str, str]]
+ ) # type: ResponseCache[Tuple[str, Optional[str]]]
self._state_ids_resp_cache = ResponseCache(
hs.get_clock(), "state_ids_resp", timeout_ms=30000
) # type: ResponseCache[Tuple[str, str]]
@@ -138,6 +138,8 @@ class FederationServer(FederationBase):
hs.config.federation.federation_metrics_domains
)
+ self._room_prejoin_state_types = hs.config.api.room_prejoin_state
+
async def on_backfill_request(
self, origin: str, room_id: str, versions: List[str], limit: int
) -> Tuple[int, Dict[str, Any]]:
@@ -406,7 +408,7 @@ class FederationServer(FederationBase):
)
async def on_room_state_request(
- self, origin: str, room_id: str, event_id: str
+ self, origin: str, room_id: str, event_id: Optional[str]
) -> Tuple[int, Dict[str, Any]]:
origin_host, _ = parse_server_name(origin)
await self.check_server_matches_acl(origin_host, room_id)
@@ -463,7 +465,7 @@ class FederationServer(FederationBase):
return {"pdu_ids": state_ids, "auth_chain_ids": auth_chain_ids}
async def _on_context_state_request_compute(
- self, room_id: str, event_id: str
+ self, room_id: str, event_id: Optional[str]
) -> Dict[str, list]:
if event_id:
pdus = await self.handler.get_state_for_pdu(
@@ -586,6 +588,103 @@ class FederationServer(FederationBase):
await self.handler.on_send_leave_request(origin, pdu)
return {}
+ async def on_make_knock_request(
+ self, origin: str, room_id: str, user_id: str, supported_versions: List[str]
+ ) -> Dict[str, Union[EventBase, str]]:
+ """We've received a /make_knock/ request, so we create a partial knock
+ event for the room and hand that back, along with the room version, to the knocking
+ homeserver. We do *not* persist or process this event until the other server has
+ signed it and sent it back.
+
+ Args:
+ origin: The (verified) server name of the requesting server.
+ room_id: The room to create the knock event in.
+ user_id: The user to create the knock for.
+ supported_versions: The room versions supported by the requesting server.
+
+ Returns:
+ The partial knock event.
+ """
+ origin_host, _ = parse_server_name(origin)
+ await self.check_server_matches_acl(origin_host, room_id)
+
+ room_version = await self.store.get_room_version(room_id)
+
+ # Check that this room version is supported by the remote homeserver
+ if room_version.identifier not in supported_versions:
+ logger.warning(
+ "Room version %s not in %s", room_version.identifier, supported_versions
+ )
+ raise IncompatibleRoomVersionError(room_version=room_version.identifier)
+
+ # Check that this room supports knocking as defined by its room version
+ if not room_version.msc2403_knocking:
+ raise SynapseError(
+ 403,
+ "This room version does not support knocking",
+ errcode=Codes.FORBIDDEN,
+ )
+
+ pdu = await self.handler.on_make_knock_request(origin, room_id, user_id)
+ time_now = self._clock.time_msec()
+ return {
+ "event": pdu.get_pdu_json(time_now),
+ "room_version": room_version.identifier,
+ }
+
+ async def on_send_knock_request(
+ self,
+ origin: str,
+ content: JsonDict,
+ room_id: str,
+ ) -> Dict[str, List[JsonDict]]:
+ """
+ We have received a knock event for a room. Verify and send the event into the room
+ on the knocking homeserver's behalf. Then reply with some stripped state from the
+ room for the knockee.
+
+ Args:
+ origin: The remote homeserver of the knocking user.
+ content: The content of the request.
+ room_id: The ID of the room to knock on.
+
+ Returns:
+ The stripped room state.
+ """
+ logger.debug("on_send_knock_request: content: %s", content)
+
+ room_version = await self.store.get_room_version(room_id)
+
+ # Check that this room supports knocking as defined by its room version
+ if not room_version.msc2403_knocking:
+ raise SynapseError(
+ 403,
+ "This room version does not support knocking",
+ errcode=Codes.FORBIDDEN,
+ )
+
+ pdu = event_from_pdu_json(content, room_version)
+
+ origin_host, _ = parse_server_name(origin)
+ await self.check_server_matches_acl(origin_host, pdu.room_id)
+
+ logger.debug("on_send_knock_request: pdu sigs: %s", pdu.signatures)
+
+ pdu = await self._check_sigs_and_hash(room_version, pdu)
+
+ # Handle the event, and retrieve the EventContext
+ event_context = await self.handler.on_send_knock_request(origin, pdu)
+
+ # Retrieve stripped state events from the room and send them back to the remote
+ # server. This will allow the remote server's clients to display information
+ # related to the room while the knock request is pending.
+ stripped_room_state = (
+ await self.store.get_stripped_room_state_from_event_context(
+ event_context, self._room_prejoin_state_types
+ )
+ )
+ return {"knock_state_events": stripped_room_state}
+
async def on_event_auth(
self, origin: str, room_id: str, event_id: str
) -> Tuple[int, Dict[str, Any]]:
|